Idea Factory, The Company Behind Hakuoki And Neptunia, Opens U.S. Branch

By Ishaan . September 30, 2013 . 7:37pm

Idea Factory, the company behind Hakuoki and Hyperdimension Neptunia, have opened an international branch, named Idea Factory International, Inc., which is based in California.

 

“As it increases the volume of various content it wishes to make available globally, including video games, animation, and social apps, Idea Factory International, Inc. intends to focus on providing general and overall information regarding such Idea Factory properties to North American and European fans, as well as strengthen the Idea Factory brand around the globe,” the company’s statement reads.

 

A website for Idea Factory International, Inc. will go live at this link in the future. The company’s CEO is Mr. Harusato Akenaga, who was the former head of NIS America.



  • http://epiclyamazing.wordpress.com/ AzureNova

    I’m Nepping with extreme happiness right now! =^_^=

    • Leon_Tekashi

      Annie is extremely happy as well. lol

      • http://epiclyamazing.wordpress.com/ AzureNova

        Lol

      • Demeanor

        In a VERY creepy kind of way. But hey, it’s Annie. XD

    • Raze

      Yeah

      Your avatar is telling me that too…

      • http://epiclyamazing.wordpress.com/ AzureNova

        ^_^

  • TheExile285

    AWESOME! :D

    Come on, confirm Neptunia Rebirth & Fairy Fencer F for NA!

    EDIT: If they announce Monster Monpiece, I’m gonna lmfao xD

    • xAtKx

      1000 times yes!

      • Learii

        you mean over 9000 times XD

    • http://s932.photobucket.com/ usagi_san

      Totally forgot that they did Monpiece! Considering they are thinking about localising in NA and EU, and expanding their global brand… the future is looking potentially bright for us all.

      I second the notion for Monpiece localisation.

      • TheExile285

        I looked at some gameplay the other day and it seems decent gameplay wise so if they bring it over, I will buy it lol.

        I will NEVER play it outside my house though xD

        • http://s932.photobucket.com/ usagi_san

          The gameplay is interesting – tower defense: card game style. I will buy it too.

          I would, just not around little kids.

  • xAtKx

    (ノ◕ヮ◕)ノ*:・゚✧
    Finally.

    • ronin4life

      Upvoted for the awesome Emoticon
      OAOノ

    • http://epiclyamazing.wordpress.com/ AzureNova

      Praise The Sun! O/

    • Guest

      YAY!

    • TrueDefault

      (〃 ̄д ̄)八(  ̄д ̄ )八( ̄д ̄〃)

      • Vash bane

        still have no idea how you guys do that but im up voting as well XD

    • Joshua Myers

      yep

  • AxionAzure

    Happy days are coming our way?

    • Kai2591

      I like happy days :)

  • Albert Calderon

    Only greatness awaits now.

  • FitzpatrickPhillips

    A new age has begun

  • Micrll

    Well this is refreshing, seems like things have been moving the opposite direction lately. Glad to see a new Japanese game developer getting into the English (and other languages as well) market more strongly. Hopefully this means we see faster releases and less red tape.

  • Lumi

    Woot Idea Factory! There’s more to you guys than just Hakuoki and Neptunia, please localize more franchises!!

    • Ladius

      If this could mean the rebirth of the Neverland franchise and of the grand-strategy jrpg subgenre I would be really happy :)

  • mirumu

    I do wonder how they’re managing to grow so fast, but it pleases me. Surely IF will be even more powerful in the next Neptunia game.

    Edit: Something is going on here. I see the CEO of the new company is Harusato Akenaga, former president of NIS America. With some of the Disgaea people moving to IF as well this seems like it could be something fairly major happening here.

    • Godman

      I guess this changes Iffy’s name to Ifi. . . . . .

      Bad pun I know -_-

    • TheExile285

      Yeah, I’m a little worried about NIS tbh. Then again they could be fine and this just means more niche localizations which is a win win for Western gamers.

