Watch Characters Do Battle And Complete A Quest In Final Fantasy XIV

By Ishaan . December 5, 2012 . 8:08pm

Square Enix’s latest preview of Final Fantasy XIV: A Realm Reborn shows a party of characters undertaking a quest in the city-state of Gridania and doing battle. Take a look at it below:



Square also provided a short summary of what you’re seeing in the video:


The Duty List allows players to complete a quest from start to finish without needing to refer to the journal, as quest objectives and destinations can be easily confirmed through this new feature. Combat is also improved to be more intense and varied—weapon skills can be used to initiate battle, and spells can be cast from further away.


Final Fantasy XIV: A Realm Reborn is currently in its fourth alpha-testing phase. You can find more details of the alpha test and how things have been progressing in this previous report.

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  • This game is looking more and more like FFXII. I’m confused now…

    • Syn

      I agree on that one, except twelve had much more character animation, lets hope that improves with the Beta though

  • creid8

    Hard to enjoy a video like this with the loud ads…

  • Corey Owens

    The animations and movement seem much worse than in 1.0. Just looking at the video, I feel a strong disconnect from the character. I’m disappointed. The UI is obnoxious. Especially the selected enemy indicator. I really liked the minimalistic style of the UI in XI and XIV. Everything just seems so loud and in your face here.

    I’ve heard the UI will be customizable, though. We’ll see how thing turn out. They still have a good 3-4 months at the latest.

    • saxophone15

      They said that not all of the animations are currently in the alpha. Regarding the UI, I feel it’s personal preference. I really like it, but I’m sure some others will hate it. I know you can move the UI around and resize I think…not sure if there’s anything in-game to change the look of it. Maybe mods can change the look if it’s allowed.

    • In all fairness, every MMO ever released ever, people complain about the UI. Impossible to please people =(

    • Steven Boivin

      It’s an alpha version. It doesn’t have all the needed assets and chances are those in place are placeholders. You cannot judge animation, textures, sound, lighting, UI and anything esthetic for a release game on its alpha version unless you want to be 100% inaccurate. Beta version is where all the assets are put in place and the overall look is closer to the final product.

      Also, it’s already confirmed that the alpha’s UI is placeholder and WILL change.

      • Peeka Chu

        Animations will not change much from alpha to beta. Some of the other assets and features you mentioned will, but animations rarely do.

        • Draparde

          SE themselves stated some where missing from alpha. however if *all* the animations are the source of his problem. then yeah. those probably wont change. just more will be added to make them flow better.

          unless you where referring to the general statement, and saying generally they don’t change….then ignore this~

          • Peeka Chu

            That’s what I mean. Most of the animations won’t change. A few new motions will be added, possibly some attacks don’t have their movements set yet, but I wouldn’t expect radical fluidity that wasn’t there before. You seem to be confusing frames with actual stock movements. I wouldn’t expect too much more in terms of frames added, but actual actions, yes. “Some” is a very ambiguous term. I’m a PC game prior to ever being a console one, and started with MMORPGs back in the BBS days. I’m quite familiar with the launch and testing of these games and how developers parse their words.

    • Draparde

      much like steven said, they already confirmed that Animations are incomplete.

  • Charlie

    Seems like the battles take a pretty long time to complete, compared to other MMO’s. The first encounter was a level 15 against two level 8 mobs and it took seemingly forever for just one to die. In WoW, EQ2, and SWTOR the level difference would’ve greatly shortened the monster’s lifespan. Perhaps the player is under-geared or spec’d poorly?
    Regardless of my whining, it at least looks pretty.

    • Robert Leonardi

      i don’t think so, FFXI’s monsters took a while to kill too, but that’s because in FFXI, you NEED to be in a party to fight lvl 30++ mobs (and BCNMs)

      still i was hoping for a different battle system than 1.0’s and it looks a little better, but needs to be improved much more

    • Draparde

      the slower tactical battle style is sorta XI/XIV’s thing it seems. though ARR is much faster than the already faster-than-XI’s 1.0 battle system.

      as for your other assessment, yes, i believe they are wearing the starter gear (lv 1). so probably underspeced.

    • Draparde

      yeah, it seems the slower/tactical battle system is XI/XIV’s thing, though ARR is already faster than the faster-than-XI’s battle system of 1.0.

      as for the monster taking forever to die. in the vid there wearing the starter gear (lv 1) if the weapons the same, then its as you said, under-geared.

    • Wiccan1109

      The player is undergeared, like lv 1 equipment. Hogs and slugs are also a fair bit sturdier compared to a lot of other mob families. Also to note that Marauder and Thaumaturge, the 2 most destructive classes, (or atleast they were in 1.0) are unavailable to play in the alpha.

      Conjurer is a healer type (can hold its own, but slow for damage), Lancer and Archer are both designed for range and technicality over raw power.

  • I thought the Alpha battle gameplay was pretty good. For some reason I was expecting the battles to be a little more actiony though. Either way I am very much looking forward to playing A Realm Reborn when it’s released =^_^=

  • Raze

    “Greeting Adventurers”

    Really remind me of WoW…

    I think I’m gonna like this…

  • Crevox

    This isn’t a party, in both situations the player is soloing.

    Anyways, yeah, the game is shaping up to be pretty good. Still hoping for an invite to the alpha test (please SE come on).

    I just logged on version 1.0’s servers and there’s a whopping 9 people online (my server).

    • Draparde

      lol last time i logged in there where 13 on my server~ not even enough for 2 whole parties xD

  • ragingmerifes

    So this is like a FFXIV-2: much better than the original and played like an apologize letter by SE.

  • Peeka Chu

    Looks better in some ways, worse in others. And don’t believe that “place-holder animation” lie. Everyone who has every been in an Alpha/ Beta know that minimal graphical enhancements are made to the core engine and assets prior to launch. Sure, they tweak performance, but what you see is pretty close to what you get.

    It still looks clunky to me compared to modern MMORPGs. I’ll give it a whirl though; bought the original, so its free to try for a month again once it launches.

  • To this day I can never understand the appeal the same tired, stiff, “Stand there and look boring” MMORPG battles that people dish out cash for on a monthly basis.

  • I see they use Aggro System too ‘-‘ The enemy’s arrow points to the character who has his aggro (who he will attack) =]

  • Eilanzer

    after guild wars 2 and tera combat…other mmos seem extremely stiff and strange…Dunno…I tried to play wow after many years and i just can´t cast like a statue anymore…

    • Juan Andrés Valencia

      I’m still interested.

      • Eilanzer

        i´m too…after all…i own this game…Fortunately or not . . . =S

  • isotrex

    I still can’t wait for Monster Hunter Frontier. It’s one of the MMO I’m looking forward to rather than the typical MMO we get these days.

  • Okay, it still looks great but apart from …the interface and that battle system. It’s… the same thing we saw over the past few years and thanks to the skills and the camera the gameplay looks boring too.

    Naw not really convincing, I’ll wait for the international PSO2 release and look into that one, since air combos as well as real dodging mechanics are much more appealing for me. :)

  • karasuKumo

    Far too much going on in regards of the UI, especially during battles. Other than that is looks like they’ve succeeded in making standard boring MMO, I don’t know if that was their intention or not. I’ll give them credit though, it must be painfully difficult to decide whether to stick with what people like or take the risk of being original.

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