Bayonetta 2 Will Grow From Nintendo’s Support, Say PlatinumGames

By Ishaan . September 14, 2012 . 12:32am

As you’ve probably heard by now, Nintendo are publishing Bayonetta 2, in partnership with PlatinumGames. Today, Platinum updated their official blog with messages from various members of the game’s development staff. You can read these below:


Tatsuya Minami
President & CEO, PlatinumGames Inc.

On September 13, 2012 Bayonetta 2 was announced as an exclusive title under development for the Wii U during the Nintendo Direction presentation held on the same day.


As game developers, we are incredibly excited to be able to announce a new title to all of our fans; however, we are aware that the announcement may have come as a shock to many of you.


As with Bayonetta, Bayonetta 2 is under development and production here at PlatinumGames, and is a true sequel to the acclaimed first game in the series. Bayonetta is one of our most beloved titles, and it played a large part in establishing PlatinumGames as an emerging game studio in the minds of users worldwide. Bayonetta has fans the world over, and we would never dream of alienating them from participating in the future of PlatinumGames.


That being said, the console games market is in a state of upheaval, so establishing a new game franchise requires a considerable amount of will, determination, and love. Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with SEGA, the previous game’s publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo.


Along with their new hardware, Nintendo, as a company, is dedicated to establishing a new future for the games industry, as you can tell by their record of passionate support for gaming. Alongside Nintendo, we hope to grow the Bayonetta brand beyond where it stands today, allowing even more gamers around the world to experience the action of our beloved witch. As developers, we are working hard to make this a reality.


We hope that you will look forward to what we have in store.


Yusuke Hashimoto
Director, Bayonetta 2

I’m Yusuke Hashimoto, director of Bayonetta 2. It has been three years since Bayonetta, a title I was also a part of… I’m incredibly happy to be able to announce that we are working on a sequel. Alongside Bayonetta’s creator, Hideki Kamiya, I’m working on everything from creating a compelling world to character designs (I will be designing the enemies again), and everyone on our talented team is united around the core of Bayonetta, Climax Action, in an effort push the series forward.


For empowering our heroine with incredible new action to introducing new characters (which you may have noticed in the teaser trailer), Bayonetta will further expand on the mythology of the Trinity of Realities – Inferno, Paradiso, and our human world. I can’t wait to take the journey with you.


Hideki Kamiya
Supervisor, Bayonetta 2
Director, Bayonetta

After Bayonetta was released, I was coming back on the bullet train with Yusuke Hashimoto, pondering various ideas for sequels or spin-offs to Bayonetta over a beer. I never thought we’d actually get to announce a sequel to her story, so I am absolutely over the moon.


Even though there has been a bit of a gap since the release of the last game, but I still got lots of request for a sequel from gamers. We were secretly making one the entire time. While I am not the director of this game, I am still supervising the world, story, characters, etc. in close coordination with Hashimoto, and I have been from the very beginning. You have nothing to work about on that end. And of course, plenty of members from the first Bayonetta are on-board and working hard under the direction of Hashimoto, so I look forward to work every day, coming in and seeing all the progress they have made on the game. With new hardware, we look forward to expanding on the Climax Action of Bayonetta, so sit tight and get ready!


Bayonetta 2 does not have a release date yet, but we’ll keep you updated as more is revealed about the game in the months to come.

Read more stories about & on Siliconera.

  • Comments are open for discussion, now that people have had time to cool their heads a little. Let’s get this show on the road, and keep platform arguments out of it. If you want to complain, there are plenty of other places on the Internet where you can do so. Any comments along those lines will be deleted, and if you keep doing it, you will be banned.

    So, to kick things off, here are a few things of note:

    Sega’s involvement:

    Sega are apparently not involved in the direct development of this game at all. It’s all Platinum and possibly Nintendo supervision. Earlier, Sega tweeted: “Bayonetta 2 is developed by Platinum Games and published by Nintendo. SEGA is working with both as an advisor to the project.”

    So, serving in an advisory capacity, and that’s about all, it would seem.

    Brand management:

    This is pure speculation but Minami’s wording here sounds like this could potentially be a long-term deal. He says: “Alongside Nintendo, we hope to grow the Bayonetta brand beyond where it stands today.”

    Of course, this says nothing about future games, specifically, but it does let us know that Platinum still value Bayonetta as their flagship brand, and that they have both the desire and now the means to continue it without Sega’s support.

    How did this happen?

    Now it’s time for dirty speculation. We don’t know how the deal between Nintendo and Platinum happened for sure, but we could try to make an educated guess. 

    There were rumours last year that Bayonetta 2 would be at TGS, followed by rumours this year that it had been cancelled. At the same time, Sega’s financial situation took a real dive, and they themselves confirmed that they would not be publishing any major big budget games that were not Sonic or Aliens or Football Manager in the near future. We also had the situation with Anarchy Reigns’ delay, and we know that Platinum were not pleased with that situation.

    So, what I would imagine happened is that, Nintendo went to Platinum (or vice-versa) with the idea of a potential Wii U project in mind. This was likely what turned into The Wonderful 101, which Kamiya is directing. Given his involvement, it’s safe to assume that TW101 is a pretty big deal for PG.

    At the same time, one can imagine a situation where Platinum looked at Bayonetta 2, which had been in development at some point, and was lying there unfinished, as they didn’t have the resources to throw at it, without a publishing partner. They looked at the game, looked at their dealings with Nintendo, and maybe pitched the idea of completing Bayo2 under Nintendo’s support as a second Wii U project. Both parties benefit from this, so it’s a win-win situation.