      • mirumu

        Well I see there’s been some rumors on 2-chan of a mass exodus at Nippon Ichi after some scandal.

        At the very least we do know right now that Masahiro Yamamoto, Disgaea 4 director and lead programmer, is confirmed to be working with Idea Factory on a new title.

        • Kai2591

          hmmm? what could these…’scandals’…be?

  • Manny Being Manny

    I’m not sure if this is a good or bad thing. I think they won’t bother with going through NISA For Neptunia anymore, but I’m not sure if they will have as high of quality localizations and special editions as NISA. But the good news is it should mean more niche titles coming over here since NISA would pick up other stuff to replace Neptunia.

    • TheExile285

      Those are good points. Hopefully since the former head of NISA is the
      CEO, they will deliver similar quality localizations and provide nice limited editions.

    • Flandre Scarlet

      Their localization quality hasn’t been very good as of late. Victory was a mess.

    • Ladius

      NISA’s ex CEO is heading Idea Factory International, and acttil (made by ex NISA staff) is apparently helping out. I wouldn’t worry too much.

  • Godman

    Woot! HDN fans manage to bring over IF!
    I guess NISA will lose the localization rights huh?

    • AxionAzure

      In theory IF wouldn’t need NISA to localize their titles, but I believe the good relations between them will continue. I hope IF takes a leaf or two out of NISA’s book for their localizations.

      • Godman

        I really hope to see HDN characters to show up in a Disgaea game either as DLC or cameo
        Or the other way around lol

  • AlteisenX

    Amazing news!

  • Shippoyasha

    Hopefully this is a trend. I thought Level 5 was supposed to do something like this but they could have localized games more consistently and quickly. And Sega obviously can learn a thing or two about localizing games. I can’t even count how many amazing games Sega is holding out on.

  • Tooru

    What I’m most interested in is whether they’ll localize other companies games or not, and become a localization company like Xseed, Atlus, NISA, etc.

    • TheExile285

      I hope so. More niche localizations would be great!

      • Tooru

        I agree, the more the better!

        • Arcana Wiz

          agreed, *looks at tons of jrpgs in the vita that aren’t being localized*

  • Arcana Wiz

    as mirumu said, i wonder what is happening, there are reports/rumors of many people exiting NISA cause of a scandal, even the former president, later we learn of a collab that turns that the disgaea 4 director was contracted by IF, so isn’t much like a collab, then they make a US branch with the former NISA president…. things aren’t very good looking for NISA.

    And here the source

    http://www.neogaf.com/forum/showpost.php?p=84092617&postcount=34

    • mirumu

      I wonder who company M might be too. Marvelous?

      • Solomon_Kano

        Definitely Marvelous. Wow. This is crazy.

      • Arcana Wiz

        if it’s marvelous, they probably joined xseed (now marvelous something)

        • Solomon_Kano

          Marvelous USA, though that brand name is actually used for what used to be Index’s online division (since they hold SMT: Imagine now) while Xseed retains the Xseed branding in anything that isn’t corporate speak.

          • Arcana Wiz

            i always forget it, and i think i wrote in a bad way, i wanted to say that they could have joined Xseed , that now joined with Marvelous and recently one person exited the already super small team.

        • mirumu

          From my reading they’re talking about developers so this is most likely Japan. Xseed was US of course before getting renamed. The parent company, Marvelous AQL, does seem to have been spreading it’s wings lately though much like Idea Factory. I’d just put that down to their games selling well, but maybe there’s more to it.

        • Ladius

          Those were Japanese NIS employee, they would join Marvelous AQL’s main branch, not XSEEDMarvelous USA.

          Edit: Beaten.

          • Arcana Wiz

            there are rumours a lot of people exiting NISA too so i swapped things >.<… but yeah, they probably joined the marvelous dev team….

  • Ladius

    I’m really happy about this, especially since Idea Factory just announced they have acquired some of NIS’ best talents. Now we won’t have to worry about their games being localized, and we will have another niche publisher in the west to cater to the jrpg and visual novel fanbase.

