Crystal Dynamics Created A New Musical Instrument For Tomb Raider’s Music

By Ishaan . November 30, 2012 . 8:30am


Square Enix and Crystal Dynamics have released a new behind-the-scenes video for Tomb Raider, giving some insight into the game’s music and sound with composer, Jason Graves, and the game’s sound team.


Part of what is discussed is the game’s new theme music. The Tomb Raider reboot doesn’t use the old Tomb Raider theme any more, but has a new theme composed by Graves. The video also shows how the game’s sound team ended up making an entirely new instrument for the game’s sound.


You can watch the video embedded above. Tomb Raider will be released on March 15th, 2013.

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  • Budgiecat

    So I heard there’s auto health regen in this game. That’s cool. Makes sense since the game promotes the ability to hunt for food to survive and all…

  • Pierce

    I liked the old TR theme ;_;

  • Wake

    Call it white knighting or reverse sexism but it’s just hard for me to see a woman get abused like that, even in video game form. I can’t help but cringe every time I see a trailer from this game. I won’t be picking it up, but I really do hope it turns out to be a great game.

    • Doctor Nebula

      Then definitely don’t watch the Black Rock Shooter anime.

      • Guest

        It’s much more easier to digest when it’s anime. There’s this suspension of disbelief because of the art style. This game however looks real at times. The depiction is realistic, and that pretty much makes the wall of reality thinner.

    • puchinri

      To be honest, the game looks a lot like torture porn. And given some of the gross stuff that the writer (or was he producer?) said about the game and Lara, I’m not surprised.

      • Wake

        Yeah. It comes off as exploitation in a way, but then again some people might see it as female empowerment. This is all based on trailers, so who knows, maybe the actual game might overcome its “torture porn” aesthetic and become something much more than that.

        • puchinri

          While I could never see it as or call it empowerment (especially given some of the mentality they had when working on the game), I have no doubt that some people will see it that way and try to say that, which is unfortunate.

          • raymk

            Well people view things differently if they want to see it as
            empowerment there’s nothing you can do to stop them. I for one don’t
            care the game looks like ass so they lost me from the get go so nothing
            else matters.

          • raymk

            Well people view things differently if they want to see it as empowerment there’s nothing you can do to stop them. I for one don’t care the game looks like crap so they lost me from the get go so nothing else matters.

          • puchinri

            Haha, I didn’t say I’d do anything. I just said that some people likely would and that it’s unfortunate.

      • Elvick

        Ridiculous. Games put characters in ridiculous over the top situations and the characters barely react at all to them.

        It’s about time a game actually makes a character feel like they’re real, instead of some He-Man or She-Ra who doesn’t have problems pulling off all the impossible feats they do.

        So either go out and film yourself doing all the things Lara Croft is doing in this game, without making any noise since it’s so simple that it should be nothing, or stop being ridiculous.

        • puchinri

          It goes well beyond what’s shown though, and it’s not as though people have to be invincible.

          Have you seen what people who live in the wild do? What olympic medalists are capable of? In general, what humans are capable of? At the same time, I don’t expect that from someone new to all that (although the prior origin made more sense, with her having training, but still being new to the wild). The problem here is, a lot of this is too ridiculous, and really, it should have gotten to a point where she should be dead.

          And really, those silly “try/do it yourself” arguments are silly and never make any sense or prove a point. (I never said anything about noise, either?)

  • raymk

    The more I see of this game the more I don’t want it.

  • badmoogle

    Nathan McCree and Peter Conelly created magic many years ago using the most simple equipment.

    No fancy instruments,no big words just pure talent and hard work.

  • Elvick

    Meh, I think the game looks amazing. Really looking forward to it.

  • Syn

    Wow, just from reading some of the comments below, I tell you, its like people never played the ps1 games where lara was spiked, shot, mauled run over by boulders, crushed, stabbed, broke spine cos of falling from high places, electrocuted, incinerated, drowned e.t.c all the while looking as realistic as they could pull of at the time and yet I hear constant B***hing on how she looks like she’s suffering..WHAT??? iTS FREAKING TOMB RAIDER, thats what happens, its like complaining that Resident evil on the Ps3/360 is too graphic compared to when it first came out on the Ps1……its just plain silly, and ridiculous if you ask me. Gosh

    Love the new theme though, has a real touching feel to it, matches the dark nature of the game.

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