Resident Evil 6 Sold 800,000 Copies In The U.S. In October

By Ishaan . November 9, 2012 . 1:00pm

Resident Evil 6 sold 806,000 copies in the month of October in the U.S., according to a report from Gamesindustry.biz.

 

In Japan, Resident Evil 6 has sold 808,039 copies as of November 4th. That brings collective sales between the U.S. and Japan to approximately 1.61 million. European sales are unknown as of this time.

 

Capcom have shipped 4.5 million copies of Resident Evil 6 worldwide. The publisher initially estimated that they would move 7 million copies of the game by March 31st, 2013, but later revised that number downward to 6 million.

 

Regarding the game’s reception in the west, Capcom said in a recent earnings Q&A that they feel it is “too early to reach a conclusion” regarding how players view the game, and that they are confident they will be able to hit their 6 million goal, owing to the upcoming holiday season and “for other reasons”.

 

However, they added, they do always take user feedback into account while developing games.

 

In December, Resident Evil 6 will see a free DLC update that allows you to adjust the game’s camera further, adds a co-op option to Ada Wong’s campaign, and adds a new difficulty mode to the game as well.


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  • British_Otaku

    “… they are confident they will be able to hit their 6 million goal, owing to the upcoming holiday season and “for other reasons”.”

    My curiosity about the other reasons aside, I’m doubtful that they will reach that 6 million mark. Even with the era of DLC where you can draw in another flow of consumers when word is out that “Every mode is coop now”, there are a lot of games on the market, ones which benefit from the Holiday season rush (games with a bigger community focus from Mario Kart to FIFA to Call of Duty) more so than a horror title.

    There is also a lot of competition over the coming year with all of the games which slipped like Metal Gear Rising, Ni no Kuni and many more… I won’t say I haven’t seen titles stay on the charts into the next year, Arkham games and Call of Duty do that, but they either have systems which pull in more customers or had a movie which drew attention to it again.

  • Budgiecat

    cool n stuff

  • Göran Isacson

    Welp, it’s not impossible that Christmas season will give this games sales a boost, but 800,000 copies in the US alone… I mean, that is NOT a bad number, not at all! But I guess I was kinda expecting more for some reason? If their intentions are to sell that many games, is this first month of sales an indication things are going according to plan, or not at all?

  • Christian Wright

    not bad for a game with convoluted ideas

  • Tails the Foxhound

    Already more than it deserves. I’ve only played a quarter of this game (Jake’s story, co-op), but it was so awful. I had to laugh at it to keep myself from crying. :S

  • brian yep

    Makes me wonder about the data of games like RE4 and such on gamecube.
    I feel like they’re straying too far from its roots like Squuenix is doing with FF.

  • Diego Prieto

    No way in hell it will sell 6 million copies, if they are lucky this will top 3.5 million at best, in the most optimistic scenario.

    By trying to cater to all kinds of audiences, grabbing a bit of what made western games successful in the past years, they created a mess of a game that doesn’t have any redeeming quality of personality for itself, nor memorable moments, save for Jake Muller and his lines.

    CAPCOM committed the worst mistake a developer can ever make, which is alienate the fanbase that made the game successful in the first place. It’s not like they are completely lost without Mikami though, since Revelations showed that there’s hope for the good old styled Survival Horror.

    Let’s see what’s in store for the series in the future.

    • raymk

      I believe it’ll get to 6 million but not before march.

  • http://twitter.com/Aloverssoulz Kris Reid

    With Assassins Creed 3, Halo 4, and Black Ops 2 out now, people will move on to those for the most part. When Resident Evil 5 came out it was March, most the mega games were out for months already, so it had nothing stopping it from gaining huge sales. This time it’s different. Plus the game simply sucks. 

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