    • Tre W

      It probably helps that nobody else was likely beating at Sega’s door, demanding the right to publish Bayonetta 2.

      Sony has no reason to care, as they already got God of War, the best selling action game of its type. Microsoft, neither, as it seems safe to presume that their long-term goals don’t involve Japanese-style character action games. Similar could probably be said for the various other third parties out there. If such were otherwise, Itagaki likely wouldn’t be having such a hard time finding a publisher for Devil’s Third (following THQ dropping his game?).

      Meanwhile, Nintendo has had a stark lack of such an action game franchise in its lineup for over a decade. And I guess between the fact that they seem to be courting an active relationship with P*, plus seeing where Bayo2 could fit into their own Wii U’s lineup, it was a no-brainer.

      So, I give Nintendo its due kudos. Not only are they giving Bayonetta another chance after apparently she was due to be on the chopping block, but between Bayonetta 2, “Ninja Gaiden 3: Apology Edition” and others, it really seems like they made an effort to try and have a little something for everyone.

      And by all means, Nintendo, keep up that relationship with P*. I very much would like to see Kamiya live up to his dream of making Star Fox game!

      • Yeah, somehow I doubt there were a lot of publishers chomping at the bit to pick Bayonetta 2 up. This entire deal feels like a right circumstances, right time situation. 

        Nintendo and Sega have been rather close in recent years, too, which I imagine helped immensely. If Bayonetta had been with some other publisher that Nintendo don’t really deal with much, this wouldn’t have come through.

        I’m glad it’s happening. Platinum deserve a wise, stable publisher that understands game development. Nintendo, on the other hand, require hardcore games in order to send a message out to third-parties, that they’re welcoming of this kind of content on their systems. Win-win.

    • Testsubject909

      Best case scenario for a lot of us (Shush it, I’m dreaming here). It does well and gets an eventual port over towards the PS3 and 360, living on a timed exclusive deal. Similar to how the 360’s got it’s first steps in.

      Yeah, probably not gonna happen but hey, I did say dream so shush.

  • Mnstrzero00

    Hell yeah! I’m thinking Bayonetta themed restaurants and a nice saturday morning cartoon!

  • idrawrobots

    I have not played Bayonetta, but because of the outcry I am going to try it out. And if it’s as good as everyone says I will buy this for the WiiU.

    • Testsubject909

      You can find it easy and cheap I think. It’s definitely as great as everyone says it is. But it’s also challenging, so beware.

      It is, to me at least, a spiritual successor and heir to DMC and the natural evolution of the high octane action game genre. It’s very pretty to look at too… If ya know what I mean.

      Though, a note. The 360 is the better version since the PS3 had a sub-par port made by SEGA. Mind you, the loading issues are now gone thanks to a patch that enables a full install of the game proper, so the only issues left are the textures and the framerate. The framerate issue is that it’s not at 60FPS, but honestly? It’s just extra visual candy. You really shouldn’t have any trouble with it, but if you’re an Frame-Per-Second junkie, then by all means, go for the 360 version. The textures are also different but the design is so strong, really, the game is beautiful no matter what console you buy it on.

      If you’re a multi console owner, no brainer, go for the 360 version. If you own a PS3, don’t worry, it’s just as worthy of being in your library despite the minor visual issues. And it is minor. Anyone who tries to make mountains out of this little anthill is really… really trying too hard.

  • djl33

    Is it true that SEGA owns the rights to the “Bayonetta” IP? 

    Unless that is the case, I’m pretty surprised the Platinum didn’t approach Konami to publish Bayonetta 2. Platinum did save Konami’s ass by doing Metal Gear Rising, so Konami publishing Bayonetta 2 would have been a nice reciprocation.

    But at any rate, hats off to Nintendo. I don’t even know of the last time they did something this amazing. I hope they continue to treat third parties as wonderfully as they did here.

    • Konami haven’t really done anything to suggest that they’re interested in projects that aren’t KojiPro games or social games, so one wonders if they would have been interested in Bayonetta.

      There’s also the fact that Konami have been doing a terrible job of PR and marketing of late, and that certainly wouldn’t have helped Bayonetta 2 any.

      • Testsubject909

        PR and Marketing…

        You talking about Revengeance? Or did I miss a ship…

  • if only i could give Bayonetta a hug 

    • Testsubject909

      I’d do more then hug her…

      But when I think about it. Considering the difference in age. What term would be applicable here?

  • Learii

    i think nintendo published Bayonetta 2 so all the Bayonetta fan will buy the wii u for it because they saw  how much Bayonetta 1 sold on ps3 and 360  so they was like oh look  let published Bayontta 2 on Wii u and make it wii u excusved so all these fan will buy our wii u for it

    •  They’ll publish it because it’s a no brainer, period.

  • kylehyde

    So the Ip was saved from a premature burial (which is going to be destiny of some, or many, less commercial Sega’s Ips), Sega get some money for help them to recover a little for their financal situation, Platinum could finish their games and recover their investiment, nintendo has a great game for the Wii  U and if the results turn great the chances of more bayonetta on different platforms are going to increase (which were none if nobody approached platinum nor Sega).

    • idrawrobots

      I would like it if Nintendo and Platinum games did the same thing for Vanquish.

      • Platinum didn’t develop Vanquish by themselves. That was developed in collaboration with Shinji Mikami, whose studio, Tango, is now owned by Zenimax (owners of Bethesda and id), while the I.P. is presumably owned by Sega. I don’t think we’re going to see Vanquish again any time soon.

