The Elder Scrolls V: Skyrim Announced For 2011

By Ishaan . December 13, 2010 . 2:32pm

 

This past weekend, Bethesda announced The Elder Scrolls V: Skyrim, at the Spike Video Game Awards, for a November 11th, 2011 release on the PlayStation 3, Xbox 360 and PC. We wonder if the 11.11.11 date has any historical or mythological significance related to the game.

 

Bethesda haven’t revealed anything in the way of story, setting or changes yet, but they did release an uninformative-yet-impressive CG trailer. Game director, Todd Howard, stated that Bethesda have been working on Skyrim and the technology behind it for “many years.”



  • http://thrust-the-sky.deviantart.com/ WildArms

    I seriously have to get one of these games someday

    • Ereek

      You should, but you’ll want them on PC. When I say there’s a huge difference between PC and consoles, I’m not exaggerating. It’s like literally playing a different game if you mod it. Morrowind modded textures can actually look better than Oblivion’s vanilla textures.
      But the games aren’t really everyone’s cup of tea, either. If you like exploring, they’re great. Well, Oblivion has a bit more hand-holding, but you’ll find yourself bored very quickly if you don’t have an interest in looking around the world and NPCs.

      Anyways, I’m a bit disappointed that it’s in Skyrim, personally. I was hoping for Summerset. I can’t wait, either way.

      • malek86

        What about Black Marsh? I wouldn’t mind seeing some Argonians around. But I hear you, I never liked Nords. And there would be too much snow. Hack, my poor eyes.

        The best way to see the other regions would be to just fire up Arena and go in there. Unfortunately, the game was just not made for exploration, and gets glitchy if you don’t use fast travel, basically making it just a bunch of missions. Daggerfall didn’t have this problem, but I couldn’t play it because it had some issues on my PC (for some reason, the controls wouldn’t work properly). So I couldn’t see Hammerfell the way it was intended to. Too bad, Redguard is my favorite class.

        With today’s technology, would it really be too hard to do a procedurally generated game with a super-huge map again?

    • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

      Honestly, Oblivion bored the hell out of me. One of the few games I’ve never had any interest in finishing. Of course, I got it for PS3, as I don’t do PC games, but still… I enjoyed the assassins’ guild quests and the Shimmering Isles stuff, but otherwise, it was just tedious.

      • LORDMATRIX2004

        Would of been better of getting the X360 version than. PS3 versions was buggy as hell. Oblivion was awesome you crazy!

        • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

          Uh, no.

          Fallout 3 was buggy as hell too, but I had no problem enjoying that on the PS3 (probably because I could use V.A.T.S., which made the game feel turn-based to me). Playing Oblivion on a system with a controller designed for people with giant assymetrical mutant hands wouldn’t have made it any less boring.

          And honestly, it’s a Bethesda game, so I’m sure the 360 version was plenty buggy too. I’m convinced their QA department is probably in the cellar, with cobwebs all over everything.

  • malek86

    Make it less like Oblivion and more like Morrowind, and maybe I’ll be interested. Do we have a deal, Bethesda?

    • Ereek

      Agreed! Less hand-holding-follow-the-green-arrow and more exploration. Oh, and less “must level Vitality right from the start or you completely screw yourself over by the time you hit level 15.”

      Those are my very basic wishes.

      • malek86

        I got lucky on that. I was always a vitality sort of guy, even in games where it was pretty useless. I just like having a lot of HPs.

        And they at least need to take out the whole “enemies level up as you do”. I have lost count of the number of thieves with daedric armors around. Surely they could sell those and make a fortune, instead of robbing travelers for some spare change?

        At level 45, when I finally started the main quest, it was absurdly difficult due to the extremely high level of the enemies. Every single fight took me years. Compare with Morrowind, where high leveling means you can steamroll everyone, including Vivec.

    • http://www.facebook.com/people/Alexander-Groce/100000039461956 Alexander Groce

      Aren’t they making it more action and adventure and less RPG or am I thinking of Fable?

  • Fonic

    I hope they tweak the combat. I never felt like it was very satisfying in Morrowind or Oblivion. Maybe it’s just me though.

    • Day2Day

      I’m hearing that it’s going to be written on a whole new engine… Hopefully, the new engine has a lot fewer bugs than Oblivion did…

      Though granted, a lot of the bugs just made the game more fun…

  • http://twitter.com/Megawarrior345 Elle

    Never was a fan of Elder Scroll’s but this is great news for the people who were doubting there would be a new game any time soon. My roommate, she plays it all the time.

  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Wow yet another game to add to my list for 2011. I think I hit 30 PS3 games.

    Im just glad we are getting another Western RPG. The only thing I hope is that they avoid the glitches as utilizing the modder community as well as those patches really shouldnt be a work around to being able to fully enjoy the game. I heard it was glitchy on the PS3, and I want to get this one on the PS3 for ease of play.

  • http://pulse.yahoo.com/_6ZW7WOPHHL7FBXV3NITCF2433E Greg

    I wonder if we’ll get fun items like the Gray Fox Mask or Shadowmere again.

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