That Realistic Pokemon Tease Was What The Future Of Pokémon May Look Like

By Ishaan . September 25, 2013 . 10:19pm

During August’s Pokémon Game Show convention in Japan, The Pokémon Company ran a video that depicted the history of the Pokémon games to date. At the end of the reel, the teased the scene below:


At the time, speculation reasoned that the scene was from an unannounced Pokémon game for the Wii U. Speaking with the Nintendo Life site, Game Freak director Junichi Masuda briefly touched upon the video and what it supposedly is.


“Ooh, I wonder what it was… I’m not sure…” Masuda teased, upon being asked about the scene above. Upon being pressed further, Masuda elaborated, “That was actually a video which was shown at the Pokémon Games Show, an event in Tokyo last month and it was showing the history of Pokémon games as well as the future. It was kind of a concept about what the future of Pokemon may look like…”


While that makes it sound like the scene above isn’t necessarily representative of an actual game, there’s a very good chance that Masuda may not have been entirely forthcoming. Soon after the tease, Siliconera discovered two Pokémon-related trademarksPokkén Fighters and Pokkén Tournament.


Both of those trademarks sound like they’re for a fighting game, and if you look at the upper-right corner of the screenshot above, you’ll see the logo of the Fighting-type category of Pokémon. Additionally, while this may mean nothing at all, “Pokkén” sounds suspiciously like “Tekken,” leaving one with more questions.

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  • DAT Bird From DAT Cage

    Something about the artistic flair of that screenshot doesn’t appeal to me in my opinion. Still very much prefer the more animated look of Pokemon X & Y. Photorealism isn’t a end in itself but a means to an end. Maintain an open heart!

    • Kai2591

      yes. Pokemon should remain ‘cartoony’ :)
      Realism just doesn’t suit it imo.

      • Shady Shariest

        That looks cool to me! If they did something like this and alongside having the cartoony games, it would be great…

      • NimbusStev

        I dunno, I think something along the lines of the Wind Waker remake could work for Pokemon. Clean, HD models but still presented in a fun, cartoony style.

        • Kai2591

          That works too :)

  • SlickRoach

    I thought my questions about this would be answered, but now it just opens up many more questions about what the future of the series holds. But GameFreak has been doing an excellent job so far I have little to worry about.

  • Zero

    I want a new pokemon battle revolution. A new story, genders, air combat, multiplayer (online/local, travel around with friends, form teams, collect pokemon together, team battles etc).

    All in 3D and real time combat. The combat should be similar to Ni no Kuni: Wrath of the White Witch (switch pokemon, control them, give them actions, gain new attacks, capture more pokemon, evolve etc). Everything that makes pokemon, pokemon.

    Note: Tbh, I’m tired of the turn based combat for pokemon. Although I may be in the minority haha.

    Edit: Or make it similar to the fan made pokemon game, PokeGen.

    • Suicunesol

      What you want is an MMO.

      • Zero

        An MMO would be amazing butt I think if they had continued on the Pokemon Colosseum series then something close to what I’ve envisioned might have been made by now or been teased (the last one being in 2007, Battle Revolution….6 yrs of improvement).

        I’m not dissing the turn-based/handheld versions butt I would have liked the 3D/console one to have been made side by side. Like I said, I might be only one that feels this way though haha.

    • Herok♞

      I really dislike Ni no Kuno style combat, plus I don’t think it would work well with a Pokemon game because of move ranges, special attacks, pokemon size inconsistency etc.

      • Wouldn’t it work especially well because of those factors? You can move the Pokemon closer or further based off them move ranges; you can manually aim with the special attacks (or rather, just point your Pokemon in the right direction); and … the size would also be handled by how close/far you move.

        It would basically be a contained version (so you can’t run wherever you want) of the battle system in PokePark, wouldn’t it? Except instead of real-time inputting of commands, you’d periodically choose commands a la turn-based battle.

        • Herok♞

          The problem with that is how you would realistically have something like a Groundon fight something like Joltik, you have something massive versus something tiny,with the pokepark titles they had pokemon around the same general size.

          • Zero

            For me, that’s not really an excuse. Look at Shadow of the colossus, Ni no Kuno, the final fight on Naruto: UNS3 and any other game where you use a small character to fight huge ones.

            It’s possible and can be done. They do it on the show/manga, y can’t we?

          • I see what Herok is saying? It would require a lot more variation than just “battle + throw out moves every now and then.” It would turn into more of an action fighter than RPG.

            In addition, and this is probably the most determining factor, this variation would put more on the skill of the player as a fighter than on you as a trainer and how well you raised your Pokemon. Pokemon as a franchise is focused on you in the shoes of the trainer, and the (non-in-game) battles are basically not determined by your levels but by your EV and IV points and movesets and abilities and stuff. It’s how you crafted the Pokemon, so to speak. This way, even those who aren’t great at reaction times or fighting can play and theoretically fight on equal ground. That’s why, I think, after all this time, Pokemon has stuck to a turn-based system.

