Capcom Profits Drop As Resident Evil: Revelations Fails To Make An Impact

By Ishaan . July 31, 2013 . 11:30am

Capcom’s profits dropped 37.3% to 828 million yen in their first financial quarter (April – June, 2013), the publisher announced today. Capcom attribute the drop to a lack of major videogame releases.

 

While Resident Evil: Revelations on PC and consoles and Dragon’s Dogma: Dark Arisen both enjoyed “solid sales,” Capcom say that both titles fell short of driving an increase in the company’s overall sales.

 

As part of their future plans, Capcom are focusing on restructuring their organization to focus more on internal development and a reduction in outsourced development work. In May, the company stated that the move wouldn’t lead to an increase in development costs.

 

News of Capcom’s drop in profits comes shortly after an announcement that the company was reorganizing its staff, which led to the resignation of its senior vice-president, Christian Svensson.

 

Capcom have not changed their financial forecast for the full fiscal year.

 


Read more stories about & & & & & on Siliconera.

Video game stories from other sites on the web. These links leave Siliconera.

  • FitzpatrickPhillips

    Can’t believe I paid full price for Revelations PC. Game was like 4 hours and I had to force myself to finish it.

    • GibbRS

      4 hours? I think it took me about that long to beat the Com Officer my first time through. You must be rushing through the game at an incredible pace. I think my full play through on the 3DS took around 20 hours, and I put another 10-15 hours into the Raid mode with friends.

      • FitzpatrickPhillips

        I wasn’t rushing through anything, just playing normally. I even got lost several times. Raid Mode was also pretty boring compared to mercenaries so I only put maybe an hour into that at most.

        • zaidandzhadow

          Lies Lies everywhere

          • FitzpatrickPhillips

            What on earth do I have to gain from lying?

          • zaidandzhadow

            Now that o think i can only think that online mode co-op campaign you could finish the game in 4 hours otherwise… please tell me no one gains anything from lying in the internet then again…

    • Daniel Jeanbaptiste

      took me 11 hours on 3DS

  • Courtney Levi Osborn

    It appears every company is falling short of their expectations… maybe they shouldn’t have such high damn expectations…

    • ffboi7

      exactly! too many companies now and day expect that if they don’t sell their games on the level that COD does then that game is an immediately failure. publishers have to start realizing that if their game isn’t COD itself then they shouldn’t expect its numbers in sales….

      • GibbRS

        I keep seeing these Call of Duty comparisons in threads like this. I’ve still never seen a Call of Duty article where the guys at Activision stroke their beards and say “Well, this one sold just the right amount.”

        • ronin4life

          Didn’t the last one underperform in some capacity? Growth, forcasted sales or something like that.

    • chibidw

      That’s one of the pitfalls of capitalism – enough is never enough. When you have short-sighted stockholders to please, everything has to be more more more, profit profit profit.

      Unfortunately, there comes a point where you can only get so large before you just can’t continue the rampant scope expansion, and these AAA trainwrecks that you’re starting to see that are beginning to show it – games like Tomb Raider that sell 4-5 *million* copies and are still considered “below expectations”.

      • ronin4life

        That isn’t inherrent to Capitalism; just idiocy.
        Stockholder don’t have to be stupid. Companies don’t have to listen to them. And Stock ownership isn’t neccessary either(And often I wish it would just go away…)

        Companies can be smart and have decent expectations and manage funds responsibly in the industry, Like Nintendo and Marvelous. And then there are companies like SE and Capcom making rediculous blunders constantly. That is just a sign of individual incompitency

        • TheDarkEmpress

          You know Nintendo made the Wii U, right?

          • ronin4life

            You mean the same WiiU outperforming the Vita, ps3 and 360 in lifetime comparison, and theNNintendo back to massive profits after suffering their only yearly loss in 30 years?

          • 60hz

            Nintendo doesn’t really follow common capitalistic policies though – for example they denounced lay-offs to improve profitability which is quite the common short term solution found by most companies… not sure if nintendo is a good poster child for capitalism, barely any japanese company is for example: their C-level to entry level salary gap is relatively small compared to western companies…

          • Symbol de Au

            That just proves the point that capitalism doesn’t have to be the way some companies treat it. Being different from other companies is one of the high points of capitalism actually.

            cap·i·tal·ism

            [ káppit'l ìzzəm ]

            1. free-market system: an economic system based on the private ownership of the means of production and distribution of goods, characterized by a free competitive market and motivation by profit

            How are they not capitalist?