        • idrawrobots

          You are a genius.

        • Göran Isacson

          I remember a time when I thought that all IP’s were just owned by the company name that showed up first in the credits.

          Those days seem like very, very, VERY long ago now.

          • Testsubject909

            The more you start to learn the ins and outs of the industry.

            The more soberingly depressing things start to become. Still, we nevertheless get to see some awesome stuff, so that’s always nice. Plus we know that they’re always working hard to create more greatness for themselves and for us all. So that’s nice too.

        • Testsubject909



          I really liked her mini skirt too… Oh well. Vanquish ended nicely, so I’m fine with it never having a sequel.

          • z_merquise

            I really liked her mini skirt too

            Same here. Wait, whose skirt are we referring to?

            I really love Vanquish but compared to Bayonetta, Vanquish’s ending felt unsatisfying and the last boss fight was anticlimactic. I really do wish Platinum create a sequel but I think it’s very unlikely (sadly for me).

          • Testsubject909

            I am sad we couldn’t mess around more with the awesome extended gauge, but I was satisfied with the final fight for what it was worth.

            The ending felt closed enough for me on an interpersonal level of sorts. I mean, it’s pretty much he gets the girl and then space for a sequel if there is one.

            And I meant her mini skirt. Oh boy the many upskirt angle shots we got… And yet not a single peak of what was under.

            But I would definitely purchase another shooter like that. Great fun.

    • Testsubject909

      Sounds like a nice simple recap of the article.

  • ShawnOtakuSomething

    I really don’t see why everyone is so mad about this. If it wasn’t for Nintendo there would have been no part 2

    • Godmars

      If anything besides apparent manipulation of the game’s fanbase, much of it has to come from the negative reaction to the controller. That the tablet will be implemented in some fashion. Probably for hot-keys for combo attacks.

      Mind you things would have been as bad if not worse if Sony or MS had done the same thing.   

      • ShawnOtakuSomething

        I mean really they didnt even see the gameplay yet lol

        • Godmars

           Going to be interesting to see if they use an UE or one of their own.

        • Testsubject909

          That’s part of what I mean by the lingering views carried off from the Wii.

          Think back to the Wii’s first year or so.

          Shovelware, mountain full of shovelware… And poor implementation of the technology and control scheme offered.

          Think about that, now think about Bayonetta 2… It’s beloved after all. What would hurt them emotionally more then Bayonetta 2 having the possibility… just the possibility alone is enough to drive some people over the edge. That it would turn into a gimmicks fest of half-thought-out Wii U gamepad controls.

          Oh, it probably has extremely near zero chances of happening. But the existence of that possibility alone can drive people to unreasonable levels. Not to mention all the other factors I’ve already talked about at great lengths.

          • Godmars

            The worst that’s most likely to happen with a game like this, now that we’re looking at a tablet rather than the Wiimoste, are hotkeys for stringing attacks together. Something that that will give an easy button masher mode, are act as a distraction and take away from intense combat.

          • ShawnOtakuSomething

            Oh geez if that happens fans are going to have even more sore butts

      • Testsubject909

        I can only see it now…

        “Microsoft Saves Bayonetta 2 from cancellation. Bayonetta 2 now Kinect Exclusive.”

        Oh boy… There’d be rioting in the streets.

    • Testsubject909

      I’m really sorry that my walls of texts are… well, walls of texts…

      Put short.

      It’s saved. yay.

      But now you need to pay 400+$ to play it… Yikes.

      If it would’ve been on the PS3 or 360, that would’ve just been 60$.

      The Wii U’s future is pretty damn uncertain too. And there’s the lingering views that it carries from the Wii and the gamecube… Worries that aren’t going to be quelled anytime soon.

      That’s the extra extra short version that doesn’t even touch all the nuances. Roll them over in your head, if you still can’t understand why some people would be mad about this?

      Eh… Go read the walls. Because it’d really just be me repeating myself ad-nauseum.

      • ShawnOtakuSomething

        400+ ohh if you buy the black wii-u and that. The point is obviously that while yes $60 is a lot given the current economy, bit compared to what games used to cost it is quite a deal. Especially if you consider inflation…$80 in the 90’s woul probably be equivalent to well over $100 at the $ current value.

      • zeldana

        Well, those of us who gamed solely with Nintendo in the last decade accepted that fact a loooong time ago. If I wanted to play something other than Mario or Zelda (or whatever other first-part titles), I’d have to slap down $400+ anyway due to the nonexistent third-party support, especially on the Wii. That’s just the way it was. We grumbled about it and moved on. Now that the table’s turned and everyone else is faced with the same decision, it’s Nintendo who’s getting all the irrational hatred. 

        As for “uncertain future”… it’s a Nintendo console. It will not fail. (I was actually hoping the Wii’s popularity would steeply decline for a while there so we could get back to GCN game levels of innovation and fun, but alas. There will never be another racing title as difficult as F-Zero GX… but I digress.)

  • exsimio

    Ojala y la gran N salve otras franquisias como Valkyrie chronicles , seria excellente jugarlo en Wii u o por lo menos en la 3ds

  • Leonard Norwood Jr.

    Let’s not forget that it’s just a game, it wasn’t gonna have a sequel until someone had an idea that was implemented, that of letting Nintendo get a handle on it and allowed for it to have a sequel. I wasn’t suprised about this news, but heck I might as well take another sequel to an very well made game. I know some guys have different gaming preferences, but don’t be pouty about when if the unexpected happens in your face. If you’re gonna get the game, THEN GET IT!

