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Pokémon Director Sad That E3 Was All About Killing

By Ishaan . July 27, 2011 . 12:00pm

Pokémon Director Sad That E3 Was All About KillingPokémon Black/White director, Junichi Masuda, attended this year’s E3 and posted a few pictures of the things he took note of on his blog.

Amongst other things, Masuda excitedly expressed how impressed he was by a sit-in Lamborghini racing game controller at a peripherals booth. It appears Masuda’s a fan of Lamborghinis. Another racing game station with three screens caught his interest, too.

 

Pokémon Director Sad That E3 Was All About Killing

In a separate post, Masuda reported his findings from the day of Nintendo’s media presentation. Heading outside after the presentation, he spotted a couple of tanks.

 

“This tank is for game’s advertisement. Just wow…” Masuda noted. Interestingly, later on, he noted something else related to the tanks.

 

“This year, FPS war games were trend!! A lot of splatter scenes!! Blood spread everywhere. Shooting a lot, killing a lot,” he wrote.

 

Heading further down this train of thought, Masuda continued: “The game developer seems get used to ‘kill’ the target. Therefore, I felt ‘how to kill’ became a focus of developing game. For that reason, target become zombie and alien…”

 

“These targets’ savage attack and human counterattacks… It became savage contents and you never know. Mmm… It is the player who choose the game to play. As a game creator, it is little sad!”

 

“Majority of the games look like a same game,” Masuda noted. “There were little of original games. I felt a sense of crisis with above part.”


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  • SuigetsuHiramura

    I don’t have a problem with FPS in general.  What I DO have a problem with is little six/seven year olds getting their hands on, let’s say COD, and thinking that it’s FRIGGIN AWESOME to shoot someone repeatedly in the head.  Based on our current mindset in America we’re making it seem cool, even fun, to be at war.  And when you think about that’s kinda offensive to all war veterens who actually faced the violence we consider entertainment.

  • http://www.facebook.com/profile.php?id=100000679613706 Hidir Cloud

    when talk about game…the important things is gameplay…what he mean is majority games nowsdays is almost similiar games…because of the gameplay..for example…among fps games what different is mission and storyline…how gamers want to chose where the best games?games like god of war,dante inferneo is like twin game…what different is character,effect and storyline..so what diffrent between those game…what are the excuse each games different from others?….gameplay are same!just different the looks…the storyline wont be had strong effect if it has similiar looks or bad looks ….really sad..no fresh new games…

  • http://www.facebook.com/profile.php?id=1172874870 Juan Padilla Envenom Vedder

    western generic shooter =  japanese generic rpg

    • hahahakyle

      Hardly. It’s hard to say that two JRPGs are the same unless they are remakes or ports because they offer originality beyond gameplay itself. Think story, characters, flow. For the most part JRPGs do not recycle characters or a story for they are mostly story-focused, not gameplay itself. Western Shooters don’t have the stories to make their games unique and rely on gamplay alone which they tend to reuse a lot either way.

    • SuigetsuHiramura

      I disagree.  There’s many different kinds of RPGs out there and with them different styles of gameplay, characters and plot.  There’s active battle time systems, turn-based combat… hell, there’s even the 3rd and 4th entries of Persona series which combine a traditional RPG with a simulated life game.  And as for shooters… well, there’s a whole lot of shooting and not much else.  Don’t get me wrong, I like shooters in short doses, but for the most part they’re all lacking in the creativity department.

      • http://www.facebook.com/profile.php?id=1172874870 Juan Padilla Envenom Vedder

        well, you got a point, the shooters are, well……….for shooting things down xd, and a lot of ppl like shoot things down.
        a turn based rpg, has a thousands of possibilities in gameplay, because its turn based, unless the game goes ARPG
        we have a lot of military based shooters, even if we let apart the wwII, but , we have also, things like bioshock, borderlands, fallout 3.
        Asking a fps to be different besides the ambientation is like asking a soccer game to be a racing game.

        pd: im having hard times writing in english, sorry for the grammar 8(

        • SuigetsuHiramura

          No problemo, lol.  You also have a point there.  I’m not bashing the FPS genre, shooting people down in a video game is good stress relief sometimes XD

  • http://www.facebook.com/people/Danette-Sheron/100001563158266 Danette Sheron

    The only FPS I ever played was Wolfinstien (sp?) for the PC as a kid. As a kid I pretty much like any game in any genre, but as I got older I found that shooters weren’t for me. I’d take JRPGs over Halo or CoD anyday. It’s tough being a JRPG fan in the west considering it is FPS that do rein supreme out here.

  • TenRX

    “Majority of the games look like a same game,”

    Well, I’d be sad training and playing the same game of him all over again. He got my attention at least. :P

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