Open Your Eyes To A Ninja Gaiden 3 Debut Trailer

By Ishaan . June 6, 2011 . 9:56am

Following a recent tease from, Tecmo Koei have released the first proper trailer with lengthy in-game footage for Ninja Gaiden 3. It shows off some of the scenes that were in last week’s Famitsu tease in video form:



Ninja Gaiden 3 is set for an early 2012 release on the Xbox 360 and PlayStation 3. The trailer doesn’t tell us why Ryu’s arm turns red during combat, so we’ll have to wait a little longer until we find that out.

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  • malek86

    Not sure… did they really need to set the story with terrorism and stuff?

    Can’t say much about the fighting yet, but from the trailer, it looks like they have no more dismemberments.

  • Arcm

    Looks great I’ll take anything thats better than the boring story that was in Ninja Gaiden 2… Although the game play was awesome.

  • nyoron

    lol blood

    Maybe it’s just me but I think the character designs are looking better than they did in the Itagaki days. And I really, really hope I’ll be able to play as Ayane again…

  • mikanko

    Graphics looked stepped up a little bit, I just hope they can do a better job polishing up the frame rate this time around.  After Bayonetta, if this game drops frames as often as NG2 it’ll be a bit underwhelming.

  • I wonder how this’ll do without Itagaki. o.O

  • AzureNova

    Looks good, but all I have to say is that Ayane better be in it >_< lol

  • Kris

    Whoa. Ryu’s voice got a lot deeper this time around! (also, the humans seem to look a lot better)

  • endaround

    So its Ryu vs Enzio?  Ryu’s working for the Templars?

    • I think the masked guy is the real Templar here.

  • gatotsu911

    Dear Team Ninja: Please don’t feel the need to go heavy on the story. At all. I love you guys, but story is not what you do. More of that ultra-stylized swordplay and less of the talking, please.

    • malek86

      Also, less boss battles and more battles against waves of human enemies. They were the best part of NG2.

      • Last I checked, NG2 has way more boss battles than NG1.

        • malek86

          Yes, but there are also a lot more human/demon enemies around. I didn’t care much for the boss battles in NG2, especially the bigger ones. But fighting against hordes of ninjas with obliteration/UT/counters? Awesome.

    • Just because two of the next-gen NG games’ stories were half-assed doesn’t mean it should stay that way.

      • gatotsu911

        1) Ninja Gaiden doesn’t need story to be enjoyable. At no point while playing any of the last three NG games did I stop and think to myself, “Man, I wish this game had more narrative!” We don’t need hours of cutscenes and backstory to understand why Ryu is slicing up evil ninjas. We just need him to do it in the most badass and satisfying way possible.

        2) More importantly, do you see any indication that the same Team Ninja that has brought us the hives of jawdropping retardation that passed for “stories” in Dead Or Alive and Ninja Gaiden have suddenly developed the ability to be competent storytellers? I don’t, and I’d much rather have little to no story than a terrible one.

        • Have you ever considered that aside from having to appeal to what you want, game developers also have their own ambitions and creativity that they’d like to express? That’s why they do this in the first place. :)

          • gatotsu911

            When has Team Ninja ever been interested in (or capable of) artistic expression? Their games are all about playing nice and looking nice, and in those regards they are consistently fantastic. But unless they have brought on some truly impressive new staff and/or had a complete change of direction, writing and storytelling are not merely not their strengths, but areas in which they are abjectly terrible. Furthermore, see my response below for my opinion (in a nutshell) on story in games.

        • Then I guess you think Mortal Kombat sucks because it’s biggest positive is the story or that you won’t buy Asura’s Wrath. It’s true that action and gameplay matters, but nowadays that’s the bare minimum of what we players should already expect. You already got the best gameplay, so why not balance out all the other aspects? Capcom totally thought that MvC3 would sell well because of the name only, when in reality, the game just lacks a lot of things to make it more “entertainment” than just fighting. None of us can stay being button mashing gorillas forever.

