Dead or Alive: Dimensions’ Combat Is Based On Dead or Alive 4 And 3

By Ishaan . February 14, 2011 . 8:29am

With Dead or Alive: Dimensions — the first DOA in five years — scheduled to launch alongside (or soon after) the Nintendo 3DS, we figured it was time to find out just what’s going on under the hood of the game, which, as reported previously, chronicles the events of the first four Dead or Alive titles.

 

For this, we reached out to Team Ninja leader, Yosuke Hayashi, who revealed to us that the game’s combat is largely based on Dead or Alive 4 on the Xbox 360, with some heavy modifications under the surface, including elements from Dead or Alive 3.

 

“We used the Dead or Alive 4 engine as the base for Dimensions and created the graphic engine from scratch for this game,” Hayashi revealed to Siliconera. “We are confident of the fact that players will be able to recognize that Dimensions is the latest Dead or Alive game.”

 

Pick Up and Play:

 

“The game’s fighting system is based on Dead or Alive 4 but it has been tweaked so
that it is easier to pick up and play,” according to Hayashi. “The basic gameplay is the same but each character has brand new techniques at their disposal.”

 

“Pick up and play” should come as a welcome announcement to many. The Counter system, which is what sets the Dead or Alive series apart from other fighting games, has a reputation for being notoriously hard to grasp in DOA4. Hayashi assured us the issue was being addressed in Dead or Alive: Dimensions by using the Counter system from DOA3, which was simpler to get the hang of.

 

“There was quite a bit of feedback given to us by players saying that the general game system in Dead or Alive 4 was extremely difficult. Using this feedback, we reviewed
the entire game system from scratch,” Hayashi told us.

 

The Counter System:

 

“The most important aspect of this review was the Counter system,” Hayashi related. “So we spent several hours of trial and error revising this. In the end, we felt that the Counter system which was most intuitive and easy to pick up and play was the system from Dead or Alive 3, so we decided to go ahead and use that as the basis.”

 

But Dead or Alive 3 had problems of its own — namely that it was the polar opposite of DOA4. As a result, the Counter system needed to be tweaked even further.

 

“Even still, Dead or Alive 3 felt really good to play but it was not well balanced because the counters were too easy to pull off,” Hayashi stated. “Taking this into account, we rebalanced the High, Mid, Low counters and their effects according to [the fans’] conditions.”

 

“We are so proud of this system that we can say that you’ll have a blast with this, to all you guys from the press who complained that Dead or Alive 4 was difficult,” Hayashi assured in conclusion.


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  • http://twitter.com/gabriel_may_uk Gabriel May

    It does look like a lot of fun and worthy if a pick-up. I just hope the last boss isn’t as cheap as the one in DoA4

    • https://twitter.com/RaiohV ShinkaRaioh

      Don’t remind me man, that was just…no. :/

      • http://www.blackxino.blogspot.com/ Xino

        the last boss will be Alpha 152, but will not be cheap as DOA4

  • http://twitter.com/Selaphiel Joshua Koenigs

    Making counters easier to pull off?

    I’m still excited for the game, but Itagaki would be rolling in his grave if he were dead instead of just at another company.

    • http://www.facebook.com/people/Hector-Cortes/100000351183370 Hector Cortes

      Yea but that’s just it…Itagaki was too hardcore for his own good honestly , the direction team ninja is taking now with there series is a very good thing trying to help more gamers to play there core franchises instead making it so hard that only a certain set of gamers will play the game and keeps the game from selling well past its potential (Ninja Gaiden and DOA I don’t think have ever past the 1 million plus mark with there games in sales so making it more accessible will make the game sell much more).

  • malek86

    I don’t remember the counter system in DOA3 being easier than the one in DOA4, it just did more damage. But then, I could never counter in either game, so who knows.

    • http://backloggery.com/wanderingmind WanderingMind

      I was never really good at countering, which made things tough on me when I played 3 and 4.

  • http://pulse.yahoo.com/_CA2UGKXZ4J5VHTG2FHL4OHKSXA Jaden

    It looks like with all these tweaks even for a handheld it looks like Team Ninja is really trying to get DOA back on fighting game circuit and I for one actually am finding myself wanting to come back to this series. ^_~

  • PrinceHeir

    hopefully they do release DO5 on consoles :D

    yay more fighting games FTW :)

  • http://www.facebook.com/profile.php?id=1446063390 Zichri Lui

    I liked playing DOA 3 and DOA 2 Ultimate, so if I get a 3DS, this is definitely a buy for me.

  • http://pulse.yahoo.com/_OWT6PLKJCKKTM3WRIXGXQ5XXEM N W

    ……

  • http://pulse.yahoo.com/_OWT6PLKJCKKTM3WRIXGXQ5XXEM N W

    I always thought the countering was easy in DOA 4…. I loved it. I hope they don’t change it too much.

  • Guest

    Yeah DOA4 was really annoying in that sense

  • http://twitter.com/ZonronSekai Zonron

    i was hoping that my stress releasing game would be on here.

  • steaminferno

    And I always thought the counter system was too easy. DOA4 I thought had a better counter system since mid punches and kicks had different counters and players couldn’t just mash back and X. I still thought it was too easy though.

    Maybe that’s just because I first played DOA 3 when I was 8 or 9 years old.

  • http://www.facebook.com/wahyudilestadi Wahyudi Lestadi

    my question is one … if you have DOA 1 to 4 stories in this game, then how many FMV do you have for each ending?

  • http://twitter.com/Felix_Da_Catman Felix The Cat

    I only recently got myself a copy of DOA4 for £1 :P and from a complete fighting game noobs standpoint, the game is a massive bitch to play. there was no easy mode so i ripped my hair out most of the friggin time and worst of all i tried gettin used to the controls and played for about a week staright tryin to get the hang of it and i still suck ass at the game. i might get this game but im gonna wait for reviews before i buy it to save myself the hassle. all in all im still excited but i just hope this game is easier that DOA4.

  • http://twitter.com/Felix_Da_Catman Felix The Cat

    I only recently got myself a copy of DOA4 for £1 :P and from a complete fighting game noobs standpoint, the game is a massive bitch to play. there was no easy mode so i ripped my hair out most of the friggin time and worst of all i tried gettin used to the controls and played for about a week staright tryin to get the hang of it and i still suck ass at the game. i might get this game but im gonna wait for reviews before i buy it to save myself the hassle. all in all im still excited but i just hope this game is easier that DOA4.

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