Atlus’ Parent Company Index Holdings Under Investigation For Improper Bookkeeping

By Ishaan . June 12, 2013 . 10:40am

Atlus’ parent company, Index Holdings, is under suspicion of improper accounting, reports NHK News (via: ANN). The company’s headquarters as well as the home of its president are currently undergoing an investigation by the concerned authorities.

 

Index reported earnings of 18.3 billion yen (around $190 million) last year from their games business across consoles, portables and phones. However, these earnings are expected to have been exaggerated using what is known as “round tripping”.

 

Index say they are cooperating with the authorities and will report back once the relevant facts are evident.

 

Index also recently reported that they’re in debt. While they reached 5.65 billion yen in sales during their second quarter, they were left with 1.435 billion ($14.75 million) in debt for the end of the period.

 


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  • Spirit Macardi

    Meh, extreme debt and shady bookkeeping never stopped Gainax x3

    • Grape Monet

      But it did land a bunch of people in prison.

    • VitaminC

      That explains Gainax’s lack of quality stuff lately. At least Trigger seems to have their torch now.

  • AuraGuyChris

    It’s so shocking that even Vincent has a wide mouth larger than Kirby.

  • Jungo

    I’m an economic newbie: what would this mean for Atlus if Index was found guilty of fraud? Would Atlus be spun off/sold off?

    • Brimfyre

      My question as well. And how quickly could Nintendo act and buy them?

      • http://www.siliconera.com/ Ishaan

        Nintendo wouldn’t be interested because their interests lie just with the “Atlus” portion of the company, not Index as a whole. And Index wouldn’t just sell off the team that develops their largest brands.

        It would be an all-or-nothing acquisition, and Nintendo aren’t interested in all the added fluff that would come with Index, like their social games and anime studios and whatnot.

        • https://www.facebook.com/OperationHotblood?ref=hl HeroOfGames16

          Anime studios?

        • Brimfyre

          Yeah that’s kind of what I was asking (or Jungo was asking that I wasn’t to know the answer to). Would you have to get the extra baggage that is Index or would Index just flat out sell Atlus if they were in too much trouble.

          I’ve seen Japanese businesses do crazier things. Someone mentioned Gainax below. It still flabbergasts me they would sell all their rights and interests in Evangelion to Khara. It would be like if Disney signed away all the rights to Mickey Mouse to a Disney family member.

        • https://www.facebook.com/OperationHotblood?ref=hl HeroOfGames16

          It’s a shame Nintendo isn’t interested in anime studios because Madhouse is a pretty good one to say the least.

      • http://LevelUpGeneration.blogspot.com/ KALiverin

        It’s odd how the one reaction to a game coming out for a Nintendo platform from any company is that Nintendo should buy them.

        • http://www.siliconera.com/ Ishaan

          In this case, it would actually make sense, since Nintendo and Atlus are pretty much the only developers left who care about creating JRPGs that aren’t aimed at teenagers.

          I mean, look at our alternatives. All of Square’s stuff (aside from the occasional spin-off like TWEWY or Bravely Default) falls squarely into the teen category. Namco Bandai’s stuff is equally teen-targeted since it builds on anime tropes. Level 5 RPGs tend to target a younger audience for the most part. NIS games target the otaku market. And Sega have basically thrown in the towel.

          • Alexander Marquis Starkey

            That’s not a good idea for gamers though.The futures of several of atlus’s non nintendo titles wouldn’t come into question.

          • Tarlol

            I’m sorry, this seems like blatant fanboyism. Monado/Xenoblade was not aimed at teenagers? Especially when you take into account the use of the ‘Xeno’ name with the stripping of all themes ‘Xeno’ related in Xenoblade, I just can’t buy that – and I LOVED Xenoblade. The Last Story, an adult game? Did you play it? Pandora’s Tower is worth arguing for, I guess, but why do you think that game doesn’t have the Nintendo logo on it in America?
            Ishaan, I respect you and your work on this website, but this opinion is nonsense. Even Atlus targets teenagers – the tonal shift from Persona 3 to Persona 4 should easily prove that. Devil Survivor also definitely a ‘teen’ marketed title. Mainline SMT and Catherine are all that remains of Atlus’ ‘adult’ image.
            Also, NIS games are definitely targets at adults – just otaku adults, like you said.
            The current state of the RPG market is complete, utter garbage for those of us who grew up with great, adult-oriented RPGs like Matsuno’s games, like Front Mission, like Xenogears, like Breath of Fire, like SMT3, like Shadow Hearts….the list goes on. I agree with you there. But to come out and say Nintendo cares about producing ‘adult’ RPGs in the same way that Atlus does when everyone else has given up is a joke. Xenoblade was young adult fiction at best, and while it was refreshing in both its simplicity and unpretentious, enjoyable storytelling, it was nothing like the adult oriented RPGs of the past. Fire Emblem Awakening was surprisingly dark, but it definitely wasn’t aimed at an “adult” audience.