  • Göran Isacson

    On the one hand, I am super-happy that Nintendo saved the Bayonetta-franchise from utter extinction and languishing in obscurity. The only thing that worries me now is how many of the WiiU’s potential customers will be interested. While trusting in the voices of buttmad fans may not be the wisest choice, they are currently screaming loud enough to make me mildly worried that the ones who DO end up buying a WiiU won’t be very interested in the game, and those who ARE interested in the franchise seem to have a big ol’ hate-on for Nintendo. All I want to do is see the franchise flourish in SOME way… I do hope this can be one of them.

    … Also I kinda hope, in my twisted desperately nerdy corner of the world, that Bayonetta somehow can cross-over with other Nintendo-characters in games like Brawl or… well, just about ANYTHING. Because I am imagining her style colliding COMPLETELY with all the others, and it is hilarious.

    • Testsubject909

      You mean like Snake?

      • Göran Isacson

        Pretty much exactly like Snake, yes. Heck, I can only imagine Snake’s codec-conversation with Otacon about Bayonetta…
        “Her clothes are made of what?”
        “Her hair, snake. It’s the means through which she focuses her magical power, and summons the creatures she’s contracted with.”
        “Does that mean that she can make her hair grow like that? I mean… all of her hair?”
        “… Snake, that is disgusting.”

  • Valtiel Ikari

    Well, I guess is good that Bayonetta has been saved, but it’s a shame that PS3 and X-box 360 owners that had the first game wont be able to enjoy this one unless they get a WiiU, even if there are no more games they are interested (I for my part, was only interested in ZombieU, and now Bayonetta, a console to play only 2 games… my pocket says auch)

    • Testsubject909

      Go look up the launch title article and the other stuff, maybe you’ll find something else to peak your interest.

      Or if you can play patient. Just buy the game and wait for the Wii U to eventually get better bundles or a price drop or your financial situation betters itself and then buy the console… Because the console is unlikely of becoming difficult to find. Whereas the game itself… Could possibly become extremely rare to find and pricey to purchase online. Possibly that is, there’s always the possibility that it remains easily available and just drops heavily in price.

      But buying it new means you support the dev team by directly putting money into their pocket. So that’s there to consider.

  • I’m really surprised that there was apparently such an outrage over this. While it may seem a little out of nowhere, seeing Platinum partnered up with a publisher that isn’t either on the verge of financial disaster or notorious for closing down third party studious is definitely a good thing.

    If Nintendo can handle publishing duties for more of Platinum games, I think we have a better chance of seeing more Platinum games, if that makes any sense.

    So, an unexpected event, but certainly nothing but good news for both parties.

    • Arrei

      And good news for those of us who were waiting to see if the Wii U would get decent third-party support before picking it up!

  • AokiShizuku

    The amount of hate that people give the Wii U is ridiculous. They don’t want it because they see it as an inferior system and what happens when the system gets a game that they want? They bash it even more. 

    The Wii U is offering but the audience isn’t taking just because they see the Wii U as inferior to PS3 or 360. Nintendo is saving the Bayonetta series and this allows the IP to get back on her feet again.

    As for how this happened I’m guessing Nintendo went to Platinum because both the Wii U and Bayonetta were in a bad situation. I’m definitely purchasing a Wii U for Bayonetta 2 and MH3U. Aside from these two titles I’m sure many more worthwhile titles will come along and the hate will soon die down… Well that’s what I’m hoping for.

    • Arrei

      Well, Nintendo’s got a pretty good relationship with Platinum going. It’s not too surprising that they’d have faith in Platinum’s IP when Sony and MS don’t.

      I’m absolutely mystified as to why people are getting so angry when fans should be hailing Nintendo as the savior of their beloved Bayonetta.

      • Testsubject909

        I’d like to know if it is indeed Sony and MS, or if it was Sega.

        Basically… I’m wondering if you might be incidentally causing misinformation here, which doesn’t play well… If it’s a guess from your part, at least make a passing mention that you’re just guessing.

        And if you’re honestly mystified. Take a moment, take a breather, step away from your feelings towards Nintendo, think of the general gaming mentality, not in a negative light but just in contemplation and… think. It really, honestly, shouldn’t take more then a minute, tops 5 minutes, to figure it out if you have enough understanding of how people feel.

        If that fails. I’ve already written some walls-o-text, go give them a look and if you’re still mystified or confused after that… Eh… Make a reply? Specify what confuses you? I’ll try and clear it up maybe?

        I say maybe because I might just not come back here and bother. But if I do hey, I’ll be able to clear some stuff… and asking aloud also gives the chance for others to try and clear up the confusion…

        Boy am I abusing those ellipsis.

        • Arrei

          I’m not guessing, all I’m doing is spreading the news from the articles I’ve read.

          Some say it was Sega themselves. Others say it was Sony and MS not showing interest, thus leading Sega to not fund the game.

          Whichever one it is, the fact stands that Bayonetta 2 was not going to see the light of day. Until Nintendo stepped in and gave it the money it needed to be developed. The game would not even exist if not for Nintendo, THAT’S why I’m mystified about all the rage, as a Bayonetta fan, not a Nintendo fan.

    • SLick123456789111

      Everyone will stop hating on Wii U when Smash Brothers 4 , The New Open World Zelda , Mario Kart & 3-D Mario games release on Wii U.