          • ishyg

            Outperforming?

          • SiliconNooB

            The same Wii U that sold 160k in a quarter.

          • ronin4life

            The same wiiu that is still outpacing first year Vita and ps3 sales equivalents LTD despite that.

          • SiliconNooB

            The Wii U had a very strong launch, but it has been what has happened since that has been so surprising.

            New console sales tend to be sluggish, but for the Wii U it has been feast then famine.

            Even the Wii sold 210k units for the quarter, and I can’t even remember the last time that a new game was released for that system.

    • J_Joestar

      I’d say it is one of the general pitfalls of the HD age, just the costs of developing the games has increased significantly due to the need to look better. Better budgeting should help give better expectations and results in general, when you look at game and see that it needs about 5 million sales just to break even, then there are some significant issues with your budgeting.

    • LaserVision

      What a terrible conclusion to draw. If every company is falling short of their expectations that should tell you something is wrong industry-wide.

  • Folk Hellfang

    This was a bad idea from moment one. Awesome use of Mii verse though.

  • midgard229

    Revalations sucks, it has no running, The classics had running. The way the game needs to stay is like RE5′s lost in nightmare, with a lil more re4.

    honestly besides all of leons forced walking slow moments, his campaign was great, besides the final chapter, And jakes was fun.

    • zaidandzhadow

      your tastes are not average as this is the most liked RE in the short years, since 5 wich is in mixed opinions, i loved it co-op though, as revelations in online cmpaign

      • midgard229

        I get what you mean. Revalations isnt bad, its just a step back from re4. Honestly if it keeps re6 gameplay and adds re4 scare, and revalations focus, they could make something amazing.

        re5 was fantastic coop, one of the best coop experiences this gen. Singelplayer….naaah.

        but im sure re4 is still the best to some. Somethings revelations does is just annoying, like no running, and lack of direction with tons and tons of annoying back tracking. If theres gonna be backtracking, there needs to be a run button lol. And the melee was garbage in the game, wtf was that? lol

        • SiliconNooB

          RE6 had terrible gameplay.

          • midgard229

            u gotta be kidding lol. the melee was well done, the running, shooting was well down. The trickShots were good as well as the rolls and dives.

            im speaking about the combat itself, what ruined it was the enemy types and such. but the core gameplay was great.

            but im sure you must think the classic, walk in place in circles, no aiming from the oldies is better right? i mean, the games where the zombies were optional and if there was a boss you needed a grenade launcher or a rocket launcher because the aiming was so bad?

            the old ones weere fun puzzle games, but re4 and up style gameplay is where its at

          • SiliconNooB

            Go look at Metacritic – I’m not the only one!

            RE6 controls were beyond sloppy!

            The core gameplay was terrible, though some of the concepts underpinning it were things that I’d have liked to see in a better video game.

          • midgard229

            metacritic doesnt count, most are just haters lol.

            my question is, Do you think the old RE games had better controls? because if you answer yes then your trolling, If you say re6 controls are the best in the series but still sucks then thats fair.

            I normally chalk up people who say the gameplay sucks, are normally very bad at videogames and want everything to play like call of duty. Normally. I wonder whats a game like this that has better gameplay.

            Uncharted, Last of us……..i think thats it. Gears is too clunky, tomb raiders aiming is good but the melee is awful as well as the evasion. Shadow of the damned had even worse controls.

            help me out here! :P

          • SiliconNooB

            When I referred you to Metacritic, I intended that you look at the professional reviews rather than user feedback, unless you think that there is some sort of game journalism conspiracy afoot?

            The early RE games had very crude controls. they were serviceable enough for their simplistic game designs, but no, they were not particularly good.

            RE4, RE5, and RE: Revelations had wonderful controls. Pinsharp and intuitive as all heck.

            RE6 then had very sloppy controls. They did not feel good, and were made all the worse by the chaotic action. The game wasn’t fun to play, and this is something that critics picked up on.

