Ridge Racer Type 4 Grips PlayStation Network In March

By Ishaan . February 17, 2011 . 10:14am

Namco Bandai have a lot of Ridge Racer games coming up. While Ridge Racer 3D and Ridge Racer: Accelerated HD account for the portable games front in the near future, Ridge Racer Unbounded, developed by Bugbear Entertainment, is headed to the Xbox 360, PC and PlayStation 3 in 2012.

 

Meanwhile, March will also see the release of yet another Ridge Racer game on the PlayStation Network, in the form of the PS One Ridge Racer Type 4.

 

Ridge Racer Type 4 has 48 different cars with more than 300 variations in total, which can be tuned for drift or grip-style racing. The game includes eight tracks to race on. Namco haven’t announced a release date for Ridge Racer Type 4 yet.


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  • BadenBadenPrinny

    RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDGE RAAAAAAAAAAAAAAAACER

  • http://twitter.com/gabriel_may_uk Gabriel May

    Next to Rage Racer this was the finest Ridge Racer game on the PSX and one of the best racing games. Sure it was easy (it was harder to actually be second place) and unlocking cars could be arkward, but overall it was very entertaining.

    • Guest

      What? This was better than Ridge Racer. Other than Gran Turismo (definitive driving sim for the PSX), this was the definitive arcade racer for the PSX and it also had one of THE best video game intros of all time. OF ALL TIME.

      • http://twitter.com/gabriel_may_uk Gabriel May

        I said RAGE RACER.

      • M’iau M’iaut

        The racing queen was HAWT! Like the first time you could actually imagine her being real.

  • Guest

    They should make a PSN version with online play

  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    I dont understand the market for olde racing games. They have all had extensive enhancements and revolutionary breakthroughs that Im shocked that people would even consider getting these games.

    • M’iau M’iaut

      Sometimes sir, you really need someone to box your ears.

      • thebanditking

        Havent heard that one in a long time, especially not online. +1 for that

    • thebanditking

      what are you insane (don’t answer that). Its called nostalgia and people all over the world pay small fortunes for it. Some call it “collecting” or “antiquing” but its all the same, people like being able to buy things form their past , games included. If this were not the case you would not see copies of Parasite Eve on Amazon for $150. Also this game has one of the best if not they best OST in the series history, listening to that alone is worth it.

      • M’iau M’iaut

        For as sharp as he obviously is, Tsuna really refuses to grasp historical concepts in gaming. Up until this generation, racing was a very significant genre. Everything launched with one or more racing titles, and the relative simplicity of cars on a track meant more could be given to say I don’t know graphics and sound. They also were among the first title that could be played by more than 1-2 peeps at the same time.

        Of course if he’s going to proclaim enhancements that are nothing more than increased graphical capabilities of newer systems, he is indeed helpless. Revolutionary breakthroughs and racing certainly don’t go hand in hand. Drift racers are still drift racers, Metropolis Street Racer established just about everything today’s street racing titles do and in fact one could honestly argue that one of GT5s issues is that it took gameplay out compared to GT4.

        • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

          Autolog in the astounding Need for Speed Hot Pursuit and level creation in ModNation Racers and finally dynamically destructive power plays and route changers via Split/Second are enhancements that have made the racing genre my most cherished and enjoyable one.

          • M’iau M’iaut

            I appreciate the response, but we’ve always had autolog — when you were with your buds and brought up the rear, trust me you knew about it. We kept track of times quite well back in ‘the day’. Track builders are definitely cool and mod nation was the first to use it in a broad market game, but track mania has been around for a lot longer and build your own slot track RC racers go back further. Split/Seconds power plays are just real looking mushrooms and oil slicks.

            Guess what I am saying is, if all these concepts you speak of enjoying in today’s games is important to you, just step back, do a little research and discover the glories that did come before. This medium is just now starting to understand that gaming history is important; I don’t hold anything against you.

          • mikanko

            And still RR4 will be a more enjoyable gameplay experience than Unbounded.

            It’s also got a better soundtrack than any game you’ve mentioned. ;)

  • http://www.cosmosgaming.com cosmosgaming

    I remember this game having a ton of stuff to do, should be cool going back to it.

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