      Lol , it happened with the Gamecube & Wii & it will happen again.

      These haters will buckle.

      • Testsubject909


        You know that currently Smash Bros 4, Zelda, Mario Kart and Mario platformers satisfies most Nintendo fans, but is also at times under attack for being considered stale rehashing of ideas and whatnot?

        Just saying, don’t kill the messenger here, just relegating things I’ve seen in the past and noticing that the pattern isn’t going to be broken here…

        Your listing of “these haters” is pretty damn vague and also probably incorrect. Some yes, others no. There’ll still be a divide, and odds are it’ll take far more to satisfy…

        • SLick123456789111

          I agree 100% Test , nothing is perfect , but lets not all act like Bayonetta 2 is the only legitimate reason to own a Wii U. Which is exactly what most of the Bayonetta fans have said out their mouths from what I’ve read on multiple sites.
          “I’m not buying a Wii U for just Bayonetta 2”.
          “The Wii U has no games & it’s less powerful than PS3”.
          “**** Nintendo”.
          I understand it’s their choice if they don’t want to buy either or , but it’s wrong of them to start carrying on & blindly bashing the system (& Nintendo) for premature reasons.

          Not saying all the people against Platinum/Nintendo’s decision have no sense , just the majority.

          As for Nintendo rehashes , those opinionated statements , for the most part , come from gamers who don’t play multiple versions of those titles & just see (in their minds) the same gameplay (or stories) from the outside looking in. They more than likely have not tried , for example , comparing (or playing) both Super Mario World & New Super Mario Bros. Wii Or Super Mario Sunshine & Super Mario Galaxy. What is funny about that (besides those titles I just compared being rehashes) is the people who should be saying Nintendo constantly rehashes title after title , are the gamers who play most of those titles.

          What I also find funny , is how much change those people expect from a Nintendo title.

          As if Nintendo is suppose to risk ruining a franchise for the sake of difference.

          As if the Metroid , Zelda  & Star Fox franchises have not already been exposed to said “change”.

          As if the majority of games from other companies are highly original.

          As if the people saying that Nintendo releases rehashes , really give a care in the world if they do or not.

          Nintendo takes their time with things. People should know this by now. Those who make the comments of “Nintendo releases rehashes” probably don’t know their Nintendo history & haven’t a clue of how far most of these franchises have come , to get to the point that they are at today. How different they are from when most of them started out.

    • Testsubject909

      That first part of your sentence is a definitive problem for them.

      It’s a game that they WANT. They’re ready to pay for it…

      Meaning… That it being an exclusive for the Wii U suddenly turns what would’ve been a 60$ purchase into a 400+$ purchase… No, seriously, does all the counter-hate really blind all of you people into not being able to factor that idea in? At all?

      Come on, even when I start hating I can at least consider the opposition’s viewpoint. This is simple Art of War here, applicable everywhere, and you’re setting yourself up to lose just by being unable to understand the group you’ve chosen as your opposition.

      But anyways. I’m thankful Bayonetta 2 exists. I’ll buy Bayonetta 2 and support Platinum… But I’m not ready to do a 350+$ jump into the Wii U on launch. I’ll wait a year, maybe two. Maybe even longer pending what other games comes out and what Sony and Microsoft might state for their next gen plans…

      Who knows.

      • AokiShizuku

        Meaning… That it being an exclusive for the Wii U suddenly turns what would’ve been a 60$ purchase into a 400+$ purchase… 

        Isn’t that the problem for every new console? Yes I do understand that’s a whole of cash for one game but Nintendo needs a selling point for different types of audiences to attract them to the Wii U. 

        I can see your point of view on the situation, I’m not angry at people who aren’t willing to purchase a Wii U because of the price tag. I’m fine with people waiting for the price to lower. However, the ones I’m angry at are the ones who bash a console merely because it has a game they want and not on their console of choice. 

        I can understand why people are skeptical with the Wii U because it’s new and all, plus Nintendo hasn’t had a good track record with the ‘hardcore’ audience as of late but it seems like they’re trying to turn that around with the Wii U but we’ll have to wait and see.

  • imaguni

    I originally wasn’t very enthusiastic about the idea of a game I’m so interested in being an exclusive on a console I’m not, but I’m seeing things in a different light now.

    Nintendo has been saying that they’re trying to get the “hardcore” gamer back, right? I’m not saying that people who fit the “hardcore” gamer bill won’t be interested in what Nintendo has to offer at all, but I feel that they’re trying to draw people that prefer games that are a little more niche-y, more obscure, people who turn to the PS3 or the 360 for experiences like Mass Effect, Assassin’s Creed, Bayonetta… all three franchises with upcoming Wii U releases.

    I totally understand the frustration over the platform jump, but when you look at things differently… if a game like Bayonetta will be featured on the Wii U, shouldn’t that make us more optimistic about other titles to come on the platform? I’m starting to see Bayonetta 2 for the Wii U as a bold move that tells of a possibly exciting and varied game catalogue, something I personally felt the Wii lacked.

    • Testsubject909

      Yes and no.

      Considering the past history from the Gamecube and the Wii, there’s worry of maintained third party support. Of course, after these two consoles, Nintendo might have completely learned it’s lesson, but as a business, just banking on the casual gamer can earn them massive money by itself already. Plus, they have their own hardcore dedicated fans that are sure to always follow them.

      Getting the people who’ve been on the PS3 and 360 is definitely going to take something similar to either a lot of browbeating, which is sort of what is happening here… Sort of I say, because in this case it’s an interesting exception as Nintendo actually saved Bayonetta from being canned, or from being indefinitely put on hiatus, whatever way you want to look at the issue.

