Time and Eternity Trailer Shows Toki And Towa In Battle

By Ishaan . May 14, 2013 . 5:05pm

NIS America have released a new trailer for Time and Eternity, the anime RPG by Imageepoch that they’re bringing to the West this year. The character you play as, Princess Toki, happens to have an alter-ego named Towa. The game involves travelling through time to save your fiancée, whose soul has entered the body your pet dragon after he is killed. Watch it below:

 

 

Time and Eternity will be released this Summer in North America and Europe. NIS America will publish the game in North America while Namco are handling European publishing duties.

 

Siliconera recently interviewed Kei Hirono, the Namco Bandai producer who worked on the game. You can read our interview with him here.


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  • RmanX1000

    “Next up! Next up! Next up!”

    • Anime10121

      Not even close!

  • DesmaX

    So… I just checked up the play-asia page and they are selling it with a Soundtrack disc (Like usual), but… Only 9 tracks? The other soundtrack discs had, at least, 20+ tracks. That’s a bummer, especially since Yuzo Koshiro worked on this.

    Oh well… Probably going to skip this one, this just doesn’t seems interesting to me, especially after seeing some gameplay videos

    • http://twitter.com/crxuchilbara MegamMix

      Probably will be getting the soundtrack… at some point.

      • DesmaX

        Imageepoch didn’t release one

        • http://twitter.com/crxuchilbara MegamMix

          no, but sweeprecord is: http://sweeprecord.com/?p=6368

          I find sweep is sometimes a “catch-all” when it comes to un-published game osts and such.

          • DesmaX

            lol, now that’s a long time to release a soundtrack.

            Oh well, at least it’s coming

          • http://twitter.com/crxuchilbara MegamMix

            Right?
            I remember the extremley long wait time for Ridge Racer 6 OST. Finally SuperSweep released it. They also handled the release for Bushido Blade 1 OST and Driving Emotion. I imagine they will also EVENTUALLY be releasing the R: Racing Evolution OST as well.

  • http://www.facebook.com/profile.php?id=100000172099718 Dominic Hunter

    So, uh, I’m pretty sure the general consensus is that this is a pretty bad game, right? Something about a nomination for “worst game of the year” too? Does NISA think we don’t know that? Were irreversible localization plans made before the general consensus was developed?

    I just don’t want to see NISA inevitably lose money on something like this when there are TONS of games people actually really want to see localized.

    • Repede91

      I`m going to buy it…

    • FitzpatrickPhillips

      You’re exaggerating.
      Really hard.

    • DesmaX

      Well, seeing the “quality” of titles they tend to publish (*cof cof* Mugen Souls), I’m not surprised. And, hey, they’re trying to use their deal with Imageepoch, which can come up with good games sometimes… I guess, only one I played was BRS (Which is fun).

      And, hey, people might just buy this sorely because of the 2D sprites

    • raulrain

      you are trying too hard, men, I`m going to buy it too, and from the TON of games that you speak , can you give an example of one?

      • DesmaX

        PS: No PSP Games.
        Those will not sell well in the west no matter what

        • Haku_Luvs_You

          *Sigh* that said these guys have a PSP game that is supposed to be very good in “Sol Trigger”. I rarely play my PSP anymore, but put that on PSN shop and I’d be there. But you’re right it probably wouldn’t have been successful here :(

        • raulrain

          jejeje, a upvote for you my good sir

      • Wtv

        Yeah. I really don’t care about TokiTowa, it just seems like something I woudn’t like, but I saw this argument before. The thing is, I don’t think there are a lot of good japanese games not-localized on PS3. I mean, we won’t count things that already are localized on other consoles like Tales of Vesperia or visual novel, because…you know.

        I’m sure there are some fun japanese games not-localized for PS3, but I don’t know any, and probably they are few and old.

        PSP and Vita are another thing. But we can’t compare a game being released on PS3 on west with a game being released on two handheld that unfortunely don’t sell that well.

        • raulrain

          You know why some people are forgiving some of the bad aspects from this game?, because the reached to the conclusion that it´s their first attempt, trying this kind of approach to a rpg for ps3 (=”next gen console”), yeah, the game have room to improvement, but for a first attempt for something different it´s okay, but if they do another one with zero improvement, well that would be a real problem

    • LynxAmali

      Exaggerating monkeys, ahoy!

