Gran Turismo 5 Clear Of Speed Bumps, Releasing On November 24th

By Ishaan . November 12, 2010 . 6:59am

gt5

To say that Gran Turismo 5 has seen more than a few speed bumps along the course of its development wouldn’t be an exaggeration. The game has seen several delays for a variety of reasons, with the latest one being announced a mere three weeks before release.

 

In a recent interview, however, Senior Vice President of Marketing at Sony Computer Entertainment America, Peter Dille, he assured us the game was still on track for a pre-Christmas release.

 

That date is closer than you think. Gran Turismo 5 is releasing in North America toward the end of this month, in fact, on November 24th on the PlayStation 3.


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  • http://twitter.com/stoppableforce stoppablefrc#1964

    I hate to be “that guy,” but: I’ll believe Gran Turismo 5 is out when I see it on a store shelf.

  • malek86

    They also released the car and track list. To be honest, the track list was a bit underwhelming (in my forum we were expecting a lot more, based on the ones seen in videos, and the number of weather/time enabled tracks is minimal). The car list was ok, but I’m pissed off that there are some Premium/Standard cars… and they are all in GT PSP, meaning they are probably there so you can’t just transfer them and get the Premium car.

    • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

      Im so excited that this racing game is coming out. Hopefully it wont take weeks to get all the cars.

  • [The Hunter] Doomrider

    Aaaaaand… The internet explodes.

    Looking forward to it!

  • Aara_Malik_Davoodi

    Well that’s good. That means Duke Nukem Forever will keep its title as Game Longest in Development

    • Testsubject909

      Until GT6.

      • Kris

        Don’t forget about Half Life 2: Episode Three!

      • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

        Yeah, but if you actually look at how long everything’s been in development, Duke Nukem forever was actually announced…

        BEFORE GRAN TURISMO 1 WAS RELEASED!!! Gran Turismo came out in December of 1997, in Japan. Duke Nukem Forever was ANNOUNCED in 1997! And with all the delays and stuff I’ve heard about (keep in mind, I am NOT a racing fan, so I don’t actually like the Gran Turismo series), they have still managed to make 5 Gran Turismo games in the time since Duke Nukem Forever was announced.

    • Yusaku_Matsuda70s

      While my doubts have mostly subsided, Duke Nukem isn’t out until it’s *actually out* aka ON STORE SHELVES. But then again neither is Gran Turismo… :D

  • http://whatistheexcel.com/ Excel-2012

    Didn’t this already come out?

  • Yusaku_Matsuda70s

    Not much of a racing sim fan personally, but I’m glad to see this is finally (actually) coming out, especially for the people who are sim fans.

    Apparently people are disappointed in some cars being standard and recycled, tracks too few, etc. Personally, 200 (premium) cars and 70 tracks are way more than most racers I’ve played. But that’s just me and understandably people have black hole expectations for a game that’s been in development for so long. Even I browsed through the car list and was slightly sad my favorite cars, the ’70 Dodge Charger and the ’71 Nissan 240z aren’t premium…

    • malek86

      The number of cars is ok, although I wish they didn’t favor the japanese ones so much. And I wish they let you transfer the PSP ones as premium too. What’s this about Premium/Standard double cars?I’m mostly disappointed in the tracks list. Only 27 locations, only 70 variations including the mirrored ones, and weather/time is only available for a small handful of tracks. They also left out some fan favorites. In 6 years, one would expect they could have done a bit more on that front.I’m holding out hope that maybe some tracks are to be unlocked, though it seems to not be the case… there was recent a video showing all the ones available from the start, and Nurburgring and Top Gear weren’t there, meaning the list probably already includes the unlockables.

      • Yusaku_Matsuda70s

        It’s inevitable I guess when the game is Japanese it will favor Japanese cars… but indeed the dozens of Evo’s, Sti’s, Civic’s etc. are insane while there’s like 4 Aston Martins and no Porsches outside of RUF’s… I’m not a sim racer fan, but I am a somewhat of car nut. I think the P/S just means there’s both a P and and S version of the same car. Why would you want the S version if there’s a P version?

        Oh I thought 70 tracks meant 70 distinct locations lol. Guess not. Yea too bad for the limited weather/time… I saw the rainy cockpit view for some track and was blown away.

        • malek86

          “I think the P/S just means there’s both a P and and S version of the same car. Why would you want the S version if there’s a P version?”

          Exactly. And if you notice, all the P/S cars are in GTPSP.

          I believe it’s only there so that people transfering their cars won’t be able to have the premium versions. This sucks.

        • kupomogli

          Atleast they didn’t count the premium and standard versions to hit the 1000 mark. Whatever premium and standard versions there are brings the number over the 1027 listing.

          I think that the reason that you see many variations of the same car is the cost. GTA5 was in development for quite awhile and cost enough as it is and who knows what some companies were asking for in order for their vehicles to be licensed in the game.

          I wasn’t really planning on picking GT5 up but Test Drive Unlimited 2 was delayed and the more I saw of this game the more interested I became so maybe.

        • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

          I had thought that too, but 27 locations with variants to make it 70 just seems underwhelming, then again, so many other racing games have fewer tracks. I guess my idea of the definitive racing experience transcends the capabilities of the powerful PS3.

          • Yusaku_Matsuda70s

            Yea it’s all relative really. For me a 4:1 ratio of cars:tracks (unique, no reverse) is ideal.

            Oh hey! You’re back. :D

          • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

            Needed some time to find myself online, so I took a break (and also had to attend an out of state science conference)

            I think I was being overexpectant based on all that GT5 has been hyped, years of waiting, a real driving simulator, gorgeous graphics, 1000+ cars though is awesome! Its gonna take me away from NGS:Hot Pursuit so fast!

            What would variants even include? Reverse, mirrored, mirrored reverse, short, long, I cant think of anything else.

      • Guest

        DLC?

  • AdamBoy64

    This is brilliant – we lived to see the day of release.
    We made it guys, congratulations.

  • RAVENKam

    Wonderful. Shame I don’t care anymore…

  • Airgetlam

    I hope this is the real release date. My heart can’t take another delay. :(

  • Soma

    November 24th? That would be awesome!
    Is this for the US only, though? I know that Canadian retailers are citing a December 7th release.

    • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

      Isnt Canada a part of North America?

      • Soma

        Yes, but release dates in Canada often differ from those in the US. Sometimes it’s only by a day or two, sometimes it can be a matter of weeks.

        • AdamBoy64

          Us here in Australia have got a November 25th release date confirmed. (Our releases are on Thursdays), so I’m growing in confidence that it’s a worldwide release ‘date’ (or set of days).

          I’m very excited that this is actually happening.

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