Monster Hunter Producer Talks About Switching Platforms

By Ishaan . January 2, 2011 . 4:36pm

Hatena blog, Crying out Love at the Edge of Tokyo, is reporting that, in a recent talk with Gemaga magazine, Monster Hunter series producer, Ryozo Tsujimoto, hinted at a change in platform for the series in the near future. The news comes via Hachimaki, who confirmed the quote.

 

“The 3DS is releasing, too, so I think the right time to switch [Monster Hunter] to new hardware is coming as well,” Tsujimoto told Gemaga, in their recent December 27th issue, when asked about his hopes for 2011. He goes on to say that new hardware in general will make 2011 an exciting year for business.

 

Tsujimoto’s comment shouldn’t come as a surprise. While Monster Hunter is typically at home on the PSP in Japan, Capcom have spent a considerable amount of time and resources on expanding the series’ audience this past year. It’s only natural to want to expand to new hardware as it becomes available.

 

We wouldn’t recommend interpreting this as a 3DS confirmation just yet, however. Clearly, Capcom are thinking about moving the series to newer platforms, but Tsujimoto’s quote doesn’t outright confirm what system(s). We expect to see Monster Hunter games across a range of platforms as Capcom continue to market the brand to different audiences in Japan.


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  • Ereek

    Oh, I don’t know. I don’t think I’d be comfortable with the Monster Hunter control scheme on the 3DS. Certain games just aren’t comfortable with the current DS’s size and shape, and the 3DS isn’t too much of a change.

    • malek86

      Probably wouldn’t be much different than the PSP anyway.

      Although I’ll admit, I like the L/R buttons on the PSP much better, for some reason. How are the shoulder buttons on the 3DS?

      • Ereek

        Well, I wasn’t really talking about the shoulder buttons, but I agree about liking the PSP’s better.
        Here’s my problem with the DS, and I understand it doesn’t affect everyone.
        I keep my nails relatively long and the DS(lite, at least, maybe it’s different for the DSi) button scheme just doesn’t work with long nails. I can’t press the Start Button or Select button, for example, without my nail getting caught on the touch screen. The buttons on the right can be a bit of a pain to press if I don’t keep my fingers a certain way as well. While playing Golden Sun I kept getting my nail caught while trying to press X and had to press it differently than I would normally.
        It actually looks worse with the 3DS.

        That and for the camera, your finger will be down rather than up. Some people might find this comfortable, I don’t think it looks pleasant.

        • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

          Uhm dude, liek, you cant just cut your nails? The 3DS will already be a pretty edgy system, so I cant imagine one needing to overpower the divine extravagance of the unit with fashionable nail designs.

          • Ereek

            It has nothing to do with fashion, I’m an adult in the working world. I stopped caring about fashion years ago.
            I prefer to keep my nails long because it gives off a more professional air in a work environment. Going to meetings with short nails is like not wearing a suit. It’s one of many things that add to your overall “feel” of professionalism.
            Think of it like this:
            When you’re approaching someone’s house, the first thing you notice is their front yard. If their grass isn’t cut, and their plants are overgrown it gives you a bad first impression of said person, even if their house is clean and tidy on the inside.

          • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

            Why would they look at your nails, I could understand if it was hair, but nails? Wouldnt long nails like be a safety hazard and slash people if you wanna shake their hands or something? Or maybe Im thinking of it in the most extreme case, but still. I can only imagine them being that long to impede gameplay on the splendid DS.

          • Ereek

            Replying here.

            Because it’s not just about the most obvious appearance that matters. It’s the small things. I could certainly wear my hair nice and have makeup well done, but what if I don’t brush my teeth? Or if I wear an expensive suit but have tennis shoes and wind-tossed hair?

            It’s the overall look and feel that you have to show. It may seem like a small thing, but first appearances, and a professional air, are very important.

          • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

            Uhm dude, the Wind Tossed hair look is the best, well my personal favorite, hairstyle, I like to see people sport (oh second only to the just woke up hair, I guess I like the natural way of things and it looks edgy). I really still have trouble grasping the concept that the nails are that vital to professionalism. I thought the goal is to be conservative and let the credentials and the material speak for itself, and to just blend in to it, by removing the self from the work?

          • Ereek

            While I agree that it’s best to let your work speak for you, it doesn’t always work like that. Charisma is important. Confidence is important. Appearance is important.

            You can have the best credentials and skill in the world, but if you go into an interview looking like you just popped out of bear and are hung over and unprepared, you’re not going to get the job when compared to someone with lesser credentials and a confident, prepared attitude.

            Now, I don’t interview people, but I do work where I interact with customers (Translation is one job that I do). It’s both my policy and company policy to only let customers see us at our best.

            You may not understand why I do what I do, but just because it seems nonsensical to you doesn’t I’m automatically wrong and should do things your way. Please remember that.

          • http://www.facebook.com/people/Alexander-Groce/100000039461956 Alexander Groce

            Question, Tsunayoshi Sawada do you have a job? And, if so, what kind?

            Also, to answer your question, Women with long nails are perceived as being more “professorial.” The wind swept hair look wouldn’t work in a lot of white collar jobs. At least none that I am aware of or have been in.

          • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

            @Alexander Groce Oh my job in the real world? Im a biologist in a laboratory. I guess from going to scientific meetings and giving presentations, I find it strange to give focus on the persons appearance over the material at hand, as material > appearance for one remembers the material more than the dynamic appearance.

          • Code

            rar, I went to my interview once and literally popped out of a bear, I was all like “rarrr, hire me >w<~!" as I burst from it's chest! You'd be surprised how quickly I was hired~!

          • http://www.facebook.com/strawberry.kurosaki William Hsia

            In almost an instant, this become a work fashion thread(kinda), dont you just love the internet?

          • NeoTechni

            we shouldnt have to alter our bodies to use a game system
            psp doesnt complain that you didnt shave your beard

          • http://www.siliconera.com/ Ishaan

            You are aware Ereek is a lady, aren’t you? :p

          • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

            Why yes, yes, of course, lol, after reading that other topic, the shocking revelation was made.

        • malek86

          You’re right… I wonder if they’ll give us some better options for the camera though. Right now, I think it could use some work on the PSP too.

          And hey, it never occurred to me that problem about long nails. It’s a bit weird, since the DS was marketed to women too. Did they ever think of that? Although, really, the buttons on the DS just ain’t that good for men either. Too small and pushy.

          The original DS had better S/S buttons, if I recall correctly, but the face buttons weren’t much better.

          • Ereek

            Oops, late reply.
            As much as I enjoy MH, I don’t think I’d play it on a DS or DS-like platform.

            The control scheme is actually one reason I’m probably going to wait on getting a 3DS. Sure, there seems to be a lot of good games coming out, but with Nintendo’s past history there will be a redesign or modification in a year/year and a half.

            That and didn’t I read that it was going to be region locked? I was hoping region locking was a thing of the past.

          • Exkaiser

            They have yet to announce whether or not it will be region-locked.

          • Exkaiser

            DS buttons work just fine for me, and my fingers are pretty large.