            In fact, you know what? Games in general aren’t aimed at adults. They’re aimed at teens and people in their early 20s, and that’s a perception that is changing slowly but is still very much strong in Japan. But it’s incredibly unfair to say that Nintendo is the “only other” company that cares about making RPGs for adults based on one or two games like Pandora’s Tower and Fire Emblem while simultaneously offhandedly dismissing more adult-oriented Square titles on the basis that they don’t make enough of them. They don’t make enough of them because they are a risk, and Square is a big company that is losing a lot of money that doesn’t want to take risks. Atlus is in a different position, being established as a company with a strong adult fanbase.

            With 80% sellthrough on SMTIV and other profitable IPs, do you really, honestly think that those other companies you mentioned wouldn’t WANT to buy out Atlus for cheap if Index went under, due to some conceived notion about them not being interested in the adult market rather than not being willing to take a risk on it in a time when everyones future is looking pretty shaky?

          • http://www.siliconera.com/ Ishaan

            Even Atlus targets teenagers – the tonal shift from Persona 3 to Persona 4 should easily prove that.

            100% agree that Persona includes a teen audience. But it also appeals very strongly to an adult audience and we’ve seen this reflected in opinions of the game all over the net as well as in its fandom. The same goes for Xenoblade. Yes, teens are most definitely included, but the appeal goes over to the older audience as well.

            Sadly, on the Square Enix front, I can’t say the same. Final Fantasy hasn’t grown up with its audience, many of whom are well into their 30s by now. Kingdom Hearts (deliberately) does not want to grow up either.

            They don’t make enough of them because they are a risk, and Square is a big company that is losing a lot of money that doesn’t want to take risks. Atlus is in a different position, being established as a company with a strong adult fanbase.

            Well, yes… but speaking as a consumer, why do I care what reasons Square has for not making more games that respect the fact that I’m well into my 20s? As a person with an active interest in the games industry, I care, yes. As a consumer, I don’t. As a consumer, I vote with my wallet, and most of my cash goes toward games that don’t treat me like a 16-year-old.

            Also, you’ll notice that it’s only the “Square Enix” part of the company that has this aversion to making games that adults can enjoy. The Eidos side of the company seems to have zero trouble doing that.

            edit: Yes, I did play TLS, but didn’t enjoy it due to its framerate issues. However, from a story perspective, I thought it respected my age more than Final Fantasy has been of late.

          • http://twitter.com/crxuchilbara MegamMix

            Kingdom Hearts is stil partially owned by Disney, right? keeping that in mind what aspects of maturity do you believe could be fleshed out? Disney has put many restrictions on the development of KH, which was a partial motivation for 15. The FF comment does have some weight but I wouldnt say its 100% true. Even 10-12 has an increase (maybe not marginal but definitely does exist) in maturity in story and interaction.

          • http://www.siliconera.com/ Ishaan

            Oh, I’m not blaming Square for KH, specifically. As far as I can tell, Nomura wanted to be done with Kingdom Hearts long ago. He himself feels he’s outgrown the series, but well… business is business.

            I only added Kingdom Hearts to my argument to show that Square really has no high-profile games that can appeal to both younger and older folks. Sure, you’ll get tossed the occasional bone like Bravely Default or Nier (and now Drakengard 3), but they aren’t treated with even a tenth of the respect that FF is.

            Again, I fully understand why that is, but as a company that was once the pioneer of JRPGs with a wide appeal, Square’s come a long way. Their audience is almost exclusively teenagers now, and with each successive game, they only seem to want to reinforce that idea.

