Hideo Kojima Will Show What Fox Engine Can Do On August 30th

By Ishaan . July 23, 2012 . 10:00am

In a post on the PlayStation Blog, Metal Gear Solid series creator, Hideo Kojima, reminisces on the games in the series thus far, and also throws out a little tease about the state of Kojima Productions’ Fox Engine, which will be used to develop their future games. Kojima writes:


The Fox Engine is nearly finished, but the only way to be sure it works is to create a game at the same time and improve the engine with our tools as we go along. Originally we were going to do this for Metal Gear Rising: Revengeance, but a lot happened along the way and instead it is being made with the engine they have at Platinum Games.


Production studios in Japan are nearly extinct, a fact that we have recognized for nearly 10 years, and although the Fox Engine is not finished we are ready to show what it can do… on August 30th in Japan to be more specific.


Kojima Productions already have multiple projects in the works that will be making use of the Fox Engine. Upcoming title, Project Ogre, which Kojima describes as a “very free” game, is running on the engine, and Kojima shared photos of the game late last year.


Additionally, Metal Gear Solid 5 is in the works as well, and that project will be using the Fox Engine, too. Finally, Enders Project, the new Zone of the Enders title in development at Kojima Productions, will likely use Fox Engine as well.


Kojima has also stated in the past that he would like to make the Fox Engine available to university students.

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  • Hatkhora

    Anyone else see that picture and think ‘Lost’?

    • Testsubject909

      No, I thought Far Cry.

  • z_merquise

    This FOX Engine sounds promising.

    It seems like a tech-demo but I’m hoping they can finally show what’s that Project Ogre they were teasing for a long time.

    Also excited to see how their new Metal Gear and Zone of the Enders game would look like in this engine.

  • Anime10121

    Cant wait to see what Fox Engine can really do!  Hoping that they have a game to announce would probably be a bit much though, wouldnt it?  I mean they havent technically put out a console game since MGS4 so (although Peace Walker did come out a little over 2 years ago) maybe they have a new game to announce/show a trailer for too.  MGS5, Project Ogre, New ZotE, man I know I’m setting myself up for disappointment (though not really, as I’ll be happy just seeing the engine in motion) setting my hopes so high, but hey, I’m HYPED!!!

    Then 2 days later we get to see Square’s “announcement” and a couple weeks after that, TGS!!! Man September is gonna ROCK :D

  • Randgriz

    Dont wanna sound like a prude, but i recommend reading the whole blog post for a nice little retrospective on the MGS series quoted from kojima’s heavenly lips.

    • Testsubject909

      I wouldn’t describe them as heavenly, but hey. Your choice.

  • I am also interested how Pro Evolution Soccer will came up, since they have officially announce the next game will use this FOX Engine

  • Nitraion

    Bring it on…. Director… XD

  • isfuturebright

    My body is ready for this.

    • Testsubject909

      That explains why you’re just a head in your avatar. I suggest you put your body back on before playing it when it comes out.

  • SirRichard

    I looked at that image and almost smacked my gob, it’s so beautiful. And knowing how anal Kojima Productions is about the little details in their games, well, frankly I’m excited as all hell.

  • xavier axol

    i still can’t get it through my head how mgs rising couldn’t be accomplished using the fox engine, after seen that early slicing watermelon demo (it’s pacing was much slower but more precise). it looked as if the game was made to be stealth-action driving rather than flashy action-hack/slash (which i don’t have a problem, but just thinking about the possibilities!). i really like to see what platinum take on metal gear rising becomes after it’s release. i hope that platinum would balance fun gameplay with pacing (not everything has to be flashy action, find a way to challenge gamers to think about the enviroment, the take on mission, and how to deal with enemies). it may be a spinoff but why be limited, include more depth (give player an option to choose from different gameplay style. that be stealth, hack/slash, and action.) if you wanna go big than it doesn’t get more bigger than that. also story is very important.

    • Testsubject909

      I can tell you why, an older Siliconera article with a relatively lenghty behind the scene Youtube video of Kojima Production’s behind the scenes can too.

      But the gist of it is.

      Kojima was not the director for MGR. Rising was made by one of his subordinate as said director. The team crumbled slowly from a lack of a unified vision or a strong guiding leader. Game elements were being made, but a game as a whole was lacking, a lot of elements were missing and with so much time spent in development going nowhere, they called in Platinum games for help.

      It’s now a joint project between Platinum Games and Kojima Production. The gameplay aspect is mainly taken care of by Platinum Games while being overlooked by Kojima Production.

      It’s also an interesting video because it speaks of the difference in style between the two teams. Kojima Production describes themselves as being more elaborate in their methods, taking a lot of time in planning and production whereas Platinum was being described as very impulsive, very immediate and flowing.

