Capcom USA On Super Street Fighter IV For PC

By Ishaan . January 15, 2011 . 4:27pm

Capcom recently conducted a live “Ask Capcom” video Q&A, where Capcom’s U.S. Vice-president of Strategic Planning & Business Development, Christian Svensson, answered a variety of questions from the company’s fans.


Amongst other questions, Svensson also addressed the topic of Super Street Fighter IV on PC once again. Capcom’s last update on this front involved a tweet from Street Fighter IV producer, Yoshinori Ono, who said they were trying to work it out, and asked his followers on Twitter to wait for further news.


Since Capcom USA lead the charge on this front and Ono consults with the U.S. division on the matter often, Svensson’s quote from the video Q&A should be considered Capcom’s definitive update on Super Street Fighter IV for PC for the moment. His exact quote is as follows:


“The answer we’ve always given to this point has been a little bit one of resource management to some degree. That is to say, we have the guys working on Super Street Fighter IV 3DS. They were previously working on Arcade Edition for arcade. And now that team is working on Street Fighter x Tekken. So we didn’t really have the bandwidth for those guys to work on more.


“I think the guys that read [Capcom-Unity forum thread] ‘Ask Capcom’ frequently know that I am a die-hard, die-hard PC gamer and I’ve continued to push for the existence of a Street Fighter IV PC.


“I’ve always said the answer is ‘no’ until it becomes ‘yes,’ and let’s just say I’ve not given up pushing, and maybe at some point in the future we could change that question to ‘Why did it take so long…’ instead of ‘Why is there no…’ Unfortunately, we can’t do that yet, but I’m still cautiously optimistic.”


The PC version of Street Fighter IV added a few neat features to the game that were absent from the console version. The most striking was the addition of new rendering modes that helped give the game different visual styles. In particular, the “ink render” filter, pictured above, looks very pleasing.


If you’re interested in watching the entire recorded “Ask Capcom” video Q&A, you can do so by clicking here.

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  • PrinceHeir

    hell yeah i want some PC fighting games for once :D

    maybe when 8th generation arrives they may release all fighting games from 7th generation on to PC like Marvel vs Capcom 3 ^^

    • Kris

      Great PC fighters are out there, just a lot of them need to be imported.
      Look for Vanguard Princess (free), Melty Blood, Ogon Musou Kyoku, and the PC port of BlazBlue.
      Alternately, there’s also MAME and an arcade stick…

  • PC Version please as well as MvC3. I dont plan on getting a PS3 nor a 360 coz I’m an outsider (I bring my PSP or DSi) and I need something to procrastinate when doing my programs and researches :D

    • Get back to doing your work, mister!

  • Yukito

    You say “Overmilking a game this generation”.
    I say “Street fighter 4”.

    (Not series, one game)

    • xxx128

      Now if other publishers would invest so much love and dedicaation into their titles the gaming world would be a better place. Instead they just pump millions into brainwashing their audiences :)

  • MarkMario

    “The PC version of Super Street Fighter IV added a few neat features to the game that were absent from the console version.”
    Don’t you mean “The PC version of Street Fighter 4”?
    The PC version of SSF4 has come out yet

  • Haha! I remember when I was young, I played SF2 on our old computer (Win 97). I didn’t know it actually had a virus, and so whenever I turned on the computer, instead of going to the usual desktop after loading, it went to play SF2 always.

  • The only reason I can even understand them not doing PC is to combat the Arcade releases of SSFIV. Seeing as you can make any computer into an arcade cabinet, they wanted the machines down first and then the PC equivalent at a later date for those shadier arcade shops out there.

    • TrevHead

      That might be the case if SSF4 wasnt on any other platform, but its everywhere, also as most modern arcade machines are 98% pc nowadays so in a way its in their best intrests to give the PC crowd what they want so to help quench the popular demand for an arcade to pc hack which hackers wanting to make a name for themselves will no doubt do

  • Zero_Destiny

    That’s cool of Capcom to have a Q&A session. Even though they didn’t really give out too much straight forward information. To be honest I didn’t know they still ported console games to computers. Not a big PC gamer (mostly stick to my consoles and controllers). The last time I can really remember console to PC ports was like Final Fantasy VII and Grandia II. Also Halo and GTA games. Honest question not tryin’ to PO any PC gamers but is there a market for console to PC ports? Honestly I don’t think Street Fighter on PC would sell as well compared to consoles at least in America. Or is it like a “well the earnings will out-way the cost and it’s best to get your game out there on as many platforms” kind of thing? Then again maybe I’m underestimating the power of Street Fighter and the die-hard PC gamer population?

    • TrevHead

      I dont need to start listing off the pros and cons of PC gaming as its been mentioned many times by now

      There is money to be made in PC games (overwise there would be zero games made for the system) and PC SF4 sold very well, capcom say they were very pleased with the sales figures. Console ports are allot more common then you think even for ps2 era games. The problem for the PC gamer is that since consoles and the PC are so simlar making many games multi platform then previous gens. And as PC games are usually the best version, cheaper to buy and easier to pirate (4-1 ratio to console piracy rates). This means publishers stand to make less money then they would then a console sale.
      So a common tactic of publishers is to release the PC version 6 – 12 months later which is a very good tactic in my book (especially when paired with steam), which is much better then using draconion DRM

      • Zero_Destiny

        Cool I haven’t gamed on my PC since I was like in middle school. Kind of glad it’s got more games to choose from than I thought. (originally I thought the PC was mostly FPS and RTS). Plus I completely forget about steam. lol Does seem like the way of the future (but I will be a little sad since we’ll miss out on physical releases that I can put on my self) But download only seems to be a part of PC gamin’ for a while so I guess it’s not to big of a thing for PC gamers. lol

        • TrevHead

          Many consoles gamer fail to realise just how cheap PC gaming has become while the £1000 powerfull gaming PC still exist. Due to the progress in game graphics really slowing down this gen. Entry level for PC gaming is extreamly low and very cheap. Factor in the lower cost of PC games (boxed go for £10 or more less then console) while steam is even lower especially with they run their 50-80% off sales. I picked up supermeatboy for less £4, PB winterbottom for 35p and Darksiders for £5 among many more much cheapen then what yould have to pay on console and the quality of the game is better aswell.

          Sure there are cons to PC gaming like DRM, later release dates (if at all) but thats where your console is usefull

          • Zero_Destiny

            Once again cool. lol You really know your stuff on PC gaming. I personally never cared too much for PC gaming simply because I’m not TOO tech savoy and am more fond of RPGs which aren’t as prevalent on PCs (If PCs had games like PERSONA and DRAGON QUEST, I’d be all over it lol) I built my own comp like WAY back when I was a freshman in high school (it was really hard and got some buddies to help but I had fun doin’ it), and I did do some gamin’ and programin’ on it. I HATED programing and haven’t done it for like three years now. Since I started college and bought a laptop I haven’t really delved into this kind of stuff. But with Cloud programming and steam PC gaming is definitely lookin’ easier to do now.

  • The PC version also had the advantage of a modding community. A Super Street Fighter IV coming to the PC would be neat but again not something to fuss about if it never happens.

  • xxx128

    No excuses Capcom! The 3ds title is almost due and the Arcade Board that SSF4AE runs on is a windowsXP/nvidia/Intel Core 2 Duo architecture. Porting it over to PC is a walk in the cake. DO IT!!!!!1

    • Yeah porting it will be a piece of park.

  • Jellybit

    I have SSF4 for PS3, but I’ll buy this one too, because it runs great on my laptop at 1080p full settings. It’s nice to have some portable SF with me that I can hook up to HDTV’s projectors via HDMI.

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