DmC Devil May Cry Footage Shows Dante’s Gauntlet Weapon And A Brand New Level

By Ishaan . August 20, 2012 . 4:00pm

Capcom have released new footage of DmC Devil May Cry from last week’s Gamescom demos, showing off a new stage in the game, titled “Overturn”. The new footage shows off Dante’s new gauntlet weapons, and how they can be used in the game’s multi-weapon combos. Take a look at it below:

 

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A few notes from the new footage:

 

  • The gauntlets in DmC work similarly to Ifrit gauntlets from DMC1.
  • Any Gauntlet move can be charged up to two levels.
  • A level 2 charge lets you launch even the heavier enemies in the game.
  • Environmental kills added to DmC Devil May Cry.
  • For example; knocking enemies off ledges gives you a combo bonus.

 

DmC Devil May Cry will be released on January 15th, 2013 in North America.


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  • http://www.facebook.com/chase.bricker.54 Chase Bricker

    ‘The gauntlets in DmC work similarly to Ifrit gauntlets from DMC3.’

    Hold up. Wasn’t Beowolf the gauntlet in DMC3?

    • FlameEmperor

      Was about to say that lol.

    • Sperium3000

       I’m pretty sure it was. Minor mistake up there.

    • http://www.siliconera.com/ Ishaan

      Ack. I actually looked that up before publishing the post, but forgot to change it. Fixed now.

  • Spider-Man

    The Gauntlets in this game look pretty bad. Like someone sprayed grey paint on Toysrus’s Hulk Smash gloves. Gameplay looks nice, though.

  • http://twitter.com/Brasky88 Dj Giovanoli

    “No other DMC has had the ability to switch weapons on the fly”

    so ill give you the benefit of the doubt and say you meant all weapons, but that still leaves 4, which im guessing this guy has never played.

    great to see they have a team of DMC fans working on this :/

    • Godmars

      Annoying that they keep saying “new” this and “new” that. Enemies have always been different from game to game, its pointless to beat the word into the ground.

      They’re also only setting themselves up for disappointment by saying they’re going to surpass or improve the series. That they’re making a bridge between western and Eastern gaming themes.

      I’ll give that the demo looks good, but aside from the environmental tricks they aren’t doing anything that’s “new”.

      • Lunar_Outcast

        “They’re also only setting themselves up for disappointment by saying they’re going go surpass or improve the series.”

        They really said that?! Oh man, this is gonna be good.

      • http://www.facebook.com/people/Richard-Viet-Nguyen/100000070536507 Richard Viet Nguyen

        But doesn’t every installment in a franchise or series set out to do better than the last? It’s kinda the point of a sequel I think. Should they have said “we want to do as good as 1, but not as good as 3, because that’d be egotistical of us.”

        • Godmars

          Except they’re overstating the point. They’re overstating the point and have already failed in the eyes of many with the 30/60FPS issue.

          Nevermind that they’re also directly speaking ill of the prior games and the original creator as well as the fan base because they’re complaining about too many changes.

          If we were talking about an actual origin story for Dante, him discovering and coming into his power, finding Rebellion and his guns as well as his mission and purpose in life as a son of Sparta and a human there wouldn’t be as half as many complaints about the half angel/half demon who’s power are already largely established.

          One thing I’m personally finding out as I hardly pay any attention to the hype is that everything is so obvious. Virgil’s going to betray him as they try to take down a demon or angel who’s calling itself god in allegory of the whole 1% thing whereas with the DMC’s before it, as campy as they were, you didn’t know what was coming. Just that it would be badass.

          • Fr33Kingdom

            That’s certainly a nice guess, but you cant really say something was predictable until it’s actually happened :p .

            And those guys in the video aren’t developers.

      • Kris

        I’ve been wondering why you keep saying that you’re mad that the developers say they want to surpass what the series has done before. Does it help the developers in any way to not try? 

