Dating-Sim, Sentimental Graffiti, Leads A List Of PSOne Imports This Week

By Ishaan . March 12, 2013 . 8:30am

GungHo are releasing a bunch of PSOne Imports on the PlayStation Network this week. Here’s a list of what’s being released on PSN later today:


  • Favorite Dear: Enkan no Monogatari
  • First Queen IV
  • Mahjong Uranai Fortuna: Tukino Megamitachi
  • Motorhead: High Velocity Entertainment
  • Rung Rung: Oz no Mahou Tsukai
  • Sentimental Graffiti
  • Trump Shiyouyo! (Fukkoku Ban)


Most of those are rather obscure, but some of our readers might be familiar with Sentimental Graffiti. This is a series of well-known dating-sims that started out in 1998 and was developed by NEC Interchannel. The first game was initially released for the Sega Saturn and then ported to the PC and the original PlayStation.


Sentimental Graffiti has you step into the shoes of a protagonist with 12 potential love interests, who never had the chance to settle in a single city as a child. One day, you receive a mysterious letter from someone asking to meet you, and decide to travel to all the cities you’ve been to in the past, resuming contact with old female friends, in an attempt to figure out which one of them sent the letter.


Since PSOne imports are released as-is without any localization work done on them, you’re out of luck if you don’t read Japanese and want to understand the game without a guide. That said, it is interesting to see a text-heavy Japanese-language dating-sim like this see release on the PlayStation Store.


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  • A dating sim is a very strange choice to bring over. For one thing it would be impossible for a non japanese reader to understand what they are saying. You’d just be clicking blind at responses to questions.

    • Lexaus_the_Alchemist

      Just like any real relationship! Hey-oh!!

      No one…? Anyone…? Oh well…

      *High-fives self!*

    • almostautumn

      If it had trophies it’d succeed. It really is pretty sad how many people who don’t know Japanese pick those games up, put on auto-scroll, and then come home and grin at their new digital trophy that costed them a real $70.

  • Getting it tonight.

  • I wonder if people should try to comb the internet now for a translation guide/work to figure out a translation guide?

    I still am interested in the fact that they’re trying to bring these games over, but I do wish that as a result, there’d be some translation effort regardless. :( All other PSN Imports have tended to be low-language barrier, so this is very strange.

    I’m personally interested in Favorite Dear, myself. That sounds neat.

  • いらしゃい!

  • WarioFan63

    I think Motorhead may have been a miscategorization on Sony’s part. The game came out here before and it’s not mentioned in the GungHo blog post.

  • CirnoLakes

    A girl in slacks and a button down shirt.

    You don’t actually see that nearly often enough in anime.

    Got to love how over the top GungHo is. While groups like Bandai Namco refuse to allow Tales with Japanese language to arrive on our shores, GungHo are throwing raw Japanese stuff right our way.

    • puchinri

      Not anymore at least, but it was fairly common in the 90s (and maybe the 80s), just a bit right?

      I really love it too~.
      (GungHo being the way they are, I mean.)

  • Akai Ringo

    haha. i’m kind of sad that these imports get released here with no kind of extras (a local translation); but i’m happy that these imports get released here so that i can practice my meagre japanese translation skills (not to mention this reminds me of when i used to buy japanese games and just play them on my old modded psx without reading any of the text). That being said, i’ve been looking for another riichi mahjong game, as well as always wanted to play Sentimental Graffiti! Bishoujo game for the win!

  • MrTyrant

    Awww old Datim sims had good charm on them and besides the visual novels on psone were really cool. They should translate some.

  • Muddied_Waters

    Wow. That’s kind of a…completely unexpected choice. But I’d been eying it on the JPSN every now and then, since I quite enjoy dating sims, so I’ll be sure to get it off the NA store to help support GungHo’s bizarre choices. I doubt they’ll get many people to download this one.

    • Akai Ringo

      i also do not think they will get many people to buy this one. Instead i think only the exact people they are aiming at will buy it. I think I read somewhere that digitally distributing a japanese game without any localization or translation on the psn is not extremely costly in comparison to other efforts, so perhaps if only those few bishoujo game loving japanese language learning student like gamers buy it… then thats probably all they need (and were aiming for).

