Watch New Footage Of Arcana Heart 3 In Widescreen

By Ishaan . November 5, 2010 . 10:28am

Arc System Works are including a few different screen aspect ratio modes in Arcana Heart 3. The game will be able to run in 4:3 like the original arcade version (but with animated or still borders) or a 16:9 mode for consoles. You’ll be able to switch between the two.


Gameplay video 1:



Gameplay video 2:


In Japan, Arc System Works are releasing a rather fabulous special edition of Arcana Heart 3, which includes a fibre-cloth mini-towel, a set of 24 lapel pins, and an art collection of anime cels.


Here’s a quick comparison of the two aspect ratios:







Read more stories about & & & on Siliconera.

  • Hope someone brings it here, I want this game but don’t want to pay the import fees!

  • The art collection of anime cels sounds pretty awesome. This game looks splendid in widescreen

  • Darkrise

    That LE is so tempting but pricy! DX I hope Aksys bring it over since they’ve brought over lots of games from Arc. *crosses fingers for an awsome LE of our own*

  • Wow, this game looks pretty sweet! I wonder if ATLUS will do it since they did part 1 :)

    • Code

      rar, but aksys-guy can’t you guys do something about bringing it over here >w<~!?

      • Who is this Aksys guy you speak of? Where am I? No habla ingles!

        • Code

          You can’t fool me Aksys-guy >w<~! I'm on to you, like Tao on some delicious meat buns~!

          • I think this calls for Detective Jake Hunter to take the case! :3

    • Pichi

      Atlus or Aksys would be nice!! Wary of Atlus though, since we haven’t seen them localize other sequel games in a while. Not to mention we don’t know how the game would run like what happened with Arcana Heart PS2.

  • Apollokids

    Good fight. The first fight is really good though. The pink haired girls Aerial super at 1:10 has the same [intro] animation as her normal super. The stronger attacks feel heavy which i like. ^^ the girl on the wolf has huge range. a better gun user playing also. this games looks wicked

  • Nice screens

  • Code

    Although personally I prefer fighters with character designs more varied and wild, like Guilty Gear and Blazblue, I have to admit the action in this game is definitely not something I’ll pass up >ww<'

    • I like fighters, as long as the controls are not too difficult. Blazblue hurt my hands after just 20 minutes of play on the superior DualShock 3. I hope this Arcana Heart is simpler or at least easier to grasp (and BlazBlue is too difficult, Ive never been able to complete a characters storyline in either arcade mode or the other mode! :( )

      • Change the difficulty modes to the easiest and taunt against an AI. You get 100 Heat. And no Dualshock 3 is not “Superior”. Fighting sticks/Arcade sticks are far better for fighting games.Don’t ever play online.

        • Well, lets just say, my online rank is pretty terrible, lol. But I will have to search for the difficulty options in the games menues.

          • FireCouch

            You really shouldn’t only look at online rankings to determine your skill at a game.

          • Code

            Yeah I wouldn’t worry about skill or rank, like Firecouch said, just find some people you enjoy playing, and have fun with the game >w<;

        • Exkaiser

          I personally feel more comfortable with a D-pad than a stick, but to each his own.

          I’m not really a hardcore fighting game player as it is. I just play the Melty.

          • Code

            Yeah as far as arcade sticks go it tends to be a general census that you’ll do worse for awhile on stick, but eventually you’ll reach the point where your doing marginally better on stick then pad.

            But yeah it’s all about preferences, I prefer a pad mostly because it means I can go anywhere and play anyone while still feeling confident, without having to lug around an arcade stick.

        • Draparde

          Its all preference and opinion…i kick ass online with a dual-shock(sadly i don’t own the game). i don’t think i could ever get used to using an arcade stick, however i know with any controller you can do well with. This is just me Opinion though, as i’ve never personally fought someone in BB where they used an arcade stick

          • Code

            Chances are if you’ve been playing online you may have played a few people with arcade sticks. Generally arcade sticks are known for reading more precise inputs, 360’s and for certain button combination being easier, but yeah usually it’s not a big deal either way just a matter of perference.

        • Completely up to the person’s personal opinion. I find playing with an arcade stick incredibly awkward, myself. I am pretty damn good with a Dualshock 3, myself, especially as Bison in SFIV, and he’s a charge character.

      • Code

        It’s all personal opinion of course, but I found Blazblue an incredible easy and accessible fighter, I’m not sure what specifically would cause your hands to hurt from it, outside of Dualshock 3’s rather sharp d-pad, which I feel if it was a hair “softer” would have been more comfortable. Although I do know A LOT of people don’t share my sentiment about Blazblue. At least from my understanding of Arcana Heart, if you find Blazblue hard, you’ll probably find this roughly the same in difficulty.

        • What is the powerup thing to do? Whenever I do it or push some combination of buttons, the guy will immediately lose the bars of shield or something and go into some critical mode? I also can never figure out how to do the special except by button mashing.

