Sleeping Dogs Mission Begins With A Shootout And Ends With A Car Chase

By Ishaan . July 24, 2012 . 1:00pm

Square Enix have shared a look at one of the missions in Hong Kong crime drama, Sleeping Dogs, titled “Mrs. Chu’s Revenge”. The mission begins with Wei tracking down his target, getting into a melee with his gang, then into a shootout, and ending with a car chase. The footage gives a nice look at Sleeping Dogs’ open world, too, and you can watch it below (warning: some explicit language):



Sleeping Dogs will be released on August 14th for the PC, Xbox 360 and PlayStation 3.

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  • venomryu

    6:08 that was awesome funny at the same time

  • Cephrien


  • xAKUM3TSUx

    How come i haven’t heard of this until now? I think Javon’s comment describes my view on this. This looks like a pretty well rounded GTA kinda game n’ more. I’m very interested now!

  • shuyai

    I guess GTA+red dead redemption sum up this game nicely. only hope they let us use the ultimate kungfu move-Kamehameha(as a cheat/easter egg?) and i be very happy.

  • Guest

    This game kicks so much ass

  • z_merquise

    Wow! Seems like both the melee combat and the shooting had a lot of depth unlike GTA IV (I had that game but my brother is the one playing it).

    The action really sold me. You got slick martial-arts move for the melee and there’s slo-mo shooting a-la Vanquish and Max Payne. Also, crazy car chases. This is in my ‘must-buy’ list now.

    • Solomon_Kano

      Yea, I’ve always hated how there was never anything to GTA’s melee combat. It was just kinda… there. I’m liking that this looks like all the good parts of GTA with some Arkham City to fill in everything else (triangulation mini-game!?) that series lacks. I’ve been looking forward to this for a while now, and it just keeps getting better.

  • Aoshi00

    Very cool and gritty finishing moves using objects around you.  I hope the game would have checkpoints in the middle of a long mission, don’t want to mess up the car chase and start all over again like GTA4 (Eps of Liberty City added that) , but slo-mo while shooting certainly helps, Wei’s like a killing machine blowing cars up :)

    • z_merquise

      Slo-mo shooting not only make the shootouts looked cool, it actually help you to make your aiming more precise. 

      And what I really like is that you can jump over cars during the chase. Like every protagonists in an action movie.

      • Aoshi00

        Yeah, I’m not the best at aiming and shooting myself, especially during a fast car chase, I think this mechanic helps a lot, not to mention looking cinematic. 

        Now that you mention it, he feels like a Terminator, you don’t wanna get in his way :)  Mrs Chu was scary w/ her cleaver too (her dialogue sounds a little stiff though), and that’s only the beginning, imagine how brutal it’d be later on..

  • Anyone got scarred by the end??? Well… That’s Hong Kong for you…. What else is  scarier than a big butcher knife???

    Also the dialogue sounds alright….

    • gundamfan

      “Well… That’s Hong Kong for you” no thats every big city (and some small towns as well) in the word you just got to know where to look.

      • I meant how they manage to scar you for life… Have you watched their detective TV shows??? They get credit for some of their brutal murder cases I have ever seen…

        Finger oil lamp, anyone???

    • Guest

      That and their food sometimes

  • Solomon_Kano

    Oh my gosh. This… this might end up being my game of the generation, screw game of the year. I’ve been waiting for this since it was True Crime: HK. Who’d have thunk getting canned by Activision wouldn’t turn out to be such a bad thing? The gunplay, the hand to hand, the driving, all of it. I’m liking everything I’ve seen of this game.

  • s07195

    The comments by other people at Wei’s irregular driving got me laughing. I’ve only played GTA: San Andreas for PC and GTA: Liberty City Stories for PSP so I dunno how often this is implemented, however it was really funny to hear people saying “PK (a swear word) do you know how to drive?”
    It’s at around 2:48 in the video.

  • isfuturebright

    Ok so they are in China and their english is typical american? Really? No accent? Anyways the combat looks good but the “bullet mode” on the shooting part felt overpowered but overall I think it looks good :)

    • gundamfan

      due to hong kong formally being a British colony it makes sence that some people over-there speak both Cantonese and English. also while wei the main character was born in Hong Kong he grew up in America so he speaks with
      an American accent.

      • isfuturebright

        true! My bad then :D

  • aoihana

    I think that the most impressive element about Sleeping Dogs gameplay is the hand-to-hand combat. I think working with Georges St. Pierre was a wonderful idea, and the effort really paid off. 

    I just love how fluid it is, and using the objects around you really makes it feel like an authentic, epic fight. I loved when Wei just slammed that car door against that guys head, but even more so he breaks that guys leg, really great. 

    I like the idea of melee weapons being more of a power-up, so you’re not running around with a knife cheaply stabbing all the enemies. The disarming is great! I really love the whole aggressive cover, and vaulting over looks really fun.

    The slow motion is a really neat addition, I always like the bullet time elements, so long as they aren’t overdone, and it seems like there’s a nice balance here. I also like the seamless action, it doesn’t feel scripted, or forced. 

    The driving! At first I thought the in-vehicle transfers were a bit over-the-top, but then I thought what the hell, it’s just a game. The driving  I’m going to make sure I have a lot of fun with that… (ц`ω´ц*)

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