            That said, I’m very hopeful that FFXV will be different. I trust Nomura more than anyone else at Square. He’s smart, ambitious, and he understands what his audience wants from each game he makes.

          • $36598391

            If only Nomura can get his hands on the Saga series

          • Tarlol

            “100% agree that Persona includes a teen audience. But it also appeals
            very strongly to an adult audience and we’ve seen this reflected in
            opinions of the game all over the net as well as in its fandom. The same
            goes for Xenoblade. Yes, teens are most definitely included, but the
            appeal goes over to the older audience as well.”
            This is the magic of young adult fiction! Series aimed squarely at teens like Harry Potter can have audiences that breach far beyond their intended demographic if they’re good, and most importantly, unpretentious and not condescending. The problem with Final Fantasy, particularly 13 and 13-2, is NOT that it targets teens, like you say. The problem is that it is condescending in the way it hits you with 12 hour tutorials, throws in-game encyclopedias at you, and paces things insultingly slowly. That’s why you feel like Square games treat you like a twelve year old. It’s not because they’re targeted at teens. It’s because they’re poorly realized. To say that X is aimed at an older audience than FFXV is just ridiculous.

            And, for the record, Kingdom Hearts is a good example of a series aimed squarely at actual children with a strong adult fanbase as well.

            “As a consumer, I vote with my wallet, and most of my cash goes toward games that don’t treat me like a 16-year-old.”
            Then we’re all just going to have to buy SMTIV and hope it sets precedent for the big boys – as seen in other media, the trendsetters are rarely the major production companies.

          • http://www.siliconera.com/ Ishaan

            Final Fantasy, particularly 13 and 13-2, is NOT that it targets teens, like you say. The problem is that it is condescending in the way it hits you with 12 hour tutorials, throws in-game encyclopedias at you, and paces things insultingly slowly.

            To say that X is aimed at an older audience than FFXV is just ridiculous.

            I’m not sure where you got the idea that I feel FFX is aimed at an older audience than FFXV. FFX is just as juvenile as FFXIII is, when it comes to storytelling and characters. And no, for me personally, FFXIII’s faults aren’t just the linearity and tutorials or whatever. It’s the fact that the characters are uninteresting and follow the same old tropes that Square have been stuck with for years.

            This is the difference. I can play Fire Emblem as a 26-year-old man and enjoy its lightheartedness as well as its drama. I can enjoy Xenoblade’s exploration and dialogue. The story isn’t “adult,” but as you very accurately said, it’s young adult fiction, just like Harry Potter. The same goes for Persona. Plenty of teenage melodrama to go around, but Atlus make sure to offset it with a healthy dose of exploring the human mind.

            FF is not nearly as ambitious in any of those regards. Toriyama is a terrible storyteller. The 3rd Birthday is one of my favourite shooters out there, and I replay it often because it’s an amazing amount of fun, but good lord, the story.

          • Tarlol

            I meant X as in Nintendo’s new RPG X.

            Now it just feels like you’re agreeing with me. Xenoblade is not an “adult-focused” game. It’s just a good game. The problem with FF13 isn’t that it’s “aimed at teens”. It’s that it’s a bad game.

            Nintendo isn’t making games that are “more adult” than the other companies. They are just making good games. They aren’t the “only other” company making adult RPGs. They are one of the only other companies still producing good RPGs.

            So we agree.

            (Also Persona 4 did an absolutely awful job of exploring the human mind. Wasted opportunity, imo.)

          • http://www.siliconera.com/ Ishaan

            I’m not saying we’re not partially in agreement. What I’m saying is that it goes beyond just making “good” games.

            Fire Emblem is a good game. However, if Fire Emblem had the same nonsensical characters as FFXIII did, people would not have taken to it as kindly. FE does a good job of balancing lighthearted moments with more grim ones, and that’s why it works.

            Meanwhile, Xenoblade does away with the anime look to an extent, tells a relatively mature story, and the localization was top-notch in that it helped mask a lot of the archetypes that one normally sees in Japanese games.

            In Square’s case, the problem is that their idea of “serious” storytelling always seems to involve angst and brooding and teenage melodrama. That’s what turns me off, personally, about their games. I just can’t do it any more. It’s extremely hard to take seriously after a certain age.

