Team Ninja Looking To Bring More Games To Wii U

By Ishaan . January 7, 2013 . 2:45pm

Dead or Alive and Ninja Gaiden developer, Team Ninja, recently released Ninja Gaiden 3: Razor’s Edge for Nintendo’s Wii U console. The game was published by Nintendo instead of Team Ninja parent company, Tecmo Koei, and is an improved version of the Xbox 360 and PlayStation 3 Ninja Gaiden 3.


Going forward, Team Ninja, who also collaborated with Nintendo on Metroid: Other M, have plans to release more games on the Wii U, according to Official Nintendo Magazine.


When asked what Team Ninja are currently up to, studio head, Yosuke Hayashi, shared: “We are working on an action game, and we are looking into other titles for Wii U.” Hayashi adds that Team Ninja began working on the Wii U at an early stage, which is why they were able to get Ninja Gaiden 3: Razor’s Edge on the system.


We currently know of at least two titles that Team Ninja are involved in—Yaiba: Ninja Gaiden Z, which is being developed in collaboration with Spark Unlimited and Mega Man creator, Keiji Inafune; and another title, Ni-Oh, which they took over from Koei.

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  • SirRichard

    Ninja Gaiden Tau and Tau 2 confirmed, then?

  • Dead or Alive 5 on Wii U would be pretty awesome!

    • kylehyde

      Certainly it will.

    • malek86

      That looks like an easy prediction.

  • MrSirFeatherFang

    The return of Ninja Ryukenden!
    Seeing how TN hasn’t made a 2D sprite game I can only hope for 2.5D

  • Sergio Briceño

    As long as this means new IPs or Hayate in NG, then I think it’s ok.

    PD: “Team ninja looking to bring the same old games to the same old consoles over again (Wii U included)”. There, I corrected it for you.

  • ShawnOtakuSomething

    new IPs <3

  • I remember being super excited at the thought of a new Ninja Gaiden…. with the new Team Ninja though, no thank you. More boobies please.

  • As long as they stay away from Metroid.

    • Solace Shimizu

      The reason Other M was unsatisfactory was because of Yoshio Sakamoto’s game designs, Team Ninja mainly handled the graphics.

    • MrSirFeatherFang

      What Solace is saying is true. Team Ninja basically did the whole game besides the story. Unless you didn’t like the gameplay, because it was fantastic

      • Ahhh, someone who recognizes Other M for the misunderstood game it is. To Samus, my brother! *raises glass*

        • Göran Isacson

          I dunno, is it really “misunderstood” if the story really is so bad it made almost every fan revolt and denounce it? Like yeah, you can appreciate good sides about it but to call it “misunderstood” feels to me like giving it too much credit.

          • Honestly, I don’t think the story was all that bad. I do understand people taking issue with Samus’ character though. Speaking strictly in terms of story, I loved a lot of what they did.

            I thought the camera choreography was fantastic. A lot of it felt like it was inspired by eerie horror movies. I liked the mystery of the Deleter and how it wasn’t 100% resolved, letting the player put 2 and 2 together. I also liked their portrayal of teenage Samus. I thought that was very convincing.

            But I 100% see a lot of the issues Other M had. I just think a lot of folks let that get in the way of judging the game fairly. It’s such a daring game, IMO. It does so many things right, and I really do hope with all my heart that they use it as a base for the next Metroid, and flesh things out a little better in terms of world design, music and yes, Samus’ personality, too.

          • Göran Isacson

            Ha ha, I think that for the sake of keeping the peace here I’m just gonna say I thought everything about the story was suck on toast and leave it at that- still it DID have qualities, just nowhere near strong enough qualities to earn the “misunderstood” moniker in my opinion.

        • Christopher Nunes

          I haven’t really played the other Metroid games, but I like Other M for its gameplay and the story was quite interesting in my opinion (though I still have to beat the game).

          I need to get the Trilogy Prime games for the Wii since they were really good. I could understand it was a different approach to the Metroid series with Other M but I think over hate for it was a little much from appreciating some of the aspects of the game as a whole.

          Opinions are opinions.

    • Less Team Ninja’s fault and more Nintendo’s, like @google-7f17833a2bc88703090ee6943615bd0a:disqus said. They followed the orders they were given.

      • My mistake, I knew Sakamoto was behind the game, I just assumed it was in reverse, I thought he was working under them etc.

  • Göran Isacson

    Is it weird if I’m strangely excited about Yaiba possibly coming for the WiiU? For some reason I just like that games concept, flipping the perspective and playing a mook turned avenger.

  • I’d buy Yaiba for Wii U. Warriors games are always welcome, and a more refined sequel to Spirit Camera would be a neat use of the gamepad.

    • ForteWily

      Yaiba would be interesting, but I think that Keiji Inafune and co. are simply to far along to make that happen on the Wii U.

  • gamefreak86

    Love team ninja just wish they released a definitive version for Nintendo. got N3RE but I’d be pissed if they brought it to ps3 and psv with even more content after.

  • eilegz

    more metroid please, this time better gameplay and no first person mode from prime series which its crap.

  • Elvick

    Ninja Gaiden Sigma Plus More


  • MrJechgo

    At least that’s one company that will support the Wii U…

  • Mrgrgr and Unacceptable World

    Ni-Oh for Wii U?^_^ Or even a new IP?(Need more of these for sure.^_^)

  • Oh Dead or Alive for Wii U, I hope.

  • Does he plan to keep leaving PS360 behind and lose more money on WiiU? I can’t believe I hear such nonsense when most of their fans are starving for Sigma 3! Breaking with the PS360 userbase will lead them to certain doom!

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