            Except the Start/Select buttons. I didn’t like the original DS’ and I don’t like the Lite’s, but at least the original’s felt accessible.

        • Neckbear

          ‘Tis simple, then.

          Cut off your goddamn fingernails.

          Edit: Oh dear, looks like Tsunayoshi Sawada beat me to it.

          • http://www.siliconera.com Spencer

            Hi, thanks for commenting, but “cut off your goddamn fingernails” does nothing to add to discussion. It’s insulting and won’t be tolerated.

            Instead of comments like that and vague statements about making the controls better you could offer specific suggestions.

            Like – the X button could do this, a touch screen could be for item management or camera controls, etc. This may “blow your mind,” but adding a little thought instead of venting would be better for everyone.

        • NeoTechni

          i thought i was the only one who had problems using ds lite with long nails

          • Ereek

            It’s nice to know someone else shares my problem, at least, haha.

  • malek86

    As i see it, the next chapter is going to be on both PSP (or PSP2?) and 3DS.

    I think Capcom never put Monster Hunter on the DS because it was either too underpowered, lacking on the online side, or they just didn’t think it had the audience. Now that the new console is releasing, though, they can try and build their new audience from the start. However, I think it would also be a pretty bad idea to just leave their money-paying fanbase on the ground. Unless they are sure that everyone with a PSP will jump to the 3DS right away, the next MH probably won’t be esclusive to the 3DS. The two hardwares should be similar enough to make portings between them relatively simple, anyway.

    But maybe we’ll first see a 3DS port of MHP3, just to build some early ground.

    • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

      Like Malek89, I would agree that it will be on both PSP2 and 3DS. Im a firm believer that, apart from one or two competent companies in this day and age, that the age of third party exclusivity is over. Capcom is also seemingly to struggle to maintain its position in the videogame arena, so going dual platforms only makes sense financially…

      • http://myfigurecollection.net/collection/ashgail Ashgail

        *nods* *nods*
        It’ll be beneficial to us too if they were multiplatform. No more head scratching over which hardware to get.

        However, this will only be possible if the PSP2 and 3DS were approximately equal in processing power, just like the 360 and PS3. If the PSP2 and 3DS is just like the PSP and DS situation, we might have a problem.

        Edit: Plus, dual analog nubs! >_<

        • malek86

          I don’t know. On one hand, reports are that the PSP2 will be quite powerful. On the other hand, I think that would be to Sony’s detriment, since it would affect battery needs, retail price and development costs. I want to hope they learned their lesson from the PSP. I guess it could be a bit more powerful than the 3DS, but anything more could spell trouble.

          That said, it’s not like it couldn’t be done either way. The PSP is home to many games that are either 2D or look decidedly weak graphically. A direct port would probably still be feasible, kinda like when many games got ported straight from the PS2 to the Xbox, developers just added 480p, some better textures, and possibly antialiasing.

          • http://myfigurecollection.net/collection/ashgail Ashgail

            After being the first survivor coming out alive out of a Nintendo portable platform battle, they should have learned quite a lot of experience for the PSP2. In my opinion, Sony could come out with a portable powerhouse if it is to be priced competitively with the 3DS. That thing’s the price of a home console, for God’s sake @_@.

            You’re right, probably they can just port the 3DS games to the PSP2. Besides, other than first party and certain devs, no one will probably will utilise stereoscopic 3D just like the touchscreen in DS.

            As for me, I’m happy if PSP2 could play PS2 games or have PS2 ports. That’ll give it a lead in its game library

          • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

            Dude, I think you have the wrong focus. Your line should be fix’d to “As for me, Im happy if PSP2 could play PS3 games or have PS3 ports. That’ll give it a lead in its impressive and powerful game library.” I see that PSP has some PS1 and PS2 ports, but why would we wanna keep playing olde games? PS2 games would be remade as HD collections for the PS3 if the companies are competent, leaving the PSP2 to just focus solely on new properties and game designs versus the olde hotness of days long past.

          • Tom_Phoenix

            Unfortunately, “should have learned” doesn’t mean that they actually did learn from the experience. Sony tends to be way too infatuated with technology for its own good. It is for that precise reason that they ended up overshooting the mass market with the PS3. As things currently stand, the biggest threat to Sony is Sony itself.

            Either way, it would be an enormous mistake on Sony’s part to try and differentiate itself (again) based solely on graphics. At this point, even handheld graphical prowess has reached a point where further advances are just going to result in increasingly greater diminishing returns. A better idea would be if they offered something new instead of merely an improvement of the old, like, for example, a brand new control scheme.

            One thing is certain. If Sony just ends up continuing doing things the same way, it will just end up producing another Sega Nomad and walk towards its grave.

          • NeoTechni

            “Either way, it would be an enormous mistake on Sony’s part to try and differentiate itself (again) based solely on graphics”

            Sony didn’t do that with PSP. PSP had a lot of processing power (the most powerful handhelds before PSP, are now emulated on PSP, thats how big of a step forward it is) which enhances gameplay far more than just pretty graphics. It was also the first system to get truly upgradable firmware, an OS that runs in a background, start using standardized removable storage, Wifi, it was the first system ever to be online from day 1. In terms of portables, we went from the biggest game being 64 megabytes on the GBA, to 1.8 gigabytes. Then there’s screens size/resolution, no portable before PSP can even compare. PSP was a HUGE step forwards in every regard and saying it was just graphics is silly.

            “A better idea would be if they offered something new instead of merely an improvement of the old, like, for example, a brand new control scheme”

            Everything about PSP was new.
            And a new control scheme isn’t anywhere near as innovative as all the other things PSP got.

          • NeoTechni

            “I guess it could be a bit more powerful than the 3DS,”

            PSP already is a bit more powerful. PSP2 will be many times more powerful.

          • Kaishounashi

            No it’s not. Stop pulling arguments out of your ass.

          • NeoTechni

            Next time you decide to resort to childish insults, make sure you’re actually right first. Cause you just jumped to an irrational fanboy conclusion without even having the released specs.

            Moderator’s note: Spencer here gloating and insulting others is just as childish. If you can’t take the higher ground and drop it – knock it off. Also can we cut out this spec war fight? It’s going nowhere fast. Thanks!

          • NeoTechni

            Yeah it is.

            Just because you don’t believe it doesnt mean I’m pulling anything out of my ass, you arrogant ass.

            CPU:
            PSP – 2×333 MHz
            3DS – 2×266 MHz

            RAM:
            PSP – 32 MB (64 MB on the slims and higher models)
            3DS – 64 MB

            RAM reserved by OS:
            PSP – 5 MB
            3DS – More than PSP given it has an in-game web browser

            GPU:
            PSP – 166 MHz
            3DS – 133 MHz

            VRAM:
            PSP – 2 MB (4 MB on the slims and higher models)
            3DS – 4 MB

            FLASH:
            PSP – 16 GB on the Gos
            3DS – 2 GB

          • Kaishounashi

            You’re the one who is a fanboy. Nintendo never revealed those specs and they were already shot down. The 3DS has 128 mb of ram, with 32 for OS and 96 for usage.