      Both methods have worked well for each to date and you can sort of see how their development style has affected the flow of their games too.

      • xavier axol

        yeah they both looked and played a bit different, though i’m sure that platinum can deliver , if they pay attetion to little details here and there. i still can’t stop thinking about what would had happen if kojima production team actually made progress, all i remember during that time was how mad i was (and all the news and the video related to rising i purposely avoided). i still don’t get why kojima didn’t intervene while he was working on peacewalker which only took him two years at most (what was he doing after that?). i also remember how all the blame came down to his team (the team he purposely chose to make rising without any supervision) that was the final straw, that’s when he lost all my respect i had for him ( after how blown away with guns of the patriots and peacewalker).

  • Tales_of_Master

    MGS5….ZOE3….Project Ogre….30 August….That’s all I heard. Did I miss anything ?

    • Testsubject909

      Fox Engine, that’s it.

  • thaKingRocka

    Platinum knows how to make a damn fun game. I’d be fine with them sticking to that engine for for just about everything.

  • Domii

    Whoa whoa, where the hell was I when Kojima announce MGS5 being in the works?!?

    • TheInternetNomad

      hiding under a box?

      • Domii

        Damn lol.

      • Nitraion

        Box are awesome!!!

    • Anime10121

       It wasn’t so much a formal announcement but Kojima did say point blank that MGS5 was going to be on the Fox Engine.

  • Katamari Toys

    the engine looks good, I hope that Kojima will be able to do a awesome/great game again, imo right now he lives from fame alone, all the games he made since MGS3 are… lacking

    • Testsubject909

      Peace Walker felt pretty packed to me.

      • xavier axol

        and guns of the patriots was the most epic from all the mgs series.

    • Anime10121

      What do you mean all the games, all 2 of them, MGS4 and PW are the only two games his main team have actually worked on, the rest have been ports or spinoffs by other teams in Kojima Productions or outsourced like Revengeance.  He isnt just living off of “fame” as you put it, because his games are still big enough that Konami lists MGS as a complete and separate genre on their financial reports.  I still think that while lacking in story a bit (it only felt MGS like at the end) Peace walker was awesome gameplay wise and MGS4 would have been perfect if the gameplay segments were longer.

      But, opinions, I have mine and you have yours.

    • Domii

      Are you crazy? MGS4 is one of the best games of all time, and PW was brilliant.

      • Scrooge_McDuck

        Eh, I do feel that the series slowly degrade from tongue-in-cheek campiness in the first game to full-frontal cheesiness of the fourth. Also, Kojima seems to progressively getting bolder in inserting nonsensical psychedelic (symbolic?) imagery, which I do not enjoy one bit.

        Though, it’s possible that the first game was not actually tongue-in-cheek, thus making my expectation entirely my fault.

  • Solomon_Kano

    I’m super hyped.

    Will this just be a tech demo? If so, will this tech demo actually be our first glimpse at Project Ogre? MGS5? Enders Project? Lots of possibilities here.

    Kojima hasn’t let me down with a game yet and the Fox Engine looks beautiful from what little we’ve seen of it, so I look forward to seeing more. NOW HURRY UP TIME! MOVE! MOVE! MOVE!

    • Anime10121

       I have a sneaking suspicion this may actually lead to a game announcement :)

      Especially considering they are demonstrating the tech at a MGS 25th anniversary event!  If they just wanted to show off the tech, they could have waited until TGS 3 weeks later.  They’ll probably formally announce MGS5 (although I’d gladly have them announce ANY of those games you listed) at this event and show a very limited teaser.

      I’m with you, I’ve yet to play a game directed by Kojima, that has let me down, and with all these big events coming up, I cant help but to let myself get hyped :D

      • Solomon_Kano

        Sneaking suspicions are the best kind when it comes to MGS lol.

        Yea, I think you’re right. As I said on andriasang, the demonstration of the Fox Engine during a MGS-centric event pretty much guarantees that we’ll be seeing MGS5. I keep getting this feeling that Project Ogre is MGS5, but probably not. I’d be willing to bet that we either see a brief reveal at this MGS event and then nothing at TGS or a snippet at the MGS event with more details at TGS. Either way, I’m hyped.

        Imagine how cool it would be if he revealed MGS5 at this event and then showed Enders Project at TGS. I’d probably go crazy lol.

  • Souji Tendou

    Can’t wait. :D

  • Guest

    Couldn’t they have just let Platinum Games use the Fox Engine?  I dont like the way  the game looks without it. It now looks like Unreal Engine (is it?).

    Also, I thought the latest Konami soccer game was using Fox Engine?

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