Shadow of the Eternals Headed To Wii U And PC As Episodic Horror Game [Update 2]

By Ishaan . May 6, 2013 . 9:20am

Shadow of the Eternals, PreCursor Games’ spiritual successor to horror game Eternal Darkness, now has a crowdfunding campaign on its very own website. The game is in development for Wii U and PC as an episodic series, with the studio asking for $1.5 million in contributions. Here’s their pitch:

 

 

Shadow of the Eternals’ story will span 2,500 years of human history. The game is being developed using Crytek’s CryEngine 3 and will be released as a download title for both Wii U and PC. Here’s a summary of the story:

 

In Shadow of the Eternals, we follow the investigations of Detective Paul Becker, who is called to one of the bloodiest massacres in Louisiana state history. Only two survivors remain from a brutal conflict between two rival cults at the abandoned Pleasant View Hospital: one a suave, clean-cut business man – and the other a hardened, rogue-like biker.

 

Both men have seemingly lost all memory of who they are – and yet they are compelled to kill each other. As Becker begins his interrogations of the suspects, their combined recollections create the world of Shadow of the Eternals.

 

The first episode, titled Episode 1: A Dream Within a Dream, takes place in Hungary, 1610 A.D. in the castle of Erzébet Bathory. Bathory is considered one of the most notorious female serial killers of all time and is responsible for 400 murders in a quest for eternal life. You’ll get to play as a handmaiden named Clara, who happens to be Bathory’s lover, and go through the events that occur during the time of these murders. You can view the game’s characters here.

 

“Precursor Games intends to leave no stone unturned in order to create an unparalleled experience for gamers”, said Paul Caporicci, CEO of Precursor Games. “We have a talented team, incredible technology with CryEngine and a new business model where we directly integrate the fan base into the development process, allowing for new possibilities and game direction. We are very excited to see where this new direction leads.”

 

The first episode of Shadow of the Eternals is slated for release in Q3 2014.

 

Update 2: Refunds will be available after all. Precursor have updated their FAQ with the following information: “Our financial goal is a flexible one. All contributions will go directly towards the development of this game and making it a reality. We are committed to making this game, however, if it becomes apparent that we cannot raise enough to develop this project then we will refund all pledges.”

 

Update: It looks as though Precursor are under no obligation to return your money even if the game isn’t completed. Their Terms of Use notice reads: “Precursor Games will use its commercially reasonable efforts to develop and produce the Game, and will apply all donations to the development and production of the Game and the other rewards. However, circumstances outside of Precursor Games’ control may make it impossible for Precursor Games to complete production of the Game or other rewards. Precursor Games is under no obligation to complete the Game, or in the event completion is impossible, return any of the donations it has received. Precursor Games does not currently have a firm date for release of the Game[, but we expect to post updates on a regular basis].”


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  • KingGunblader

    This looks really interesting, and I loved Eternal Darkness. As long as they don’t retread the same insanity gimmicks as the original this could be one of 2014′s most unique games.

  • PersonaSpace

    I’m really interested in this, but 1.5 Million dollars is a lot to ask for in a crowdfunding campaign. I’m even more worried since the audience for the original was rather small.

  • Hossi Blumengaarten

    hell no, Denis Dyack is insane and is a hack. He only got eternal darkness because nintendo forced him to do an amazing game, once Silicon Knights left Nintendo they made garbage games. Look at Too Human, Microsoft let them do what they wanted and the game sucked. look at that marvel game, they where taking the money activision paid them to make Eternal Darkness 2 demo. when Activision found out they forced them to release the marvel game on time and with their reputation on the line they rushed it and it was crap

    then they sued Epic Games so they could steal their engine and not pay anything and lost. to hell with them

    • malek86

      Yeah, SK seems unable to do a good game without proper supervision. Even Blood Omen is said to have been pretty much reworked for months by a Crystal Dynamics team because the development build quality was terrible.

    • Tails the Foxhound

      The ironic thing is, if SK had stayed with Nintendo, they would have Unreal for free because U3 (along with a few other dev engines) is included at no extra cost with a Wii U dev kit. I guess the lesson is, once under Nintendo, don’t leave. lol

  • http://www.facebook.com/magius.necros Magius Necros

    http://www.precursorgames.com/shadowoftheeternals/campaign/terms-of-use/

    This can’t end well. :I

    Basically says whatever you give them they get to keep even if they cancel the project.