        Should they just say “I’m sorry we have the audacity to touch this series Capcom contacted us about. But don’t worry, we’ll be sure to not be as good as the previous games.”? Is that what you want to hear?

        I suppose Richard’s asked the same thing, but you’re completely obsessed over it. Play the game before you make assertions towards its quality.

        • Godmars

          I’m not happy with the attitude the new devs have taken towards the fandom. That they’ve changed so much. That Capcom has managed to mangle several franchises along with what respect they once held in the gaming community.

          • Kris

            Ah, gotcha. That’s reasonable. Why didn’t you just say that then? You don’t have to attack the team for trying to make a game that does right by the players. 

            If anything, that’s what these next few months are for, trying to polish the game into something that DMC fans will love to play. From what I’ve played alone (and that was months ago), the game feels more like Devil May Cry 3 than anything Ninja Theory’s ever done. Art direction aside (which was done to draw a new audience), the way the game’s been designed seems to have been shaped by the fanbase. 

            Remember the E3 2011 trailer? With Dante walking after a weakened enemy and impaling it on the ground? Those needlessly sadistic (and seemingly-combat-flow-breaking) finishers are gone. Dante’s gone through a number of redesigns since the TGS reveal, too, making him look (and act, no more smoking, a willingness to do crazy stuff like fly through the air naked) less crack-addicty and more like the Dante we know and love. Sure, there were some brash comments at the beginning, but it seems that everything we’ve seen since then has been born of a desire to reach out to old fans. 

            Even the changes from the E3 demo build to this one look good to me as a DMC fan. Devil Trigger doesn’t get extended as ludicrously long if you stay in the air, the stylish meter seems tweaked to be a bit more challenging to reach SSS-rank now (although Arbiter attacks still have wayyyy too much meter gain, IMO), and Angel dashes can be cancelled out of. Considering it’s only been two months since E3 (and I enjoyed what I played there), I’m excited to see what they can do with a few more months.

            I know NT said some stuff that pissed off DMC fans at first. I wasn’t happy with their comments about Dante being laughed out of a bar, either. But what I played at E3 impressed me, and I consider Devil May Cry 3 my favorite game of all time.

            Is DmC as good as DMC3? No, not when I played it. But I hope it can be, and I (believe it or not) think it could be. Obviously it’s a different Devil May Cry that does a number of things differently (no hard lock-on, heavy air combo focus, etc), but what I see in the improvements to DmC is a company doing its damnedest to reach out to the fans who made the series a success in the first place. 

            Try to ignore NT’s early outspokenness, accept this Vergil as a different Vergil, and bear in mind people like Hideaki Itsuno (director of DMC2, yes, but also 3, 4 and Dragon’s Dogma) are working on the game. NT and Capcom are still trying to appeal to DMC fans like us in terms of gameplay. Just try to keep an open mind and give the game a shot. New Dante is with us for at least one game (two if you count Playstation All-Stars). If you don’t like him, let Capcom know, but as one DMC fan to another, I recommend that you don’t skip over at least trying the game because of an outspoken studio and a different universe. Hopefully you’ll be pleasantly surprised like I was. 

            [Edited because WTF formatting]

    • KyokoSasegawa

      >One person slips up/forgets about one game feature

      NO ONE ON THE TEAM HAS EVER PLAYED DEVIL MAY CRY

      I’m all for raising autism awareness, but this doesn’t seem like the best way to do it.

      • http://twitter.com/Brasky88 Dj Giovanoli

        Green Texting? Trying to piss me off are we?

        • KyokoSasegawa

          The fact that that was all you could reply means I’m already correct. It was never about pissing you off, it was showing you the error of your ways.

          • http://twitter.com/Brasky88 Dj Giovanoli

            This game is riddled with “we have never played a DMC game and dont care” attitudes, you showed error in my part for even Alex Jones and Tameem have made these same mistakes.

            Plus who sends someone so uninformed to do a press interview?

