Dead or Alive 5 Uses “Cliffhangers” And “Power Blows”

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All we’ve seen of Dead or Alive 5 is about two minutes of early pre-alpha footage from the game. With Team Ninja wanting to focus squarely on Ninja Gaiden 3 for the moment, it’s quite likely we won’t learn much more about the game for a while.

 

Well, unless you want take into account some Twitter teases and leave the rest to imagination. This pat week, Team Ninja left a few messages about Dead or Alive 5 on their Twitter feed:

 

“Here’s a little more explanation about what’s going on in the pre-alpha gameplay. Keep in mind that the game is still in development, so things could change between now and the final version.

 

“The part where time slows down and Hayate hits Hayabusa back into the steel beams–that’s a Power Blow. The fighter doing a Power Blow has a little time to change the direction. So you could choose what Danger Zone to send an opponent into.

 

“When Hayabusa is dangling from the edge of the platform–that’s a new kind of Danger Zone we’re calling a Cliffhanger. Hayabusa could have turned things around on Hayate. BTW, you can tell if a strike hits high, mid or low by the direction of the hit effect.

 

“Some of you have questions about the core systems and moves you see in the pre-alpha gameplay. In the footage, they haven’t changed very much from the past. Just keep in mind that we’re still pre-alpha. We do have a new concept for the core fighting as well, though. And we’ll definitely talk to you more about it when there’s something solid to show.”

 

And that’s all. Dead or Alive 5 is slated for release in 2012.


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Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.