          Don’t get me wrong, I still love playing the Ninja Gaiden games, I just want Team Ninja to do something more, like a more tolerable and engaging (while not the greatest) narrative, which is something they’re going to try out with NG3. Darksiders and the God of War series did that well enough. Even Bayonetta’s was interesting. And yes, Dynasty Warriors 7.

          • gatotsu911

            Wait, what? People buy Mortal Kombat for the story? That’s news to me.

            Look, let’s be honest here. Compared to any other medium of fiction, at least 90% of video game narratives are laughably bad, and Team Ninja’s games are pretty close to the bottom of the barrel. I’m not against the inclusion of story in games (I love RPGs), but A) it should complement the gameplay, not replace it (long cutscenes = replacing it) and B) it should actually be GOOD – like, good enough to hold its own against works in other mediums. If it can’t meet those standards, there’s really no point in including it. Why would anyone want to spend their time WATCHING inane, amateurish nonsense in a game they bought so that they could PLAY it? I don’t buy Ninja Gaiden to be told a story, I buy it to play as a badass ninja slicing up evil ninjas. If I wanted to watch a movie about a badass ninja slicing up evil ninjas instead of playing a game about it, I’d do that, and that movie would undoubtedly have better writing and acting than anything Team Ninja could come up with. Unless game companies are going to go all out in making sure that story and writing in their games are of top-notch quality, then they should just relegate those aspects to a bare minimum and leave storytelling to the professionals.

          • People didn’t buy the MK for the story, but it’s one of the best fighting game stories out there and also one of the game’s best features. NetherRealm Studios didn’t have to do it, but they did anyway. Why? Because they wanted to further their ambitions, like Ishaan said.

            Now that you mention “complementing gameplay,” Team Ninja hasn’t done much of that either. There’s no intense and badass cutscene that last for 3-5 minutes, just your boss dead in front of you. Another thing that makes their stories half-assed: No exposition that really compliments gameplay. And don’t get me started on Sonia.

            The point I’m making is if Team Ninja wants to further their own ambitions and actually “make” a story, despite that the NG games were great on their own in terms of gameplay, you shouldn’t disregard what they want to do. Who knows? Maybe they did get professionals. Hopefully cutscenes don’t overstay their welcome. Just expect the story of NG3 to be decent until it’s in the shelves of your nearest Gamestop. You may even feel more entertained than you were with the last games.

          • gatotsu911

            If I had any faith whatsoever that Team Ninja were capable of good storytelling, I might agree with you. But much as I love them, I don’t.

            Also, what’s wrong with a boss just dying after you beat them? Not every video game boss needs to be straight out of freaking Metal Gear Solid, giving a 20-minute melodramatic monologue about their tragic past before they croak. Sometimes a 5-second cutscene of the main character chopping a baddie’s head off is really all you need.

          • Guest

            the last two Ninja movies that came out: “Ninja” starring Scott Adkins and “Ninja Assassin” starring Rain didn’t really have that great of stories or acting…

  • Well, good luck with this one, Australia.

  • thaKingRocka

    Ninja Gaiden and Vanquish are two of the greatest games I have ever played. I am all over this.

  • XypherCode

    oh man can’t wait for this game! :D

  • My hype level for this game just plummeted. The robotic enemies were some of the least fun in the previous games. And that wall climbing section just seems like they’re trying to copy from God of War, which is a really bad game.

    I was hoping for good things from Team Ninja now that that neurotic Itagaki was gone, but things aren’t looking good…

  • Loving the London backdrop, very atmospheric, looks like Ryu has became the new “Jack the Ripper”!

  • malek86

    Oh my god. I checked the video walkthrough. It’s terrible, they really turned it into God of War. QTEs, slow motion, no dismemberments, stupid enemies…

    Why, oh why did Itagaki leave?

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