            You were clinging for these specs so you could proove that the 3DS wasn’t as strong as it is, but people don’t even need to see specs in this case. Most of the games showed on the 3DS couldn’t be on the PSP. Get your facts right, man.

          • NeoTechni

            No, you’re the fanboy. You jumped straight to insults when you could have
            been polite.

            “The 3DS has 128 mb of ram, with 32 for OS and 96 for usage.”

            64 MB from what I’ve read, but if you have another link I’d like to see it.
            Nor does that single spec really do away with the others.

            “Most of the games showed on the 3DS couldn’t be on the PSP”

            Actually all of them could. They wouldn’t look the same graphically, but
            given PSP has more PROCESSING POWER, it could run any engine 3DS can.
            (Processing power and graphics are 2 different things)

            Don’t talk about getting facts straight when you haven’t gotten them.

          • NeoTechni

            Turns out you were wrong

            http://www.engadget.com/2011/01/03/nintendo-3ds-escapes-production-line-strikes-a-pose-with-yoshi/

            96 MB total.

            Which admittedly makes your 32 MB to the OS reasonable, but still puts it
            within close range of PSP for that spec, and still inferior in the
            processing power ones.

            So again, drop this nonsense of telling me to get my facts straight while
            giving wrong ones yourself.

          • http://www.siliconera.com/ Ishaan

            Let me get this straight…you’re going to start a specs war with half your specs confirmed? No mention of shaders, no mention of OS, no confirmation of how much RAM (leaked pictures that resemble a devkit don’t count) or any of that?

            I’d say you’re equally at fault here for not having all your facts in order. The PSP has been out for years. And you’re trying to compare it to a system that isn’t out for another two months. That’s…kind of silly.

          • http://www.siliconera.com Spencer

            Hi NeoTechni,

            Sorry, but you don’t have the right to throw out insults either. If you can’t take the high road and drop it we’re going to politely ask you to leave.

            Also, if you don’t have official specs or a source (and then get upset when people call you out on one) there’s no need to post a comment and start a spec war. Thanks for not doing that next time!

          • NeoTechni

            “Sorry, but you don’t have the right to throw out insults either”

            Insulting someone gives them the right to return in kind.

            “Also, if you don’t have official specs or a source (and then get upset when
            people call you out on one) there’s no need to post a comment and start a
            spec war. ”

            I wasnt starting a spec war, any more than the guy saying PSP2 would be a
            ‘bit’ more powerful than 3DS.

            And I do have a source. http://gear.ign.com/articles/112/1122613p1.html
            As for official, Nintendo hasnt even officially released the Wii specs, that
            doesnt mean the ones we obtained from it were wrong. Even the ones we had
            released before launch through other means ended up being right.

            And I wasnt getting upset cause someone called me out, I was upset cause of
            the childish insults. Had he asked politely, I would have been happy to
            google it for him.

          • http://www.siliconera.com Spencer

            “Insulting someone gives them the right to return in kind.”

            No it doesn’t here. Especially if a moderator stands up for you. You have the right to be a gentleman or lady and walk away calmly not throw a tomato back.

            If the only thing you can do is add fuel to the fire, the door is over there.

          • NeoTechni

            I accept that. My apologies.

          • http://twitter.com/Greek_Kashif Kashif Ahmadi

            From NeoTechni’s “source” (http://gear.ign.com/articles/112/1122613p1.html): The information comes from persons familiar with the hardware who spoke to us under the condition of anonymity.

            Does this sound like confirmation to any reasonable person?

          • NeoTechni

            So you’re willing to assume based on no available info that 3DS is more
            powerful, despite Nintendo’s history of NOT one-upping in processing power.
            But when info is available, you’re going to complain it’s not ‘official’,
            even though Nintendo doesnt release the info officially, and previous
            releases IGN’s had were accurate anyway?

            Gotcha.

          • NeoTechni

            “The PSP is home to many games that are either 2D or look decidedly weak graphically.”

            Eh? That’s more describing DS.

        • NeoTechni

          not posible

          psp1 is actually a bit more powerful than 3ds
          psp2 will be many times more powerful than both of them

          • http://twitter.com/BehelitSkull Behelit DarkSkull

            huh ? Care to give us a source ? Or are you just trolling ?

            You seem to be living in a different world, where both the 3DS and the PSP2 are available

          • NeoTechni

            No, I live in a world where 3DS’s specs have been revealed and they are slightly lower than PSP1′s. This world

          • Tom_Phoenix

            “psp1 is actually a bit more powerful than 3ds”

            Emmmmm…..no.

          • NeoTechni

            Emmmm, yes.

            CPU:
            PSP 2 x 333 MHz
            3DS 2 x 266 MHz

            RAM:
            PSP 32 MB (64 MB on the slims and higher models)
            3DS 64 MB

            Reserved RAM for OS:
            PSP 5 MB
            3DS definitely more than PSP given it has an in-game web browser

            GPU:
            PSP 166 MHz
            3DS 133 MHz

            VRAM
            PSP 2 MB (4 MB on the slims and higher models)
            3DS 4 MB

          • http://twitter.com/Greek_Kashif Kashif Ahmadi
          • http://myfigurecollection.net/collection/ashgail Ashgail

            Well, actually the 3DS is a bit more powerful than the PSP since the PSP only has a single core CPU..

          • NeoTechni

            actually no, PSP has 2 CPUs, just like 3DS

          • http://twitter.com/BehelitSkull Behelit DarkSkull

            Hey Dumbo i asked you some SOURCE not fanboy bullshit. You can’t read ?
            I want the OFFICIAL spec of the 3DS and PSP 2 with the SOURCE.

            Obviously you can’t link to neither so please stfu.

          • http://www.siliconera.com Spencer

            Hi, you might be new here, but insulting other commenters will get you evicted fast.

            Instead of saying “hey dumbo” how about “hey [person's name] could you please post a source with those specs.”

            Comments like “fanboy bullshit” and “stfu” don’t add to discussion they just spiral into an insult war.

          • http://twitter.com/BehelitSkull Behelit DarkSkull

            right, sorry.

          • NeoTechni

            You didn’t have to use such insults, next time try manners.

            3DS’s specs have already been released. And they don’t need to be official
            to be used.
            Wii’s specs are widely known, but Nintendo never released the, We had to get
            them for ourselves.
            As for PSP2, we know it’ll be more powerful than PSP1. That is official. And
            PSP1 is more powerful than 3DS.

            http://gear.ign.com/articles/112/1122613p1.html

          • NeoTechni

            Thank you spencer. I appreciate it.

          • http://twitter.com/Greek_Kashif Kashif Ahmadi

            You can disseminate false information but please be nice!

          • http://twitter.com/BehelitSkull Behelit DarkSkull

            IGN and an anonymous source lmao

            You really should grab a dictionnary and find the definition of “official”

          • NeoTechni

            I dont recall saying they were official. So you can drop the immature
            insults anytime.

          • Tom_Phoenix

            First of all, the information you use is, for the most part, unconfirmed. While it is a reasonable estimate and could potentially be correct, we will not know for certain until someone actually cracks open a 3DS and sees what is inside.

