Silent Hill: Downpour Screens Show Murphy Being Put Through His Paces

By Ishaan . June 9, 2011 . 11:58am

Silent Hill: Downpour’s Murphy Pendleton has been incarcerated for several years, having had his sentence extended once already. While he’s being transferred to a maximum security penitentiary, an accident cuts that journey short, and Murphy ends up wandering into the town of Silent Hill.


Konami say that Downpour will touch upon themes of psychological torture and self-evaluative questions of despair. Exploration will allow you to unlock side quests and new areas within the game, along with special items and bonus content.


The game will also switch between day and night, and the ‘Normal’ world and ‘Otherworld’. This will be influenced by Murphy’s actions in the game.


Silent Hill: Downpour is being penned by Silent Hill comic writer, Tom Waltz, and Dan Licht, who worked on the Dexter TV show, is handling the soundtrack. Konami have Downpour slated for an October release.



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  • DanteJones

    It might sound a bit odd, but I can’t WAIT to have the crap scared out of me! I loved the Silent Hill games, and any good horror games really.

    • Nothing weird about it at all. That’s the fun of survival/horror genre: getting the living you-know-what scared out of you.

  • I saw some of the trailers and gameplay for it, and I’d have to say, that I don’t think it’s going to be bad. The atmosphere is creepy, as it should be. Sure, the “Another Silent Hill” transformations are kind of dramatic, but it’s still kind of unexpected because you don’t really know when it’ll happen. (Although, I lawled when Murphy set the place on fire.)

    As for the score, I think Dan Licht will do fine. If you’ve watched Dexter, then you’d know that the ending theme will make your skin crawl.

    But uh, I sure hope you can run from monsters. Because it doesn’t look like those things go down easy.

    • Exkaiser

      It’s Silent Hill, they shouldn’t go down easy!

      Though, that’s mostly because the average Silent Hill protagonist has no idea how to fight.

      • Well, I guess that’s true. But when I play a SH game, I normally avoid things. I don’t think you’re supposed to really spend the time to kill everything. That’s why I run. When I’m trying to solve puzzles, I kill minimally, and dodge the rest. It was never all about the monsters anyway, and more about the atmosphere.

        But these guys look really inescapable. They do that scream thing, and it looks like it’ll really take forever to kill them. I don’t want to focus on fighting, I want to be scared.

        • Exkaiser

          I tend to end up killing them anyways, since I like to take my time exploring, and you can’t really do that when fleeing.

          I’m sure there will be ways to get away, though.

  • I wont be able to relate to the main character at all.

    • BelmontHeir

      You’ve never been to prison? Pssh, you’re not a real gamer then!

  • Major turn off: Korn is doing the opening theme song.
    Who the hell thought it would be a good idea to have a washed up nu-metal band associated with the game? Everything was going so well… TOO well perhaps.

    • PrinceHeir

      another turn off:

      it seems konami is replacing the voice actors in the Silent Hill collection instead of keeping them.

      seriously Konami not only your changing the original design, but tampering Team Silent’s masterpiece despite being disbanded years ago. how can you go wrong from a simple HD high resolution, improve sound quality, increase frame rate and better visuals? just do what Team ICO did, up the resolution and visuals, increase frame rate, and add trophies, maybe 3D or Dual Audio(in other games) NOTHING more. you could add new monsters and all but that’s it. this is not a REMAKE. it’s only a HD Collection nothing more. you don’t see them replacing the voice actors of MGS(god forbid) or ZOE(seriously do not screw this up).

      hopefully there’s dual audio for MGS and ZOE collection(as an OPTION).

      it seems Konami is not tampering any kojima productions game yet games like Silent Hill and Castlevania keep fading on what makes them unique. i wouldn’t even want to know what would happen if konami release a new Suikoden in their current state nowadays.

      very disappointing konami, might have to pick up the PS2 version(only Silent Hill 2 is missing), but i might still buy the collection just for HD visuals and all.

      • But we havent even heard the new voice acting.

        • PrinceHeir

          that’ not the point.

          you could say i just want the original being original that’s all. sure the voice acting could be awesome, but this is not a REMAKE. so why replace them? it’s not like their bad or what(actually i enjoy SH3 VA, Heather is amazing) if this were a remake fine they could they whatever they want but it’s only a HD collection nothing more. plus one of the reasons why i want to play Silent Hill 2 is the voice acting. haven’t heard a single line for so long(played a bit from a used condition; but’s only the first part where you meet this lady on the graveyard.)

          so yeah konami is pretty clueless in this series sadly :(

    • If I had any excitement for this game I’d say it started off on a bad foot. :/
      I kind of wish now that they would just make an original horror-esque game. Trying to tie these games to what we’ve come to know of Silent Hill, eh… I have to ask myself, “why?”. ( other than the obvious reasons)
      Maybe that’s just me.

    • MrRobbyM

      Oh god, what the flim flam.

  • Dan Licht doing the soundtrack? I’m okay with this!

  • It needs yamaoka :( but for part of the soundtrack i’ve heard its pretty good except for the korn part, damn why korn?

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