Soulcalibur Devteam Wants To Make Soulcalibur 6, 7, 8 And 9

By Ishaan . July 6, 2011 . 2:01pm

Namco Bandai have posted a video shot in the Project Soul development office, with a message from the Soulcalibur V development team. Soulcalibur V producer, Hisaharu Tago, says the team doesn’t want to stop with the fifth game; they’d like to make  Soulcalibur 6, 7, 8, and 9.



The video also introduces development staff, such as the illustrator, lead animator, art director and composer and gives you a quick look around the Project Soul office.

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  • I say, “Go for it!” …assuming V turns out well.

  • mikanko

    Considering SC has a stronger following in the West than in Japan, I’d recommend they work on prioritizing better netcode than previous Namco fighting game releases.  Offline gatherings are certainly the best way to play these games, but for a lot of people that’s just not possible and online is the main way people get practice in.  SC4 has some of the worst online delay in a current fighting game online, and I’ll be disappointed to see SC5 treated the same.  ><

    If they can bring the online latency at least on par with Sega's 3 year old VF5online port that'd be the best way to ensure the games popularity lasting, and an SC6 becoming reality.

    • Agreed. SCs online needs to be revamped, and even the offline modes need to be updated. IV had only Story, Arcade, and that crappy Tower of Lost Souls mode. It gets boring rather quickly.

      What happened to Team Battle? Maybe a Chronicles of the Sword (from III)? I just want SOMETHING to do besides Arcade Mode.

      • Locklear93

        Three was a horrible, godawful disappointment–the only game in the series I’ve truly hated–but you’re right that Chronicles of the Sword was interesting and at least kept me playing it.

    • Tekken 6’s wasn’t too bad, I mean yeah its bad and no where near as good as 2-D fighters but its getting better.

      • mikanko

        T6s online is still a bit worse than Virtua Fighter 5 on Xbox 360 which is the older game. I’ve heard a step below DoA4 as well, though I’ve never really played DoA online enough to say.  Namco needs to step it up.  Tekken 6 still has enough lag that there are playstyles that are only viable online due to the inability to react in time to what would be easy to react offline.  It’s a definite step up from SC4, granted.  Just if they really want SC5 to be a big success, and allow for more sequels, they should really look at improving the online a priority.

        It just seems like some developers are out of touch with gaming in North America and Europe with how little priority is given to online.  Like Seth Killian talking about himself advocating GGPO and how a lot of the devs for Capcom humor him, but also think he’s a little crazy.  =/

  • Elemiel

    Wow, they’re already thinking ahead. XD

  • Rihawf

    Wow. That’s lookin’ ahead to the future. May the upcoming games, are better than the predecessor

  • Ereek

    It’s great that they feel such pleasure from their work!

    It’s good we hear stories like these to contrast those horror stories from places like Team Bondi.

  • PrinceHeir

    hmm maybe a Soul Calibur game with Tag System??? :D

    • Ereek

      Let me be the first to say “No thank you.”

    • I agree with Ereek. Hell no.

  • Hey the more the better keep them coming make an CG movie if you have to.

  • Hours

    “10 to 20 years in the future”? Didn’t they already say it was 17 years? ?_?

    Anyway, I’m glad they want to continue on with the Soul Calibur series, it’s one of my favorite fighting game franchises, and I’d like to see it continue. And it’ll give them a chance to add back in all the characters they are cutting for SCV!

  • No please! Soul Calibur was the only great game. Soul Calibur 2 Gamecube version was the only version people were hyped for. At this point just make a CGI movie, and call it a day for the franchise. At this point I don’t think anyone really cares.

  • Ryudo9

    My soul isn’t burning anymore. The flame stopped after III.

  • This is actually a happy news for me, the only two fighting games I play are Soul Calibur series and Tekken series, unfortunately none of the other fighting games had amused me.

  • While I own SC4, i’d hardly agree with anyone that the series was doing very well at that point. I’m already skeptical of 5, and unless they can prove otherwise let’s just put the series down while we still have some fond memories left.

    Also, here’s a fun idea. SC2, and SC3 Arcade Edition both on XBLA / PSN. Give us some of the more competitive / tourney friendly Soul Caliburs in a (nowadays) easy to access format!

    • While I agree SCIV wasn’t their best moment, it feels harsh to condemn the whole series because of a single poor release. To me, the lack of depth (like the fewer game modes compared to SCIII and poor online gameplay) were the worst thing in SCIV, giving that feeeling of “HD reahash” since not much was added (actually, a step back was taken).

      It was still fun to play it (for a while) though. And with all the “leap into the future” idea that the trailers are promoting, I hardly think that rehash feeling will be still present. It may be worth to have some fate in SCV.

      • “it feels harsh to condemn the whole series because of a single poor release”
        I totally agree here. Let’s look at DMC, which made a fairly good recovery as a series even after 2 being pretty awful.

        No the problem here is that most people regard the series as downhill after SoulCal 2. I heard fairly good things about SC3 Arcade Edition, but most people never saw that. We saw SC3 which I honestly do agree (even despite my calling for AE on xbla/psn) was a disappointment after 2. Add that 4 was an even further disappointment after 3.

        A lemon is excusable. (Though feel free to insert Cave Johnson lemon comments here) What’s not excusable though is a steady downfall, and then claiming that you’d like to make more games (not sure how accurate the “6, 7, 8, and 9” is) when you haven’t even proven redemption after 3 and 4.

        What i’m saying here is that they need to redeem Soul Calibur for the fans and make 5 a good game. Then and -only then- should they even consider or talk about making games past 5.

  • Why stop or restrain themselves to fighting games? I wonder if they’ve ever considered stepping into the realm of traditional, or even semi-traditional RPG.

    • oh man. if they used their style to make an RPG like dragon age, I think they would do very well. they already have armor swapping stats and character models.. among a great staff ^^

      • E-except… hopefully nothing like Dragon Age.

  • Even though I’m a fighting game fan, it’s just too much to say that aloud when SCV isn’t out yet…..I don’t wanna see the scene buried from over saturation when it’s starting to bloom again. I’d rather them do things one step at a time and try to slowly gain back some of the SCII fans they lost from SCIII/SCIV than to run ahead and say “sequels sequels more sequels!”

  • 128bitigor

    Looking at how every consecutive game gets worse and worse after II I am not so sure if *we* want Soul Calibur 6, 7, 8 or 9. 
    Which is a shame, because the second iteration was amazing… why it was all lost for really bland single player modes and losing all of its character thanks to rich but really grotesque and kitsch character customisation? I am not waiting for the 5th one, not after making the game unplayable mess that the series has become. 

    And I am surprised people think the 3rd one was so good – it was overly simplified  and stripped of compelling one player mode too and really – it was a sign of things to come for me… 

    Actually, if Talim in 5 will be playable again (well I guess I could say that about every single one character, huh?) then I could give this game a try

  • xflame10

    Now thats what i call thinking ahead.
    *badum crash*

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