            And second, comparing the graphical prowess of systems is a bit more complicated than just comparing raw numbers. It isn’t just important what assets a specific piece of hardware has, but also HOW those assets are used. This is something we currently do not know and will not know until people can actually look into a 3DS and see how it works.

            Having said that, the 3DS has two advantages over the PSP (and is something that raw numbers do not convey).

            For one thing, the 3DS has a dedicated GPU unit, unlike the PSP, which uses an intergrated proprietary GPU and has to partially use resources from the CPU. The result of this is that the 3DS can squeeze out more power beacuse different components do not have to share resources among each other.

            And for another, the GPU that the 3DS uses allows games to use anti-aliasing and advanced shader effects…something that the PSP is incapable of (at best, PSP games can “mimick” AA by moving the camera frame; the PSP version of Gran Turismo uses this technique).

            One more thing and it is regarding the figures you provided. Comparing pure clock speed between GPUs is completely useless and is in no way an indicator of power. Just beacuse something is clocked higher does not mean it is actually faster. For example, a graphics card with a high clock speed from five years ago is still going to be a lot weaker compared to a modern one with a low clock speed.

          • NeoTechni

            First of all, it doesnt need to be confirmed. If people are willing to say
            3DS is more powerful based on little to no information, they have too be
            willing to accept 3DS isnt more powerful based on any actual information
            Wiis specs were never released officially, we still had them correct before
            it came out

            Second, graphical prowess is separate from processing power.

            Having said that, PSP’s integrated GPU is an advantage, not a disadvantage.
            ALL GPUs use resources from the CPU. PSP’s being built into the same die as
            the CPU just means it has less lag/power usage.
            Being integrated does NOT mean its not a dedicated GPU. It is hardware
            dedicated to graphics, that makes it a dedi

            Gripshift for PSP also used AA, without Gran turismo’s method.

            “One more thing and it is regarding the figures you provided. Comparing pure
            clock speed between GPUs is completely useless and is in no way an indicator
            of power.”

            So you guys have no info, but just jump to the conclusion 3DS is more
            powerful. Then get offended when someone says it isnt?

          • Tom_Phoenix

            “First of all, it doesnt need to be confirmed. If people are willing to say
            3DS is more powerful based on little to no information, they have too be
            willing to accept 3DS isnt more powerful based on any actual information
            Wiis specs were never released officially, we still had them correct before
            it came out”

            Yes, it DOES need to be confirmed. I don’t care if the Wii figures turned out to be correct, that doesn’t make it safe to assume that these figures will turn out correct as well. They very well might, but until they actually are confirmed, they are not 100% reliable.

            Furthermore, the confirmed information we have so far does not make the PSP more powerful than the 3DS (although, admittingly, it doesn’t make the 3DS more powerful than the PSP either). Infact, based on the confirmed GPU of the 3DS (Pica200), we have reasons to SUSPECT that the 3DS will turn out to be more powerful, since unlike the PSP, the 3DS has a dedicated GPU that allows for advanced shader effects.

            But, again, until we see how the actual architecture works, we will not know for certain either way. Again, numbers by themselves are not a good indicator of how powerful a certain system is.

            “Second, graphical prowess is separate from processing power.

            Having said that, PSP’s integrated GPU is an advantage, not a disadvantage.
            ALL GPUs use resources from the CPU. PSP’s being built into the same die as
            the CPU just means it has less lag/power usage.
            Being integrated does NOT mean its not a dedicated GPU. It is hardware
            dedicated to graphics, that makes it a dedi”

            You are missing the point. A dedicated GPU does not have to rely on the CPU even nearly as much as an integrated one. An integrated GPU is built into the motherboard itself, which means that a major part of the CPU’s power needs to be used for graphical rendering. A dedicated GPU, on the other hand, is a seperate unit that is entirely dedicated to such a task, thus allowing the CPU’s power to be used for other tasks.

            And no, in terms of pushing graphical capabilities, an integrated GPU is most
            certainly NOT more advantageous compared to a dedicated GPU. This is the reason why any (good) gaming PC will have a dedicated instead of a integrated GPU.

            “Gripshift for PSP also used AA, without Gran turismo’s method.”

            Admittingly, I did not know about Gripshift. Point taken, then. That said, it still
            isn’t capable of the advanced shader effects that the Pica200 will allow 3DS games to use.

            “So you guys have no info, but just jump to the conclusion 3DS is more
            powerful. Then get offended when someone says it isnt?”

            Nice red herring you have there…So you compare unconfirmed 3DS specs to the PSP’s in order to prove that the PSP is more powerful, then get offended when someone points out that your comparison is flawed and that it isn’t much of a proof at all (even if we assume the numbers are reliable to begin with)?

            And for your information, I NEVER claimed that the 3DS will MOST CERTAINLY be more powerful (what I claim is that it is possible, if not likely, that it will be more powerful) nor am I offended. This is a discussion about a gaming handheld; I have no reason to be emotionally invested into it.

          • NeoTechni

            “Yes, it DOES need to be confirmed.”

            Then you cant claim its more powerful till it is confirmed. If I cant make
            judgments on specs given, then you cant. Otherwise its hypocrisy

            “You are missing the point. A dedicated GPU does not have to rely on the CPU
            even nearly as much as an integrated one. An integrated GPU is built into
            the motherboard itself, which means that a major part of the CPU’s power
            needs to be used for graphical rendering. A dedicated GPU, on the other
            hand, is a seperate unit that is entirely dedicated to such a task, thus
            allowing the CPU’s power to be used for other tasks.”

            That was completely MADE UP.

            AGAIN, the slim PS2s and slim 360s integrated the GPU into the CPU in the
            EXACT SAME MANNER. Integrated just means its on the same die as the CPU. It
            does NOT mean it uses more resources. Thats impossible. If it was true, they
            wouldnt have been able to combine PS2s/360s GPU/CPU into one, given there is
            no spare resources on the CPU for the GPU to take away from games. I already
            told you this, why did you ignore it? It completely proves everything you
            said about it was wrong.

            http://www.techradar.com/news/gaming/xbox-360-s-new-combined-cpu-gpu-explained-711942

            The new Xbox 360 Slim comes packing a new combined CPU-GPU processor –
            Vejle – named after a city in Denmark – was been created by Microsoft in
            association with IBM, specifically designed to let the new Xbox 360 Slim
            console operate on less power and run noticeably
            quieterthan
            past versions of the console.

            http://content.techrepublic.com.com/2346-10877_11-53468-44.html
            Integrated Emotion Engine (CPU) and Graphics Synthesizer (GPU)
            Photographic evidence:
            http://i.techrepublic.com.com/gallery/53517-500-375.jpg

            “And no, in terms of pushing graphical capabilities, an integrated GPU is
            most certainly NOT more advantageous compared to a dedicated GPU. ”

            Thats funny, Microsoft disagrees with you. I already told you the SAME
            advantage they said

            “This is the reason why any (good) gaming PC will have a dedicated instead
            of a integrated GPU.”"

