Remember Me Combat Footage Shows Nilin Taking Out Enemies In Style

By Ishaan . August 23, 2012 . 11:00am

Capcom have shared more footage of their new upcoming title, Remember Me, being developed by Paris-based Dontnod Entertainment. The footage shows off the game’s stylish battle system, and how Nilin doesn’t kill her enemies, but simply yanks their memories out during battles. You can watch it below:


Watch live video from Capcom-Unity on TwitchTV

Remember Me is being developed in Paris, but Street Fighter series producer, Yoshinori Ono, has been giving his input as far as the game’s melee battle system is concerned. According to producer, Mat Hart, Ono is intimately familiar with the game and its development team.


Remember Me is scheduled for release in May 2013 for the PC, Xbox 360 and PlayStation 3.

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  • Kevadu

    The new stuff is somewhere in the middle of that presentation.  No need to watch it all.

    I liked what I saw better than the gameplay segment that was released earlier, even though the whole chase sequence with the VTOL thing felt like it was ripped straight out of an Uncharted game.  But hey, I like Uncharted.

    The setting here is really cool, so they definitely win some points for that.  Looks like combat is mostly melee based, which I’m OK with.  I don’t know, this could be pretty cool.

  • MrRobbyM

    Well that rose the hype meter quite a bit. The climbing looks a bit too Assassin’s Creed/Unchartedy but everything else looks awesome.

  • rinalicat

    I love platforming. I love combat. I like creative attack patterns. I need a job so I can save up and buy this game.

    • AnimusVox

      Mow a lot of lawns and sell alot of lemonade. I like lemonade.

  • Domii

    This game looks phenomenal. Capcom really stole the show with this and DmC. Oh, and for those of you who are also having problems watching the video, here’s another source to watch it;–hunted-hunter-gameplay–cam-      

  • $30632660

    The combat footage makes the game look better than what was showed last time.I like the variety that was shown in the combat and I also love how there were no Quick Time Events.

  • gi joe

    i don’t really see the point of wiping the enemies memories after you beat them. WHy not just leave them unconsious?

    • TheDarkEmpress


    • Romored

      You’re not “wiping” their memories, you’re overloading their brain making them live their most painful memories until the brain dies.

  • Valtiel Ikari

    the combat looks really good, remind me of Batman Arkham Asylum type combat, with the hitting, redirecting and combat acrobatics, looks really interesting!

  • This looks like an awesome Fifth Element type of game =)

  • Mazdian

    Running animation seems a bit off. Combat looks weighty and nice. Don’t like how platforming is done. Highlighting cling-able ledges is good in an cluttered environment, but don’t like how it holds your hand and directs you where to go. Voice acting and dialogue are okay. Interesting aesthetics; always been interested in cyberpunk design. 

  • This is the first footage I’ve seen of this game, and now I can’t wait to play it. Just like Watchdogs, the idea of subtly manipulating your surroundings to fufill objectives is intriguing, to say the least.

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