          • midgard229

            i get ya. Its pretty mixed honestly. I know people who enjoyed it and ones who hate it. to me they made mistakes with game design, but i personally loved the gameplay. 5 was great too, Revalation has god awful melee controls, and no running, thats my only prob with it, otherwise its great :P

          • SiliconNooB

            I agree wholeheartedly about Revelations – the inability to run made that game much more plodding than it needed to be.

            One thing that RE6 got very right was the improved melee. I approve of a lot of what Capcom tried to do with the RE6 control scheme – but the execution was poor.

            I do think that it’s something that could be fixed – but after the reception of RE6 they may opt to junk it.

            At any rate, my preference would probably be for them to just go back the RE4 control scheme [while perhaps retaining the ability to move and shoot at the same time, like Dead Space].

          • midgard229

            its odd, I strongly dislike deadspace. I played the first 2. Its something about the lack of enemy designs, No bosses, easy puzzles, and horrendous melee that make me dislike it.

            but yeah i agree with you on RE. although we thought they woulda scrapped the gameplay after RE5. lol but nah, which i dont mind. Me and my fiance looooovedd 5 though. And the most fun we had in 6 was the mercenaries mode, The gameplay was perfect for that.

          • SiliconNooB

            The AI in single player RE5 was intolerable – that is one thing that RE6 improved upon.

            And I agree about the ho-hum enemy designs in Dead Space. I nonetheless thought that the first game was rather good; the second one was a tad disappointing though, and I didn’t even bother with the third.

            EA refused to be satisfied with what they had, and now they have nothing.

          • midgard229

            ha yeah same, i didnt bother with the 3rd dead space. My fave survival horror, which isnt really survival horror, is demon souls and dark souls. Imagine if they made a horror game!

            but yeah haha i luckily never had to deal with single player on RE5 or 6. split screen all the way!!!

          • SiliconNooB

            Actually, IMO Dark/Demon’s Souls have a better claim to being survival horror games than do most of the entries in the Resident Evil series. Those games have some real shit-your-pants moments.

          • midgard229

            haha yes they totally do, and its totally a survival thing, I mean, theres things you have to do to survive, and the random encounters of playable characters in the middle of a fight add to a level of danger.

  • http://darkchaplain.com/ DarkChaplain

    Well, sadly not really surprised. Revelations wasn’t exactly new, and the “HD” textures were hideous, as were most models outside of characters in the game. Not the kind of HD Port treatment I’d have hoped for, not at all.

    I’m still waiting for a good pricedrop on that. But as nice as the demo on PC was, I don’t exactly think the port holds 40€ of value for me (which is 10€ more than the RE6 port was…). And the timing wasn’t exactly great either, this long after the 3DS original.

    Haven’t played Dragons Dogma, but as far as I remember, it was basically an extended version of the original release, so I don’t see how that could have made them good profits, with the changes not being enough reason to re-purchase, and the original being much cheaper used than the lowly priced re-release. I’d still like to see it come to PC, though!

    • quasadra

      they do improve the performance of Dragons Dogma. it has shorter load times, more consistent frame rate, smoother gamplay overall. i think maybe thats is why they cant just release it as DLC. and the new content isnt really that long, around maybe 20% of the original game length. anyway, i feel stupid now for giving into my fanboy side and brought both. dont think i will be buying Dragons Dogma 2 if there is going to be one, i will wait for the updated expansion instead.

      • http://darkchaplain.com/ DarkChaplain

        Yeah, that may very well be the case, but that does not mean that people who have already owned the game’s original release will likely re-purchase the updated version.
        And that’s the thing – selling an updated version that soon after the original will also alienate plenty of people who bought the original.

        • Guest

          agree, and i am one of those who is now slightly alienated.

        • quasadra

          agree, and i am on of those who is now slightly alienated now. its a shame, i really like this game.

    • Laer_HeiSeiRyuu

      They werent as bad as MH textures, but yes CapCom loves their jaggies

    • SiliconNooB

      I’m in the same boat – I want if for PC, but can’t justify the price.