            Thats completely different. All consoles have the same GPU. PCs are meant to
            allow you to pick whichever GPU suits you most.

            ” That said, it still isn’t capable of the advanced shader effects that the
            Pica200 will allow 3DS games to use.”

            That said, graphics are still not what people are referring to when they
            talk about processing power

            “.So you compare unconfirmed 3DS specs to the PSP’s in order to prove that
            the PSP is more powerful,”

            If people are allowed to claim 3DS is more powerful based on no information,
            I’m certainly allowed to claim PSP is more powerful based on actual
            information.

          • Tom_Phoenix

            “Then you cant claim its more powerful till it is confirmed. If I cant make
            judgments on specs given, then you cant. Otherwise its hypocrisy”

            I claim that it MIGHT be more powerful, not that it most certainly is.

            I claimed that as a possibility. You claim the PSP being more powerful than the 3DS as a fact. Clear difference.

            “That was completely MADE UP.”

            You are obviously not a PC gamer. If you were, this would be common knowledge to you.

            “AGAIN, the slim PS2s and slim 360s integrated the GPU into the CPU in the
            EXACT SAME MANNER. Integrated just means its on the same die as the CPU. It
            does NOT mean it uses more resources. Thats impossible. If it was true, they
            wouldnt have been able to combine PS2s/360s GPU/CPU into one, given there is
            no spare resources on the CPU for the GPU to take away from games. I already
            told you this, why did you ignore it? It completely proves everything you
            said about it was wrong.”

            An integrated GPU uses the same systen RAM as the CPU. A dedicated GPU has its own RAM dedicated to its use, hence the term “dedicated”. Again, this is common knowledge and a rudimentary Wikipedia search would have told you as much.

            Also, has it ever occured to you that the Slim models of the PS2 and 360 use an integrated GPU for an ENTIRELY different reason than to push graphical capabilities? Namely, it is much cheaper to implement an integrated GPU compared to a dedicated GPU, thus lowering production costs….which is necessary, particularly for Slim models, since those are meant to be lighter and cheaper versions of the original consoles. Of course, the tradeoff is that an integrated GPU isn’t as powerful as a dedicated one.

            “Thats funny, Microsoft disagrees with you. I already told you the SAME
            advantage they said”

            They never claimed that the Slim was intended to push graphical capabilities. Plus, given the variety of technical difficulties that the 360 faced, I certainly wouldn’t rely on Microsoft as a technical expert.

            “Thats completely different. All consoles have the same GPU. PCs are meant to
            allow you to pick whichever GPU suits you most.”

            Entry-level PCs use an integrated GPU solution, precisely for the reason I mentioned above. Also, it is entirely possible for a system to have a dedicated GPU and have it unremovable, which is precisely the case with portable computers.

            “That said, graphics are still not what people are referring to when they
            talk about processing power”

            When discussing the “power” of a console, the thing that is usually referred to is the graphical capabilities of the system. Afterall, to gamers, the only thing that really matters is the actual end result and not the components and processes the system uses to achieve it.

            That said, it is true that “processing power” and “graphics” are not the same thing. Although, again, any discussion without knowing the exact components the 3DS uses and how it uses them is entirely moot. Numbers (even if reliable) by themselves do not tell us anything, really.

            “If people are allowed to claim 3DS is more powerful based on no information,
            I’m certainly allowed to claim PSP is more powerful based on actual
            information.”

            I agree with you that it is wrong for people to claim anything with certainty at this point in time (although that doesn’t make you much better in that regard…), since we do not know anything for certain. That said, at the very least, the GPU for the 3DS has been confirmed and it is a powerful piece of hardware, which COULD (emphasis on COULD) indicate the end result.

            Also, again, the information you provide isn’t proof of anything and is, by itself,
            worthless. Until we know how the 3DS architecture works, the numbers by themselves do not tell us anything (and again, this is assuming they are reliable to begin with).

          • NeoTechni

            “You are obviously not a PC gamer. If you were, this would be common
            knowledge to you.”

            Oh, so thats where you’re coming from. Integrated GPUs mean something
            entirely different in laptops than what PSP/PS2/XBOX360 has.

            Integrated on a laptop means integrated into the motherboard, irremovable.
            Integrated on PSP/PS2/360 means it’s built in to the CPU.

            Entirely different.

            “An integrated GPU uses the same systen RAM as the CPU”

            On a LAPTOP yes, on 360, yes. Though even the non-Slim 360s with
            non-integrated GPUs shared all their RAM

            On PSP/PS2, no.

            PS2 has 4 MB of dedicated VRAM
            PSP has 2 MB of dedicated VRAM, 4 on the slims and higher.

            Again, this is common knowledge and a rudimentary Wikipedia search would
            have told you as much.

            http://en.wikipedia.org/wiki/PlayStation_Portable#Technical_specifications
            2 MB eDRAM (VRAM )

            http://en.wikipedia.org/wiki/PlayStation_2
            4 MB Embedded DRAM video memory
            bandwidth at 48 gigabytes
            per second

            So you may want to do some actual research before trying to say I havent.

            “Also, has it ever occured to you that the Slim models of the PS2 and 360
            use an integrated GPU for an ENTIRELY different reason than to push
            graphical capabilities? Namely, it is much cheaper to implement an
            integrated GPU compared to a dedicated GPU, thus lowering production
            costs….which is necessary, particularly for Slim models, since those are
            meant to be lighter and cheaper versions of the original consoles.”

            Also, has it occurred to you, that was THE EXACT REASON I GAVE YOU?

            ” Of course, the tradeoff is that an integrated GPU isn’t as powerful as a
            dedicated one.”

            False. If that was true, the slim PS2s/XBOX360 would be incapable of playing
            the same games.

          • NeoTechni

            “I claim that it MIGHT be more powerful, not that it most certainly is.”

            No, the thing I replied to was a claim that 3DS IS more powerful. From what
            we know so far it isnt.

            And to further my point that you dont know what you’re talking about, by
            your definition EVERY console GPU is integrated as NONE of them are
            removable. So the disadvantage you claim is shared by 3DS.

      • http://myfigurecollection.net/collection/ashgail Ashgail

        Replying to you here, Tsuna chan.

        If they made the PSP2 as powerful as the PS3, wouldn’t it be overkill? As a company, I’m sure they’d want to release something which is not as advanced as their current gen system as it’ll kill their future releases. The sweet spot is more advanced than the DS, but not as advanced as the PS3. As malek said, think what would happen to the battery life, retail price and development costs for the portable console itself.I’m quite sure you don’t want to bring a power brick for a “portable” console

        And can you imagine a portable game costing as much as a console game? DDDD:

        And now I’m convinced that you have a split personality :)

        • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

          Screw battery life dude, clearly, people dont have a problem with it with the way they play those battery draining games on their iOS devices for gaming. The 3DS itself is only gonna have apparently battery life to match the DSi and that was less than the DS-Lite if I recall, so as long as the PSP2 matches or exceeds the PSP battery life then they are all good. And lets be honest here, in the domestic America and such, unless one is going on a lengthy car ride from coast to coast, then they are near some sort of power outlet device for much of the day, so the battery life affecting game playability is minimal (heh, people even say they play their portables at home…)

          I would say that the sweet spot is having power to rival the graphical quality as well as the connectivity options as the PS3 but on a smaller and lighter system and vibrant and phenomenal screen, dude (which will enable excellent and definitive handheld gaming, only enabled and able to be experienced on powerful playstation hardware). Would it truly cost that much more to develop for a single screened PSP device than say the dual screened single touch screened 3D 3DS? And unless PSP2 will have some always on connectivity embracing 4G or LTE technologies…then I really can not see its price being as astronomically high as peoples comments on here are hinting at, lol.