    • http://www.siliconera.com/ Ishaan

      “so ill give you the benefit of the doubt and say you meant all weapons, but that still leaves 4, which im guessing this guy has never played.”

      And where would you draw that conclusion from, considering that you yourself just admitted they meant all weapons?

      Also, the two people in that video aren’t part of the development team.

      • http://twitter.com/Brasky88 Dj Giovanoli

        4 had that ability, where as 3 you had to choose your weapons.
        context friend, use it.

        and if they are not part of the development team then why are they answer questions that would be best handled by the developer instead of just spouting inaccurate nonsense?

        • Godmars

           “and if they are not part of the development team then why are they
          answer questions that would be best handled by the developer instead of
          just spouting inaccurate nonsense?”

          http://youtu.be/FbGUlR-0BSs

          PR guys. Marketing guy. You get the idea…

        • http://www.siliconera.com/ Ishaan

          Except that this game has a much greater focus on aerial combos, switching weapons, as well as the Devil Bringer, all on one character. Within the context of what they’re doing, that mix of features very much is new because it won’t play like the previous games.

          Again, I think it’s crazy to say they didn’t play the previous games, or that they’re being inaccurate. You’re just looking for excuses to nitpick here. If you don’t have a legitimate argument to make beyond idiotic conspiracy theories, it’s better that you don’t say anything.

        • http://www.facebook.com/people/Richard-Viet-Nguyen/100000070536507 Richard Viet Nguyen

          Because if they did have the actual developers answering questions, people wouldn’t even bother listening and would just immediately go to comment section and start throwing a fit as usual.

  • Domii

    Lucky for me I’ve seen this video already, because their video player on twitch tv sucks. Now, back to the game. I must say that besides how awesome everything in the game looks, what I’m most impress with is the environment. The environment is so beautiful that it can make one’s eyes bleed. The best I’ve seen so far in a DMC game.  

  • Tales_of_Master

    While I’m not all that excited about the gauntlet’s look, I’m loving the gameplay. Admittedly I still prefer Beowulf, but these are not bad either. I especially liked that Shoruyken move Dante preforms to launch the enemies. I always loved the references to other Capcom titles in DMC games. The game keeps getting better and better. I really admire the work NT did with the game, by creating a unique DmC game that still keep a lot of the things people like about the series. It may never become the best DMC game, but I’ll give it a try nevertheless. I’ll go replay DMC3 until this gets released :D

  • Jrpgfanatic

    Wow the animations look so… hmm, I don’t know what word to use. Most look like they’re in fast forward or something, especially the jumping. Not smooth at all.

    • MrRobbyM

      Are we seriously complaining about the jumping animation. Really?

      • Jrpgfanatic

        Uh no, I’m complaining about the animations in general. The jumping animation just seems like the worst of the bunch which is why I centered it out.

        The animations in DMC3 and 4 just seemed more fluid and less ‘jumpy’ in my opinion. In DmC, it almost looks like they’re speeding certain animations up without adding more frames of animation, making it seem almost ‘fast forwarded’.

        • MrRobbyM

          I agree.

  • FlameEmperor

    The environment looks nice and….. Thats about it for me.
    I still find the combat slow which will take a lot of getting used to…..
    I’m willing to give it a try at this point. I hope the guantlets have better combos than what were shown in htis video.

    • sd28

      im in pretty much the same boat 

  • xAKUM3TSUx

    It’s cool that you can change through all weapons on the fly in this game…but DMC 4 had the same feature. I’m not gonna rant but to tell you the truth the only thing i see new are the attacks…and some new gimmicks. The environmental changes are a little on the linear side…like Nero but with Dante attacks. Still I wont say anything too serious until this game comes.

    • LuciferD666

      Not to mention some of the “new attacks” are just swordmaster moves using different weapons.Like the scythe for instance.

    • http://www.facebook.com/people/Richard-Viet-Nguyen/100000070536507 Richard Viet Nguyen

      DMC4 switching between three weapons isn’t all that impressive. DmC seems a lot more complex with switching between three categories with each category having several weapons as well. So it seems we’ll be switching on the fly maybe 6 or more weapons, which sounds pretty damn complicated.