      But it doesn’t change the fact that to some, it’ll feel like their arms are going to be twisted into buying the Wii U as opposed to being coaxed, beguiled, entranced and charmed into buying a Wii U. Mind you, that latter one is a tough one. It would mean having to market the whole damn thing properly, which means climbing past the general image that’s been put on Nintendo since the Wii. It also means featuring fresh new IPs and ideas that will grip people by it’s mere mention alone… Zombie U? Yeah no… the name itself will probably resonate into people’s subconscious and give image of gimmicky-ey-ness

      edit: Crap. I hit post before I was done writing…

      Anyways…. where was I? Oh yes. Gimmicky-ey-ness… even if the game is actually a very solid one.

      Hell, the Wii actually has it’s fair share of good, great, awesome hardcore games, yet it’s probably an image issue that’s causing it the most harm and the name certainly isn’t helping their cause. But in the grander scheme, a name is but a name and it’s relatively minor. It has it’s effect but it’s more the history and the fact that it will be contending against… well… Upcoming consoles that gamers are impatiently awaiting from both Sony and Microsoft.

      The Wii U coming is just the beginning, it heralds another gen coming. And with another gen comes another bullcrap “war” of the fanboys and the financially limited who can’t invest in more then one console or are unwilling to make the necessary financial sacrifices to go multi-console.

      That’s the real fight here… Can they maintain that level of interest? Can they promise the people that they’re making the right choice down the line?

      Personally… I’d be comfortable with the current trinity of the PS3/360/Wii for another three years or even more. The graphical levels are to par to anything I’d care for, we’ve already shown we can maintain 60fps for those framerate junkies out there and eye candy really depends far more on design then it does power by today’s standards, no matter how beautiful and shiny things can be… Plus on the PS3, as proven with Uncharted, there’s a lot of visual splendor that can be made when the Cell is being used appropriately, if developers are willing to commit to…

      Of course though, it’s inevitable. Another gen comes, and so the cycle continues… Man, I’m really starting to feel old…

      • imaguni

        I guess my reasoning was definitely a bit of a stretch. I want to hope that Bayonetta 2 won’t be the only title to attract those that fall outside of Nintendo’s faithful, I really do. However, even I think that it takes more than just one title to warrant interest and excitement for a console in the long run, no matter what that that game is.

        I still feel that Mass Effect, Assassin’s Creed, Batham: Arkham City and Bayonetta 2 now are obvious attempts to get said “hardcore” gamers back, but giving them something they can already have might leave them cold. It seems it’s just too up-in-the-air to be optimistic or pessimistic, it’s a tough call.

        • Testsubject909

          I’m just feeling very very very cynical and somewhat world weary.

          Really… If you’re dealing with the big trinity of Nintendo, Sony and Microsoft… There’s no REAL need to worry in the long run.

          There’ll always be some awesome game that’ll eventually come. Because it’s one of the big three. It takes time, it takes scrutinizing the library of games that’s coming, it takes some effort or at times none whatsoever, but good games will come.

          Really it’s always a safe bet of sorts so long as you’re not trying to buy a doomed console like, say, the Jaguar… Oh boy did that thing die (and boy was I glad I never knew about it until waaaaay after it died long ago).

          For me though, my point of view is certainly one more worried about finances right now since it’s the trouble that concerns me most as it stands. I’m already having difficulties just keeping up with the games I’m interested for the consoles I currently own.

          Planning on getting a new one is just beyond what I can do right now. Hopefully it gets fixed, I get a job I can feel stable with and then we’ll see.

          For now though, that’s my reason for being completely unexcited and unhyped and a bit sad about the exclusivity…

  • Luna Kazemaru

    I’m not very enthusiastic about this still at all but I will love I guess I can only hope that the game does fine even tho I dislike this move. Some of the disappointment about this move is warranted while some of it also isn’t all I really have to say about it.

    I have nothing against the WiiU but one game is not enough to warrant me paying for it I’m threatening it like I did with this gens releases get enough games I am into and I will pick it up. Cheers to Nintendo picking it up but I’m not really happy about the way they did it.

    • idrawrobots

      But don’t you see, Nintendo is doing what it can to ensure that you and people like you will eventually buy their new system. I honestly think that Nintendo knows that while they had great success in expanding the gaming audience this generation, they also have lost the favor of many in the established gaming community. Nintendo wants you back, Nintendo wants you to love them again.

      • Testsubject909

        Wow… I think you didn’t realize just how cold, heartless and unsympathetic your reply was… Let me try to break it down for you.

        “Nintendo is doing what it can to ensure that you and people lik you will eventually buy their new system.”
        True. Good exclusives definitely brings attention, though you need to understand that a shift from one series of console to another by a game which turns into a gaming franchise or gaming series, such as say DMC, Halo or MGS to give a few popular ones, tends to either maintain itself upon the line of consoles it opened on, moves to a more popular console that holds a larger userbase or just spreads open into multiple consoles.

        In this case, a game that began as a multiplatform game suddenly became constricted into a single platform, a single console, one untested and one who carries some hefty social baggage from it’s predecessor. That is, doubt of long term continued third party support despite Nintendo clearly acknowledging that flaw in the Wii at some point in time. Additionally, due to the alternate control provided by the Gamepad and the starting run that both the DS and Wii had, that is to say, their first years being marred with either poorly implemented gimmick style controls and shovelware… There is room for a lot of gamers to hold doubt and worry that a beloved game suddenly turned into a series, to suddenly start being bogged down… Now, I trust Platinum Game personally, so I don’t think they’d be foolish enough to turn Bayonetta into a sort of Tech Demo of the Wii U’s Gamepad’s capabilities, but I’m just saying, some probably do worry and it only piles up.

