Kingdom Hearts 3D To Get Downloadable Demo In Japan

By Ishaan . April 27, 2012 . 10:00am

Square Enix have announced plans to release a downloadable demo for Kingdom Hearts 3D: Dream Drop Distance in Japan next week, via the Nintendo eShop. Japanese 3DS users will be able to play the demo 15 times before it expires, and will take up 90MB of space.


In terms of content, the demo will put you in Traverse Town and let you play as Sora. Square Enix are including the Wonder Nyan, Neko Cat and Kuma Panda as Dream Eaters you can include in your party.


Square haven’t announced whether we’ll see this demo in North America and Europe. Kingdom Hearts 3D: Dream Drop Distance will be released in North America on July 31st. Europe will see the game on July 20th.

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  • Prinnydoom

    It kinda defeats the point of a demo if they release it after the game comes out. Cause chances are most fans will have bought it buy then.

    • James Beatty

      But non-fans would get to see the game in action and it will probably drive up the sales

    • It might have been driven by the relatively lower sales of the game. Perhaps they’re trying to get more casual users interested by allowing them to try the game out for free. That’s the point of demos. :)

    • PersonaBull

       Chances are most fans would have bought it regardless of a demo. Though many people use demos to satisfy themselves until the full game launches, the actual point of a demo is to give a taste to those not-so-willing to try it out with less risk. “Most fans” would pretty much be willing to fork over the cash and just try the full game.

  • Muggshotter

    And just when I got my own copy, would’ve saved myself quite a bit. T_T

    Well, what’s done is done. Anyone with a Japanese 3DS here should give the demo at least a try, to see if a modified Birth by Sleep is up in your alley (yes, I mentioned a modified Birth by Sleep).

    • James Beatty

      Well, isn’t that what KH is? BBS was a modified KH 2, KH 2 was a modified KH1, etc. 

      • Muggshotter

        I was more referring to how 3D Dream Drop Distance plays awfully similiar to Birth by Sleep. The camera, the game engine, general feel of combat (and the Dodge Roll abuse, how can we forget about that)… they all feel a bit too familiar.

        Now, compare a transition between KH1 and KH2. I think it’s obvious both games are distinctivily different in how the games handle their combat and how you play it.

        • James Beatty

          It’s the same engine apperantly. The camera (if you use the circle pad pro) is like KH 2 and the combat certainly looks different wit the “flow”(i believe that’s the name of the crazy acrobatics). Overall i say it looks more like KH 2 with the combat system that BBS had and RE:Coded made better. 

          • Muggshotter

            I was disappointed when I tested the Slide Pad Pro support out.

            The camera can be titled upwards and downwards, but the game immediately resets back to the “normal levels”, which pretty much defeats the purpose of even being able to tilt the camera vertically.

            The combat sure looks a bit different, but wait until you actually play it. : P
            The “flow” aka parkouring is one of the cooler aspects of the game in my opinion, it allowed developers to make levels more complex and fun to explore. Treasure chests, everywhere.

          • James Beatty

            I only got to play it for a few minutes but i did really like it. Well, i love KH so that’s pretty much a given. I wasn’t expecting it to be massively different, i just imagine that it will be a lot like kh2+BBS

  • Well it almost quite common they release the game first then they release the demo xbox live been doing that too.

  • Is there any reason why the demo has a limit of 15 times before it expires???

    • aoihana

      I figure it’s to keep you from playing the game over and over again, because a lot of people will do that. Though, since it’s just a small level, with limited features, I don’t see who would.

      I see a limit being reasonable in games like Nintendogs, where you could play endlessly, but in general, I think the whole play limit is ridiculous. ┐(‘~`;)┌

      The worst I’ve seen is a 3 play limit in Ace Combat, or a 5 play limit in Shin-chan, that was just outrageous.

    • SuigetsuHiramura

      They don’t want you to get too comfortable with the demo; they want you to buy the full game ^_^

      • It’s a story driven RPG that you can’t play for more than the initial town. How the hell are people going to get comfortable with that and skip on buying the game? Their logic is retarded, demos are supposed to be playable as many times as you need~.

    • i had the same question too. it seems nintendo kinda made a wrong move for play limit since you could use that demo to let your friends try out the game. which might make them getting a 3ds themselves and a copy.

    • Covnam

      Yeah, I don’t understand that too, though I’m sure it’s not Nintendo that put that restriction, but Square Enix. Or have other 3DS game demos have limits?

      • Anime10121

        All 3DS games have download play limits, although most have limits of 30 times before they expire.

        • Covnam

          Oh, I didn’t know that. I’ve only downloaded one demo and never got around to playing it. Weird thing to do in general then, most demos don’t exactly have enough content to replace the game their promoting.

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