The Last Story Is Xseed’s Most Successful Title To Date; Now Available For $30

By Ishaan . November 20, 2012 . 11:50am

The limited edition launch copies of Mistwalker RPG, The Last Story, have all but sold out, say Xseed, who published the game in the U.S. Ken Berry, Executive Vice President at Xseed, said The Last Story has been the company’s most successful title to date. If you still haven’t picked the game up, you’ll be able to grab it for a cheaper price now.


Xseed are releasing a standalone version of the game for $30 at select retailers in North America. Prior to this, the game was only available as a limited edition with an art book and custom outer box.


Meanwhile, any leftover copies of the limited edition with the art book will be made available for $40. Previously, this cost $50.

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  • Junko Enoshima

    glad I got mine with the artbook. the drawings are really nice! :)

  • Cheese and Crumpets all around. 

  • MrRobbyM

    Xmas gift here I come.

  • kool_cid414

    I’m happy the game did well, while short, the game was excellent.

  • Roses4Aria

    Sniff sniff.  So proud.  I loved this game!!

  • I bought it at full price and I have zero regrets about it

  • DKL

    Need to transfer my Wii stuff so I can get down to actually finishing this >_>

  • DesmaX

    Well, I’m happy for XSEED. They deserved it.

  • ShawnOtakuSomething


  • badmoogle

    It’s a good,solid RPG.Hopefully more people will discover it.

  • Riseabovethesky

    Take that Nintendo :)

    • Elemiel


    • I don’t think that’s exactly a fair thing to say, seeing as how Xseed’s most successful game doesn’t say a whole lot without any sales figures. Of course, I’m happy for them, but we have no idea how much it really sold.

      • Quinton Cunningham

        Yeah, it kind of reminds me of when Catherine was said to be the most successful launch for Atlus, but only sold around 200,000 copies. Still a great number for a smaller company mind you and I’m ecstatic to see these niche pubs/devs getting the recognition they deserve. =)

        • Yep. But yes, fantastic for Xseed regardless. It’s good to see their persistence paying off. I’m sure they’re very proud of themselves, as they should be.

      • Tarlol

        I’m a little fuzzy on how much would the game need to sell to be successful for Nintendo. It seems like a success is a success to me, unless you’re hinting that the game could still, despite being the most successful XSEED title, have sold so few that it still didn’t prove profitable.

        • No, what I’m saying is that maybe Nintendo simply didn’t want to commit the manufacturing resources involved in pressing the discs, putting them in boxes, printing manuals, and renting retail space. That stuff adds up, too.

          Also, keep in mind that Xseed didn’t have to assign translation staff to this game. They may have made a few changes to “Americanize” the English, but beyond that, they just manufactured it. The translation was already 100% done, since NOE published the game in Europe. 

          That could be a factor in Xseed calling it their most successful title. Most of the work was done for them already.

          • Tarlol

            I got that. I’m just not understanding what extra money NoA would have had to put into the game that XSEED didn’t, since, like you said, everything but the manufacturing was already paid for. It seems like the only way it wouldn’t have been profitable for NoA would have been if it didn’t sell enough to cover the manufacturing and licensing costs. It could be there’s something I’m not understanding about just how much return Nintendo of America expects from their games due to stock market pressure or something; I’m no businessman. But it seems like if the game was a success for XSEED, it would have been a success for NoA, though maybe not at the level they expect.

          • $1484028

            “But it seems like if the game was a success for XSEED, it would have been a success for NoA, though maybe not at the level they expect.”

            not at all.  Nintendo and XSEED are on completely different levels in regards to The Last Story and what would constitute “success”.

            what XSEED puts into the process to be a “success” is a fraction of what Nintendo would be looking at.
            XSEED just hires english VAs, translators, and programmers to change the text.  
            then obviously putting the game out in NA.
            that’s pretty much it.
            maybe some additional licensing costs as needed (music, etc etc).