        “I honestly think that Nintendo knows that while they had great success in expanding the gaming audience this generation, they also have lost the favor of many in the established gaming community.”

        Well… Since you know that… Why didn’t you take that into factor here? You’re acting as though this one game should suddenly make everyone feel overjoyed and happy… Actually considering that’s the only factor you brought up, you might’ve missed out on a lot of other details which can explain why your statement was… as I stated, sort of kind of close minded and cold hearted. At least, to me it sort of passed that way, you probably didn’t mean it that way, you’re probably just going around with a lot of hope and wondering why people aren’t happy, you’re probably planning to get a Wii U, but keep in mind… Well, a lot of us don’t have 400+$ to just spend on a console that doesn’t fully entice us, and if it’s just for one game… Would the average gamer be able to just freely spend 400+$ just to play one game on a console that they’re uncertain about? And I do keep on mentioning 400+$ because I’m factoring in Tax and the price of the game along with the basic Wii U package.

        “Nintendo wants you back, Nintendo wants you to love them again.”

        Definitely no denying that. Sort of. I wouldn’t go so far as to love them again, but definitely like them again.

        Now, don’t get me wrong. I like Nintendo. Hell, I own a NES, Snes and N64… Though I’ve lost interest in the Nintendo consoles for a while now. The Wii U is intriguing and the gamepad has some capabilities that I find has some promise, but I’m waiting to see how it pans out, and on top of that there’s also the next generation for Playstation and Xbox that seems to be looming in the horizon, so that’s extra stuff to factor in.

        From there, we follow the games… We’re gamers. Our loyalty are to the games. We would enjoy seeing them be multiplatform, or to continue unto the console line that they begin or expand unto, it simplifies stuff for us, makes it so that we don’t need to spend the extra money… I spend the extra money. I’m a multiconsole owner. But that’s a lot to invest upon… Not everyone can spread themselves across multiple consoles. Hell, I don’t have a Wii or Gamecube (despite the fact that I own Gamecube games and Wii games, but I have friends who have the consoles so it’s helped alleviate the necessity and immediate need to get either of those consoles for… oh, well, since their launch until now and probably for another year or two? That said, to me, that’s piled up incentive to get the Wii U if the Wii U is fully backwards compatible with both Wii games and Gamecube games… Though the lack of packed in Wiimote is a bit of a detriment to me. And even then, from how I’ve been talking, I think it’s pretty clear to anyone I’ll be waiting a year or so to see how the Wii U pans out.)

        Jumping into the Wii U is not something everyone is so happily ready to do… Gaming has slowly and surely turned into a huge monetary investment. It takes a lot out of our pockets to continue enjoying this wonderful hobby filled with unique experiences and which is developing into the newest form of art for our generation and generations to come. The cruel reality is… To be able to, as you put it, Love the Nintendo console again… That means putting 350+$ into it… 350+$ that could be put into one of either other new consoles from Sony or Microsoft that could be coming. 350+$ that could be put into more games in our library of games for consoles we already own. 350+$ that could be put into better hardware or software for our computers or for tablets or for dedicated mobile gaming consoles like the Vita or the 3DS.

        So yeah… It’s nice that Bayonetta wasn’t cancelled. I’m happy about that… But don’t think that just because it didn’t get canned that it just means everyone will jump for joy… So yeah… That’s all I got to say.

        Didn’t mean to depress or anything, didn’t mean to attack either. Just wanted to try and see if I could clear things up for people. I hope what I said came across alright.

        • The “I need to spend $400” argument is kind of flawed to me in the first place. 

          This generation, as we know it, is quickly coming to an end, whether we like it or not. In fact, given all of the collective troubles this generation has had, we’re lucky it’s lasted this long, and given us as many good games as we’ve gotten lately. 

          Or rather, that’s why it has lasted this long. Things got off to such a rough start this gen with the increased development costs, that a lot of publishers have had no choice but to ride it out, despite the fact that software sales keep decreasing year-on-year, for all but the biggest brands.

          For this reason, publishers have been screaming for new consoles for the past year or so now, and we know that all three console manufacturers are responding to that call. A chance to “refresh” the entire industry with new devices and a chance for new I.P.

          Had Bayonetta 2 not come out in the near future—and there’s no reason to assume it would have—it’s very likely that PG would have needed to wait for next-gen devices anyway, where a publisher may have been willing to take the risk on a new-ish/niche I.P. once more.

          • Testsubject909

            Fair enough…

            But purely from a gamer’s perspective. We don’t really feel that backlash of troubles that the industry has had, at least not recently. At the start of the PS3 and 360’s life, it certainly was apparent that the games were having some trouble coming, the PS2 was still going strong, very strong, survived for a record time, and it took it’s time until the PS3 and 360 finally got it’s stride.

            Because it took such a time for the PS3 and 360 to get forward and steamrolling with some good titles and some new franchises that caught our attention and made us so giddy, it’s just this feeling that, at least for me, while true that we’re at around the time when the cycle of new console must begin anew. It still feels as though we can easily ride out the PS3 and 360 for another two, three, maybe even four years. Similar to how we were able to ride out along with the PS2… Of course this all depends on the support of the companies and the games that’ll continue to ship for them.

