Bayonetta Headed To PlayStation Network Next Week

By Ishaan . January 24, 2013 . 12:55pm

Bayonetta is headed to the PlayStation Network as a downloadable game on the PlayStation 3. The game will be released the U.S. on January 29th for $19.99 and in Europe on January 30th for £14.99.


Bayonetta is already available for download on Xbox Live. A sequel, Bayonetta 2, is currently in the works for the Wii U, but no details have been announced about the game, aside from a recent video with the developers’ thoughts.


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  • zferolie

    I heard the game ran worse on the PS3 version then the 360 version. (frame rate, bugs, ect) Did they say there were going to have these bugs fixed on this version?

    • Spirit Macardi

      I heard the problem was that it read everything off the disc, and Blu-Ray is notoriously slow. Since this is entirely on the hard drive though, I imagine those issues will be resolved.

      • zferolie

        responding to both of you:

        Ah. I thought it was more then that, but I could have been wrong. I have the 360 one already, so probably won’t pick this one up. I love the game(… still need to beat it :_( ) but I still have so many games to play, and I don’t want to clog my HDD on my PS3 more then it is.

    • Hidayat246

      actually the only pacth released by sega allowed u to install some data from blu-ray disc bayoneta to PS3 HDD
      is just only to make FASTEST LOADING DATA, not remove it.

  • Miyali

    At least someone realized you can’t take full price on a several year old game just because it’s now on PSN, shame others fail to realize this.

  • amagidyne

    Did they ever fix this version?

    • SirTeffy

      Yes. Sega worked with Sony to optimize the game and allow for hard drive installation to fix the loads.

    • huge loading time issues, yes. Everything else, no.

  • Azuardo

    Good job, and good price.

    The game is perfectly playable on the PS3. The patch did improve load times and framerates. Sure, it may not be as perfect as the Xbox 360 version, but it is nowhere near as bad as people make out. At the time of release, yes, but after the patch, no; it’s playable. If the PS3 version is the only option available to you, then it’s perfectly playable and you will love it. So get it!

    • FitzpatrickPhillips

      It didn’t fix frame rate issues. Otherwise, I agree.

      • Rick R

        It did in some areas, it didn’t increase the target from 30 though. The biggest thing is there’s a lot less tearing.

    • gomas

      If you really love bayonetta so much, play the 360 version.

      Even the developers were ashamed by the result of the ps3 version.

      • Aoshi00

        Yeah, I heard Bayonetta PS3 was pretty bad, not sure if the patch fixed everything.. Even Zone of Enders HD runs more choppy on PS3.. when in doubt, I always go w/ 360 for multiplatform.. as it has optional full HDD installs, w/ PS3 it’s either mandatory install or none at all.. Still if PS3 allows optional HDD installs, the games are quite big.. would definitely prefer a physical copy though, I think it’s pretty cheap to get it on disc now, even cheaper than this d/l..

        • Hound

          The severely bad loading issue was patched out of the PS3.

          The game still has some frame rate stutters once in a while but not nearly as often and some noticeable bugs.
          The most obvious issue now is that it’ll grind to a screeching halt if you ever try to skip a cut scene, and it’ll also load for a strange amount of time during some in-game cut-scenes.

          But, it’s now perfectly playable on the PS3, and far less troublesome than it was at launch. The moment you try stopping the action, however, the original issues that were covered up are plain as day.

          • Aoshi00

            I see.. I only played the 360 ver so didn’t know how bad it was but only heard friends say it was buggy and loaded long. It’s good Platinum did their best to fix it, some games aren’t even patched. Just thought people should get the best ver if they have both systems.. I’m more wary of PS3 ver when it comes to multiplatform, good thing Vanquish, Anarchy, and Rising are not the case..