  • Nanaki

    These companies are aiming to get shot in the foot at this point. Their expectations are on an entirely different field entirely.
    They need to come to a greater grasp with their sales as well as retaining good faith with their fans. Otherwise all they’re going to see is a Game Over screen over and over until the Retry option is eventually non-existent.

  • Rogerrmark

    Great,just great. Now we’ll have more nice stuff a la RE5/RE6 level. Traditional survival horror,and it doesn’t sell. Gotta love the fanbase.

    • J_Joestar

      I’m sure that a lot just heard “3DS Port” and went “lolno”, and the really dedicated members of the fanbase already played it on the 3DS originally and few felt an HD port wouldn’t add much value.

      • Laer_HeiSeiRyuu

        Still sold 900,000 units

    • GibbRS

      I think we’re in an age where the more traditional survival horror stuff can be tackled by smaller developers or indie studios. It’s hard to turn a profit on survival horror from really big studios like Capcom it seems. I love survival horror games like Haunting Ground, Fatal Frame, etc, but I also like the new action hybrids like RE5, RE6, etc.

      I feel Revelations was a great mix of old school RE games and the new action horror genre of RE4-6.

      • zaidandzhadow

        although the mid mix i would prefer RE4-5 and new mix RE6 so and iugh RE6

      • rurifan

        Haunting Ground! OMFG GIVE ME A SEQUEL! Or a port! Anything!

    • eilegz

      re6 its the best modern resident evil, its expected that a more survival horror one would sell less…. survival horror its a dead genre

      • Laer_HeiSeiRyuu

        No its not, gameplay is average story sucks, and its a shootfest

    • Laer_HeiSeiRyuu

      900,000 copies of a re-release isnt bad sales at all.

  • Rohan Kishibe

    Ever since Keiji Inafune left, Capcom’s gone to shit.

    • Kaihedgie

      Nope

      • Ferrick

        just how did you manage to misspell “true” ?

        • Kaihedgie

          Maybe it has something to do with the fact that people were all ready claiming Capcom going to crap BEFORE Inafune left. Or did all of the Mega Man games that weren’t Classic or X tip you off?

          Or was it people not liking how Resident Evil 5 turned out?

          Or Devil May Cry 4 being rushed out and pushing aside Dante for an entirely new protagonist? Or maybe it was the Bionic Commando games? This is like saying Midway has gone to crap just because they didn’t have John Tobias on board anymore or that Gundam sucks just because Tomino isn’t writing the stories anymore. Inafune didn’t hold up Capcom and neither did Mega Man. Or need I remind you that Inafune’s first game after leaving was a dating sim?

          • Ferrick

            and then when he left, the claims became reality, it really did start sinking, with all the outsourcing bullshit and terrible attempts to be better than the original which results in nothing more than mediocre/average work

          • Kaihedgie

            “outsourcing bullshit” Might as well call the Zero and ZX series crap considering they weren’t made by Capcom, but Inti Creates.

          • Ferrick

            perfect example of someone who has tunnel vision, i said “When he (Keiji Inafune) left”, though ZX was terrible story wise

          • Kaihedgie

            I read what you said.

            Zero and ZX were made when Inafune was still at the helm with the Mega Man games. And again, those games were simply produced by Capcom. Inti Creates made those games themselves.

            If anything, you people were mad that Mega Man was getting all the attention instead of everyone else. That Capcom only knew how to do Mega Man or that Capcom couldn’t do anything without them.

          • Ferrick

            umm… what? Capcom has not done anything with megaman for the last 6 years, hell that’s if you consider ZXa as the last megaman game, in reality, its been 9 years since the last time capcom ever touched any megaman game, if anything megaman does deserve the attention because its now capcom’s lost son! They shoved it aside for all of these terrible games! And you dare say that we are mad that megaman is getting all the attention ? Yeah, sure, because that’s the reality of things right ?

          • Kaihedgie

            “with megaman for the last 6 years”

            I’m pretty much certain you’re one of those people on the bandwagon when you can’t get the time frame right

            Done nothing for the last 6 years? How about last two years? Last year if you count XOver. Did you not know of Mega Man 9 and 10 which were specifically tailored to the people who wanted Mega Man as they remembered it? Even made the games 8-bit again just for the hardcore crowd. And guess what; not a whole lot of people liked it. They even endorsed a fangame and advertised it. People still didn’t care. Or what about the Mega Man characters appearing in crossovers like, I dunno, Classic Mega Man in SSB4?

