Take A Look At Gods Eater Burst’s God Arc Creation Process

By Ishaan . April 8, 2011 . 8:25am

D3 Publisher have continually been updating Gods Eater Burst with free download packs ever since its release. Four DLC packs have been released so far, some with user-submitted content, and a fifth pack is scheduled to live this week.

 

In a recent blog post, the development team shared details of how designs for God Arcs are converted into in-game models. This process is broken up into four steps:

 

1. Design: God Arc designs and Aragami designs hand-in-hand. Depending on the specifications of the God Arc and Aragami designers, designs are drafted.

2. Formatting: This pertains to deciding upon size, colour, material, texture and feel.

3. Modeling: The in-game model is created.

4. Brush-up: This involves the completion and polishing of the model. By the end of step 4, the asset is ready to be correctly displayed in-game.

 

You might recall that a while ago, Namco and D3 put out a call for user-submitted God Arcs from readers of various Japanese magazines, a few of which were included in a recent DLC pack. Here’s one example of a design that was sent in by a player calling himself PN syunpy:

 

god_arc_user_submit

The development team takes the user-submitted design and modifies it so that it fits the feel of the game better. The weapon is redesigned on the basis of how it would look and work in the game, so it doesn’t break the game’s “atmosphere”.

 

Here’s what the above submission looked like at various stages of completion after it was modified to fit the game:

 

That last one is the in-game model. Obviously, it looks a lot nicer when you see it within the context of the game. Here, take a look:

 

 

You may recall the last DLC pack also had dessert-themed God Arcs in it. D3 published modified designs of those, too:

 

god_arc_user07  


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  • http://www.facebook.com/people/Humzah-Jan/100001147084979 Humzah Jan

    Still can’t get over GodS Eater Burst.

    Anyways, One of them looks so delicious.

  • Barrit

    Very cool! I hope we get some of that DLC soon!

  • Code

    Neat, I always like seeing the development process, and production sketches >w<' Although I find that weapon obscenely creepy opo;

  • http://pulse.yahoo.com/_JISYFJVDHOAGCELXYGRM6C6DZQ david

    this post is a little mis-leading.. It says that D3 has been continually updating Gods Eater Burst. It should say God Eater Burst. Gods Eater Burst has yet to receive any DLC with the exception of pre-order bonuses. –Unless there are some new DLC packs i have missed out on–

  • http://chronotwist.deviantart.com/ JustThisOne

    Lovin’ the cake shooter.

    Anyway, if the weapons and aragami are like that, I kinda want to see what the environment is like. >__< I wish I had a PSP.

    • https://twitter.com/#!/SplashdownTiger STiger

      My favorite environments that I’ve encountered so far are the destroyed highway with an aircraft carrier that had rammed into it and the underground subway system with lava everywhere.

      All in all, if you like post-apocalyptic settings, you’ll love GEB’s environments.

  • PrinceHeir

    badass candy weapons :)

  • ssj4jw

    Just saw the pictures for the new aragami they released this month. I really hope they release the other DLC packs.
    http://game.watch.impress.co.jp/docs/news/20110413_439088.html

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