Let’s Compare! The Legend of Zelda: Ocarina of Time – N64 And 3DS

By Ishaan . April 21, 2011 . 1:48am

Still can’t spot all the visual improvements in The Legend of Zelda: Ocarina of Time 3D? Japanese blog, Hachima Kiko, put a set of rather comprehensive comparison screens up earlier today that should help the recreated art stand out a little better.


Here’s the full set; you can click on both images to view them in a larger size:


The Legend of Zelda: Ocarina of Time 3D is due out this summer. Europe gets the game first on June 17th, while the U.S. gets it on June 19th. In addition to the game you’re familiar with, the updated remake will also include the more difficult Master Quest version of the game, as well as a new Boss Challenge feature.

Read more stories about & & on Siliconera.

  • I will always love the original but I have to admit the 3DS version looks so gorgeous, especially in the Town Market!

  • puchinri

    It really does look fantastic. Admittedly, I do like the tone of the sky in the old screens, but I love how bright it is.

  • Agree with the first 2 comments completely.

  • The big improvement is in color depth – no surprise, since the N64 was forced to run with 16-bit color in order to keep the fill rate and framerate manageable, like much late 90s 3D hardware. When you can pump out 32-bit color in a game like this, it ends up looking much, much better.

    • Kirbysuperstar2

      The other big improvement is that the 3DS doesn’t have the N64’s “oh what the hell, did somebody coat my TV in Vaseline” anti-aliasing.

      • malek86

        That was not AA, it was Blinear Filtering. Good thing it’s disappeared today, in favor of Trilinear or Anisotropic.

  • landlock

    Yeah man, that marketplace on the N64 looks so boring and bland it’s actually a little shocking. I don’t remember it like that at all.

  • malek86

    It looks nicer, although it would seem the world is still as barren as always.

    Anyway, I’m more interested in knowing if they changed something gameplay-wise.

    • Oh man I agree with this. Hyrule field was like the “waiting room” of the Zelda World, everything happens after you leave it. … Brr, I just remembered this creepy, huge, killer plants young Link finds on them…

  • Looks like they upped the geometry and texture quality but I’m not feeling it, always saw Hyrule Castle Town as a creepy desolate place, looks like they killed the atmosphere there and in that dungeon shot which has reduced fog and more colorful colors making it a step-up in visuals but a step-backwards in atmosphere

    • GVmanX

      I don’t think Hyrule Castle Town was ever intended to be a creepy and desolate place. Well, at least not until Ganondorf destroyed it.

    • Haha, that was just color limitations on the n64. that was not their intention at all.

      • cpt_Tabor

        Limitations or not, it was a nice touch in the long run that made the player feel like they were in a dungeon. So far it looks like the only change the game got was a graphical update and is otherwise. From screenshots it seems like certain areas benefit from this, such as Hyrule field or the market. I just can’t fathom Gerudo Desert or a frozen over Zora’s domain with this much graphical clarity though. This port is looking good so far, but I wonder just how far the graphical update will stress.

        Also, Link’s new face still creep’s me out.

        • Exkaiser

          Link’s old face creeped me out more.

  • That’s handy. Some folks I was talking to a while back would swear it looked the exact same. I suppose those 13-year-old memories can be deceiving, eh? :P

    I like the look though. I didn’t have any problems with the original, but I’m a big fan of color (part of why Wind Waker is my favorite, and Skyward Sword looks so appealing). Just going by these screenshots, I think it retains the same feel as the original.

  • karasuKumo

    Prefer the blues in the N64 version but can’t fault the rest of the screens. Really want to play this :P

  • wow, town is pretty much indistinguishable

  • Extra_Life

    Currently, this is why I want a 3DS – the shot of Hyrule Castle alone is doing it for me.

  • Sam

    I dunno, I personally prefer the original design, I suppose after having the game released, and then re-released with the same design so many times, it just looks awkward having a redone design…

  • Whoa! One word – Amazin’!

  • ZettaiZeal

    I think everything looks pretty good except the character models. Link looks a bit like a caricature of himself, with the longer ears, big feet, and the perpetually pointy hat. It also looks like they switched his shorts with a skirt-like tunic, shows a little too much leg for me…

  • I still would have liked an original Zelda experience. OOT was kick ass for it’s time but throwing a new coat of paint and a boss rush feature does not cover up the originals faults. When comparing this to other Nintendo remakes/remasterings or whatever this falls short.