            Still though. I’m not discounting the whole 400+$ investment. While yes, gamers are always salivating about the next big evolutionary step of gaming… I’ve been noticing something different from this gen. Something I never saw in the previous gens, at least that hadn’t grown large enough that I’d take notice…

            A sense of plateau. That the general evolutionary steps to be taken for gaming has pretty much reached a comfort point that all there’s left is just to make things spitshine a bit more, a level of comfort that, as I’ve stated myself, allows us the idea that we can ride out the current console for far longer then most people would’ve expected.

            Plus, as I’ve said… 400+$. That can go to many games. Time will tell of course, Bayonetta’s not a launch console and the people might begrudgingly start saving up the cash for it. Though as it stands, there are awesome upcoming games for the PS3 and 360, so that’s still going to put a few dents into the whole accumulation of finances to afford a Wii U.

            But I will admit, it probably is more the whole emotional anxiousness and worries over gimmicky control that’s got a whole lot more people just caught up into crazyness.

            edit: I know it can be argued that purely from a gamer’s perspective, we do “feel” those troubles that the developers have had, but I mean more in terms of the games to enjoy. At least recently it certainly has been going well.

            edit 2: And there are already other movements that are playing in this whole refreshed feel in the industry too. The Free To Play models popping up with microtransactions. The synergies of style mingling. The expansions of MMO world turning to multiple franchises such as Dust514 (and it’s extremely buggy closed beta… Oh boy… Thinking about it though, reading that thing, it’s probably not legally safe for me to say more then it’s just a buggy closed beta.)


            …… It just occurs to me. You’re replying to me at 6AM… Dude, what time is it for you?

          • True, the PS2 generation did last a little longer, but development costs were far cheaper on that platform. Look at the games we got. Okami, Persona 3, Persona 4, God of War 1/2. Of those, only God of War raked in big numbers.

            It took for the Wii version of Okami for sales of that series to reach a point where Capcom were satisfied with it. Capcom USA have gone on record saying that Okami Wii had a very long tail, and that it kept selling over the years, as more and more people bought the Wii. That’s the advantage of tying your game to a new console/generation.

            Other examples of this are Gears of War, Assassin’s Creed, Uncharted, Dead Space and more. All of these were positioned as a new wave of games for a new generation of hardware, and benefited from that excitement. That was the extent of my point.

  • StaticDestroyer

    I get the feeling this’ll end up being ported to the other consoles at some point down the line, by some way or means. On the up side nintendo seems to be working hard at establishing the wiiU as a more attractive prospect for “hardcore” games. Can but hope it persists post launch.

    • A port is not going to happen with Nintendo publishing and funding development…

    • Testsubject909

      Yeaaah, that definitely plays in a lot of people’s worries (that are expressed in whatever way they choose, some less eloquently then others).

      I mean, the Wii did eventually get some good third party support, but for most, it wasn’t exactly soon enough or good enough… This worry carries over with the Wii U, after all, it’s been two Nintendo consoles now where a large group of people have been feeling that the third party support is generally inadequate. How large a group? I dno, I’m just talking about my general perceptions from testing the waters of the general concepts lingering in gamers minds from what I can gather from discussions around and about and on forums and whatnot…

      Sure, it’s a relatively selective sample, but it’s still indicative of a general mindset that does exist well enough to be relatively common knowledge among our peers.

      And anyways, with Bayonetta set, not as a launch title, but as a game to come later on. It gives anyone more then enough time to see how things will turn out for the Wii U… That and, from what I’ve read over at the OT, I’m getting the sensation that Nintendo is probably applying the same distribution strategy they employed with the Wii’s console release.

    • Godmars

      The thing that worries me there is that they aren’t. That all they’re doing is gloaming onto the popular – or at least notable yet non-selling – titles of the current console generation. Its going to be questionable weather or not that the WiiU is nothing more than a contemporary to the PS3 and 360, especially after the PS4 and Next box are finally and officially announced. Their games.

  • Testsubject909

    *Grabs a flag and starts making camp*

    Alright… Neutral party here, who’s joining?

    Neither excited, nor riled up. Neither loving nor hating. Man, at times it feels like I’ll be creating a mediator’s guild… Seriously, not the first time I’ve done this sort of stupid stuff. Because let me tell you, getting in the middle of a battle of people in the internet whining? It’s at it’s core pretty stupid. But hey, guess it shows I care enough.

  • z_merquise

    I don’t think it’s really confirmed that the Bayonetta IP would be owned by Nintendo and that future games for the series would only stay in Nintendo systems.

    Maybe Nintendo is there to tag along, helping Sega and Platinum to complete the game and at the same time release it for Nintendo’s new console (Wii U) to attract more gamers.

    Okay, so Nintendo would publish the game but no one said that they bought and officially owned the IP. I think this is similar to Ninja Gaiden: Razor’s Edge. Please correct me if I’m wrong but NG: Razor’s Edge is published by Nintendo, right?

    • Razor’s Edge is published by Nintendo, but the original Ninja Gaiden 3 was published by Tecmo Koei. Nintendo had no involvement with the original game at all, and I don’t think they have any real involvement with the development of Razor’s Edge either, beyond their publishing arrangement.

  • I just remembered about this
    I hope in Bayonetta 2 we can get a mini game like this.
    Shadows of the Damned, El Shaddai and Alice Madness Returns also have this kind of 2D sequences. It’d be cool I think :D

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