Fire Emblem: Awakening Introduces Kellam, Sumia And Lon’qu

By Ishaan . January 20, 2013 . 2:00pm

Three more character profiles for Fire Emblem: Awakening have been shared by Nintendo. These are for Kellam, Sumia, and Lon’qu. Check them out below.


Kellam is our Fire Emblem Awakening character spotlight for today. He is a Shepherd whose infamous lack of presence makes him seem invisible to others.


Sumia from Fire Emblem Awakening is a klutzy Shepherd with a lack of self-worth. She has a talent for working with animals.


Lon’qu from Fire Emblem Awakening is a swordsman raised in Regna Ferox. He’s usually cool and curt with most people.


Fire Emblem: Awakening hit North America on Feb. 4th and Europe in April.


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  • Spike Spiegel lives!

    • Curan_Altea

      He seems to have adopted Viscous’ style though.

    • Godman

      They really captured his look.
      Its cool that he’s a swordsman; an awesome class for an awesome character

    • chroma816

      Looks like Kogami (Psycho Pass) as well.

    • AuraGuyChris

      Damn you! I wanted to say that!

  • Godman

    I really don’t like how they made the Knights or General look, they should have kept the helmet, now it looks like their head is a weak spot

    • raymk

      But now they have rocket jetpacks and can take flight! Head weakness be damned!

    • $39420547

      i like the new design it’s something different and looks like they put some work on it but yes i would like it more together with an awesome helmet

      • Ben Sylvia

        And the chain/rocket propelled weapons the GBA Generals had.

        • $39420547

          yeah gba advance FE was the first i played and i miss those chains

    • fyi1191

      In anime, we can apply transparency to helmets.

  • Curan_Altea

    15 days has never seemed like such a long time.

    • MrTyrant

      THIS! I am just looking at the time right now haha

  • TatsuyaKyo

    Lon’qu kinda looks like Lyn from behind… probably because of the clothes. :p

  • Locklear93

    So, ignorant question, but meant seriously. From what we’ve seen (because I haven’t been paying attention to Fire Emblem, but might depending on the answer), is character permadeath going to be part of this? I have Fire Emblem for the GBA, but abandoned it because I have no tolerance for that. Not saying it’s bad, just that it’s not fun for me.

    • Exkaiser

      It has an option to play without permadeath on, for those with the same aversion to permadeath.

      • Locklear93

        Excellent, thanks! I have very few 3DS games. (Read: one. The library just isn’t to my taste.) It’ll be nice to have another.

        • Theres a huge library of DS and 3DS games, there has to be something in there that suits your tastes, why dont you go on wikipedia and see what you’ve missed out on

          • Locklear93

            There IS a huge library. I have a handful of DS games still. But the majority of games for the DS weren’t to my liking at all. For 3DS, the only localized game I’ve been interested in to date was Code of Princess. It’s not that I’m unaware of what there is; there just isn’t much I actually like on the platform’s predecessor, and the current iteration (3DS) still has almost nothing for me. Well, okay, two games. I’ve also got Liberation Maiden.

    • Triplicity

      You can play without permadeath or you can restart chapters from the beginning when characters die (same effect).

      The best answer I’ve ever seen on the matter that settles me on it is that permadeath, while being frustrating at times when you get bum luck and the infamous 99% miss/1% enemy critical, prevents people from using bullshit suicide charge strategies with the full knowledge that all units will simply be coming back next chapter no matter what.

      I’m not saying YOU personally are a tactician like that, but the system shuts that down really hard and I think that’s pretty cool.

      • Locklear93

        Yeah, I understand why people like it, and I’m not opposed to the existence of such things, but getting RNG’d and losing a character I put a lot of effort into is NOT fun for me. Having a “nope” option is really valuable for me. As a side note, I DO play XCOM despite permadeath, but soldiers in that just somehow feel a lot more expendable than my Fire Emblem characters did.

  • Exkaiser

    …Kellam has nipples and muscles sculpted onto his armor? Is this Batman & Robin!?

    Edit: For those who haven’t seen the movie…

  • puchinri

    Oh. Well, hello, Lon’qu. I’m about to wife you up.

    Also, poor Kellam and Sumia, their descriptions are hilarious but I do feel bad for them.

  • Tom_Phoenix

    “He is a Shepherd whose infamous lack of presence makes him seem invisible to others.”

    Seriously? In that armour?

    Speaking of which, I like how his armour seems too big for him.

    • $39420547

      i think that is the general design for knight/generals in this FE

  • Visa Vang

    That armor… That shoulder armor gotta shrink down a little and those nipples really got to go… Batman…

  • StarWarudo

    Each time I decide to save money and pass on a 3DS you guys publish a FE article and really, REALLY tempt me to go back on my decision.

  • We_Were_There

    I see versatility was not on the mind of whoever designed that armor…

  • Hyli

    Lon’qu, y u make me question my relationship decisions!?
    Man, the wait for this game is killing me!!

    • SerendipityX

      ikr?! But I shall stay loyal to Chrom…I think. :p

  • Want want want want want want want.

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