DmC Devil May Cry Demo To Have Multiple Difficulties, Weapon Upgrades

Recommended Videos

Last night, Famitsu magazine reported that Capcom would release a DmC Devil May Cry demo in Japan on November 21st. This morning, Capcom USA made an official demo announcement for the west.

 

DmC Devil May Cry will see a demo on Xbox Live and PlayStation Network on November 20th in the U.S. and November 21st in Europe. The demo will contain two missions, one of which is a boss fight.

 

Additionally, Capcom say that the demo will contain multiple difficulty modes, including the remixed “Son of Sparda” mode, which is unlocked upon completing the demo once. The demo will also give access to some of the weapon upgrades in the game and a “couple of secrets” that aren’t detailed.

 

The full version of DmC Devil May Cry will be released on January 15th, 2013 for the Xbox 360 and PlayStation 3. A PC version will be released at a later date.

related content
Read Article Dragon’s Dogma 2 Preload Time and Date – PC, PS5, & Xbox Series X/S
Screenshot by Siliconera
Read Article Dragon’s Dogma 2 Release Times – PC, PS5, & Xbox Series X/S
Read Article Is Dragon’s Dogma 2 Steam Deck Verified?
Read Article Where to Find Hunters in Helldivers 2
Helldivers 2 Hunters
Read Article Holo X Break Gets Release Date and New Trailer
Holo X Break Release Date
Related Content
Read Article Dragon’s Dogma 2 Preload Time and Date – PC, PS5, & Xbox Series X/S
Screenshot by Siliconera
Read Article Dragon’s Dogma 2 Release Times – PC, PS5, & Xbox Series X/S
Read Article Is Dragon’s Dogma 2 Steam Deck Verified?
Read Article Where to Find Hunters in Helldivers 2
Helldivers 2 Hunters
Read Article Holo X Break Gets Release Date and New Trailer
Holo X Break Release Date
Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.