          • Tarlol

            You’re being very pragmatic – in the end result, Square’s more “serious” story in 13 (which was a mess, but obviously intended to be a more ‘mature’ game in how it showed characters with ‘flaws’ (as forced as they felt) and party members that actually hated each other). To that end, the game is a less mature work. This has nothing to do with the actual target demographic. To say Square actually does not care about the ‘adult’ audience is to overstep your argument – and that was my initial problem with your statement that led to me ‘pulling the fanboy card.’

          • http://www.siliconera.com/ Ishaan

            Sure, but intent to be mature and actually being mature are two entirely different things. Square aren’t stupid, as much as many might feel that way. They know exactly what they’re doing and they know exactly who buys their games. Why do you think XIII-2 switched to Noel and Serah?

          • Tarlol

            True, but don’t forget that 13-3 is entirely centered around the ‘grand return’ of Lightning, an adult character. That’s not to say that Square isn’t absolutely notorious for changing their stories in order to better appease their ‘target demographic,’ as it was with FF12 (though the inverse could be applied to FF13, as if the rumor mill is to be believed the story’s focus was shifted from Vanille to Lightning after early focus testing).

            But Xenoblade, for all it’s simple, unpretentious, and fun storytelling just really isn’t all that much better. A chosen few, a magic sword, a mysterious evil..Fire Emblem also tends to be pretty basic, story-wise, relying on strong characterization rather than complex issues of politics.

            All I’m saying is these people are going after the same demographic. One of ‘em just happens to be making better games.

            (Also, I think you undersell Namco’s RPGs a bit. Yeah, a lot of Tales games are basic, dull, and stereotypical, but some of them like Abyss are actually pretty awesome in how they portray morality as something that is not just black and white. The Xillia games, by all accounts I’ve read, are said to be pretty mature as well – but I haven’t spoiled myself so I can’t say for sure.)

          • http://twitter.com/crxuchilbara MegamMix

            This makes more sense. To me the storys are oddly fleshed out. Some people enjoy the apporach and some dont. The actual settings of the games in my eyes are no more or less mature than most other JRPGs. The funtionality tho, now that you have pointed it out, does make your statement more compelling when adressing the tutorials and gameplay, it does cater to a gamer who does not have a deep experience with RPGs. These mthods were used to enlarge the demo, not necisarilly to cater to young players but players who have not had a lot of expereince with RPGs.

          • http://www.siliconera.com/ Ishaan

            That’s part of it, definitely, but if I were to distill my feelings down into a single bullet point, it would be that Square still rely on angst and melodrama to tell their stories, while Atlus and Nintendo don’t.

          • http://www.siliconera.com/ Ishaan

            Pandora’s Tower is worth arguing for, I guess, but why do you think that game doesn’t have the Nintendo logo on it in America?

            Because:

            1. It’s a subpar game.

            2. The Wii market for hardcore games was in the gutter by then.

          • Tarlol

            “The Wii market for hardcore games was in the gutter by then.”
            I just find this argument really hard to swallow when Xenoblade is going for 100 dollars on ebay and amazon right now – no case or manual included.

          • http://www.siliconera.com/ Ishaan

            That’s because Xenoblade was given a tiny print run, exclusively through GameStop. And Pandora’s Tower is nowhere near Xenoblade’s level either in terms of quality or the pedigree behind it.

          • Tarlol

            Is that not money left on the table? The Wii, the highest selling console of last gen, was in basically everyone gamer’s house by this time. There was clearly still demand for hardcore games on the Wii – or just anything that wasn’t shovelware. Considering The Last Story sold as well as it did for being as ‘bleh’ as it was..Of course, we’re not talking about games that would have been record breakers here, but with all the hype and demand Xenoblade got (selling out in EU, too) I find the suggestion that the hardcore market was “in the gutter” to be an overstatement.

            I’d also like to point out that the market most definitely was NOT in the gutter when the three games were actually released in Japan, but whatever.

            Given that NoA still hasn’t reprinted Xenoblade, it’s pretty easy for me to conclude that they just don’t really want that type of game associated with the brand in NA. Things are improving LOADS now, though, thanks to Iwata and Nintendo Direct. We finally are getting to see cool new Nintendo games with the assurance that they will appear in the west, and the strength of the Nintendo Direct program is what ended up pushing me into purchasing my Wii U.