      Tokitowa isn’t a bad game by any means. It’s just…really mediocre in execution with a great idea.

      It’s like one of my favorite games of all time, Infinite Space. It has a grand, epic story but the battles? Glorified RPS matches. That’s not even getting into FIGHTERS which pretty much BREAK the game. And by break, I mean BREAK.

      • Kevadu

        But Toki to Towa doesn’t even have a decent story…

      • raitouniverse

        It’s pretty terrible. But to each his own, we all have different experiences after all, most just seem to be more negative than others with this one, nothing wrong with that.

    • Oscar Alberto Abrego Suarez

      I wanted Toki Towa localized and i know some people as well so your point is moot.

      Thanks NISA :)

    • Jack Frazee

      I’m not expecting a great game, but I’m still excited to try something totally new. As are several others I know.

    • Crimson_Cloud

      The problem is that they don’t know their mistakes. If this doesn’t sell well they can scrape a bunch of good RPGs in the future, which are totally different then this.

  • Keko

    I’ll wait for a price drop.

    • http://twitter.com/Tiredman_ Tiredman

      Better make sure this is one of those games that will have a price drop. My prediction is this will go rare, and will be up on ebay for $80+ within 6 months. This game did lackluster in Japan, so I doubt the publisher here is counting on a ton of sales so supply will be limited.

  • idrawrobots

    Looks like something different which is a welcome thing to me.

    • Brion Valkerion

      Ditto. It got so-so reviews in Japan, by critics and players but in general though, just the fact that its something different from the norm makes it worth at least checking out.

      Its style could hopefully open more doors for other games in a similar fashion.

  • Quinton Cunningham

    This is one of the rare cases where a game looks stunning in screenshots but not so hot in motion. I’ll be buying it day 1 regardless, but the animations in battle seem a little… choppy?

    • Mike Pureka

      I agree; The animation sadly looks kinda stiff and repetitive. =/

  • r0gamer940

    I’m a sucker for the artist. I believe his name is VOFAN. Loved his work on the Monogatari novels/anime

  • SerendipityX

    English VA sound really solid but I’m still a little iffy on the game itself.

    • Prinnydoom

      Hmmm with you on that one. Part of me wants it the other part doesn’t.

      • Testsubject909

        It’s a game that I’d be mainly interested in owning because of the experimental approach of an all-animated game. While other games have had an animation feel to it, they weren’t full on 2D animation but rather heavily stylized to look as such, like say Valkyria Chronicle or Nocturne or the more recent Ni no Kuni.

  • VitaminC

    For those that haven’t read it… http://www.japanator.com/import-review-tokitowa-27727.phtml

    I was initially interested in this game too…

    • MrTyrant

      Read the review….I knew this, sadly…read below to related articles “Crossbone Gundam new fan-made opening” oh GOD YES!

      Thank you good sir.

    • LynxAmali

      http://kotaku.com/5953072/tokitowa-is-a-jrpg-thats-just-fun-to-play

      See? This is why grading games is pointless.

      That game’s issue is that it lacked polish, as in a serious quality check for some parts. People overhyped themselves (maybe Epoch’s toting of HD Animation RPG might’ve helped that a bit too ) but considering this was their first attempt….

      • http://twitter.com/#!/kaishou Kaishou

        lol kotaku

        • LynxAmali

          Point still stands.

          • VitaminC

            It honestly doesn’t.

          • Oscar Alberto Abrego Suarez

            You lose your point when quoting Kotaku.

    • raulrain

      i don´t know, when a reviewer starts his article with “As much as I dislike Japanese game developer Imageepoch . . . “, makes me wonder if a should trust his jugdement, the game it´s a okay game, and as far as I remember, Sol Trigger was a good game

      • http://wiredjungle.wordpress.com/ DrakosAmatras

        Missed the following “[…] I respect the fact that they just don’t seem to give up despite how below average their games tend to be”, did you? And “Their track record in the States has been decent; Fate/Extra and the Luminous Arc titles were relatively solid games.” – That’d explain why people in the West aren’t fully familiar with IE’s entire portfolio.

        Also, just because previous projects went well doesn’t mean this one also did.

        • raulrain

          Dont misunderstand, I read the whole article, and I understand your point, and the point that the article tries to elaborate, but let me elaborate, when I said “his judgement” (yeah, more substance to my sentence was needed,) I was referring to the way that the game it´s judged, I know that some people feels tired of the same kind of tropes in JRPG games, I can understand that, in japan. . . maybe it´s worse, but the thing is, people want the same thing (= situations?), that´s the assumption they have apperently, they were right?, ehh . . . no, because today, people like the same things but different, or maybe, something that looks familiar but it´s different, it´s tricky now to please the public, but I can´t judge this game like an anime, because it´s not, this is a game that looks like an anime, an interactive anime, but it´s a game, and like a game, the concept needs improvement, but considering this was their first attempt to do something different and yet “familiar”, now they know which aspects can be improved, it was a good experiment, now if, for example they make another, with zero improvements, maybe smalls changes but just the same, because they think that “the same” it´s the “safe route” then, I would agree with the article entirely, because we would have a game to compare to, but for now I give them the benefit of the doubt, like the in-game character designs, background graphics, game mechanics, etc. because I can understand the financial risk of a game without a precedent.

          • JohnNiles

            I follow Elliot’s import review column regularly; he tackles weekly releases, including games other sites don’t bother with. I trust his judgement as much as anyone else’s.

            When someone criticizes a small developer by name, it means they’ve been burned repeatedly. At some point, the developer is what it is, no less and no more. The games mentioned up above are the ones he thought were decent; I believe he mentioned the ones he didn’t like in another post.

            Consensus on Toki Towa across the sites I go to is that the game’s battle animation is choppy and repetitive and the enemy design is uninspired. Stuff like that is hard to debate.

            At some point, a developer needs to be judged on its performance- not “they’ll get it right next time”. I give developers multiple looks – I liked Fate/Extra and am pretty close to buying the BRS game – but past performance shouldn’t be ignored.

          • raulrain

            I agree, Stuff like that is hard to debate, The idea is great but the execution was awful, that´s the truth, I know that the reviewer, In the end tried to like the game for what it is, and that´s hard, it´s hard for me because i know too, I have seem the online walktroughs of the game, but I feel that we can´t just ignore the game for not fulling our high expectations, it´s a good idea that can be improved in another one, the thing is, maybe we´ll not get that “next game” in a long time, if ever, and I´m well aware of that too, so whole thing it´s still unsettled, at least for me in the case of this particual game. in the end it´s up to us if we follow reviews. if we agree or disagree with them or we make the decisions by ourselves. this would be a better disccusion if we had the game already, that´s what I feel.

  • DyLaN

    Again, I shall repeat my statement on TaE: Say whtever you want abt its gameplay, but I like its style.

  • Rocket D

    This trailer isn’t very convincing to edge me to buy it and I’m a type of gamer who usually likes to give even the worst games a chance. I think seeing the battle animation actually is what dropped my interest in buying since it’s choppy and awkward (although the style itself is nice) and the battle system itself, although an interesting concept, seems to have just been poorly applied. I think if they at least had a limit on how you can doge and when (like a once-time-only timed dodge or block and counter) then it’d have seemed a bit more challenging. I can’t say too much though since this is the most I’ve heard of this game in awhile.

    The concept of the plot intrigued me but based on this trailer alone I can’t say it’s enough…

  • Haku_Luvs_You

    I imported the Limited edition of this game….. I was tempted to sell it at a garage sale. This game isn’t very good :p

    Actually that said the Art book isn’t half bad. If I could have just bought that I would be totally satisfied.

    • http://twitter.com/crxuchilbara MegamMix

      You could have cut out the pictures from the artbook and made the game yourself.

  • bVork

    Something seems really off about that battle perspective. It reminds me of Golden Sun more than anything, except that even that game moved the camera around more. Maybe it’s just a poorly-edited trailer and the actual game has a more dynamic camera, but I can’t think of a worse way to show off the rather impressive visual style of the game than a near-constant low angle rear view.

  • http://youtube.com/miyabigaming 水木

    and again we have horrible dubbing *golf clap*

    • bVork

      I don’t think it sounds *that* bad. It seems fairly fitting, given how the game is clearly meant to be a dumb interactive anime. And if you hate it that much, remember that the game is also going to have the Japanese voice acting as an option.

      • http://youtube.com/miyabigaming 水木

        True it does fit the game well

  • XypherCode

    It’s good but I would really prefer if they added a bit more frames to the character animations on the gameplay.

  • Testsubject909

    I get that it wouldn’t have been as interesting to see her back but the angles just seem awkward.

    Also, because it’s so much in the forefront, I wonder how quickly the repetition of animation is going to become apparent/noticeable and have an actual impact as you play or if you’ll be too focused on the gameplay to register it that much.

    • DesmaX

      ” I wonder how quickly the repetition of animation is going to become
      apparent/noticeable and have an actual impact as you play or if you’ll
      be too focused on the gameplay to register it that much.”

      Oh, you should check the cutscenes

  • http://www.youtube.com/Lyonharvestmoonfan Eduardo Rocha

    This game is so…. unique…. the problem is that I can’t say that’s good or bad :/ The storyline sounds fine, nothing great but nothing boring either but the gameplay…. I’ll have to pass on this one, or at least until it gets a price drop.

  • Nick

    I’m not really sure if anyone else brought this up, but the gameplay kinda looks like one of those FMV titles on the PC or the Sega CD; something like Prize Fighter. Hell, the concept is pretty much the same, except it’s Full Motion Animation, I suppose.

    Let’s hope that the game plays better than Prize Fighter though. *shivers*

    • https://twitter.com/A_Beast_of_Prey Equinox K

      Noticed that too, excepted it reminded me more of Dragon’s Lair and Space Ace.

  • http://epiclyamazing.wordpress.com/ AzureNova

    It’s funny because the battle system and how the moves are executed remind me of the battle system in the first Ar Tonelico and Valkyrie Profile, and Cross Edge, but just with upgraded animation lol. I loved those games so it’s not that this is a bad thing, but I think I was hoping the battle system was a little more intense is all. Either way I’m still happy I’ll be able to try it out for myself and see how it is.

  • kool_cid414

    Bad reviews or not I’m getting it. It’s a new type of game and usually new types of games need to work out the bugs I’m buying this to see if this could become something better in the future. Plus reviews rarely match what I’m looking for in games and some of my favorite games aren’t popular with critics so I don’t really care about reviews.

    • Oscar Alberto Abrego Suarez

      *Brofist*.

      Honestly if Japanese dig every Dinasty Warriors that come (Wich is Japan CoD equivalent) and praise it i wont take their opinions seriously EVER.

      Maybe a sequel can improve this idea wich i totally support. Besides Toki and Towa are lovable (We have apparently a dere dere and Tsundere in the same person, SOLD).

  • りんごタルト@エスカのアトリエ

    TokiTowa is a low budget Ni no Kuni. Discuss.

    • Oscar Alberto Abrego Suarez

      Ni no Kuni is not the JRPG savior everyone makes it to be. Discuss.

      • puchinri

        I don’t think it was hailed as a savior, just as that child that is special and a bit of a prodigy. (Or has parents/family tree of amazing talent?)

      • http://twitter.com/#!/kaishou Kaishou

        It was just popular even among those who don’t play JRPG at all. You don’t see that everyday.

        • http://wiredjungle.wordpress.com/ DrakosAmatras

          Not to mention that having two big labels “Level 5″ and “Studio Ghibli” tagging along makes it a pretty significant game to remember. Haven’t played it myself yet, but I hear good things about it, so that has to count for something to an extent too.

      • http://wiredjungle.wordpress.com/ DrakosAmatras

        #NonSequiturComeback

  • Go2hell66

    Yikes, if it wasn’t apparent before then it definitely is now, sorry but that animation is super choppy

  • Oscar Alberto Abrego Suarez

    Do want now, im really liking what im seeing.

  • http://twitter.com/sakulukk sakiu

    Personally, I intend to buy it just to support new ideas, I am kind of tired of the same old formulas recycled for the past years… we came to the point where publishers refuse to allow any decent ideas in fear that it won’t sell bucks.

  • Sentsuizan_93

    Hmm… Now the voices are pretty solid for this and the gameplay seems like a mixed bag of good and bad, but as much as I want to see this improve despite its evident flaws (provided it gets a sequel), I don’t think I’m in any rush to get this. I’ll support it for sure, but not as a “Oh yeah! Totally gonna day one this” approach.

  • artemisthemp

    I am really looking forward to this game, but sadly hear US must wait until July 16, while EU get it on June 28.

  • TrevHead

    It’s reminds me of an oldschool Phantasy Star / Dungeon Crawler battle system which I much prefer over the traditional FF side view battle system as the combat tends to be faster and lends itself better to grinding.

  • Prinny Dood

    Man this would look so good on the vita

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