Why Was There Never A Metroid 64?

By Ishaan . September 19, 2010 . 1:20pm

http://www.siliconera.com/wordpress/wp-content/uploads/2010/09/samus_n64.jpg After the release of Super Metroid for the SNES in 1994, fans of the series were made to wait eight whole years before they were treated to another Metroid game in the form of Metroid Prime two consoles later.

 

This doesn’t mean Nintendo weren’t thinking of ways to develop a Metroid game on the Nintendo 64, which succeeded the SNES. They just simply couldn’t figure out how. In an interview with GamesTM, series director, Yoshio Sakamoto, revealed what happened to “Metroid 64″ and why we never saw it:

 

“I was actually thinking about the possibility of making a Metroid game for N64 but I felt that I shouldn’t be the one making the game. When I held the N64 controller in my hands I just couldn’t imagine how it could be used to move Samus around. So for me it was just too early to personally make a 3D Metroid at that time. Also, I know this is isn’t a direct answer to your question but Nintendo at that time approached another company and asked them if they would make an N64 version of Metroid and their response was that no, they could not.

 

They turned it down, saying that unfortunately they didn’t have the confidence to create an N64 Metroid game that could compare favourably with Super Metroid. That’s something I take as a complement to what we achieved with Super Metroid.”

 

Sakamoto declined from revealing who this mysterious developer was, and also declined from commenting on Metroid: Dread, the mysteriously-canceled game that first appeared on E3 listings years ago. He did, however, say that he would like to begin the next Metroid project from scratch.


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  • malek86

    Well, that’s nice to know. I’ve always wondered myself.

    Another interesting question would be: why was there never a new Super Mario game for GBA?

    • https://twitter.com/#!/SplashdownTiger STiger

      Probably because of the NES/SNES ports of SMB games? I liked those though…

      • malek86

        Yeah, but that’s not like playing a new game.

        And besides, it seems a bit weird that they did a completely new game for Metroid when they could’ve just ported Super, while Mario (which is a much bigger franchise) didn’t receive the same treatment.

    • http://www.facebook.com/people/Aarachnid-Malik-Davolcanese/1548060424 Aarachnid Malik Davolcanese

      It would’ve never been as good as the original 2D Marios, or at least not in people’s minds

      • fallen

        That’s never stopped companies from making inferior GameBoy series sequels before…

  • EvilAkito

    To be honest, it was probably for the best. Most N64 games really haven’t aged well, and as a result of the 8-year gap, Metroid Prime was a pretty big deal.

    • http://whatistheexcel.com/ Excel-2012

      Super Metroid was a tough act to follow. It’s really big.

  • http://www.facebook.com/profile.php?id=749504598 Shane Guidaboni

    I’m still sour that there’s not a Metroid game on the DS yet.

    • Sakurazaki

      Do you consider Prime Hunters?

      • http://www.facebook.com/profile.php?id=749504598 Shane Guidaboni

        I’ve played it, but I couldn’t really get into it. The controls were very awkward. I want a proper 2D Metroid game for the DS. The DS is perfect for a 2D Metroid game. A map on the top screen, and action on the bottom. I’d even be happy if they remade Super Metroid for the DS.

  • MisterNiwa

    I just noticed that there was no Metroid 64.

  • http://flailthroughs.blogspot.com Flailthroughs

    Since there were an awful lot of games that didn’t make smooth transitions to 3D, I really appreciate Sakamoto and the unnamed company admitting they just couldn’t do it justice. If only Konami had done the same with Castlevania.

  • Chow

    Unless it was a spinoff Metroid title, they wouldn’t have gotten the number system the core Metroid games liked to follow. Unless of course, Metroid 64 was set many, many sequels into the future.

  • Guest

    I don’t understand why they couldn’t have made 2.5D Metroid game. Basically a 2D Metroid game with 3D graphics

    • http://photovoltaik.bandcamp.com/ Ujn Hunter

      Have you seen what 3D looks like on a N64? He’s right… it wouldn’t have come close to pleasing Super Metroid fans.

      • malek86

        3D on the N64 still managed to make Mario and Zelda better (well, for most, though I prefer 2D Zelda). Surely it would have made the same with Metroid.

  • http://photovoltaik.bandcamp.com/ Ujn Hunter

    After Other M, I hope he is nowhere near the next Metroid! Ugh!

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