    I wouldn’t worry too much about NISA: Akenaga left them months ago, and since then they’ve announced multiple projects and are apparently ready to announce some more.

    NIS itself isn’t dead as some people are claiming, since they should still have at least two internal teams (the Disgaea D2 one plus the ones working on D5′s pre-production and the Prinny-TW&THK team) and their ties with System Prism and Apollosoft, so I hope they can recover from this difficult situation by taking some new employees and resuming development of the Asagi game.

    • Tyler Beale

      And therefore, that would make my Asagi Squad sticker actually mean something!…besides just being a sticker on my Xbox.

    • malek86

      Which ones, though? Will they matter? At this point, they almost only have Disgaea left. Their other projects almost never manage to make money. There must have been a reason for that scandal after all.

      As for NISA… Atelier is no more, Neptune is likely no more, and now that Sega has bought Atlus, any possible Atlus game that they might have published in Europe is no more.

      It is looking pretty bleak for NIS/A, make no mistake.

      • Kai2591

        huh…now that you mention it…It did not occur to me that the games NISA used to publish are being taken over one by one…

      • Ladius

        Things aren’t so bleak, though.

        NIS still has all its licenses, and aside from the incoming Disgaea 5, whose team apparently was unaffected by this situation, they’ve just been able to realize what they sought for this whole generation, creating another decent selling IP in the form of The Witch and the Hundred Knight, whose team is still inside NIS. Yamamoto’s projects, which I loved dearly, were all poor performers in terms of sales aside from Disgaea 4. They will probably have to reorganize their resources and lower their output, but they can still be successful.

        As for NISA, as you have probably noticed they’ve announced two new partnerships with Spike Chunsoft and ExperienceKadokawa, and they said they’re ready to announce new projects soon. This means they knew since months ago they couldn’t continue to support themselves with their traditional IF output, and Gust had been lost since a year ago. On the NISA forum Houk has already said people don’t have to worry for NISA, and that they’ve plenty to work on. In fact, NISA’s output could very well become more experimental since they will have to pick up new series and games, while the IF ones will still be localized by IF’s western branch (in due time, since they will need to organize themselves).

        • malek86

          Experimenting means leaving your niche for something different though. It’s always risky. While games like Neptune and Atelier were at least sure-fire hits (relative to their scope, of course). One hopes they don’t just have to rely on stuff like Tokitowa from now on.

          If anything, I’d like to know how this whole thing started. I read about the NIS scandal (which still strikes me as weird, but whatever), but why did the NISA CEO leave the company? Does he know something we don’t know?

          • Ladius

            I would say that Danganronpa and Demon Gaze could actually widen NISA’s fanbase, since they cater to a different audience than the usual NISGustIF games. If they play their cards in the best way they could improve their offer and get new fans. Tokitowa doesn’t really mean anything in the big picture, especially since the ImageEpoch partnership doesn’t seem to be going so strong.

            As for NIS, we only have unconfirmed rumors from a 2ch source about the mistreatment of old employees forced to be re-hired at lowered wages after some of the new divisions were absorbed back into NIS, but it could very well be a malicious fabrication. There’s definitely something wrong going on, however, or we wouldn’t see such an exodus both in Japan and the US. As for NISA’s president, maybe he decided to cooperate with IF as soon as he knew NIS was losing some of its workforce to that company, or maybe IF was going to create a western division regardless and he saw that as an opportunity because of that company’s growth.

            As I said previously, though, even after this setback NIS should still be able to develop a steady amount of games in their most profitable franchises, and they could offset Yamamoto’s team’s loss by hiring new people.

  • Dark Zerato

    More localization is always welcome.

  • Solomon_Kano

    Didn’t see this coming. Interesting. More niche localization teams can’t be a bad thing.

  • Audie Bakerson

    More translation studios is great, but “Idea Factory” isn’t exactly a name that inspires confidence in product quality (ESPECIALLY if you heard of them before Neptunia).

