Rayman Origins Demo, Kirby’s Block Ball Bounce To Nintendo eShop

By Ishaan . May 17, 2012 . 8:30am

Part of this week’s Nintendo eShop downloads in North America is a demo for the Nintendo 3DS version of Rayman Origins by Ubisoft. This demo is available in Europe starting today, too.


On the Virtual Console front, North America gets Kirby’s Block Ball ($3), a Game Boy game where you bounce Kirby around using paddles at the four edges of the screen to help clean the stage up of ghosts. Meanwhile, Europe gets Kirby’s Dream Land 2, also for the Game Boy.

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  • Zonic505

    I guess I’ll get Kirby’s Block Ball, but I was seriously hoping since Europe got Dream Land 2 today, the US would’ve gotten it as well. Guess it’s back to patiently waiting…

    & glad to see another demo hit, though still waiting on that Rhythm Thief demo.

  • James Beatty

    Downloading the demo now. If it’s crap i’ll just buy the wii version, if the 3D is good i’ll get it 

    • James Beatty

      It’s crap, getting the wii version 

      • malek86

        I will point out that Steam is having an Ubisoft sale this weekend, so there’s a chance that Rayman Origins will be offered at a discount too. I’ll wait and see if that happens.

      • Kefkiroth

        LOL I literally laughed (and agree) because I read your first comment, then this one… Shame that Ubisoft can never really get their ports right on Nintendo handhelds.

  • boundries_san

    This is a great news especially for Rayman here. Hope by this demo, more owner of 3DS will be more interested with this game and buy the game.

    This game is just too good to be forgotten here.^^

  • Julien_N

    I just downloaded and tried the Rayman Origins demo (From the EU eShop) and I noticed it suffers from desync issues with the sound effects and the music. (As well as sound volume issues, the King Lum theme music is too loud compared to the other tracks) Moreover, the electoon screen scenes have some painful lag. The 3D is okay, but you won’t use as it sacrifices a little bit of lisibility.
    I hope the real game will iron out those issues but I highly doubt it. By the way, I was very curious to see if one of the numerous versions of the game would end up subpar and I think I found which one does.
    Still, try out the demo for yourselves. ;)

  • malek86

    I tried the Rayman demo, it was… disappointing. The game looks like it can’t run smooth to save its life, and the visuals are pretty blurry. I’m sure the 3DS could do better than this. And the framerate actually makes some parts pretty annoying.

    Better to steer toward one of the versions already out, I guess.

    • James Beatty

      I have yet to have framerate issues, it does look a bit compressed though which is annoying. The button placement is horrible though. It should be set up more like mario. I mean, R for dashing? wtf? 

      • malek86

        R for dashing is pretty good actually, at least I don’t have trouble jumping while running. It always annoyed me in Mario games how I had to press two buttons with the thumb.

      • Julien_N

        You can also use L if you wish.
        No matter how bad the port looks, I can not stress enough how clever mapping the dash button and the attack button to different buttons is. (it is also the case for all the other versions, which are actually very good) It avoids forcing you to attack in order to increase your speed. While this is not a game-breaking issue, it can be frustrating. The GBC Shantae is very guilty of this, as the hair whip stops your character for the duration of the attack…

    • thebanditking

       This really does not surprise me, the 3DS is after all trying to properly emulate a game that was originally designed for much more capable hardware and they were likely extremely lazy with the port. I have the Vita version and its amazing.

      • malek86

        I had the Vita version too, it looked outstanding. But I think this port was just bad. I’m sure the 3DS could do a little better than this.

        • thebanditking

          Yeah so I downloaded the demo to see for my self…..it looked awful. It was like the Wii version but blurry and squished down onto a tiny screen a lot of the detail was lost.

  • ShawnOtakuSomething

     The sound and music sounds awful and I found some lag I hope they fix that

  • AuraGuyChris

    Goodness, everything looked horrible with this demo. Lag, music missing bits and repeating itself at the wrong times, horrible backgrounds…

    Is Ubisoft even TRYING on the 3DS?

    • kylehyde

      They have never tried on nintendo handhelds.

      • AuraGuyChris

        And let me add that it feels SLOW to play.

        • Kefkiroth

          It’s capped at 30 FPS, which really ruins the Treasure Chest levels, because they require much timing. I can say that the Vita version of “Playing in the Shade” took me 2 or 3 tries, while the 3DS demo took me like 10 tries because of the slight input lag….

  • Ben Sylvia

    Still waiting for Oracle of Ages/Seasons Nintendo.

  • Oh, I heard the Rayman Origins 3DS version was bad… low framerate, low quality on music and bad picture? Too bad. I’ll just play this SUPER NEW VITA COPY I JUST GOT! AHAHHAHAHAH!

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