  • margherita mastropaolo

    an ugly character and an ugly ambientation,all in thirty frames per second
    i’m not excited,i tought i’d give it a chance but i the more i look at this the worse it seems to get
    i’m glad that rising comes out at the same time as this

    • MrRobbyM

      You know, these comments wouldn’t bother me if they were at least said in a humorous way or something.

      Opinions are allowed to be shared but for god’s sake, we know already, geez.

  • http://pulse.yahoo.com/_DIZJRBFSHRAEUIPHL2AZQR73RU Dedan

    gauntlet only door – this is fail… hopefully they still have those combo locks in place, but weapon-based doors geesh… how creative.

    • MrRobbyM

      It left a bad taste in my mouth as well but it’s no biggie.

    • Kris

      Combo locks? Are you referring to the Combat Adjudicators that you could get Blue Orb Fragments out of? I can only think of one situation between DMC3 and 4 that had one blocking a door, and that was just to force the player to grab Beowulf before continuing. 

  • MrRobbyM

    Hay guys

    30 frames
    Dante emo lulz
    He cursed ew

    But guess what. I’m going to BUY this game and enjoy it. You know. Fun? All this nitpicking is going to ruin that for you guys. Come, put down the weapon and have some cookies.

    • XiaomuArisu

       Is he a emo?I know that many thought so after seeing him for the first time but he seems to be a funny guy.

      • MrRobbyM

        I don’t know. I’m just blindly judging him based on looks because being ignorant is fun.

      • http://www.youtube.com/user/EnvyMizuhashi Garyuu of Spades

        They just call him emo because of his look. Dialogue-wise, he’s not. His grudge against demons is apparent in his speech, but he’s not Squall or AC Cloud.

        • M’iau M’iaut

          What I honestly find interesting is when the original DMC came out, Dante’s appearance was considered very emo. To see the same general character design concept bashed for all of a sudden ‘becoming emo’ makes little sense.

          • http://www.youtube.com/user/EnvyMizuhashi Garyuu of Spades

            Hm, now that I think about it, he did seem that way to me when I first saw him. I was too young to get M-rated games though, so I didn’t care. Alas, in this day and age, people labeling personality based on looks (especially at first glance) are a dime a dozen. What’s worse is when a character isn’t given enough depth for said people to say otherwise.

  • http://pulse.yahoo.com/_DIZJRBFSHRAEUIPHL2AZQR73RU Dedan

    why are they giving excuses for bad dialogue???? geezus.

  • ShawnOtakuSomething

    ……….”Speechless”  Thank god for Gamefly I’ll rent this . I mean yeah the gameplay looks….. ok’ish? Its just * new dante looks like director*
    http://media.giantbomb.com/uploads/3/34626/1675720-tameem.jpg

    • M’iau M’iaut

      This is something that has been brought up before. Please try to keep the talk on the current subject.

      • ShawnOtakuSomething

        What? I said the game play looks kool. The Gauntlets could look a little kooler looking.

        • M’iau M’iaut

          We know by now that Dante and Tameem are brothers.

          • ShawnOtakuSomething

            …HAHA

    • http://www.youtube.com/user/EnvyMizuhashi Garyuu of Spades

      Why people must always be reminded of “beating a dead horse” always baffles me.

      • ShawnOtakuSomething

        you can’t run away from it…

        • M’iau M’iaut

          Enough please, you knew what I was posting about from the start, and you don’t need to tweak folks noses. Final warning.

    • Domii

      I can’t believe after almost 2yrs people are still whining about this.

      • eilegz

         people complain about anything… but lets be objective, you dont change mario or snake into some weird specimen even if the “gameplay” its the same…

        • M’iau M’iaut

          Objective or not, the time has come for everyone to move on from arguments over the ‘look’ of a video game character. You brought this up a week ago and were asked to stop. Warned.