    • Arcana Wiz

      well, i liked the aedis eclipse and neverland games XD
      But yes is good to see them getting better, i can’t say that the first game that i played of them was great…. (remember spectral force psp slowdown……) but now i can say that they are getting better at doing it. Hope them luck to whatever they want to do!
      .
      .
      .
      and if they decide to continue the neverlands series i would be happy XD

    • Ladius

      Actually that isn’t true, while I like Neptunia I think their previous Neverland series with the Spectral and GoC franchises could have been more popular in the west because of its themes and gameplay, if only it had been consistently localized and had had slightly better production values.

      For those who like long series set in the same world, Neverland had a lot to offer thanks to its tons of characters and intertwined subplots and its emphasis on war and politics. Those games were rough since IF started as an extremely small company in the PS1 age, but they were the only ones to continue Dragon Force’s grand strategy legacy (mostly because some of the DF key staff went to IF).

      Also, Idea Factory was the foremost developer of otome visual novels through Design Factory long before the first Neptunia game was announced, and to this day they have an almost monopolistic hold on that niche, and the otome fanbase loves their games.

    • mirumu

      For a long time I did view Idea Factory’s name on the box as a warning, but at least their quality has been heading in the right direction. They also seem to be bringing in new talented people from elsewhere too so I’m optimistic.

    • z_merquise

      More translation studios is great, but “Idea Factory” isn’t exactly a name that inspires confidence in product quality

      How rude, dude! If they put their minds on it, they can do anything!

      But to be serious, yes, it’s so nice to see more and more translation studios. You may be sceptical for now but maybe someday they become one of the champions of localizations like XSeed, NISA and Aksys are. Let’s just wait and see but I hope for the best of them.

      • Arcana Wiz

        …. and Atlus, these days every time i hear a talk about localizers i begin to think of Atlus USA fate, and if they are continuing to bring niche titles to here.

        • z_merquise

          Oh yeah, Atlus too. If it weren’t for them, there won’t be Growlanser: Wayfarer of Time , Dragon’s Crown etc.

          I hope Sega won’t f-ck them up and that Sega Dream became another studio that will bring more Japanese games outside Japan, whether it’s from Sega, Atlus or other small Japanese developers.

          • brian

            Well we’d probably have Dragon’s Crown since Ignition originally had it, but even then I’m sure someone else may have gotten it if they thought it had a lot of potential to do well.

          • Tyler Beale

            Well, we have that announcement from the Persona team coming soon, so…But either way, good companies like Atlus don’t deserve to be fucked over by someone like SEGA…oh wait, they can’t even localize their own games!

            Ah well, least it isn’t Capcom…

  • http://momentsreprieve.com/index/ Aushria

    YES! Finally, some good news regarding iF and CH, as if the mass exodus from NIS wasn’t enough…now they are actually working in the US with their own titles.

  • ChiffonCake

    Huh… this is unexpected, but interesting. I’m curious to see what they’ll be bringing over.

  • DesmaX

    Well, that’s… weird.
    Seriously, that’s the last thing I would expect from them.

    Oh well

  • http://youtube.com/miyabigaming 禍津水木

    I wonder if this is bad news for NISA

  • Jordan Coleman

    I guess they can spread their awfulness further now.

    • Leon_Tekashi

      Hey, instead of telling us how awful they are, keep those comments to yourself please. =l

      • Jordan Coleman

        I will the moment you keep you’re positive opinions to yourself. Only fair right, since you’re asking me the same thing?

        • Zero_Destiny

          Except hateful blanket statements don’t really get much of anything across and usually make the one who says it seem ignorant.

          Actual criticism usually works better.

          • Jordan Coleman

            What is there to even say that isn’t completely obvious to normal people?

            Their games are extremely cheap productions that look hideous and level design and animation are lost on them?

            That their stories are mostly awful and only bearable if you are some hardcore moe fan who really like cute girls above all else?