          And I think its expected that games for both systems will rival that of Wii games, am I right? lol.

          • Shadow_Raskolnik

            You really are quite dense, battery life is probably the most important thing for handheld consoles.

            While I enjoy high quality graphics as much as the next person the key aspect of handheld consoles has been and always will be their portability and the battery life is closely tied with that. That’s one of the reasons why the PSP faltered so early on in its life, while the graphics were certainly pretty the battery life was pretty much abysmal during those early days.

            Instead of creating handhelds with the ability to rival PS3 graphics at the expense of battery life it would be better to find that right mix between battery efficency and graphical output.

    • http://www.siliconera.com/ Ishaan

      I think given the differences in hardware and the condition of the portable market, you’ll see different Monster Hunter games on 3DS and PSP2.

      This is just my outlook on it, but think of it this way: Japan is primarily a portable market now, and there’s likely a very large overlap between DS and PSP owners. If you own both systems, you’re likely going to want to get the game for the more powerful platform (PSP2) once it’s out on both systems.

      Capcom only get to sell you one game this way. But if they make different games for both systems, then they could get you to buy both, provided both are high-quality products. :P

      • malek86

        Well… i guess they could try and sell you two slightly different games…

        And I forgot that for some reason, Japan doesn’t like multiplatform games. They prefer late ports (makes me wonder why everybody complains about timed exclusives nowadays, after all japanese developers have been doing it forever). A 3DS version of MHP3 would be like that, too.

        Maybe they will make a 3DS MHP4 first, and then an enhanced PSP2 port later.

        • http://www.siliconera.com/ Ishaan

          I don’t know that they don’t care for multiplatform games…maybe there just haven’t been two similar systems they care about equally that have the same games on them. DS and PSP were both unique in their own ways and very far apart in terms of hardware, so…

          3DS and PSP2 will set themselves apart, I’m sure, but I do think Capcom could tailor-make different experiences for both systems. I think you’re going to see some sort of MH experience custom-made for every portable platform that’s popular in Japan.

        • http://myfigurecollection.net/collection/ashgail Ashgail

          “Maybe they will make a 3DS MHP4 first, and then an enhanced PSP2 port later.”

          That sounds like an awfully similar business model ^_^’

          • Code

            rar, let’s not forget it’s Capcom’s favorite business model since 1988 >w<~!

  • MrRobbyM

    I just figured PSP2…it feels weird MH on the 3DS. A switch from Wii to PS3 would be awesome.

    • Neckbear

      Oh dear, but the 3DS has a SINGLE analog stick- perfect for the claw grip!

      Monster Hunter would feel in home more than ever thanks to that, lemme tell ya.

      • http://pulse.yahoo.com/_S2UKKIGGOA4V5EIFXAD7BQQOV4 Heehee

        More like Reverse Claw Grip. Analog is top, d-pad is bottom.

        • Neckbear

          Well, the more the annoying controls grow, more the fun?

          Or…

          Listen to me guys!

          They could actually..

          …Stay with me, stay with me.

          This will blow your mind.

          WHAT ABOUT IF THEY..

          ACTUALLY THINK OF A PLAYABLE CONTROL SCHEME ON A PORTABLE, FOR ONCE?

          …Yeah, right.

  • HarryHodd

    Ps3 please.

    • Apollokids

      Isn’t this what we were all thinking?

      • Guest

        uh…. YES?

        With MOVE support please?

    • SlashZaku

      Funny, PS3 was supposed to get MH3, it was announced for it and then Capcom stripped it away. They said to stay tuned for news and here we are with the PS3 being the only one of the ‘Big 3′ without a MH title. Odd…

      Capcom could even make it worthwhile by adding PS3-PSP Connectivity for people to transfer characters between their versions and keep them with them when they go out. But Capcom, like SE this gen has made some odd decisions…

      • http://www.siliconera.com/ Ishaan

        It isn’t really that odd, given that Monster Hunter’s development this gen has been based entirely on convenience and profitability. Frontier on 360 is a port of an older PC game, so it was convenient and relatively easy to port over. Tri was on Wii because of the audience and because it was more reasonable budget-wise. Plus, they could re-use assets from Tri for Portable 3rd with relative ease…

        • Code

          rar, yep and PSP games used assets from the PS2 games >www<'

          • badmoogle

            Sorry i’m just curious but what “rar” stands for??
            I’m asking because you use it at the start of all your posts.o_O

          • http://www.twitter.com/christaran Chris Taran

            Maybe it’s a misspelling of ‘rawr’?

      • godmars

        Which only makes you wonder if Capcom can make a worthy MH title on the PS3. Not just a PSP port with HD graphics.

    • http://twitter.com/gabriel_may_uk Gabriel May

      Iphone please…No…Worth a shot…

  • badmoogle

    If they really want this time to make a serious effort to market this franchise in the west they need to bring it to the hardcore based HD systems (PS360).
    Imagine a Monster Hunter game with seamless huge open world environments ala Red Dead Redemption,with a full online co-op system and perhaps with a hint system like the one in Demon’s Souls (with messages and death sequences).
    Man,that would be a dream game for me.Too bad it will never happen though.

    • Neckbear

      Oh dear lord, no.

      That would cost WAAY TOO MUCH for a franchise that sells millions in Japan on its first week.

      • badmoogle

        I’m talking about what I would like to see and play from my own (western) gamer perspective.
        I think Capcom’s financial departments know better than me (or you) what’s good for them.
        Also notice that i said it will never happen.

        • Neckbear

          Why, yes, I was just commenting on the “PS360″ line.

          However, I very much doubt that, if a MH on current home consoles came to happen, it would be open-world as hell and with the Demon’s Souls system, albeit those were a given, honestly.

          If anything, we could see something akin MHTri but in glorious HD.

    • http://www.facebook.com/Nelhew Nelson Hew Weng Xin

      Haha! That’s where you’re wrong. The 3DS new games can be as big as 8 gb. So if they have nothing to do they can always port the XBOX 360 version of Red Dead Redemption for the 3DS.

      • badmoogle

        I think the hype has really got you which is the same as people thinking that the PSP2 will be a pocket PS3.It was the same with the hype of current gen portables,people thought that the PSP will be more powerful than a PS2 which of course was BS.

        Wait and see otherwise you’ll probably be dissapointed.