          • Code

            lol, who you playing because the thing with Blazblue, is all the characters are REALLY different >w B > C as well you gotta learn your specials and just what your bars do, which the instruction booklet might help clarify for you. It’s hard to do anything in a fighter if you don’t have a firm grasp of even the basics.

            But yeahhh if your struggling with Blazblue, Arcana Hearts is likely a whole lot more complicated.

          • Apollokids

            Its because you are pressing all face buttons at the same time. its a guaranteed invincibility and block. but you can only use it once. and you become critical
            so usually when your getting pummeled at the end.. you’d use it and then counter. so combos have to be input fast. and precisely.

          • Code

            Ah yeah he could be referring to bursting, didn’t think about that, ever since CS I’ve kind of forgotten about the fact that when you burst it dropped your stats in CT >w<;

          • OH, ohkay that makes sense now. I used to hate when the character would do that an Im left in critical. I can never win, especially when I would do it at the very start of the match, lol.

            I guess I just need to learn the controls of the game instead of relying on button mashing to get by. I wish they had a video tutorial of the controls though, itd be much easier than searching through the wordy instruction booklet.

          • Code

            rar, all out of reply, but down below you asked for a tutorial video, here you go, it’s a basic tutorial, if you check on the side, you’ll find some videos about character specific tutorials >w<;


          • Is that what was on the bonus disc in the limited edition?! lol, I have it, I never took the time to even boot it up, lol.

    • Yusaku_Matsuda70s

      It’s always nice to have a options. The giant portraits on the side are potentially distracting. The widescreen seems to be well integrated and “real” though, unlike Marvel vs. Capcom 2…

      Personally, I’m in the King of Fighters camp of “flashy, but still grounded” fist cuffs, Somewhere between the fundamental Street Fighter and sugar-high Blazblue.

  • Draparde

    I enjoyed AH2 though it had a little slowdown when things got crazy it was still pretty fun,.. so i’m looking forward to this, and perhaps it coming out in English so that i can think about buying it myself~

  • This looks like a flash game.

    • Code

      Your face looks like a flash game! Oh snap!

  • puchinri

    When I saw this I was reminded of Vanguard Princess, and the widescreen cap especially made me think of it. I realized I was using VP to decide if I wanted AH3, but I don’t know if that’s a proper way to make a decision…

    I feel like I want the game, but something about it isn’t striking me. I do hope it gets picked up and localized though~.

    • Yusaku_Matsuda70s

      Vanguard Princess name-drop FTW! I don’t know if AH3 is like VP though. VP was made by an ex-Capcom employee who probably worked on Street Fighter (back when they still had a 2-D division hardyharhar), so it’s more old school like SF. AH is much faster, more lenient with combos, with an emphasis on dashing everywhere. More like Blazeblue, Melty Blood, or Eternal Fighter Zero.

      Personally, I wish the the sprites looked like the oversized portraits that show up when they do certain specials. X)

      • puchinri

        Right~!? Ah, yeah, I forgot about that, good point.
        Yeah, I vaguely remember playing the first AH because my friend loved it, and it was certainly fun and interesting. Although I never got to play AH2 at all.

        Haha, that would be nice!

  • raymk

    I really want this, I want the limited addition as well but its a little pricey.

  • Wow. That’s…uh…pretty ugly. Looks early PS2. No matter, though. As long as it’s fun, I’ll pick it up if it ever comes to the States.

  • Schwer_Muta

    I hope it makes it over. Aksys seems like it’ll take a flier on just about anything these days, so I’m keeping hope alive.

  • Chow

    I certainly missed being able to play Arcana Heart 2. The first game was fun, but it took me a while to get used to dashing around.

  • Anybody wanting to take this game seriously should stick with 4:3 and play with animated or static borders (or “lolibars” as the community has dubbed them, heh). It has been proven (thanks to footage from TGS which showcased the game in 4:3 and 16:9) that if you play in 16:9, it can mess up your combos. Just to give you a quick example, when playing in 16:9, Petra’s bouncing bullet only richochets 6 times as opposed to 7.This causes you to mess up a combo if you are trying to aim at your opponent, waiting for that 7th bounce to hit from above and behind instead of from below and behind. There are also little things like how far the love ball, when using the Love arcana, has to travel when playing in 16:9 instead of 4:3. The distance is greater in 16:9, so the combo isn’t legit instead of when playing in 4:3, you can get a legit combo off the hit since you have plenty of time to follow up when it reaches them (it’s closer).Tournament regulations will probably (99%) be in 4:3 since that is arcade standard and it is what people with arcade experience are used to. You wouldn’t think switching to widescreen would make that much of a difference, but with this better believe it. Anyway, just thought I’d throw that out there :)4:3 ftw :3


    Since Aksys brought over their Blazblue series I have no doubt they will be the ones to also bring this over to the West.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos