Capcom’s 3DS Sound Adventure Game Gets A Bite-Sized eShop Release

By Ishaan . August 3, 2011 . 8:30am


Nintendo’s eShop in Japan is starting to get interesting. Tomorrow, August 4th, will see the release of Nazo Waku Mansion, Capcom’s 3D sound game, as a physical product in Japanese stores for 4,800 yen ($62).


Coinciding with its release will be the first episode of Nazo Waku Mansion on the Japanese Nintendo eShop for 200 yen ($2.50), for people to try the game out. A message on the game’s eShop page says that eShop distribution of the second episode (and onward) has not yet been decided upon.


If you followed Ghost Trick beyond its Nintendo DS release, this eShop situation with Nazo Waku Mansion may look familiar. After releasing Ghost Trick on the DS, Capcom ported the game to the iPhone, and began to release it in chapter sets, which probably made it easier for on-the-fence users to buy, bit by bit.


Unlike Nazo Waku, however, the first two chapters of Ghost Trick were made available for free on iTunes. Still, seeing hints of eShop releases for games like Nazo Waku Mansion is encouraging, as more people would be inclined to try quirky games out at lower prices.

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  • malek86

    If they don’t put out the other chapters, it will be like a paid demo.

    Now I wouldn’t mind paying for a sort of demo, if it’s longer than average, but this way is annoying because if you eventually choose to buy the full game, you’ll have effectively paid twice for one episode.

    So, if companies want to put out paid demos, I’d rather they used levels not available in the full game, like in DR2 Case Zero, or Half-Life Uplink (which was actually free, but whatever).

    • Zonic505

      I was thinking the same thing. Either make it so people can buy the rest of the chapters like with Ghost Trick on iOS, &/or offer something that’s not in the full version like DR2 Case Zero or Dissidia Duodecim Prologus.

      I just hope that if we somehow do get this localized, they don’t do the same thing here.

      • they’ll probably make it so you can opt for the bite-sized 3DSware chapters eventually. but if this thing is any good and manages to hook you on the first chapter, chances are you’ll go and buy the retail game instead. i think that’s their main premise with this approach.

        and if the bit.trip series is anything to go by, i’d say games that smartly use stereo sound can easily hook you.

  • Guest

    Will that crazy redneck hillbilly character with his beard on fire be in the demo??

  • Meanwhile, Barrett is walking in the hood looking for someone to promote the f*ck*ng Prototype Version of Megaman Legends 3… Sad story.

  • Apache_Chief

    If not enough people buy it they’ll probably just delete the source code and pretend it never existed.

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