            If nostalgia boners like 9 and 10 didn’t work on you people, I doubt anything ever will. Even if they revived Legends 3 (which doesn’t even have Volnutt as a playable character), you’d people still wouldn’t be satisfied. Just like with everything else Capcom, you will try to find at least one or two things to whine about.

          • Ferrick

            inti creates made that… and SSB4 is by bamco and sora… so even though you were right on the time frame being wrong, capcom themselves still didn’t do jack with megaman, and needless to say, XOVER doesn’t count at all because even others who have experience flash could make that BS

            and of course we wouldn’t be satisfied, first things first, they gave us the finger and made us the reason for cancelling it, even though they did give the reasons later on why it was cancelled, but the reality that they did that still remains. And even though we get the ending for Volnutt’s story if we get MML3, we will still be disappointed because of MMZXa’s HUGE plot holes and its secret ending that hints about a sequel that may never come

          • Kaihedgie

            Regardless of whether or not you liked it, XOver is still a game. They didn’t have to do it at all, but even if they didn’t, you’d still whine that they didn’t.

            No new ZX game came because Advent didn’t sell well enough. In fact, many Mega Man games in the 2000s didn’t sell all that well despite being on handheld consoles. Resident Evil and Devil May Cry were doing a better job than ZX, if I recall correctly.

            If you’re going to whine anyway, why bother at all? You’re convinced Capcom isn’t going to “give” you anything and you flat out admitted that even if they did, you wouldn’t like it. Quit the subterfuge. All you’re doing is blowing hot air. Inafune coming back won’t save Capcom and neither will Mega Man.

          • Ferrick

            Would’ve been better if they never did Xover to begin with, and nobody will complain that since its not a loss for anyone

            that and the fact that these handhelds are pretty much R4′d, so it doesn’t help the sales at all when many people are already using R4

            I’m going to end it here because you said it yourself, even if Inafune and megaman came back, it won’t save capcom

          • Kaihedgie

            Yeah it would, because it would have been yet another cancelled Mega Man game. More “proof” that Capcom hates Mega Man as you people would put it.

          • Zonder88

            Watching that imbecile Kaihedgie mindlessly white-knighting Capcom as usual along with the mass of downvotes he always obtains, never cease to amuse me.

            This guy never learns, or acknowledges that he is wrong.

          • http://www.siliconera.com/ Ishaan

            If you insult someone again, you’ll get banned.

          • Zonder88

            I’ll call people as they are, and what they deserve to be called as.

            Banning is a waste of time. Because it certainly wont stop me from posting more under another name, thats for sure. Now chillax and enjoy the show that guy has been putting up. If you’d like I can link you to multiple other articles this guy has contaminated for your amusement as well ^_^

          • zaidandzhadow

            Although not all is blaming capcom he got the point where nor inafune nor megaman could save capcom, capcom is falling because of the top henchmen and directive greedy losers that are directing that company to the ruin, of course there’s some talented people, we got DD, but come on who in the world would decide to not localize MH, only a fool, or worse a bunch of fools, who decide to bring Forget me or new DMC, i just hope that lost planets plays as it looks in the trailers those borught me back to the same principles of Lost Planet 1 that was a GAME.

          • Solomon_Kano

            Do without the insults. Warned.

            Here’s the rules for you to look over:

            http://www.siliconera.com/open-thread/

          • LaserVision

            So Inti Creates made MM9 and MM10 and as a result do not count as Capcom games? They’re Mega Man games with a number after them. Does Super Smash Bros. Melee not count as a Nintendo game since not every single person who made the N64 game participate in it’s development? C’mon man.

          • Ferrick

            look, i’m not saying they’re not capcom games, i’m saying that they’re not capcom-made games, that was the whole debate to this point. And Melee was still made by HAL laboratory, albeit with different people at its helm

          • LaserVision

            Yeah you’re right. I’ll rephrase this. Since SSB Brawl was co-developed by Game Arts, does that show Nintendo doesn’t care about making Smash Brothers games?