      • Muddied_Waters

        True. And I hope those people they’re aiming for do get around to buying it. I have no idea what sort of numbers they’re expecting to see, but if it meets their goal, however small it likely is, maybe they’ll release more of this sort =D

  • There really is nothing like old school dating-sim art. Stuff like this, Nocturnal Illusion, Runaway City, True Love.

    It kind of makes me weep for the state of dating-sims now, and not in a *grumblegrumble kids these days* kind of way, but because, aside from a select few dating-sims, most don’t come anywhere near having characters that are as strong or interesting as the ones you used to see back in the day.

    • ShawnOtakuSomething

      hehehe….. lets play Sexy beach 3

      • Illusion’s dating-sims don’t really have a strong story focus to my knowledge, so I don’t know if I would equate them to directly to older 2D dating-sims. They’re sort of their own thing… almost like an evolution of the genre, which I think is cool in its own way. But they aren’t really a replacement.

        • ShawnOtakuSomething

          The only Illusion game with a solid story was “Happy End Trigger” >_> <_< Don't ask me how I knew that……

        • I always thought Illusion makes… a different kind of simulators, not dating ones.

          • Well, ultimately they’re more about rumpy-pumpy than finding true love, yeah. But I do think they have a place in the market, just because I don’t think many other dating-sim/h-game/vnovel publishers release the kinds of 3D games Illusion do.

          • Radiosity

            Illusion makes 3D eroge, sometimes with some level of story, sometimes not. Some of them allow you to customise the girls like @HomeMate, dressing them up how you want and changing hair styles etc while also having a bit of story (you’re a guy with three ‘sisters’ and spent a few weeks with them in a secluded location where lots of… stuff, happens lol).

            Others like Artificial Academy are basically just all about the sex with no real story, but allow you to build pseudo-relationships (ie, talk to them, tell them to do their best and you’ll get + points with them, annoy them and you’ll get – points) with multiple guys/girls (or all girls if you wish, you can make it entirely yuri), and a lot of the game takes place in the pretty full-featured character creator before you get into the game itself, sort of like Artificial Girl but with nicer graphics and designs.

            So yeah, they’re focused heavily on the sex sim side of things rather than dating sim.

        • Testsubject909

          Any thoughts on Casual Romance Club?

          • Radiosity

            Nice to see someone mention CRC, I’ve always kind of liked LIBIDO’s games because they used a really nice artist with a cute art style, it was just unfortunate that most of the actual content centered around less nice things (rape, scat, etc.) :( Casual Romance Club was one of the cleaner variety though.

          • Locklear93

            I actually really dislike Casual Romance Club. It’s one of those where if you don’t do things just right, you get a bad end. At least in CRC, that translates to “alone” and not something horrible, but I didn’t find it particularly enjoyable. If you opt to try it, be ready to grab a walkthrough, or to do lots of reloading to try other options.

    • M’iau M’iaut

      This and TokiMemo were always on the list of most wished for games in the 90s era mags.

      • Yeah, Tokimeki is kind of astounding in how many years it’s been running, and this small faction of people remains interested, despite us never having gotten any of the games. Kind of like Sakura Wars, I guess, but NISA did bring one of those over eventually.

        • Locklear93

          I’ll assume that Tokimeki Check-In is an entirely seperate thing, then. <_< (Not sarcasm; I don't actually know.)

          • M’iau M’iaut

            It is. The one you mention is a decent enough nukige set in an onsen, Tokimeki Memorial is the other classic sim series. Set in your ‘typical’ high school, TokiMemo has generated many games and related media.

          • Locklear93

            Oh, I know what Check-In is; I’ve got that one. <_< I just wasn't sure whether or not it's spun off of other Tokimeki things.

          • M’iau M’iaut

            Not that I’ve heard. Graduation (which actually had a hack job release of like the 3rd game by of all folks early TokyoPop) has weird spin offs. The Marriage series tells of some of those girls as grown-up women and it even had a magical-girl one shot — long before KimiNozo evolved into Gundam the dating game.

          • Testsubject909

            Tokimeki Check-In is a hentai that happens inside a hot-spring.

            Warning to some, there are certain paths that lead to someone getting raped. So yeah…. Yeeaaaah….

            Definitely not connected to Tokimeki Memorial.

        • superdry

          Memories Off also has been running for a while, but that’s not a dating sim in the same vein as Tokiemki or SG.

      • Testsubject909


        Before I ever saw the anime. I once played the game, knowing no Japanese whatsoever, and got an ending with the girl that visually interested me with only the barebone knowledge of what was what thanks to a picture I found online translating the stats and locales…

        It was a lot of trial and error. And it was during a time when Gamefaqs wasn’t really a common thing, if even a thing to begin with.

        Man… Odd enjoyable memories.

    • Locklear93

      I can understand your sentiments, but there were some really awful ones back then, too. I think the “better” ones just may have stood out more. I don’t weep so much, though I do miss the quality of Snow Sakura.

      Actually, while I’m in an actual thread with galge not being off topic… what’s with visual novels and the horrid resolutions they keep to this day? Most are still 800×600 or 1024×768. I had a 1024×768 monitor in 1992. I realize that not being 3D or vector, they can’t just scale up freely, but I can’t imagine they do their original work in such tiny resolutions, and they could scale DOWN decently.

      • Oh, I’m sure there were plenty of terrible ones back in the day. But while the bad ones were bad, the good ones were really good and engaging. These days, it feels like the good ones aren’t nearly as good, and are satisfied with pandering and calling it a day.

        You don’t really seem to get interesting “stories” out of them any more. Innocent Grey are kind of trying to push storytelling their games (Kara no Shoujo 2 just came out), but their stuff is more visual novel and less dating-sim.

        I guess what I miss is the hybrid of dating-sim/adventure game that we used to see so much of back in the day.

        • Locklear93

          If I remember correctly, the usual terms are “kinetic” and “adventure” visual novels, with kinetic involving fewer (or no) branches. I can’t disagree with you about the stories, though I feel like Overdrive stories tend to be decent. What I’ve noticed is that they tend to start branching much later, which I find disappointing. Even in Deardrops (Overdrive), it’s possible to set yourself up in a situation where the entire ending hinges on one choice. Just reload, and pick the next girl. I favor that over some of the worse eroge I’ve played, where getting the right ending hinges on picking ALL of the right choices for a given character, obvious or not, but I do feel like a fair bit is lost when you don’t get to “explore” your relationships with the characters, and instead just have the story told.

          • I guess what I miss aside from just the stories is the exploration. Nocturnal Illusion, for example, was set in this mysterious mansion. You could visit all the different rooms and areas of the mansion via a map. Some were regular rooms. Some were rooms with an unsolved mystery. One was a room with what looked like a demon looked up inside. It was fascinating.

            I know it’s not the same as actually walking around in a regular game and exploring, but it still gave me the impression that this place existed, and I was in it, and that different things were going on as I looked around. I miss that so much in dating-sims now. There just doesn’t seem to be that right balance of fantasy and exploration and story and characters and relationships any more.

            I’ve liked some Overdrive games. I like KiraKira very much, and I actually thought it was pretty hilarious. But I wish Overdrive would change their art style up every now and again. All of their games look virtually identical to me, and I’m not saying that to be mean.

          • Locklear93

            I can definitely understand your complaint about Overdrive’s art. I think they’ve got one character designer who’s good at one thing… and that’s about it. If you want hilarious, you should try Edelweiss, though it’s somewhat more sexual (especially with the fan-disc) than Kira Kira. I’m yet to try Dengeki Stryker, because that whole Japanese superhero thing is NOT appealing to me. >_< (Z.H.P. barely got away with it, and I adore NIS.)

            As for exploration, I think the only recent domestic release I've seen do that was a full-on nukige, and they didn't really do it well. :/

          • Well, domestic releases are obviously too far and few in between, but even over in Japan, they aren’t really getting too much super awesome stuff if you aren’t interested in the usual moe pandering with linear storyline type of game.

            No one’s really making those any more. That’s why I think stuff from Innocent Grey and Illusion is probably the closest we’ll ever get. Illusion, unfortunately, developed Rapelay, so I can’t say I adore them, but that game aside, they do seem to have ambition, which is more than you can say for a lot of these other developers.

          • Locklear93

            Something a little more complex was tried in the OELVN market in the form of Shira Oka, but I really feel like they tried too hard and blew it. One of those cases where a little “addition by subtraction” would’ve helped immensely.

          • Juan Andrés Valencia

            Dengeki Stryker is so awesome. It starts pretty cheesy and it’s kind of embarrasing and then it hits you with some of the best soundtracks and visuals I’ve seen in a visual novel. Manga Gamer is releasing Chou Dengeki Stryker this year and it’s basically an improved version of the game so you might want to check that one out.

          • Locklear93

            As much as I generally like Overdrive, I’m really going to pass. Like I said, the Japanese superhero stuff is not for me. More power to those who enjoy it, but I’m steering clear.

            (Honestly, I’m not likely to buy anything from MangaGamer again until they get Harukoi Otome out–it’s been marked coming soon for two years now, they finally said “this winter” last year, and still no date. I understand BaseSon insists on doing the work themselves, despite MG recently hiring a programmer, but in the end, I’m just plain tired of waiting.)

          • Oh, I don’t mind sex in these games at all. They don’t pretend to be anything other than what they are, and that’s completely fine with me. A lot of old dating-sims had sex in them, and I love those. All of the ones I mentioned… Nocturnal Illusion, Runaway City, Divi Dead etc.

          • Locklear93

            Fair enough, but given the mixed reader base, I’m always a bit edgy about discussing games with a high degree of sexual content. I’m not shy about the fact that I play all manner of VNs, from Kara no Shoujo (…kind of. It scared me off!) to… well, to some fairly extreme stuff. But I very much respect that some people don’t want anything to do with it, so if I recommend something like Edelweiss (which is fairly tame/sweet if very silly in most lines, and VERY sexual in the fandisc), I feel obligated to make clear that they are, lest someone get curious and cry out for eye bleach. :P

            I kind of wish the Open Thread were a more standard forum, rather than a Disqus thread–it’d be neat to have a VNs subforum. There are a number of people here as familiar as, or more familiar than I am, and I can’t find that much without going to places I don’t particularly want to go to. :P

          • M’iau M’iaut

            Don’t worry about talking as we are here. It’s the links that would catch you or the pics. OT has seen more than one talk of ‘mature’ themed games. It is good folks learn that a game with sexual content can have deep detailed stories and amazing characters. Or just be fun to play. Breaking stereotypes and misconceptions about the genre can only help, which is one reason we’ve always done as much as possible in discussing them.

          • Juan Andrés Valencia

            Overdrive is up there with Innocent Grey and Nitroplus as some of the best VN developers out there and while their artwork is extremely similar… the music usually stands out due to their phenomenal combinations of rock, pop, classical music and extremely catchy lyrics.

          • Radiosity

            Innocent Grey are about as messed up as Nitro+. But in the good sense. Never really been fond of Nitro+ because their stories tend towards things I have no interest in (Saya ugh), whereas Innocent Grey’s works do interest me, especially since I love the unusual art style of Sugina Miki.

          • Juan Andrés Valencia

            I love Saya No Uta, if anything because it’s absolutely compelling and disgusting at the same time. But I can see why people wouldn’t like it.

            As for Innocent Grey, I’ve mostly played Kara No Shoujo and for that one alone they became one of my favorite VN designers. I’m also interested on Cartagra and Caucasus.

          • Radiosity

            I’ve heard people describe Gore Screaming Show similarly, nasty but also kind of awesome.

            Unfortunately I’ve not played any Innocent Grey games as yet, I need way more study before that’s going to be possible, but I’m looking forward to them when I finally can play. There’s also PP ~Pianissimo~. I’ll probably just get the lot and work through them in the order they were released.

          • M’iau M’iaut

            Yup, first choice of the game — when you barely know anything — and if it is wrong, you don’t know it until the game bad ends 12 hours later. One of many little things which can be added to the pile of reasons VNs have not found traction stateside.

          • Locklear93

            A worst-case example is a nukige I picked up on a lark from JAST. Got clear through it with no signs of anything wrong… and got an ending where the girl decided to stay overseas working as a nurse instead of ever coming back. I think it was because I said the wrong thing about some sandwiches halfway through the game. Found a walkthrough, realized that, and decided walkthrough or not, I didn’t care anymore. Never touched it again.

          • Testsubject909


            On a side note, the mention of nurse reminds me of an H-game called Private Nurse. Caught me by surprise as I spent 5 hours in a row doing nothing but read story, plot and character development and focus on what people would think be a measly selection of 2 possible love interest (with a secret third one but shh). I say the strong focus certainly helped flesh them out quite a bit… But you also need to be prepared to take in some supernatural stuff in too.

            Also the only H-game I know of that had quite a nice calming meditation/healing mode of sort where all it did was play some very nice ambient music.

          • Locklear93

            Yep, nukige. I’ll assume you’re asking what it means, since all you said was “nukige?” A nukige is one with basically no point to it at all besides the sex. Click, click, oh, more sex. Click, click, oh look, boobs.

          • Radiosity

            Kinetic Novels was a term coined by Key for Planetarian (and any other future VN with no use interaction needed), I don’t think it ever really caught on beyond some fans of Key using it, mostly stuff is still just called eroge, galge or visual novels. Adventure is the category/genre they use for virtually every eroge made, just go to Getchu and check any game you can find, most will have アドベンチャー or ADV for the category unless it’s something slightly out of the ordinary. It’s a handy catch-all for generic sex games that don’t really have much else in the way of genre.

    • Juan Andrés Valencia

      Yu-No was one of the best visual novels of the 90’s. Even today it’s one amazing game.

    • Testsubject909

      Nocturnal Illusion and True Love (not sure about Runaway City) aren’t exactly safe for work though.

      Actually I think they’re 18+ games.

      • Most dating-sims are 18+ games.

  • TheExile285

    I’d buy Favorite Dear: Enkan no Monogatari if it were in english or if I knew Japanese

  • ShawnOtakuSomething

    Yells cheesy 90/80 anime dating sim XD, that I love

    • M’iau M’iaut

      The anime for this actually came out stateside. We’ve gotten several other sim game animes where the companies involved seemed to go out of their way to ‘hide’ the source material.

      • ShawnOtakuSomething

        I’m going to look into this, thanks ^_^. I love old school anime

      • Locklear93

        Shuffle, I’m looking at you.

        • M’iau M’iaut

          Well at least in that case there might have been a reason. :P You wouldn’t have known from where KimiNozo came, either. Sentimental’s anime was released quite a bit earlier, though.

      • It’s under the name Sentimental Journey if anyone is wondering.

        Seems cheap online, hopefully it is a good adaptation to help the game?

        • M’iau M’iaut

          As I remember it tell the tales of the girls after meeting the MC. Focusing on one girl at a time and how he changed them. Diamond Daydreams and Seraphim Call are two other sim to anime adaptations which followed similar formats.

  • Lexaus_the_Alchemist

    Some of these actually sounded pretty interesting, like Favorite Dear, Rung Rung, and First Queen IV. Stupid language barrier.

  • But guys, they have the original Japanese language track. :o

    *ducks tomato*

    • Nice to see someone having fun about that kinda stuff sometimes.

  • Razlo

    Anyone know of a good translation or guide? I’d like to play!

  • And no translation guides? I’ll probably consider for the novelty and support them but I was hoping for more import friendly stuff like the first batch.

  • Christopher Nunes

    They couldn’t bother with doing a localization of the game? I mean it’s nice to get a Dating Sim game, but I like to know what the characters are saying so I can respond to them! XD

    I would like to get to know what the characters are saying and seeing as what the story is like.

    • Testsubject909

      It’s in the PS Import section. These games are taken over here as is.

      • Christopher Nunes

        Still would’ve been nice to get an English Translation of the game. Oh well… beggars can’t be choosers.

  • Bob Stockalockapoulos

    I always wanted to play a dating sim game just to say I played it. What’s it like? A video game version of a Choose Your Own Adventure book, but with a dating theme?

    • I guess you could say that, in a way; by formula, they have multiple characters to court and branching paths.

  • It would be nice if there was actually a section of japanese imports for not just psone games but ps3 games as well.

    • Testsubject909

      That’s called the japanese PSN store.

  • Ouch My Head Said Dionysus

    Little bit lazy, Gungho?

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