        • http://www.youtube.com/user/EnvyMizuhashi Garyuu of Spades

          Says who? Konami didn’t feel like doing something different, but even they admit they were running out of ideas. The fans didn’t want a Castlevania game developed by Mercurystream, Konami did. The fans didn’t want a reboot of the Spiderman trilogy directed by Mark Webb, Marvel and Sony Pictures Entertainment did. Guess what? Both of these examples were good.

          Just because a game franchise’s future depends on our loyalty and our wallets does not mean that we make all the big decisions. If the Mario or Metal Gear Solid franchise were rebooted, whatever the reason, it’s the publisher’s decision. We may like it, we may hate it, but it’s happening regardless. What we CAN do is ensure that the development of a reboot goes smoothly. You can call it objective as many times as you want, DmC isn’t the first franchise rebooted and it won’t be the last.

          • eilegz

            how many reboots have proven to be good or successful… just wondering… seriously the admin mods or people here are getting overreacted….

            i could mention a lot of fail…

            castlevania seriously it was bad, from gow ripoff to more yawn puzzles, dlc for true ending and uninspiring music compared to michiru yamane one.

            Its a shame to see so much investment and outsourcing of known franchise but then low budget for their in house projects if konami give the same $ to iga that they gave to mercurystream he could have done an proper castlevania game…

            Anyways DmC look better than when its anounced no doubt about it hope it gets improving

    • Kris

      So… You like the looks of the gameplay, but you don’t think the dialogue is up to DMC’s standards? 

      I’m just fascinated by how many people want to play the game but still hate it because of the way the main character looks. 

      • ShawnOtakuSomething

        I didn’t say he looked bad. If old Dante walks in a bar he would be laugh at but if this guy walks in a bar people would keep away from him.

        • Kris

          But now I’m even more confused! What precisely don’t you like about the game?

          • Guest

            Its like if Nintendo changed Mario into cocky young hipster  character. At first your going  to rage but over time he starts to grow on you.

          • eilegz

             but then nintendo never changed mario into a twlight guy…

          • Kris

            At this point I want anything new out of Mario. >_>

            But yeah, I hope people are getting over the new design, we’ve seen it since 2010.

    • XiaomuArisu

       Didnt they changed new Dantes face,so that he doesnt look like Taneem?
      The Dante in the recent trailers looks different to me.

      • ShawnOtakuSomething

        Still look the same to me *maybe?*

  • Luna Kazemaru

    Not bad i’m still buying the game that being said i think i am just going to stay away from the comments here about this game the no stop crying and just trying to find little things to nitpick/QQ about the game is just getting sad. :/

    • Domii

      Yeah, it’s getting outta of hand. Since Ishaan and the crew enforced the rules on negative nonproductive comments, people are now nitpicking about non existing things just to find an excuse to still bad talk the game and get away with it. It’s really sad.

  • LustEnvy

    So ready for this. The game looks fun, which is what games need to be.

    People hate that it’s a re-imagining, yet they don’t bitch when other franchises get re-imagined, like Batman, X-men, etc. It happens ALL the time. ALL THE TIME. It doesn’t negate the existence of the original. It’s just a different take.

    Don’t like it? Don’t play it. That simple. But to constantly complain about it being different, go and complain about every other series that does exactly the same.

    • xAKUM3TSUx

      I would say the same but to me it’s not how this game looks. It’s not even how Dante looks, for me. In fact I was one of those who didn’t like the new look at first. I got over it because of one fact: I realized this is a REBOOT (yes people need to at least take that into fact). So in an obvious sense, characters and things “will” change. I may joke about the looks but I’m okay with them.

      My only problem is that things that I’m looking at aren’t as very polished as the other DMC games. It’s just that this one really doesn’t catch my eyes as much the others did. It’s a matter of taste. That’s why I’ll agree and say that I’m not giving up on this game. My mindset is in the “We’ll just have to see what happens when it’s launched” phase. Okay i’m done complaining!