          • http://www.siliconera.com/ Ishaan

            Is that not money left on the table? The Wii, the highest selling console of last gen, was in basically everyone gamer’s house by this time. There was clearly still demand for hardcore games on the Wii – or just anything that wasn’t shovelware.

            I think there was money left on the table in the Wii’s early years, and Nintendo have acknowledged that they didn’t do an effective job of balancing out their core and casual support.

            Games like Xenoblade and TLS were supposed to come out far sooner than they did. Unfortunately, both games got delayed well beyond their initial plans, as did Pandora’s Tower. In the Wii’s later years, though? No, I don’t think money was left on the table at all. The Wii was not a healthy system for core games beyond 2009. There had simply been too many letdowns by that point, and Sony and Microsoft were both going after the core market very aggressively.

            I still believe that the reason Xenoblade came out in the U.S. was because Nintendo wanted people to play it and help build up an audience for their next major Monolith Soft game. As for reprinting, I honestly have no clue why Xenoblade hasn’t been reprinted. That seems like money left on the table, yes.

            But in general, I’m sticking to my guns here. Nintendo and Atlus have been the most respectful of RPGs with an older appeal than any other publisher this generation. One can fault Nintendo for a good many things, but if there’s one publisher that has effectively popularized JRPGs outside of Japan this generation, it’s them.

          • Tarlol

            “One can fault Nintendo for a good many things, but if there’s one
            publisher that has effectively popularized JRPGs outside of Japan this
            generation, it’s them.”

            I’m just not sure how, up until this point with the release and strong support of Fire Emblem Awakening and their renewed efforts for X in the west, Nintendo actually did anything for JRPGs outside of Japan this generation. They’re doing exactly what Namco is doing with Tales now – they’re listening.

            Do you remember the Atlus Faithful program? The program that built Atlus USA from nothing into one of the largest RPG publishers in NA. It was centered around fan involvement, including even allowing for fans to suggest what games they would localize next on their forums. They took risks and through communication and effort they slowly built themselves up into what they are today, a publisher that can release a crazy game like Catherine in NA territories and have it sell like crazy. This is what working with your fans does for you.

            Nintendo did none of that. All of the hype for Xenoblade and the meh TLS and PT games was built up through word of mouth – probably the best thing they did for Xenoblade’s sales was totally destroy their image in a lot of peoples’ eyes by outwardly refusing to release it in NA after it had been fully localized.

            Just the way Namco is now communicating with Western fans through social media and video presentations, Nintendo has picked up on this market and has now shifted some of their efforts towards it. As Atlus (and NISA with their collector’s editions) shows, the niche RPG market is a slow-burning one and isn’t hit dependent like the mainstream market. Continued fan support and communication is crucial to building your base – Nintendo did none of that last gen. They are doing it now, and that’s why I own a Wii U. They are doing things right now, but it’s important to acknowledge that they messed up – badly – with the hardcore market on the Wii. They know that. That’s why they’re fixing things. We shouldn’t gloss it over.

            that said I’m sticking to my guns too, nintendo rpgs are still aimed at teens ;p

            (I’m off to work but this has been fun. Mad respect to you, Ishaan, for engaging with the Siliconera community. I only wish NoA had been as good as you guys at Siliconera are last gen)

          • http://www.siliconera.com/ Ishaan

            I’m just not sure how, up until this point with the release and strong support of Fire Emblem Awakening and their renewed efforts for X in the west, Nintendo actually did anything for JRPGs outside of Japan this generation.

            1. They published Dragon Quest overseas.

            2. They actually bothered to bring their smaller RPGs (like Golden Sun) to events like E3, gave them screen time, and gave them exposure.

            3. In Europe, they heavily pushed Xenoblade and The Last Story. The latter, especially, received a major marketing push from NOE.

            4. Fire Emblem as you pointed out.

            Ultimately, they’ve done a lot more to help repair the reputation of the JRPG in the West by publishing solid games that sold well. Square, Namco and Sega all combined have not managed to make as much of a difference. (However, Namco did recently put out Ni no Kuni, which is I think a very big deal, so major kudos to them for that.)

