Platinum’s Inaba Says The Wonderful 101 Will Make You Glad To Own A Wii U

By Ishaan . April 29, 2013 . 10:42pm


Yesterday, The Wonderful 101 director Hideki Kamiya—also known for his work on Bayonetta and Devil May Crytweeted: “If u hate to finish a game the next day u buy it, u better not play TW101. I focus on how it is fun, not how long it lasts till the ending.”


Naturally, some people took Kamiya’s comment to mean that The Wonderful 101 would be a short game, so PlatinumGames’ executive director, Atsushi Inaba, hopped onto Twitter himself to put the fire out this evening. In a series of tweets, Inaba clarified:


So it looks like @PG_Kamiya has caused another bit of controversy. What he is saying is his basic approach to how he creates an action game. The idea is rooted in that you shouldn’t pad your game with content users won’t enjoy in order to control play time to the end of the game. It isn’t something he wants to do, or thinks you should do.


BTW, if you didn’t know @PG_Kamiya is the kind of game director who will pack as much content into the game as he can until he is satisfied. If we were to give in to all of his desires, the game we’d ship would probably be some super-long action game that no one would beat. I’ve been teamed up with @PG_Kamiya as his producer for a long time now, and game length is something I’ve never once worried about.


That means both the length of a single play-through and the replayability of the game. Never worried once. Never. Actually, my job really is to be the one who says “This is too %^&* long! Cut it!”


Of course, even though @pg_kamiya didn’t intend for people to jump to their own conclusions, they did. In this case, that conclusion was “So TW101 is going to be short then?!” Let me make my own conclusion: TW101 will be so much fun you are going to wear out your Wii U GamePad. Actually, the Wii U GamePad is pretty sturdy, so you probably won’t wear it out…


And I’m sorry I can’t explain to you in exact terms why I think you will have so much fun with TW101. I promise there will be plenty of news about the game in the days and weeks to come. But I will say this – Everyone here is working incredibly hard to make sure you say two things about TW101. One: I’m happy I bought a Wii U! — Two: I’m happy I bought The Wonderful 101!


Sorry for the flood of tweets, but thanks for staying with me!


The Wonderful 101 is slated for release on the Wii U this Summer. Nintendo will be publishing the game.


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  • Sonny Oranga Taing

    Sounds good. The more good games on the Wii U, the better. I wasn’t interested in picking this up, but now I’m going to look into it. Want to see when it released to see if I want to preorder.

  • Cameron Ward

    yay more TW101 news soon! and i can understand their design philosophy.

  • psycho_bandaid

    well, action games arent known for their length. I guess maybe this doesnt sting as much since I dont own a wiiU.

  • $39420547

    i believe what we are have here is the first of a new bunch of must-buy WiiU games

  • puchinri

    Haha, I when I saw Inaba had to jump in, I remember about how Inaba mentions he always has to jump in and fix things up.

    I’m glad they said all that, even though I was already pretty confident in the game. I can’t wait to play it. ♥

    • isfuturebright

      Yeah I remembered that interview too hahah

      • puchinri

        Haha, yeah. Poor Inaba. It makes for hilarious situations though.

  • brian

    I’m okay with a game I can beat in 5-10 hours or even less than that, assuming it has replayability for at least a few playthroughs.
    I’m sold on it anyway, with it being so reminiscent of Viewtiful Joe.

  • wahyudil

    so like Mario Galaxy … you can choose the stage you want to defeat or not, and don’t need to beat every stage to finish the game …. got it!

  • PG and game length – round 2

  • pimpalicious

    I don’t have a Wii U, but this game may give me a reason to buy one sooner than later. NSMBU and Monster Hunter haven’t been quite enough for me to buy one yet.

  • z_merquise

    The Wonderful 101 is the first of the few games I’ll buy if ever I got a WiiU. And I’m confident that Platinum will deliver (again!).

    And I’m not worried about the length especially with Kamiya as the director. I played every games with him as the director and all of those got not only a respectable amount of game time in a single playthrough, it’s also got a high replay value.

  • KuchikiSentou

    An endorsement as good as any.
    I will buy a WiiU, just for this game, Inaba-dono!!

  • Zonic505

    Considering this was one of the games that made me get a Wii U in the first place, really hoping this’ll be as fun as they’re making it out to be.

  • ShawnOtakuSomething

    Haters:Big talk coming from a Little company *gets beat up by a mob of 101* @[email protected] ok I’m sold

  • SetzerGabbiani

    Starting to think this is a “good cop, bad cop” marketing ploy devised by these two.

    • ronin4life

      I’m always wary of clarification posts myself…

    • puchinri

      I would wonder that, if it weren’t for the fact that they’re all good cops, but Inaba is just the chief/commissioner and has to come in behind his sincere but rough-around-the-edges/rowdy gang and play fix it/communication guy for them.

  • Happy Gamer

    Platinum is like the new square SOFT to me these days, every game they announce I am interested, and buy

  • Solomon_Kano

    I don’t recall Viewtiful Joe being particularly lengthy either, but it was awesome. If a game is short but sweet, then that just makes it that much simpler to replay. I have no doubt that Kamiya will deliver here.

  • neo_firenze

    Wonderful 101’s E3 demo last year is one of the main things that sold me on wanting to get a WiiU right away. Launch window game release kinda didn’t happen, but I’m still waiting and excited.

    And I don’t mind short games that I WANT to replay again and again, but I DO mind filler. So I’m fully on board with Kamiya’s philosophy.

  • Anime10121

    Just tell me when the thing releases! This is the reason I bought the Wii U early, because this game was supposed to be in the launch window. Guess I’ll learn sooner or later not to buy a new console until the game/s I want actually release.

  • SirRichard

    The “no filler” approach really does show in Platinum’s work and it’s honestly an approach I prefer in games. The less time spent saying “Yeah, I get it” or “Hurry the hell up”, the better. And even if it is short, if TW101 is like their usual work then I’ll still probably end up with about 30 hours on it.

  • AaqibRawat

    This mh u 3 and bayonetta 2 made me grab a wii u straight away.
    I am looking forward to zelda, and another super smash brothers.

    TW101 looks dazzlingly fresh and vibrant

    can not wait ^^

  • capristrider

    P* games have always high replay value, I’m even playing on MadWorld again because I’ve unlocked the katana weapon.

  • I hope it’ll make me glad to own a Wii U, because right now it’s the game that’s most tempting me to buy one.

  • Also, I take it this is Kamiya’s jab at people complaining about Metal Gear Rising’s length. I’m on board with him 100%, as it happens.

  • $29082171

    PG’s games aren’t known for their length, at best, replayability, but only in some cases (eg: MGR).

  • this and bayonetta 2 will make owning wiiu a blast

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