      • LustEnvy

        They still have time to polish. The vid mentions that with every update, the game gets better and better, so I’m hopeful. My problems with people complaining, is that they aren’t even complaining about the game itself.

        They’re complaining about the same thing since the unveiling of the new Dante. That has been beaten to the ground already. We get it. MOVE ON.

        • xAKUM3TSUx

          I totally see you’re point there. Exactly why i’m seeing this to the end. It’s not just about looks. Gamers need to have a more open mind. Not saying you cant have an opinion though. It’s just stuff like this that make so many great games seem like overlooked jewels.

    • http://www.youtube.com/user/EnvyMizuhashi Garyuu of Spades

       I require a brofist.

  • Kris

    This joke is never funny. Even less so when it’s not about a fighting game.

    • xAKUM3TSUx

      if you say so…if you don’t get it someone will lolz

      • http://wiredjungle.wordpress.com/ DrakosAmatras

        Well… That joke is mainly about the tendency of fighting games to get updated releases very often. I don’t think the context fits an action game.

      • Kris

        I have played fighting games before, yes. I thought it was funny the first time I saw it. Back in 2007 when Guilty Gear XX Accent Core Plus came out. It’s a bit less funny now that I’ve seen it in every fighting game thread since.

        So yeah, I get it. 

    • neetyneety

      It just becomes more and more irritating the more it’s abused (anytime it’s something Capcom related).

    • https://www.facebook.com/mike.degroodt Mike de Groodt

      Can I flag it? *Joke*

      no seriously though that joke is as unfunny as old cheese.

  • Rohan Viajar

    The gauntlets could work a little bit at looking better. just a tad bit.
    (to me) right now it reminds me how lava looks like when it cools down. kinda looks bland (maybe the color? Idk)
    still though, It won’t be that much of a problem (for me) if the look stays.

    I hope nobody is thinking that I’m being whiny. just a little constructive opinion (if that even is a word, but you get what I mean haha)

    to that extent I don’t think others should be so overly sensitive when another complains about a game’s aspect (not saying they are overly sensitive. just a reminder). we should be open to both positive and negative criticism. unless of course when one is exaggerating wayyy to much (in the negative aspect).

    (oh I like how they added words (i.e cruel, brutal) to the combo build-up. I remember seeing one of the earlier videos where it was just letters)

    • Kris

      I agree with that! The Gauntlets look too… uninteresting? Like Hulk Hands combined with Dante’s coat. I want some more definition there!

  • Fr33Kingdom

    I actually saw this before! Limbo still looks amazing. I still really like dante’s animation. Not too sure about those animal like enemies, they just dont look too fun to fight. I wonder how many enemy types there are…OH and the boss fight after this is certainly really cool.

    I just wish some people could admit that there is nothing this game could do to please you. Drop the nonsense about 30fps or pr, or whatever new thing you want to nitpick and just admit that they simply cant win. In your head you own dmc, simply because you like it, and this is not your dmc, so it shouldn’t exist. And since it already exists you want it to fail. You want it to be a bad game. And anytime anyone doesn’t want a game to be the best it can possibly be, they are usually selfish children. 

    Oh and how well it replicates the old devil may cry is not an objective measure of quality. Sorry if this post broke some sort of rule.

  • Prinnydoom

    Hmmm i prefer beowulf but these are pretty cool to so i can’t complain.

    • FlameEmperor

      Beowulf’s will always be the best. They need to work on these new ones a bit more.

    • http://www.youtube.com/user/EnvyMizuhashi Garyuu of Spades

      Beowulf was awesome, but dat Gilgamesh.

  • http://twitter.com/monkeyking2135 monkey king

    Well it looks like ifrit, but it’s missing the kicks, now everyone will just compare it to GoW3′s gauntlets..

    • Kris

      But they don’t extend like the GoW Gauntlets do…

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