    • Guest

      There’s a problem with this idea, the “hardcore” systems are not the best sellers this generation. The best sellers, both in terms of hardware and software, are the Wii and the DS. The Wii already got a MH game, it makes sense for the 3DS to get one too.

      • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

        Really? The last time I checked…for a third party title, the powerful consoles are actually the systems with the best selling titles, like the phenomenal Call of Duty Modern Warfare/Black Ops games selling over 10 mln units (and what seems to be less than 400K on the psp,ds, and wii), therefore it would be wise for them to consider the HD systems versus a system that would say, need months to even get to 10-20% of the same number of units as the HD consoles currently possess.

        • http://www.facebook.com/people/Tommy-Lee/518924335 Tommy Lee

          “Systems” not “games”. More Wii systems have been sold than either the PS3 or Xbox360. The same goes for the DS over the PSP.

          Just seriously curious, what is it about CoD that appeals to you so much?

          • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

            Modern Warfare 2 set the bar for having explosives and high climax action and intense wont ever let up gameplay that it was just completely thrilling and so exciting dude! It was truly the most memorably intense gaming experience Ive ever played and it made me a fan of the FPS genre! Black Ops as well, though MW2 feels better and such.

            Although more Wii systems have been sold…hasnt it been pretty much only dominant with Ninty titles reaching the 3mln mark, the MH on it seemed to only reach 1.3 mln…therefore it makes more sense to go to the HD consoles with half of the Wii’s numbers, but a higher chance of selling high numbers since anyone can be successful on those platforms. Certainly better than selling on a system that would be trying to build a userbase (3ds), am I right?

  • http://waxingerratic.tumblr.com/ ECM

    Mass PSP/Sony fan suicide in 3…2…1…

  • PrinceHeir

    oh my god, i can see it as the big 3 in japan.

    Pokemon, Dragon Quest, Monster Hunter all in 3DS

    Mind Blown O_O

    hopefully they also release a Monster Hunter game for PSP2 but we all know we want a Monster Hunter game for PS3 :D

  • ChaosPaladinFayt

    ok, im gonna interpret this as a 3DS confirmation even though the article above says it’s not recommended…. NNUUUUUUUUUESSS *headshots self*

  • Guest

    All this ridiculous talk about brand loyalty. Ok nobody has said it straight up but you all think MH home is on PSP. S-E ditched Nintendo for Sony and met great success. Who is to say Capcom won’t do the same.

    That said I don’t care whos platform its on I’d prefer a multiplat so everyone can play it and stfu. (Sad to see nothing but PS3 and not PS360 but we all know what kinda people you are)

    • SlashZaku

      Because PS3 is the only console lacking a MH title, despite being the first having one announced for it? No, that has nothing to do with it. And Nintendo lost a lot of support due to their handlings of 3rd parties and sticking with cartridges (space). And also, Sony is SE’s 3rd largest shareholder.

      Problem with Capcom is they talk MP but play the ‘favorites’ game, same as SE. DR2 gets extra treatment on 360 cause that’s where it started but DMC4 didn’t get special PS3 treatment. SE talks about MP but is intent on stripping the PS3 of any exclusives while still handing them out to others.

      Everyone can point fingers at people for one thing or another.

      • http://twitter.com/BehelitSkull Behelit DarkSkull

        “SE talks about MP but is intent on stripping the PS3 of any exclusives while still handing them out to others.”

        I think the Illumaniti are behind this.

      • Guest

        I’d hardly consider MH:F a proper MH title for 360. Both PS360 are lacking a Monster Hunter not just PS3.

        And to be honest I didn’t get the other points you were trying to make in the last paragraph…

        • http://www.facebook.com/strawberry.kurosaki William Hsia

          how is it not? its everything monster hunter is plus online, well you still gotta pay for it…. other then that the game is a full on monhun for 360. and the topic of mutiplatform you had, i think exclusives are better. why? because if its exclusive to a system, dev don’t have to worry about limits one system might have while the others don’t (ex. PS3/360/PC over wii’s graphical capability), giving them less issues to work with and not go lazy and greedy to go porting(not always an bad idea mind you,i just don’t prefer it)and more time to improve on a game and make it work. more options + more time the better i mean havent you always wonder why exclusives always looked and played better? well almost always.

          • Guest

            It’s pay to play, it doesn’t take advantage of the 360′s power they just bumped up the resolution a bit AND it wasn’t released here and is never gonna be released here. As for your multiplatform excuse its BS. Most third party games worth owning this gen are multiplatorm and are just fine on both consoles. I get where you’re coming from though BUT most people use that to justify some BS exclusivity like blaming 360 for FFXIII being a complete mess. The only system this gen that truly benefits from exclusivity is Wii because if you can get and HD counterpart there is no reason to get the Wii version.

          • http://www.facebook.com/strawberry.kurosaki William Hsia

            well i haven’t seen any, and please dont bring up FPS’s if your gonna reply to this comment with names i feel they are all too genric and the lack length/re-playability non worthy of being called a full game, mini game maybe, but not a full game. well after seeing your edit do people really blame FF13 fail on the 360? i mean i remember them saying that 13 was about 80 or 90% done before saying they’re gonna do they 360 port, those are just hardcore FF/normal fanboys right there.

  • http://twitter.com/BehelitSkull Behelit DarkSkull

    Am i really reading here a discussion about nails ? I must be just dreaming

    Back to the topic : MH on the 3DS is a no brainer. It will happen sooner or later. Nintendo need to convince a lot of people that their concept of portable 3D IS working, and not just a gimmick. So they have to gather the most successful third parties ip that they still haven’t. Judging by the 2010 top sales the only one left is MH.

    They have DQ (don’t be too surprised if DQ X is switched to 3DS instead of Wii), they have Inazuma, they have Layton.

    I’d love a MH PS3 too but hey let’s be a little realistic here, it will not happen. Even if Capcom is one of the few japanese companies that are not ridiculous (from a technical/graphical pov) on the HD consoles it will prove too costly for them.

    They’d have no excuse if they don’t get rid of the zones splitting. Everybody wants a big freeroam world with transparent loadings. How can they do it ? They can’t.

    So they stick to Wii or portables consoles. The Wii was the obvious choice for (trying to) expand the series to the West with Tri. So is the 3DS.

    • http://twitter.com/Greek_Kashif Kashif Ahmadi

      DQX will not go to 3DS. There’s a better chance of a proton spontaneously decaying.

      • Tom_Phoenix

        This is actually a response to the picture you posted as a reply to me, but I can’t directly reply to that reply (Siliconera should really do something about that…).

        Although, to be honest, I have nothing to say, since…well, I am not sure what point you were trying to make. I don’t see how the picture supports or refutes my claim.

        If it has to do with the black screen, do realise that that specific 3DS was stolen fresh off the assembly line and that it didn’t have any actual software on it yet.

  • http://www.facebook.com/vileta Dave Vileta

    HERE’S AN IDEA BUDDY

    STOP MAKING ALL OF YOUR BEST GAMES FOR PORTABLES

    • Confused-chan

      @_@

      WHAT’S THAT SPEAK LOUDER I CAN’T HEAR YOU OVER THE SOUND OF MY POOR BRAIN CELLS SCREAMING IN AGONY

      @_@;

      • Code

        rar, as spoken by our lord and savior, Confusion-chan >w<~! rarr you shall accomplish great things Confusion-chan with your powers of confusion and justice xwx~!

