The First Japanese Scribblenauts Screenshots

By Ishaan . November 21, 2010 . 1:28pm

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In case you missed the announcement, Konami are localizing the original Scribblenauts for Japan under the title Insight Puzzle: Maxwell’s Marvelous Notepad. We finally have our first batch of screenshots and details on the game.

 

As you can tell from the screens, Konami have actually gone to the effort of localizing the game in its entirety, with the ability to type in Hiragana and Katakana.

 

Insight Puzzle: Maxwell’s Marvelous Notepad is planned for release in Japan on January 27th, 2011.

 

 

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  • shion16

    i wonder what could happen if i wrote kintama

  • Yusaku_Matsuda70s

    Wait a second… does that mean there is more Japanese in Love Plus than there is English in Scribblenauts?! Whichever one is true… Americans… win?

  • Aoshi00

    I haven’t played the first one, and just ordered Super Scribblenauts from Amazon along w/ 9 hours 9 persons.. (they have a buy 1 get 2nd one 50% off deal on selected PSP & DS games now). Hopefully it’s as fun as everybody says.

    http://www.amazon.com/gp/feature.html/ref=amb_link_354491642_1?ie=UTF8&docId=1000635441&pf_rd_m=ATVPDKIKX0DER&pf_rd_s=right-2&pf_rd_r=18CY4H3Y31VCX1S6ZQG1&pf_rd_t=101&pf_rd_p=1280080262&pf_rd_i=409566

    • Yusaku_Matsuda70s

      The first one was really magical at the beginning, but for me it suffered the “sandbox syndrome” of the main mission/puzzles not being nearly as compelling as just messing around. Some things I learned from Scribblenauts: Cthulhu is useless, worm holes & black holes are just different colors , Nukes can kill God or the Devil… and anything else that’s not a black hole.

  • Letiumtide

    I think this is interesting, not just that the Japanese are getting this game, but that because of it’s structure this game could actually aid somebody who is learning Japanese by allowing them to practice a variety of words and use their imagination. It would take somebody a little more advanced to gain anything from it, but it definitely has potential as a learning device that forces you to think and adapt to the situation.

  • Tokyo Guy

    I dare question why Konami has the “intellectual foresight” to release this game here. Granted it would be great for kids, but I fail to see it selling anywhere beyond 20,000 copies if that. It’s the kind of game that most stores either won’t stock period, or will stock 5 copies and then never get more.

    And it’s the kind of game that WILL be in the bargain bin weeks later, just as how all the stores are STILL trying to get rid of the disaster here that was known as the DS Drawn to Life.

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