            I wish I could say I believe your “mad respect” comment, but honestly, I’m rather offended that your first reaction was to play the fanboy card. This is honestly why I don’t like engaging with the community at times. It tends to be a bitter reminder of how close-minded people can be. That said, thanks for the taking the time try and understand my POV, even if you don’t agree with it. :)

          • Tarlol

            1. Dragon Quest is a good point, and I hadn’t thought of that.
            2. They did bring their smaller RPGs to E3! This is true – however, outside of Dragon Quest this list extends to Golden Sun and the Mario and Luigi titles.
            3. I’m really happy with Nintendo of Europe and I’m really glad that they actually have competent people running that branch of the company. My distaste for NoA (quelled by recent NDs) does not extend to NoJ or NoE. Things that NoA does simply don’t make sense, as you even admit – leaving a game in as high demand as Xenoblade without a reprint is just outright silliness.
            4. FE Wii was released in a limited run with no advertising – but at least we got it! FE Awakening has been part of their new push, which I’ve already praised.

            You’ll have to excuse me ‘pulling the fanboy card,’ but to make a statement as broad as “None but Nintendo would want to pick up Atlus because no other RPG publisher cares about adult gamers” does ring my internal ‘fanboy’ alarm sirens (in addition to sounding pretty dang close-minded). Don’t get me wrong – I’ve been loving what Nintendo has been doing for the west since they’ve started doing Nintendo directs regularly. And I’m no expert, but I’m willing to wager that Nintendo themselves recognized that they pretty badly screwed up marketing to the ‘core’ gamers last gen, particularly in NA territories, and that is exactly the reason why we’re suddenly getting NDs in English with awesome news about ‘core’ games like RPGs and the like.

            Namco’s done the exact same thing. I’m sure you remember all the Namco hate going around before Graces F was localized. And then they announced Xillia. And now Hideo Baba releases a video for Western fans confirming a release in the West for a Tales game on the same day of its announcement in JPN. Constant communication from Filthierich (now sadly parted from Namco) helped quell fan angst. These big companies are realizing that communication is key to selling these products, and XSEED, Atlus, NISA, and Aksys have proved that the market exists. If any companies are responsible for the resurgence of the RPG in the West, I’d sooner cite those four than Nintendo (Well, maybe not Aksys, since their best published games are VNs and Blazblue).

            I was being sincere, but if you don’t choose to believe me that’s fine. If I strike you as close-minded, that’s fine. If I’m the kind of guy who makes you dislike engaging with the community, whatever. But to say that Nintendo and Atlus are the only companies who care about the adult market is, well, just simply incorrect, and based solely on personal tastes – as you admit yourself above in the other comment thread. This is why I pulled the fanboy card – because your original statement was opinion worded in a way that masked it as fact.

            If that was not your intention, my apologies.

          • $36598391

            If only Nintendo of America would bring the sequel to Shadow Dragon to NA

          • http://twitter.com/crxuchilbara MegamMix

            I sold 2 copies for $190. this was without the case. Disc only. The best thing that came out of a crappy gamefly subscription.

          • French

            I dont really agree with that

          • http://twitter.com/crxuchilbara MegamMix

            Are the Persona games rated Teen Or Mature?

          • French

            It’s rated awesome as in Mature

          • http://twitter.com/crxuchilbara MegamMix

            Hmm could have fooled me while playing it. Persona 2 seemed more mature yet it was rated teen. Same as SMT:Persona, Arena. I did not mean for my question to funnel soley to the more recent but the series as a whole.

          • Zeik56

            I think it’s really just a matter of some very specific things that the ESRB rates perhaps more strictly than they should. In Japan P3 and P4 got the equivalent of a T rating.

            Hell, Nocturne got the equivalent of an E for everyone.

          • http://twitter.com/crxuchilbara MegamMix

            I agree actually. probably the idea of the murders and ways they were presented called for the mature rating. Even with that I dont see anything remotely harboring the title of mature gaming when I play P4. The inner struggles? Most of the struggles were based on things teens go through. Being interested in a girl, being afraid of accepting you are gay(probably the most mature aspect if any), being jealous of a friend in HIGH SCHOOL. I just dont see the Mature culture in the game everyone else is. But perhaps I am missing a lot.

          • Zeik56

            Actually, only P3 and P4 are rated M. Persona 1 and 2 only got T ratings.

          • RisukuAozora

            Rated M for Mara.

          • $36598391

            Persona and both parts of Persona 2 got the T rating
            3 and 4 got the M rating

    • LaserVision

      Guys. Where is this conversation going? Imaginary fantasy mergers, Xenoblade, and Kingdom Hearts? What?

      Even if Index was found guilty of fraud, it doesn’t necessarily guarantee that the company will be bankrupt, at which point assets would be sold to the highest bidder (not our favorite companies).

      • Tarlol

        That’s pretty much what I was trying to say.

  • r0gamer940

    just make more games everything will be fine. I hope

    • http://wiredjungle.wordpress.com/ DrakosAmatras

      If only reality was that simple…

      • r0gamer940

        I am allowed to dream are I not?

        • Sakurazaki

          As long as you don’t take it over… *looks at your avatar* the truth…

        • PoweredByHentai

          No.

  • Chris Yuen

    Atlus is one of my favourite developer/publisher. Hope they wouldn’t be affected too much and will bounce back from this. Atlus, let’s survive.

  • http://vanilladice.deviantart.com/ Dice

    Awesome news picture

  • Tom

    Quick! Buy every Atlus game before they are disbanded and they become collectors’ item!

    • ShinStar

      I think it’s a little too late. Most games with ATLUS’ name on them have become a bit too pricey for some. (Their older games.)

      • Tarlol

        Actually, you’d be surprised! They’ve reprinted a lot of their rarest games, so SMT3 and DDS are pretty affordable. I believe only one of the Raidou games is still super pricey, but I haven’t checked on their PSP titles.

  • Nitraion

    Maybe they need more multiplatform release?
    at least on Nintendo and sony…Pc can be considered

  • Go2hell66

    As long as atlus is okay they can die in a fire for all i care

  • DesmaX

    Thanks for putting a link explaining Round-tripping, Ishaan.

    And, honestly, that’s an awful thing to do, I’m feeling bad for Atlus now

  • ronin4life

    Now, I don’ts want to be flamed… but How likely is it that Atlus was implicit/central should it turn out that fraud was commited?

    They don’t seem the type to me, but… well, with companies I guess you never really know.

    • Zeik56

      I don’t think Atlus could have much of anything to do with this. “Atlus” is really just a development team(s) at this point. Index is their corporate and business side.

  • http://epiclyamazing.wordpress.com/ AzureNova

    Damn. This can’t be happening. =(

  • r0gamer940

    So the game creators at atlus are not the target of the investigation

    • Arcana Wiz

      no, they are investigating index, that are ATLUS parent company and that wont affect atlus much as they said on tweet.

  • fireemblembeast

    …That mouth… *shiver*
    Well, I hope they’ll be okay.

  • Prinnydoom

    Well……………….that ain’t good -___-

  • http://twitter.com/crxuchilbara MegamMix

    They should have just hidden there business tax reports in the velvet room.

  • LastFootnote

    But we’re still getting Dragon’s Crown, right?

    ….Right?!?!

    • Zeik56

      They’ve stated this will have no affect on current projects. Even less so on the localization end, since Atlus USA is pretty far removed from all this.

  • Jirin

    I wonder if the fellows over at Index Holdings are going to start having weird dreams, where they are being chased by ledgers up a tower of pens.

  • shadowind

    I have a feeling there’s going to be a lot of gamers in Europe rejoicing at this news, just saying…

    • http://twitter.com/#!/kaishou Kaishou

      not sure how anyone would rejoice about this

      • shadowind

        Believe me when I say that after the fiasco that was the Persona 4 Arena in Europe which was especially unacceptable in an age where even digital niche releases get released in Europe the same week for the most part, 8 months was WAY unacceptable, especially after Atlus USA banned people from Europe for signing up to their forums AND don’t even get me started on the official Persona Europe Facebook page and the controversy there, because that’s another story in itself, at the end of the day, there’s going to be little sympathy in Europe for what’s happened to Atlus/Index.

        Although in all honesty, the irony would be delicious if Namco Bandai somehow got the license for the SMT games seeing as it was Namcot who released the very first SMT game if memory serves me correctly, back in the late 80′s…

        • http://twitter.com/#!/kaishou Kaishou

          I was as angry as you were when it came to P4A but that doesn’t mean I have little sympathy for them since it wasn’t all Atlus US fault for P4A debacle. I’m not saying Atlus are solely to blame since Zen United simply did jack shit other than promoting the game in various of Con in the UK while they should be keeping in tabs with Atlus US.