    Needless to say I will still buy it day one to get my Zelda fix until Skyward sword drops.

    • xflame10

      don’t forget the master quest! bu seriously the real reason i became interested in this game was because nintendo said they would add some extra things they left outta the original, i’m sure many ppl thought this meant dungeons. But maybe nintendo just trying to suprise us oot vets when we find an extra dungeon or item……………or not.

  • Zero_Destiny

    It seems like they made the lighting nice and bright and the edging has been smoothed out. Besides that some buildings have been adjusted and look really different but way better. Definitely some nice work there. Can’t wait. ^_^

  • dragoon_slayer12

    i love the way it looks. i was happy to read this a couple days ago on a different site. before these images, i thought the game looked like a smoother, rounder version of the n64 game, but then these released, and i was just in awe in how much work they put into it (although i would’ve loved a FULL remake with close to twilight graphics) considering its pretty much a n64 “port”. it’s kinda like Link to the Past for gba, but with A LOT more work into it.

  • Other than being less blocky and more vibrant and colorful(which is absolutely nice by any means), it doesn’t look THAT much different. I guess it’s true that the graphics of that game were always pretty great.

  • this doesn’t have to do with zelda but ur missing a mega man legend 3 meeting and they are showing gameplay heres a link

  • Xeahnort

    This is probably a good reason to buy a 3ds anytime soon, unfortunately, i can´t afford one yet :(

  • I liked how the intro in the original was set during dusk. It set the tone for the latter half of the game. I hope it’s kept for the remake.

  • As much as a despise this game, I may give it another shot on the 3DS.

    • doomspeller10

      LOL That sounds exactly as the Angry Video Game Nerd
      Is it my idea or Zelda’s boobs look bigger on the N64 version even though she’s a kid?

      • Exkaiser

        It’s not her boobs, she’s just wearing a loose dress that’s held in with a sash at the waist.

        • doomspeller10

          LOL You’re right. It caught my attention because I’d never noticed that before… it almost seemed like you have Zelda to the right and Zelda’s mother to the left. XD

  • The 3DS version’s bright colors and neat visuals look a lot nicer than the 64 version’s dark, dreary colors and ugly textures.

  • I think Link got uglier. D:

  • Suicunesol


    I was calling it an enhanced port until now. I guess you could still call it one, but boy what a difference. It still looks like the original, but… just better. I never realized just how hideous Hyrule Castle Town Market looked until now.

    My only gripes:
    1. The removal of letterbox bars makes certain scenes seem less cinematic. I think they should be put back in.
    2. I can’t see the mushroom next to Link’s house. They didn’t take it out, did they?
    3. I’m gonna miss the old menu a lot.
    4. I won’t deny that the darker scenes look a little better on the N64. If I was on the development team, I would suggest toning down colors in dark places. Link himself is too bright in the shot with Queen Goma.

    I’ve been fighting the urge to buy a 3DS, but it is getting harder and harder…

  • Nice updates with the coloring and textures in the game, however seeing these just make me want to play my good ol’ N64 copy instead of me wanting to get the 3DS and a copy of this port….

  • This an example of bloom gone horribly wrong

  • eilegz

    i still cant believe that people call this a “REMAKE”

    • ? That is exactly what it is though. They are remaking it, even if the graphics are enhanced and some new features added, its still just a remake. Personally, I love ocarina of time, but I would much rather have this as a remake for the wii. the screen on handhelds is just too small for me.

      • eilegz

        its just an enhanced port, i would not consider this a remake….

    • ? That is exactly what it is though. They are remaking it, even if the graphics are enhanced and some new features added, its still just a remake. Personally, I love ocarina of time, but I would much rather have this as a remake for the wii. the screen on handhelds is just too small for me.

  • Guest

    I love how they added the “3D” at the corner of the title, makes it look like many of the movies we see today.

  • Vino (Tim N)

    I’m going to guess that your Ocarina songs are played on the touch screen? I hope its mapped to the buttons instead.
    I’m really looking forward to this uplift of one of my favorite games of all time.

  • YsyDoesIt

    I love how warm everything looks–there is just so much more vibrancy.

    And I am beyond excited that this comes out just before my birthday! Usually what I want comes out days after, and people aren’t willing to not have something in front of me for some reason.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos