Shadows of the Damned Director Forms Partnership With Sony

By Ishaan . March 19, 2013 . 11:00am

Shadows of the Damned director, Massimo Guarini, has formed a partnership with Sony Computer Entertainment Europe, the two announced today. Ovosonico, Guarini’s new studio, will be working with SCEE on new IP.


"There has never been a better time to contribute to the growth of the video games industry. Ovosonico aims to challenge convention, to push the boundaries further and expand out medium by delivering innovative, emotionally engaging games that deeply resonate with people" said Massimo Guarini, Founder and CEO at Ovosonico. "SCE Worldwide Studios Europe understands our vision and we are thrilled to partner with them. We strongly feel that they are the perfect partner for us."


Aside from his work on Shadows of the Damned, Guarini also worked on Ubisoft’s Naruto – Rise of a Ninja. He will be directing Ovosonico’s debut title.


"We’re incredibly excited to be working with such an innovative new studio as Ovosonico," said Michael Denny, Senior Vice President, Sony Computer Entertainment Worldwide Studios Europe.


"It is through working with creative minds such as Massimo Guarini that ensures that the best exclusive games are only available on PlayStation and we firmly believe that this relationship will result in something special. This is the first studio we have worked with in Italy and due to the growing talent in this country; we believe the first of many."


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  • Peeka Chu

    Interesting. Let’s see what fruit this bears. RoN was a pretty fun Naruto game; had its flaws, but I liked the RPG elements.

  • SirRichard

    Mentioning Shadows of the Damned has me watching just with that, here’s hoping we see something of this soon.

  • Fr33Kingdom

    You had me at shadows of the damned director. New ip? Fantastic.

  • Testsubject909

    Thanks. Reminds me I need to go find Shadows of the Damned.

    I want to shoot off a sentient boner too! By which I mean the gun.

  • I’m surprised he can still find a job, that game was torture.

    • loempiavreter

      SotD? Why, thought it was plenty of fun, memorabel bosses (character designed by Q. Hayashida of Dorohedoro fame, which makes me squeel like a little girl), Johnson’s a great partner, Resient Evil 4 style game with the only thing that bugged me is that you can walk and shoot at the same time… Takes away a lot of the pressure that made RE4 good.

  • Caleb

    One of my favorite games ever. It was very immersive.

  • Crazy ass game, but executed with the polish of a Sony game? Bring. it. on.

  • Warboss Aohd

    dat game woz great, one o’ da only endingz i actually liked.

  • heartless141

    his games was never fully polished, and they were already good as.
    damn hope this partnership shows fruits soon.

  • Corwen

    Her lips

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