          Anyway Namco Bandai would probably be a better publisher for SMT since they do have both relation for Europe and North America whereby Atlus US is intentionally oblivious when it came to the European market. Not sure if I said that right since I just woke up.

          • Zeik56

            You realize Atlus USA recently partnered with NIS to bring their games over to Europe, right? They seem to be actively trying to work towards getting their games brought over to Europe in a more timely manner, and NIS has done a good job of that in the past.

          • http://twitter.com/#!/kaishou Kaishou

            Sure I do but why can’t they publish game themselves like NIS America? I’m pretty sure NIS America isn’t as big as Atlus US which is why I said they are oblivious to the European market. Also should I mention the lack of support from Atlus when it came to Persona 4 Arena? Surely shadowind will.

          • Zeik56

            They don’t have the experience and perhaps don’t even have the proper resources to release games in Europe. Maybe they could do it themselves, but would they do it in a timely manner? It makes sense to me that they’d partner with someone like NIS America to release their games, a company with experience and one that has a good track record with their releases.

            I can’t think of a real advantage to Atlus USA being the one to do it themselves, can you?

          • shadowind

            You’re definitely right there about Atlus being oblivious when it comes to the European market whereas practically every other niche publisher out there, both in Japan as well as North America don’t seem to have any problems with European gamers wanting to buy their games, whether it be through buying import copies or buying legitimate European releases, and yet Atlus have done the reverse, especially where Persona 4 Arena was concerned.

        • Zeik56

          That’s not irony. Irony would be if it somehow got bought by a European company and suddenly only got released in Europe. (Or delayed heavily everywhere else.)

          It’s honestly rather childish to “rejoice” over this news though. This is not good news for anyone. It will not help in any way to get games brought over to Europe quicker, nor does it actually make up for how things have been handled.

          You may feel like Index deserves this, but there’s nothing to rejoice here.

          • shadowind

            You can choose what you want to believe, but at the end of the day, Index broke the law and if they go under, I couldn’t care less, end of!

            Some people may call me a heartless bastard for what I said about Atlus, but even if their parent company does go under, I’m sure there’ll be a lot of other companies out there willing to buy out the Atlus part of Index instead of buying the company outright.

            I don’t think it’s childish to rejoice over the news about Index being in deep shit, especially considering the constant “FU” attitude towards Europe where Persona 4 Arena was concerned. And as for Zen United, I used to have respect for them, but now it’s gone big time, and I know that there are a lot of people out there who don’t like Zen United for fucking things up with the European release.

            I just wish it had been Ghostlight that had released the game instead of Zen United, because at least those guys wouldn’t have screwed things up!

          • http://twitter.com/#!/kaishou Kaishou

            Well technically they did…lack of QA for Devil Survivor but at least their public relation is top-notch.

          • shadowind

            Ghostlight have made mistakes in the past, but at least they’ve held their heads up and admitted that they’ve done so, plus you’re right there about their PR being top-notch. Hell, I’ve even had questions that I’ve asked them on their FB page be answered within a hour or two or within a day or so, whereas with Atlus,USA they rarely, if ever, answer any questions on their own FB page!

  • Shady Shariest

    Ouch…

  • Alexander Aubert

    i don’t like this

  • TheExile285

    I hope this doesn’t affect XSEED and I also hope they aren’t forced to go first party for anyone. They are a great multiplatform 3rd party and it should stay that way IMO.

  • Brion Valkerion

    Hopefully this wont trickle down to Atlus too much. They are one of the last bastions of amazing quality throughout multiple console generations.

  • Adam Zaorski

    Please, PLEASE let everything go ok, loosing Atlus would be too much for me. They’re a bastion of good old games from the times when I was in highschool.

    I would cry if Atlus would go down and all I had left would be Final Bishonen Fantasy Episode 4 and Dragon Buttonmash Age 6.

  • Holylifestar

    :/…Hopefully if they do go under, Nintendo will buy Atlus.

    • J_Joestar

      they better, i’d be worried that one of their rivals may try it to sabotage SMTxFE

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