    • malek86

      Yeah, this is not looking good. I thought it was weird they weren’t using Kickstarter… it was because they want your money immediately and regardless of whether the goal is met.

      Honestly, this sucks. I can’t see it hitting the goal – not that it matters to them, apparently. And even if it did, the whole game being a 12-episodes affair makes me believe at some point it would get cancelled for lack of money (the funding is apparently only for the first episode… go figure). What a waste.

    • Zenthos

      Wanting over one million dollars, having bad rumors as stated by the person bellow, and now they have a contract to keep the money funded in case people aren’t interested? They seem like shady people if you ask me.

      • DesmaX

        Yup, I can see them saying “lol, we didn’t get enough money, bye”

  • DesmaX

    Crowdfunding for an Episodic game just doesn’t feel like a good idea for me

  • SirRichard

    That terms of use is really, really dodgy, even if it is only there to cover themselves should stupidity make them crash and burn before delivering. Dodgier still is that they’re doing it themselves, through their own site, so they’ll take whatever they can get even if they don’t meet their target.

    Much as I’d want to support this, I’m not sure I could trust it to produce anything, especially with Dyack on board.

    • M’iau M’iaut

      Sounds like an attempt to get around the commitments Kickstarter requires. More than a bit troubling since these are not some group of indies hunched around their laptops, but actual business folks. If they can’t get a loan or someone willing to pony up cash as an investment, that says something to me about their balance sheet if nothing else.

  • http://epiclyamazing.wordpress.com/ AzureNova

    I have heard your pitch, and as I see more on the game I will let my wallet decide. Looks good so far though.

  • http://www.facebook.com/magius.necros Magius Necros

    They updated their Faq section with an update saying they will refund pledges.

    “Our financial goal is a flexible one. All contributions will go
    directly towards the development of this game and making it a reality. We
    are committed to making this game, however, if it becomes apparent that
    we cannot raise enough to develop this project then we will refund all
    pledges.”

    That was fast. Makes me even more suspicious.

    • Sekai-jin

      Damage control, I guess. Put Nintendo supervising the game, then I can give my trust to them. Denis Dyack have a hell of bad record when he is the boss during the game development. period.

  • Fub Frank

    “It is a possibility that this game won’t be produced and you won’t get your money back if it isn’t.”

    So they’re telling me not to fund this, right? Cause I honestly don’t see how anyone in their right mind would.

  • Whoomp

    “The game is being developed using Crytek’s CryEngine 3″

    Well, it looks like an lawsuit waits ahead.

    • DesmaX

      … Why? They have the license

      EDIT: Oh, right, hahaha. I forgot about that

      • Whoomp

        Hah, yeah I’m just being facetious but it wouldn’t be surprising considering the massive crybaby Dennis Dyack is involved.

  • eilegz

    the wii u can handle cryengine 3? i dont think so….

    other than that i wouldnt trust this guy and episodic game its not a good idea shoutouts to shenmue and sonic 4.

    survival horror its a dead genre, it wont sell that much so depending on how much it sale to gurantee the completion of the game its such a bad idea

    • http://twitter.com/VXLbeast VXLbeast

      This post has to be a joke. It just has to be.

  • $29082171

    I don’t trust this solely because that hack Dyack is in.

  • Alexandra Cordes

    I really want to back it, but… it’s not on Kickstarter.
    Plus they immediately take the funds from you, instead of waiting until the project is successful.
    This just doesn’t sit right with me…

  • Lucian Kara

    I’m torn on this. I loved Eternal Darkness and would love more of it, but I do not trust Dyack in the least after all the empty promises and attempts at putting all their in-house problems on everyone else.

  • Göran Isacson

    As others here have been saying, I really don’t trust anything led by Dennis Dyack to be good. This is a game that needs someone to keep an iron-tight leash on the development process, because without that supervision… remember Too Human, and how ambitious that game was? Yyyeah. Didn’t really work. At all. No funding here.

  • Mildra

    Much like Mark C. MacKinnon from last month, I do not know if I can trust Dyack given his now-public reputation. I’ll stay on my comfortable spot on the fence for now, at least until he shows he’s learned his lesson (which I doubt).

  • Strid

    Had me at Eternal Darkness then lost me at “episodic.”

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