            …That being said, we could also have a “easy mode” where things are turn-based + another mode where you can run around and do stuff, because quite honestly, I think your idea is really cool XD

          • Zero

            Haha thank you (nice to know I’m not alone)! Butt I see what u both are saying. It’s not like the original rpg elements will be diminished. You’re still a trainer, you go around getting more pokemon, lvl up, new moves etc. I want the stuff I mentioned so pokemon will be more immersive.

            I just want the battle system to change. The battle interactions could be like the the tales of series. In 3D tall grass would cover the whole screen haha, so your really won’t know what’s coming next.

            It would require more coding, variations, interactions, more values and etc butt…..wouldn’t it all be worth it in the end?

          • I’ve always thought that the Tales system would work well (4 special moves in both games), but if you think about it, that’s already been implemented in PokePark. It works well but, again, you are the Pokemon rather than the trainer.

            It’s not that I don’t like the idea, but I don’t think it’s something GF will do in a long, long time, if ever.

            (But, while we’re talking about insane ideas for Pokemon battles, I’d love to see something like what they did for MH4. I heard MH4 had a kick-back effect for some of the weapons, and … can you imagine what you could do with that in Pokemon? XD You could probably even pull off some of the moves in the show, like Bulbasaur catapulting with Solar Beam XD)

          • Zero

            Hahaha really!? That sounds like an amazing idea. (I heard MH4 might get localized so I’ll be it for my lil bro try it out hehe). Traveling around as the trainer then battling as the pokemon.

            If the battle engagements were like tales of, if you was caught in a battle then any trainer near you wud be caught in as well. Outside of battle, other trainers cud see that your locked into a battle (if you want, decide to display your stats to others player like health, enemies health, remaining pokemon etc) and they can decide to hop in, watch, or ignore you.

            Idk i’m just spit ballin crazy ideas haha.

          • This has turned into a crazy idea thread :D

            That sounds a little like Digimon World (1 or Re:Digitize) as well as later Tales games, where nearby enemies will also jump into battle. That is also probably what they were going for with group battles in Pokemon XY, except with random encounters.

            Introducing maneuverability would give new meaning to the Speed stat and also to how you can use the terrain ;)

          • Zero

            Haha yeah it has (which is a good thing). Now that I think about it, it does sound a lil like it. I’m curious to c how exactly the group battles will work.

            Tbh, I never really felt the stats really affected my pokemon (unless that stat was incredibly high, in which of course you would notice) besides the power stats of course.

            What I think is, gathering the greatest features of other games and putting them into one makes an incredible/astonishing game.

          • To be honest, I … wouldn’t expect a Joltik to stand up to a Groudon for a second XDDD

            But that’s beside the point. in the end, the model size is just that, the model size? If you program the hit detection properly, shouldn’t there not be a problem?

            Also, you do fight a Hydreigon as a Pikachu. That’s a bit big vs. small, right? And don’t you fight a Wailord one point in time?

      • Zero

        I agree with Laura. These factors are especially what would make it an incredibly good (if not, the most realistic) pokemon game.

        They could do something similar to FF: Dissidia. Choose to control the pokemon or switch to command type mode. As a compromise to those who love that turn-based type gameplay.

    • Richard Climer

      >new genders


  • PersonaSpace

    It’s certainly interesting. Although I’d just like another Pokemon Stadium/Battle Revolution again. I’d buy a Wii U just for that.

    • Gigaknight

      I’d like to say *just* another Pokemon Stadium. Battle Revolution was just a poor, sleep-inducing attempt on Genius Sonority’s part to do what HAL Laboratory did.

  • FFFan

    Interesting… I’m curious to see how Nintendo approaches an HD Pokemon on a living room console.

  • The future of Pokémon? Why, it is with the FGC, of course!

  • Sephiroth420

    i want a full 3d remake of pokemon red blue and yellow, and then continues the stories from there, ie gold silver, ruby and whatever else was there, too many for me to remember lol, after playing ni no kuni, i think a pokemon rpg on a hd console would be amazing, its a shame nintendo owns it though, i wouldve loved for the third party dev to do it, like level5 or atlus or even namco.

  • ShawnOtakuSomething

    hmmmm….action RPG style pokemon could work

  • Sergio Briceño

    That italic “may” sounds like it’s what they are going for “right” now. Pokémon has never been an AAA title, at least from a budget perspective, no matter how great some of it’s games turn out to be, so if this concept ends up being as different to the end result as the concepts of KZ2 or FFXIII were I’ll be more than just pleased (because man were people fooled back then, but they still were reaaaaaally pretty games when they came out).

  • Fango

    About freaking time…. why is nintendo always a generation behind?

  • isotrex

    No thanks. I’ll stick with the current version.

    If they want realistic, they might wanna consider this


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