            That the battle systems of at least 1 and 2 Nyptunia is tedious , but not as long and tedious as the item crafting. Which in the end is pointless. I guess you could do the awesome side quests which have two objectives most of the time, kill things or collect.

            I’m not sure where this love of IF came from, I’m turly shocked. Are people that desperate for good console JRPGS they will take anything? No one at all would have cared about anything IF did back in the PS2 days. Unless you’re main enjoyment cames from fanservice and moe. But I sure don’t like my JRPS to look that.

          • Ferrick

            dude, seriously, what the fuck is your problem ?

            If other people can find enjoyment in little things, no matter how cheap they are, then it’s good for them, If you don’t like it, fine, but you don’t have to be a complete sour puss over it.

          • Jordan Coleman

            You know? I don’t believe I ever said people could’nt enjoy these games.

          • Ferrick

            really? you’re saying that now ? especially after all of the things you say ? Okay dude, your denial is your denial

          • Ladius

            Again, in the PS2 days IF was publishing the Neverland series, which was centered upon war and politics between the nations of the Neverland continent and wasn’t targeted at the heavy otaku audience.

            I don’t want to be rude, but before slamming a whole company’s output you should at least research what they actually do, without giving in to some misconception fueled by haters on the web.

            They’ve quite a diverse lineup targeted at completely different audiences, and even their moe games (whose main appeal for many of us is the comedy and parody of the videogame industry and of anime tropes, I had no problems with NISA censoring Mugen Souls’ fanservice) have been steadily improving during this gen.

            Also, no one is saying they would sacrifice Tales, Suikoden, Trails in the Sky, Xeno or other “serious” franchises for Neptunia. Simply put, there’s plenty of room for wildly different games, and the same person who enjoy Matsuno’s Ogre series or Suikoden and Trails’ worldbuilding can be in for a cheap laugh at Nep Nep’s silly adventures in Gameindustri.

          • M’iau M’iaut

            Again so someone out there just wants to play a game with cute kawaii huggable vapid moeblobs.

            Not your place to judge what is valuable to someone else, Sir. We are talking bloody video games here. If this isn’t your style of JPRG the simplest and most effective thing to do is not buy such games.

            Your points have not been deleted or even modded.

          • Zero_Destiny

            It might have to do with different standards, different taste, and all around different opinions. People like various things, whether or not they are “quality” products is debatable.

            “my JRPS” — Ahh JRPGs? ^^; Sorry, I’m gonna assume JRPG here, but whatever it is, insert that in here. So here’s the thing, It’s not your JRPG, it’s their JRPGs, and the company can take any route they like with it, whether or not you are happy with that is your own choice. Don’t buy them, move on with your life.

            If it’s a sense that times are changing and everything is bad now, then fine, that’s your opinion, but that doesn’t mean you have the right to insult other people for liking these newer products.

            Likewise Ladius has laid out plenty of good points, most of which you seem to be ignoring and not picking up on.

    • Arcana Wiz

      you’re one of those everything-haters that is are feeling miserable and wants to make others miserable to make themselves feel better, right? Well, Don’t be. Make friends. Give new things a try. Meet a girl (or guy, whatever your preference is)! do something more than hide behind the anonymous computer screen! The sunlight is nice, you should go out and sit under a tree and read a book. Make things good!

      • Jordan Coleman

        Well I mean, I’m not annoymous since this is my name and picture.

        and 2, no I love video games, Japanese video games especially. Just not the crap IF puts out. There’s a reason they are regarded as a shit factory even in Japan.

        • Ladius

          Actually, this isn’t true at all. Any game or company is disliked by someone, but IF has been consistently successful in the jrpg and otome market and has a sizeable fanbase both in Japan and in the west (ironically, the most ardent IF fans are the ladies who love otome visual novel, since that’s a bigger market than the otaku-centered Neptunia games).

          If things were different, IF wouldn’t have survived from the PS1 days till now, nor could they have taken over teams by other developers, funding new venues and opening a western branch.

          • Jordan Coleman

            Yep, the “Idea Fuck” name didn’t came from 2ch.