      • http://myfigurecollection.net/collection/ashgail Ashgail

        Your role playing is top notch!

  • Code

    rarr, I love my Monster Hunter but the discussions about “bawww the controls” “bawww the platform” are getting kinda exhausting and tiresome even for me T_T;;

    • Ereek

      I don’t see anyone complaining about MH’s controls as they currently are. What I do see is worry that MH’s controls on the DS won’t be comfortable. Comfort in your controls is absolutely one of the most integral parts of a game. Uncomfortable or bad controls can make a game unplayable.

      It’s a perfectly valid worry, even from someone who plays the series consistently.

      • Code

        rar, there is though opo; Well if I gotta name-names I was referring to Neckbear’s analog post, and the posts about “put it on a console bawww”, not your post above which isn’t complaining for dual analogs or really anything else, it’s just talking about button layout vs. long nails (heaven or hell rebel 1 let’s rock~!) opo;

        Honestly 3DS’s layout is pretty much the same as PSP’s though, I’m not seeing a lot of potential for the controls to really change dramatically, I’d be more considered with the shape, weight of the 3DS more so then the button lay out, given PSP (although hardly perfect) rounded sides fit the hands a little better then the DS imo. I’m not super concerned about the L/R I’ll agree PSP’s are better, but at the same time, as long as they are good quality shoulder buttons there’s not a whole lot to really worry about.

        I figure perhaps I’m falling into the same trap as everyone else who is baww over something, only I’m “bawww, stop complaining bawww, lol” >w<' So I'm probably not doing any good either I guess, still I'm seriously concerned about the influx of this attitude in the comments recently T_T'

        • Ereek

          Thanks for elaborating. I didn’t mean to sound like I was attacking you, I know I come off rather nasty at times when I don’t mean to. And you’re right, there isn’t enough of a difference that it would be completely reworking the controls. Absolutely agreed about the rounder shape, that’s one reason why the PSP is more comfortable for me to hold.

          The primary difference between the PSP and 3DS will be being the camera controls being below instead of above. I just have a horrible feeling it will end up giving my hand cramps from the position. I’m trying to mess around with the position right now on my 360 controller and it isn’t working too well unless you use your index for controlling your character.
          But hey, who knows, it might impress me.

          • Code

            rar, no worries >ww<;

        • http://www.siliconera.com/ Ishaan

          I promise we’re working on it. :)

          • Code

            rar, I hope it uses lasers +o+~!

      • Guest

        If you’re fine with PSP controls I can’t see how you could complain about a DS control scheme or adapting to a DS scheme. Even die hard MH PSP players admit the controls are bad or uncomfortable the only difference is they deal with it or got used to it. Most people couldn’t get over the PSP controls.

  • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

    *looks at the other posts in this thread*

    I…uh…I don’t think I have anything to add here. ^_^

    Night, folks. Remember to tip your bartender.

  • jarrodand

    Can’t wait to play MHP3G on my 3DS next holiday season! <3 <3

  • tubers

    Oh.. I thought they were platform agnostic.. I thought MH was in Nintendo as well..

    So, bye bye PSP2 MH? Such a shame since that’ll likely to have 2 nubs..

    Have fun with the CLAW in 3DS.. Oh wait it’ll probably be harder with inversed Dpad and Analogue layout.. sweet

    Not unless they implement a Godlike Gyroscope Feature for MH in 3DS since that doesn’t have a 2nd stick.

    • http://www.siliconera.com/ Ishaan

      Did you even read the post?

  • http://twitter.com/numaz012 Numaz

    wtf, capcom, this isn’t april fool
    Mh on 3DS? that was fucking lame

    Mh is PSP forever

    i wish i can kill 3DS maker

    • http://twitter.com/BehelitSkull Behelit DarkSkull

      Instead of saying “kill” how about “i wish i could convince him”

    • http://www.siliconera.com/ Ishaan

      Banned for being an idiot.

      (just to spell this out, “that was fucking lame” does not count as any sort of rational argument. Neither does “Mh is PSP forever”. The “i wish i can kill 3DS maker” kind of sealed his fate after that.)

      • http://www.facebook.com/people/Alexander-Groce/100000039461956 Alexander Groce

        I lol’d at “banned for being an idiot”.

  • http://twitter.com/BBlackford Brian Blackford

    I would gladly welcome MH on the 3DS, the PSP just got a game! That’s just being greedy.

  • http://www.facebook.com/jstack Jon Stachewicz

    Khezu’s penis-face coming at me in 3D? That’s a yes please and no thank you at the same time

  • http://www.siliconera.com/ Ishaan

    This is as good a time as any to let people know that we’ve been watching very closely how disruptive certain people have been to productive conversations in the comments over the last couple weeks with their constant platform-whining and unfounded/unresearched rambling.

    I’m afraid ignorance isn’t an excuse for being disruptive like that. If you feel you have the right to complain about something, then do your research and make smart arguments in your favour. If you can’t do that, stop whining or the mods around here will be forced to take action.

    The gist of it is, if we see another person whining about platforms without a solid argument to back it up, you aren’t going to be taken seriously by anyone…least of all the moderators. The same goes for flinging personal insults at people.

    • http://myfigurecollection.net/collection/ashgail Ashgail

      Best of luck for that Ishaan! Hope it isn’t too late to wish a happy new year to all Siliconera staff and keep up your good work. Hoping to have another great year at Siliconera

      • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

        How long has this site been around? I only found it late summer of 2010.

        • http://myfigurecollection.net/collection/ashgail Ashgail

          Eto… I’m not quite sure myself. I think that question would be answered if you asked one of the mods :)

          As for myself, I found this site in late 2008 because they pretty much covered the games that I love the most and was widely ignored by the general gaming press. I lurked around quite a bit before deciding to be a commenter, tho :P

        • http://www.facebook.com/people/Tommy-Lee/518924335 Tommy Lee

          http://www.siliconera.com/page/1281/

          That’s as far back as their current archives go.

      • http://www.siliconera.com/ Ishaan

        Thanks Ashgail, and Happy New Year to you, too! :)

        Yea, hopefully, this will be an awesome year. Everyone on staff is really excited about new games, 3DS, seeing where Inafune pops up etc etc. There’s so much new and interesting stuff coming this year. It’s almost like a generational “reboot.” :P

    • http://www.facebook.com/people/Alexander-Groce/100000039461956 Alexander Groce

      Am I the only one who thought of 9/11 conspiracy theorist when they read “Unresearched rambling”?

      I would love to see this on the PS3, but I doubt that would happen considering they can still make huge profit without taking any costly risk.

  • http://twitter.com/BehelitSkull Behelit DarkSkull

    http://uk.ds.ign.com/articles/114/1142304p1.html

    Ouch. Say what ? A 30 min 3D session ? THAT could be a major disapointment. More than the pointless argument about the controls.

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