Sine Mora Flies Out Next Week On PC

By Ishaan . November 2, 2012 . 9:00am

Side-scrolling shoot-em-up, Sine Mora, is headed to the PC next week. Developed by Hungarian studio, Digital Reality, in collaboration with Grasshopper Manufacture, the game will hit PC via Steam and other download services on November 9th.


Sine Mora was originally released for Xbox Live Arcade with bosses designed by Japanese anime creator, Mahiro Maeda, who has previously contributed designs to Neon Genesis Evangelion and The Vision of Escaflowne. Former Silent Hill composer, Akira Yamaoka, provided the game’s music.


As previously reported, Sine Mora is also headed to the PlayStation 3 and PlayStation Vita at some point. The PC version of the game is being published by Kalypso Media Digital. In case you need to get caught up on the game, you can read our coverage here.

Read more stories about & & & & on Siliconera.

  • Neckbear

    At least I’ll be able to play it now.

  • TrevHead

    I’ll say what i’ve said in other sites, in hopes that my cries wont fall on deaf ears.

    DEVs patch / fix the game so power ups bounce of the side of the screen after taking a hit. It’s frustrating seeing power ups quickly fly off the screen, especially in the hardest difficulty when it makes the game nigh on impossible to beat that boss with only a peashooter before the timer runs out, so you lose a life but because the checkpoint system saved when you had the peashooter your screwed again.

    It’s the gradius power up problem x1000 since having a peashooter not only makes it harder to kill enemies like in gradius but the inclusion of the timer makes it almost impossible unlike gradius where getting power up again and back on you feet is fun for a skilled player. Other Bullet Hells like Dodonpachi make the recollection of power up easy for this very reason. They have to, since there are too many bullets onscreen and allow the player to just drop a bomb.

    • Aoshi00

      Yeah, same problem w/ Otomedius.. just can’t beat the boss w/ the “peashooter” lol, not fun at all, and the timer in Sine Mora certainly didn’t help :(..  The graphics is good, but it really wasn’t that fun like most other shmups you feel like playing again and again, should’ve listened to Code..

  • Göran Isacson

    I’ve been interested in purchasing this mostly because I want to see what kind of story one can make about a bitter, crippled war-vet bison… while basically hoping the gameplay is good. I shall admit that I am not the biggest shmup-fan, but I enjoy them well enough whenever I play one, so this one is mostly selling on concept for me. Not sure how wise it is, but I guess we’ll see when the game is on my Steam-account…

  • CirnoLakes

    As you might have guessed from my avatar.

    I am a fan of shoot em ups for the PC.

  • Was this game any good? I remember back when GHM was promoting it but I never actually gave it a try.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos