Dead Space Floats To The iPhone And iPad

By Ishaan . January 25, 2011 . 10:29am

Dead Space 2 may be out on the PC/Xbox 360/PS3 this week, but Electronic Arts are also releasing an original Dead Space game for the iPhone and iPad today, which takes place three years after the events of the original Dead Space and leads into the story of its sequel.


EA say that Dead Space on the iPhone includes five weapons, two of which are new to the series, and is fully-voiced. A contextual in-game store (using real currency) will also allow you to upgrade these weapons, purchase new ones and unlock doors that were previously sealed.


Dead Space on the iPhone comes for $6.99, while its iPad counterpart will set you back $9.99. In terms of content, both games appear to be identical. Here are comparison screenshots for both versions:





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  • Looks like a lot of awesome for 6 bucks

  • malek86

    I’m playing Dead Space right now, and it’s not bad, but I don’t understand why some say that it’s the scariest game ever, or even that it’s a survival horror. It relies on monsters popping out of weird places, which gets old fast. And ammo seems to be plentiful (of course, maybe the fact that I’m playing with the mouse makes it easier to conserve ammo). It’s more like action-horror.

    I’m appreciating the gore though.

    • Yeah, this generation doesn’t know what a horror game is. You have plenty of horror themed action games – Left 4 Dead, Dead Space, Dead Rising, etc. but none of them play like survival horror, just cheap thrills that wear off quick.

      • SolidusSnake

        Try S.T.A.L.K.E.R. Shadow of Chernobyl, it gives you a feeling of isolation and dread that few survival horror games can match.

      • Aara_Malik_Davoodi

        Go play Amnesia: The Dark Descent, bub

      • MarkMario

        I miss the old Resident Evil games (But at least the Silent Hill games are pretty scary, or at least Shattered Memories was).

    • NeoTechni

      Sorry but it is a survival horror game. And ammo is not plentiful on harder difficulties nor is that a requirement of being a survival horror game. More like an annoyance

      • SolidusSnake

        I had so much more fun playing Resident Evil 5 the second time through, after I had unlocked infinite ammo. Having to count every bullet and save up all the good stuff for strong enemies was a drag, especially since you had to keep Sheva supplied as well.

        • NeoTechni


    • Aara_Malik_Davoodi

      Yes, it is more like an action-horror than a survival horror, and at the beginning it relies mostly on “monster closets” as they’re called, but then you start getting to the end, it’s just the creepy atmosphere that gets to people. Now I personally wasn’t scared, but many of my friends say they can’t even finish it. So, like almost any other genre of game, not every person will feel the same way.

      And yeah, your mouse probably has a lot to do with conserving ammo. And if you want it to be difficult, play on Insane mode. I still haven’t been able to beat that

  • “A contextual in-game store (using real currency) will also allow you to upgrade these weapons, purchase new ones and unlock doors that were previously sealed.”

    You know, usually when an iPhone game does this the game is either free or $1-$2. Not $6.

  • Zal_Yagun

    in the game the vendor has a dlc option, which uses real $ for power node packs, bonus armor, bonus damage, and a credit multiplier ranging from $1-$5. seperate from the usual chocies in the game. It’s usually only the larger companies doing this like Capcom with the Resident Evil iOS games or korean publishers like Gamevil or Compus

    • NeoTechni

      Sorry but real games need to be on real gaming systems with proper controls. You couldnt pay me to put up with crappy touchscreen controls.

      I’d pay $30 for it on PSP, but there isnt a chance Id touch it on icrap.

      Sorry for replying to you, but I keep getting these 3 loading dots in the main text box so I cant type in it.

      • tubers

        You know what, after playing Syphon Filter Logan’s Shadow, I saw Dead Space as an awesome title for the PSP1. I don’t think they would have a hard time pulling off a Triple A Dead Space for the PSP1.

        Too bad they just dropped the support for the PSP1 (most Western Devs). I can’t blame them though.

        • NeoTechni

          I can blame them. iPhone games are a lot easier to pirate than PSP. Just
          open Installous, search for the game, press download.

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