          • Solomon_Kano

            3 years, not 6 since the last Mega Man game.

          • RichyGaming

            Harsh

          • zaidandzhadow

            not really ZXA was the one terrible storwise that why there wasn’t a ZXAB

          • Ferrick

            oops, forgot to add “ZX series” instead of ZX, ZX’s story was okay-ish, but not really that good imho, and then there’s ZXa….

          • AaqibRawat

            Hey i liked nero
            and dante was there too :)

    • Pockystix

      honestly? I think He helped start it, but got off the boat before it started to really sink. . .

      • MrSirFeatherFang

        really? what makes you say that? I can’t think of anything. (I’m just curious why you think so, not looking to argue)

    • Saintdante

      I personally think it started with the departure of Clover Studios.

    • eilegz

      before him, there was shinji mikami, hideki kamiya among others….

      • zaidandzhadow

        well all of those people left because of stupid directives, see where’s capcom now, in the past 5 years they were not that bad tell me wich are the biggest capcom games of this 5 years i’ll start with the 2 obvious Dead Space Dragon’s Dogma (localized only)

        • Ni ~UNREAL BLACK THINGS~

          Dead Space is a EA IP

          • zaidandzhadow

            Sorry, i have no hole to hide my head now

      • zaidandzhadow

        not literally “before” him

    • zaidandzhadow

      not only inafune, i can’t remember of the other but it was very big peple in the industry

    • Rohan Kishibe

      OH NO! What monster of an argument I have unleashed!

  • Monterossa

    Because Revelations is overpriced and Dark Arisen is sold out from every store so I can’t buy it.

    • zaidandzhadow

      As the original DD was at it’s time

  • fairysun

    Companies need to stop treating their product as mainstream products. Not every genre of games people will play.
    Survival Horror is a niche genre, kind of like horror movies.
    Some people like watching them, some other people keep asking why do you pay to be afraid.

    • J_Joestar

      well their attempt to MAKE it a mainstream product (generic action game) didn’t end well either (RE6, ORC), they probably just guessed that selling it as what it was (RE:R) might have done better.

    • eilegz

      and thats why re6 its the best modern re, it have the blend of action, tension and horror… nothing wrong with revelations i enjoy it a lot, i prefer raid mode over mercenaries but there are people that like mercenaries over raid mode.

      If they really wanted to push revelations they should have added more extras like mercenaries, coop in story mode, more story content…. that would make it different right now its just 3ds port with “hd” graphics

      they cant expect that this game will sell more than re6

      • zaidandzhadow

        that’s why he said it’s overpriced, come on everyone could get 2 or 3 hd ports for those $40, and it would have really helped more extras in the package, although i’m so sorry you think that RE6 is the best among modern, played from 4 to 6 solos online and co-op loved 4, co-op loved 5, online liked ORC, and hated 2/3 of RE6 and yeah those included the complete Jake and Ada campaign, and half the other campaigns, or wich is more important where’s my Jill capcom?, where?

  • Tincho Kudos

    Well, if the HD port cost 10 bucks more than the SD one at launch…

  • Brimfyre

    This is a really bad company. I know people say that a lot, but they really are.

    How much you want to bet this will kill the RE: Revelations franchise? I bought it on 3ds, best 3ds game at the time, and best RE in years. But I didn’t buy the rerelease for consoles. But chances are they will only look at the remake numbers and not the original sales figures and won’t fund a proper sequel.

    Perhaps I’m still just bitter about the Darkstalkers Fiasco, but it;s like the company is either being run by robots who can’t understand common sense that people would rather play something new than something remade. Or if it is just a room full of monkeys, and a bunch of red buttons that lead to various decision within the company and it is up to some poor PR guy to try and make sense of it to the public.

    • eilegz

      considering that survival horror its a dead genre and re6 sold more, capcom path its the right one, hopefully we get re7 with more improvements over the re6 formula.