            Nintendo FUNDED The Last Story.  as in, they paid for TLS to be made.  Mistwalker has never made enough money off any of their releases to fund a project on their own.
            everything that XSEED paid for + all the development costs for the entire game = THAT is what Nintendo is looking to make up.  THAT is “success” for Nintendo.  
            so yes, you’re right; it wasn’t to the level Nintendo wanted but that’s because Nintendo had a great deal more invested than XSEED ever would/did.  more investment equals a need for greater return.

            now yes if you take a look purely at Nintendo of America’s job then yes, TLS would have made money.  and fans tend to argue money made is money made.
            and there’s certainly a point there… WITHIN THAT LIMITED SCOPE.

            but the fact is, in the bigger picture, it probably doesn’t matter how much money TLS made for XSEED.  
            if NoA had done the publishing, Nintendo was probably still losing money on the TLS project as a whole.

            or at the very least, TLS’s poor showing in Europe (it sold quite a bit less than Xenoblade did) didn’t convince Nintendo heads that TLS in NA was going to make up for a money losing project (and its worth noting, TLS has sold significantly worse than Xenoblade in NA as well.  Xenoblade outsold TLS’s 10 week NA sales total by 40% in 1 week).

            and that’s why Nintendo simply pulled the plug.  because for them it wasn’t looking like it was ever going to be “money made”.
            it was instead a choice between “money lost” and “less money lost”.

          • Tarlol

            “..and that’s why Nintendo simply pulled the plug.  because for them it wasn’t looking like it was ever going to be “money made”.
            it was instead a choice between “money lost” and “less money lost”.”
            Just seems to me like “less money lost” is the obvious choice here, since the investment for a NA release was so low. But I’ll probably never be able to wrap my mind around this.

  • Good good!  I’m glad for them.

  • Budgiecat

    damn need to pick up another copy then. Plus Tatsunoko vs Capcom….hmm

  • riceisnice

    Xseed is like the best localization team ever. Japanese developers should be begging them to localize their games. They keep it faithful to the original version while adding in personal touches in the right places.

    • Elvick

      Ew no. They release too many digital only titles. 

      • HavocAccelerator

        I’m missing the part where that somehow affects the fact that they do fantastic localizations.

        • Elvick

          That wasn’t my point. My point was exactly what I said. Go figure.

  • landlock

    Really good to hear. Would have liked to see them do Pandora’s Tower as well though. 

  • passthegrenadeplease

    Definitely good news. While I don’t have a Wii to play this, it’s nice to see this game was profitable for XSeed, they certainly deserved it.

    • Aoshi00

      Get a Wii for cheap, or get a Wii U to play Last Story, don’t miss this great RPG :)! 

      I remember Newegg still has a stash of limited edition in stock and then it was on sale for $20 or $30.. real cheap.. I got it for $40 w/ the $10 off of pre-order before.. the US packaging is even more beautiful than the Jpn counterpart.

    • zeta

      get one if youre getting a wiiu it also upscales games on it.

  • eilegz

    this game deserve a sequel, mistwalker please develop a rpg for the wii u

  • Juuu

    Congratulations, XSeed! Between this and on-sale Corpse Party being a number one PSN seller, it seems that they’ve been having a good past few months. c: You guys deserve it!

    • I know what you mean. I have both Last Story and Corpse Party and they are both great games =)

  • Mrgrgr and Unacceptable World

    Good nice for X-Seed.^_^ Hope that with this, they will show to Nintendo and many other publishers how Jrpg market is good enough to target for.^_^

  • Barrylocke89

    Always glad to hear when Xseed does well. Congrats!

  • Jesse Thompson

    If only this rpg was on a GOOD system…sigh…Nintendo’s not getting any more of my money, sorry.

  • I’m glad it was sucessful in the US :)

  • KingGunblader

    WOOOOOO go Xseed! The Last Story is awesome.

    Has Nintendo / Monolith commented on Xenoblade at all?

    • Sure did it sold very well just like Last Story did only better I believe it did well over 300,000 in America so that’s pretty damn good for a game that didn’t have much advertising and few outlets to buy it as well. 

  • now it’s time to bring over celceta……hopefully it gets announced early next year.

  • kaimonorukia

    Nice to see excellence get rewarded for once.

  • Shaun Huseman

    Honestly, it has been the worst game that I’ve played that the brought over. I felt it was just a weak game overall. Glad to see Xseed doing well though, they deserve it.

  • This is my first and only Wii game I have and I don’t even have a Wii.

  • Hours

    I happy it did well for them, I’m glad I got my copy.

    I hope we get some more Trails news from them soon.

  • Sammy Garner

    XSEED needs to make a brand new WILD ARMS

    • Elvick

      That’s up to Sony and Media.Vision. Xseed just took over publishing in the west when Sony dropped it.

      I want a Wild Arms on Vita.

  • fayt255

    I’m glad The Last Story did well. XSEED deserves the sales they got.

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