Ninja Gaiden 3: Razor’s Edge Weapons And Ayane Co-Op In Screenshots

By Ishaan . November 8, 2012 . 11:00am

Ninja Gaiden 3: Razor’s Edge for the Wii U has six weapon types and three ninpo types for Ryu, right off the bat without any DLC requirements. Nintendo shared screenshots of these, and you can check them out below:



Additionally, the game also features an online co-op multiplayer mode that teams up Ryu with Ayane, who is now a fully playable character. Ayane has her own weapons and ninpo as well. The screens below are from the co-op mode:



Each chapter in Ninja Gaiden 3: Razor’s Edge also features a hidden “Test of Valor” area. Finding Crystal Skulls will transport you to these areas, and you’ll face waves of enemies and previous Ninja Gaiden boss characters with new moves.



Ninja Gaiden 3: Razor’s Edge will be released on November 18th in the U.S.

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  • Looking good. I’ll be using the Scythe, I wish more games had Scythes as weapons. 

  • Looks very nice. This and the Wii-U version of Darksiders 2 are my most anticipated launch games for the system (if we were to go into launch window then Platinum’s game… whose title eludes me, Monster Hunter and Pikmin 3 would be up there). 

  • Horiku

    I was a bit concerned with Ninja Gaiden 3 on the Wii U, honestly, because it wasn’t well received the first time around. However, it seems like they’ve improved it leaps and bounds above the original, and I’m loving the new features. 

    I’m excited to see that Ayane will be playable, because if all else didn’t entice you, she surely will. Glad to see she’ll be coming with her own moves and weapons, too. 

    And the online co-op!

    This is what Ninja Gaiden 3 was meant to be!

  • Closet_Ninja

    after seeing all the awesomeness of Ninja gaiden 3 Razors Edge i keep hoping that Team ninja hasn’t forgotten about those sigma renditions

    •  Nice Rymou cleavage.

    • mikanko

      I don’t know.  I’ve kept myself away from playing NG3 after the atrocious demo, but I thought one of its harshest criticisms was that it was too easy.  Considering how much easier Sigma 2 was over the original I’m not sure a Ninja Gaiden 3 Sigma is needed. =P

      • As a person who “only” played Ninja Gaiden Sigma 2 before trying out the predecessor, “easy” to you is “balanced” to me. The game is still ballz to the walls hard, especially in Master Ninja, it’s just a more conceivable experience.

        Also, you’ll never know if Razor’s Edge will be ported as a Sigma incarnation with the exact same treatment. What I’m interested at this point is the “tweaked” enemy A.I. and whether or not Team Ninja reduced the number of enemies in one spot. Quantity over quality in terms of NG enemies is not very good.

        • mikanko

          I will agree quality is better than quantity.  I just think as guilty as NG2 may have been with half assed enemy placement, Sigma 2 was worse by leaving large sections of the later levels virtually devoid of enemies comparatively.  I don’t know that I’d consider either balanced.

        • Kevin Tan

          Unlikely to receive a Sigma, since it’s Nintendo-published.

  • Göran Isacson

    Oooh, a kusari-gama! That was the one weapon in the demo that wasn’t available for play, I do wonder how that one works… or if it will mean I get to switch from the regular katana for once.

  • We definitely need a Sigma 3 for PS3 (with Momiji too please)

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