      • Brimfyre

        Isn’t “Last of Us” survival horror?
        I’m not sure if your post is a joke post or not. lol

  • Judgephoenix

    Think most of these companies are still forgetting that the economy is still hurting, its slowly moving back up the hill. I mean I love over 80% of games that have been released lately, but people wallets are crying out there lol. Lots of heavy hitters are coming out and also people are saving up.Also this is a re-release for Capcom, which doesn’t say much since they remake every game they push out. RE, SF, Dragon Dogma(should have been a sequel not a remake for that game.)

    • LaserVision

      Can’t agree more. The economy is still weak. Video games are luxury items. What more needs to be said?

  • Heavenly_King

    Revelations is too expensive for being an HD 3DS game port. It should have cost $20.

    • Laer_HeiSeiRyuu

      Still sold 900,000

      • SunOatBoatMatadorQuattro

        Yeah but Capcom obviously expected it to sell 9 million units

        (I’m just joking with the number)

      • Heavenly_King

        yeah, but it could have sold a lot more.

        • Laer_HeiSeiRyuu

          And made less money for CrapCom

  • Musashi234

    Well MAYBE if they made Games People wanted THEN THEY WOULDN’T BE SAYING THIS. God Im going to Laugh my ass Off SO HARD when Lost Planet 3 Fails.

    • Kaihedgie

      Revelations is something people wanted. Revelations went back to RE’s roots as people would put it.

      • Musashi234

        It did go back and it was an amazing experience on the 3DS. But for them to make an HDport and want more money than normal HD Ports,Take away the Laser pointer, Not add Multiplayer to Raid mode, Stupid DLC, its no wonder it didn’t sell to there content.

    • J_Joestar

      I’m sure there were people who wanted these games, but most probably played it already for the 3DS (RE:R) or didn’t feel that the content was worth a full game instead of just a big DLC add-on (DD:DA).

      • Musashi234

        It most def wasn’t im still enjoying the 3DS ver till this day.

    • Judgephoenix

      I only liked the First Lost Planet. Second game threw away a cool main character, he could have been a staple. The Multiplayer needed a overhaul, they still had the rolling shotgun glitch in the 2nd game and respawn on your enemies was just plain stupid. I think the single player in LP3 will be good(but not interested), but probably did not overhaul the multiplayer, if it is still there not sure?

      • zaidandzhadow

        Yeh i thought the exact same thing when i started LP2 camaign i sid where’s my Korean hero, i want him Saying pririnae, and searching for life not some bunch of call of duty soldiers in the jungle, and yeah LP hero was such a character not seen in many years in capcom.

      • Musashi234

        I loved the first LP!! LP2 idk where the story went it was All over the place and it felt like they didnt even give a shit where it was going. LP2 Multiplayer was better than the first i’ll give it there. But idk i mean who really said ” Oh man i want a LP3 so bad” no one.

    • SunOatBoatMatadorQuattro

      People wanted Revelations but the HD port was overpriced and had nothing new.

      • Musashi234

        Terrible port lol.

  • http://www.gamefaqs.com/features/recognition/21421.html?type=4 Kashell

    To quote the Simpsons… “HA HA!”

  • Manuel Wolf

    wait, so you’re telling me a game that was previously available on handheld for a much cheaper price, with the content still pretty much the same and only the resolution updated (though the 3ds version is portable and has 3D!!!, with exclamation marks ’cause it seems to be such an important selling point for televisions, movies and games these days) did not sell as much as say, a game that was actually developed for home consoles?
    what a shock.

    • Laer_HeiSeiRyuu

      Capcom was fine with a higher difficulty and adding more characters for Raid mode apparently

  • ssj3gokou24

    If they made games people actually wanted (power stone) and quit trying to get more people(money) to play their shit , then maybe games like re:6 and locking away half the cast from sf x tk wouldn’t happen. But hey, consumers are idiots right. They keep paying, we keep screwing. Screw capcom! They deserve this shit!

    • Kaihedgie

      “games people actually wanted (power stone)”

      Not a whole lot of people played Power Stone. I tried getting into it when I purchased the Collection and it did not at all live up to the hype. You guys keep saying “people wanted” when really you’re just referring to yourselves, not everyone else…like the people who have never touched the games before. This is just like with what happened to Darkstalkers.

