Fire Emblem: Awakening’s Theme Is “Love For The Characters” Says Devteam

By Ishaan . February 1, 2013 . 2:30pm

The theme of Fire Emblem: Awakening, according to Intelligent Systems and Nintendo, is “love for the characters”. This is the primary reason that the series’ marriage system, which debuted in Fire Emblem: Genealogy of the Holy War, makes its return in Awakening.


While love was the driving theme, the goal for the game itself was to be the culmination of the entire Fire Emblem series thus far and to help bring in new fans, since the series has always been supported primarily by its core fanbase up until now. For this, Intelligent Systems wanted a new art style, they reveal in an Iwata Asks interview.


To design characters for the new game, the studio contacted Yusuke Kozaki, who has been involved in manga and anime, but also with other videogames such as the No More Heroes series. (You can visit his DeviantArt page here)


Kozaki had played previous Fire Emblem games before, but he’d never actually been able to complete one, which actually inspired him to take on the job. In Awakening, Kozaki got to include a lot of his personal tastes in the character design. For example, Fire Emblem has traditionally featured characters with green and pink hair in the past, but Kozaki wasn’t keen on that idea.


In order to design characters for Awakening, Kozaki felt like he had to design characters that would appeal to hardcore Fire Emblem fans as well as to new players.


He shares: “After receiving the job, I went around the fan sites, checked out their illustrations, and analyzed them, like, ‘What does everyone like about Fire Emblem?’ and ‘What’s missing?’ Then I aimed for designs that would be neither too new nor too old.”


Another piece of the puzzle to help make the characters appealing and encourage the “love” theme was giving them voices. The devteam didn’t wanted to avoid making the game fully-voiced, however, since that would affect the pace of conversations and increase the volume of the game substantially. For this reason, they decided to include rapid-fire lines of voice-acting that would help evoke an atmosphere.


Food for thought:

Prior to settling on a direction for Fire Emblem: Awakening, other ideas were being considered, such as setting the game in the modern world or on Mars.

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  • puchinri

    That’s all really interesting to hear, and I look forward to reading the Iwata Asks. I can’t wait to enjoy the game. ♥

  • fireemblembeast

    Interesting interview! :)
    Oooh, I can’t wait!!

  • Brimfyre

    You know what would be really great is if Best Buy didn’t e-mail you and say the game is coming out today and that your pre-order is ready, only to go to the store and find out they are still being shipped the copies to be released on the 4th. That would be an ideal world that I will never live in.

  • JustThisOne

    As long as there are green and red cavalry knights, a Jeigan and a high skill-low res swordsmaster – I am fiiine.

    • Frederick is an Oifey.

      • JustThisOne

        Yeah, I’m fine with that. <3 Even better that he's not poop by at the end of the game.

  • Nickie

    As long as they keep the marriage system now in future titles (and possibly the customization) I’m game for any setting.

  • Ethan_Twain

    That’s interesting. It originally bugged me how the voiced lines were usually abbreviations of the ideas being expressed in the text, and assumed it was simply because of budget/memory space limitations. But no, seems that’s done on purpose. I’ll need to give that little quirk another consideration.

  • Miralizmis

    Well, I’d love to love them, but I don’t have it yet… :T

  • YoshEE

    3 more days until the release of the Awakening. Who is ready? lol. And wow that was interesting interview.

  • Kozaki’s designs are just way too radical for my tastes, the series usually had designs that felt realistic but with a slight anime tinge but now it looks full on wacky anime. Saying that the designs aren’t too new is laughable.

    • MrTyrant

      I like the design personally but I never was a hardcore fan to begin with even if i played the old ones. I agree that now they look more bizarre and less classical/realistic but i still like the change. Hell I loved the old art style in falcom’s games too and I like the new one even if they look more generic now.

    • Sakurazaki

      I miss the old art too, but I like this one.

      At least it isn’t Shadow Dragon DS, imo. I *really* didn’t like that art.

    • z_merquise

      The designs doesn’t look too outrageous to me. I personally love the character designs. That and I’m a fan of Yusuke Kozaki’s art style so it clicked on me easily.

    • Arrei

      What’s so radical about most of the designs?

      Besides the rocket ship knights.

    • Tom_Phoenix

      While I’m fine with some of the new designs, I agree that Kozaki went a bit too far.

      I just hope that, if he is involved with SMTxFE, it will be limited to designing the Awakening characters.

    • I think the new designs are a lot more human than wacky anime personally. I think the aesthetic touches aside from the hair are much more realistically lively for not having that artificial pastel to them. Don’t get me wrong, there are a few character designs from 6-10 that I like more than a lot of these ones.

  • Manny Being Manny

    No wonder its Waifu Emblem now.

    • M’iau M’iaut

      So if they remake Path of Radiance in this style will Ike be able to marry his sister?

      • MrTyrant

        They should remake Radiant Dawn in a better way while fixing the support events.

        • M’iau M’iaut

          And perhaps tweak Ike a little bit so he is not soloing most of the final part of the game.

          • Arrei

            That might require more than just tweaking Ike, though, since nearly every unit can cap all of their stats with BEXP and all of them are just pure murder machines at that level.

          • If you had Ike soloing the final part of the game, then you were kinda doing it wrong.

            I used Meg. >:D

          • JustThisOne

            Meg? Praise be!

    • MrTyrant

      Husbando Emblem too if you create a female character.

      • Exkaiser

        Chrom is my waifu.

  • MrTyrant

    I love this because it’s a way to be connected to your character, to
    love them, to recruit them and to keep them alive for the rest of the game
    while doing their personal quest or hooking them with your unit.

    Don’t get me wrong, I love old tactical and classical games like FFT but if there is something to complain about is the lack of connection between them. When for example, a character join your party permanently there isn’t any more events or dialogues with them and that was really annoying. There are some fews that might have an special quest or talk to a boss if you put them in battle but that’s like few seconds of dialogues.

  • I LOVE the new character designs. Fresh, modern and sexy. Super bowl Sunday, Fire Emblem Monday. The first week of February is gonna be fantastic.

  • Rohan Viajar

    And he did his job.
    He pleased the hardcore fans, and is helping rack up new people.

  • I love the new character designs in this one. Kudos and thanks to this exceptional artist.

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