            Would be nice if PS3 allows full HDD installs for all games, really helps w/ load times, but they’re always so much bigger compared to 360 being less than 8Gb for each game (aside from several 2 disc games..) I don’t even have enough space to d/l Super Street Fighter 4 or Infamous 2 from PS Plus, they’re like 20 and 15Gb *.*.. really need to clear my HDD…

            I wonder if Bayonetta 2 would stay as a Wii-U exclusive or would come to PS360 later.. kinda want to get both games on the same system lol.. but yeah, no one should skip the first Bayonetta, such a great game.

          • Actually, Sega didn’t patch the game nor did Platinum Games. Sony took care of that debacle for everyone.

          • Aoshi00

            I see, no wonder Platinum said Bayo PS3 was their biggest failure then.. nothing worse than a broken game.. Zone of the Enders HD PS3 is pretty buggy too, guess there’s no patch coming either since Konami didn’t do it (before everyone just assumed it would be the ultimate port like MGS HD or Ico, should’ve let Blue Point handle it)… Dodonpachi Daioujou was like that too…

          • Bloodios

            All they actually did was adding an option for the players to install a large portion of the game into the HDD though…

          • Bloodios

            With Nintendo funding the development of Bayonetta 2 (because SEGA is sackful of pricks), the game will absolutely never be ported to any other systems aside from those that were created by Nintendo.

          • Aoshi00

            That’s what I’m thinking as well just like Xenoblade or Last Story or Lost Odyssey/Blue Dragon.. was wondering it would be timed exclusive somehow since most titles are these days, just kinda want achievement for the sequel as well, guess most likely not. Might need to pick up the classic controller later as well, would’ve gotten it alrdy if it works w/ Mario Wii U..

        • The textures/colors look like crap in comparison, but if you haven’t played/seen the other version you probably won’t notice much.

          • Aoshi00

            Yeah, I saw the comparison vid from the above link.. I’ve always preferred how most games look on the 360 like Assassin’s Creed and such.. That’s why it’s better to collect the 1st Bayonetta on 360 disc, might be more valuable later w/ its sequel.. like Jurassic Park 360 is pretty rare and expensive after the Walking Dead.. wonder if Bayo 2 would ever be ported to 360, I want achievement to go w/ the first game’s :)

  • Quinton Cunningham

    Too bad this version is terrible. Maybe being a download will help the loading a bit, but the god awful framerate will still be an issue.

  • RedRocBoy

    Now hopefully they bring it to the eShop.

  • ShawnOtakuSomething

    eShop next

  • Even though I’m a proud owner of the physical copy, I’m glad everyone will be able to play it for less. It’s really a great game, and I see no reason for all the frame rate attention.

  • Göran Isacson

    Neat. Spreading some Bayo-love is hopefully going to expand the audience a little before the oncoming sequel… even if it’s on a completely different console, so there’s that.

    But who knows- maybe they’ll release the first game to WiiU as a download title as well, if Bayo 2 sells well?

  • Go2hell66

    Not even worth it, the ps3 port of bayonetta was absolutely horrid. You’d be better off using that $20 to get yourself a 360 copy

  • My second PS3 game. I plated it without patch.

  • Bloodios

    Well, at least running the game off an SSD would hopefully eliminate the disastrous loading times. But it matters little when the madly fluctuating frame rate and the plethora of nausea-inducing screen-tears still remain.

    The shabby port obviously needs a patch to:
    1) Cap the frame rate at 30fps to minimize the fluctuation in frame rate and reduce the amount of screen-tears. Seeing the game flying from the mid-forty down to the low-twenty simply makes me all wobbly, not to mention those screen-tears…
    2) Disable the freaking QAA for the cutscenes, it it significantly blurs out the already compromised textures.

    • I thought the frame rate was fixed with a patch?

      • Bloodios

        Not from what I’ve seen on the screen of my TV. The patch only sped up the loading times to make them more acceptable and oddly enough, ever-so-slightly sharpened up a few spots of textures here and there. Frame rate fluctuation and screen-tearing are still very noticeable.

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