      • ssj3gokou24

        You’re right. But in the 90′s, capcom had great games that they should’ve continued. If they did, maybe a new fanbase would have been created. Tech romancer (cyberbots 3), power stone, rival schools, etc. people complained about darkstalkers not being made and capcom gave them a pretty version of the game you played growing up and got mad cause not enough idiots bought it. Chris quit cause of their practices, inafune quit cause of they’re practices, mikami moved on cause of their practices, platinum games………exactly!

        • Kaihedgie

          Inafune quit because of the state of the game industry in general, not because of Capcom. He had in fact made some requests that influenced the development of a few games that were released long after his departure such as Zero’s inclusion in Marvel Vs Capcom 3 and Bad Box Art Mega Man in Street Fighter X Tekken. Yes, that “Insult” was his idea.

          None of the people at Platinum appear to bear any ill will towards Capcom or their games considering Kamiya was perfectly okay with DmC and they still reference works from their days at Capcom.

          • Laer_HeiSeiRyuu

            Kamiya was not okay with DmC

            LOL

          • SunOatBoatMatadorQuattro

            I remember the was kind of disappointed with Dante’s portrayal in the teaser. However, he later told people to at least try it. Maybe I missed something

          • Kaihedgie

            Actually he was. His distaste was during its development but he was eventually okay with it when it neared release.

            He did however tell people to zip it when they wouldn’t stop Tweeting him about it

  • Brandonmkii

    I enjoy most of their games. Hope this doesn’t affect Deep Down in any way.

  • eilegz

    and as i said re6 its the best modern resident evil, survival horror its a dead genre, and for some rehash revelations did pretty well, i enjoyed a lot of it but the game its still a port of 3DS, there its nothing new, if they added cooperative on main campaign, mercenaries and more story content maybe people would get it, but since most people play it already on 3ds its predictable that this would happen

    Capcom need to lower their expectations, look at naughty dog the last of us, its sold less than 4 millions and its still a success

  • Göran Isacson

    Does “drop in profits” mean “losses” here? I’m not entirely sure it does. I wonder if this game sold well enough to recoup it’s development-expenses and possibly turn a modest profit, just not in the sheer fantasy-numbers that Capcom wants their games to sell in.

  • http://youtube.com/miyabigaming 水木

    828 million yen huh

  • Ashley Hoff

    I rented the HD version of Revelations after playing the heck out of the 3DS version and it just did not feel right. They made a bunch of very small and unnecessary tweaks that just messed up the gameplay to me, such as starting up Raid mode and having my knife do tons of damage and my P90 hitting for 0 points. The graphics also felt very flat in HD and really could have benefited from some sort of visual filter to ramp up the atmosphere.

    I think Capcom just really needs to listen to the fans and get back to their roots. They need to scale back on the visuals and focus on the horror aspects that really made the games compelling. I would be more than happy with RE4 quality visuals if it saved Capcom some cash and put their primary focus somewhere other than graphics.

  • Kevi Johnson-el

    Thank god capcom will stop outsourcing there IP’s yeah I know its cheaper but the games are just not the same also RE:R 50 dollars an I know I wasn’t gonna buy that since I own it on the 3DS now if it was 40 then yeah lol

  • 60hz

    Glad to see they are stopping that silly westernization movement crap that inafune started… may lost planet 3 be the tombstone on that silly trend… geesh what were they thinking – bring me a real DMC stat! one that can really compete with Bayonetta and MGR gash dang it!

    • Firekitty

      Amen. Give me back the old Dante.

      And while you’re at it, localize that awesome Japan-only Lost Planet spin-off. If I want a ‘Western’ game I’ll buy an actual Western game, not a Japanese wannabe.

    • Elvick

      Strider was announced recently and is being developed by a western developer. Double Helix, who brought us Battleship! :D

  • ishyg

    Bring back Megaman. That is all.

  • Hatsoon Mike

    “As part of their future plans, Capcom are focusing on restructuring their organization to focus more on internal development and a reduction in outsourced development work.”
    They said this a while ago.
    Anyone looking forward to the new Strider?

  • Just Tim

    Why do I get the impression that Capcom is about to jump ship off the oversaturated zombie sub-genre?

Siliconera Tests
Siliconera Videos

Popular