            And Sizable? Yes I guess 20,000 or so is sizable.

            And yeah the Otaku market, high praise. What do you have to do to sell to them again? Oh put some cute girls in it and call it a day. Truly a mark of quailty.

          • Ladius

            I understand you dislike them, but have you actually read my post?

            Most of their games are actually visual novels aimed at girls, in the otome genre. Their jrpg output has been focused for almost 15 years on the Neverland series, a multi-franchise saga based on traditional fantasy wars and politics started by members of the old Dragon Force team. Their moe games are by Compile Heart, one of their subsidiary, and even they have been changing tune with the Galapagos rebrand, since Fairy Fencer F will be a more traditional jrpg.

            And no, an offensive misnomer really doesn’t mean much, unless having “Scamco”, “Crapcom”, “Fatlus” thrown around by some people means everyone hate those publishers. Most of those who hate IF never played a single game by them, too.

          • Jordan Coleman

            I’m not a girl, nor do I even like Japanese visual novels which I find bad anyway. So I have no opinion on their dating game.

            But I do have an opinion on Fairy Fencer.

            Wow that was a game that got me excited. They hired Amano, who’s art basically blows any stereotypical anime art out of the water. Hired Umetsu, which is ok. Made this new brand that sounded like a big deal and would be targeted at every Japanese gamer.

            And then they show that it looks like basically every other otaku centric game they have made. Total disappointment.

          • Lynx

            I wonder…..
            Are you a time traveler? Have you played the game? No?

            Then it can’t really be a disappointment, can it?

            Besides, just because its the same base system that Neptunia and the graphic style of other games they’ve made use doesn’t necessarily mean it’s going to be bad.

          • Jordan Coleman

            So you’ve never been disappointed by a game reveal? Like the Dante reveal in DMC? The use of say San Andreas instead of Vice City in GTAV? The next FF being an MMO? Anything really? Well i guess you must be god, because you are basically saying I can’t have an opinion on anything like that.

            You hear that people? You can never say things such as :

            “I’m disapointed that Marvel Vs Capcom 4 dosen’t have so and so”

            “I’m disappointed FF15 is an action jrpg, I like turn based stuff”

            “I’m disappointed this Grasshopper game dosen’t have that character designer”

            “I’m disappointed X is a multiplayer game and not a single player game”

            Or here’s a big one:

            “I”M DISAPPOINTED THAT THIS IS A MOBILE GAME”.
            Of course I’m not a time traveler, hence I’ve said no definite judgement on the game. I didn’t say it would be bad(it probably will) all I said was that I’m disappointed by what it’s seemingly actually is and I don’t have to play the game. I have eyes. Having Amano hasn’t added to anything, it’s going to have the same crap character designs like Nyptunia. Hey if you like that art, fine but I sure don’t. Looks like any modern anime and I’m not a fan. In general, for something that sounded like something unique, everything they’ve shown just looks like what they already do. And you don’t have to play the game to get that impression. I get that impression from the previews, which you know are supposed to give you an impression. It dosen’t look like it plays radicly different(though maybe I was wrong to think it would) and the story and characters look like typical anmiu moe stuff. Maybe I was wrong to think they were going to go beyond that.

            Either way, I just said that I’m disappointed by what I’ve seen and lost interests. But I guess according to you no one can have an opinion on anything before it comes out. Well you can, it just has to be positive I bet.

          • Lynx

            Stop putting words in my mouth. I never said anything like that.

            You say it looks like every other game they’ve put out. Look at the trailers. That’s already wrong. Aside from the models and battle system being SIMILAR to Neptunia what with transformations and all that, its nothing alike.

            Your comment about character designs? When has ingame models ever looked like ARTWORK? Answer:
            Never. Character designs are used as the basis.

            Looks can be deceiving. Ever played Agarest? For a game that prides itself on fanservice, its actually a very minor part of the game which, for the most part, you have to out of way to obtain.

            Mind you, I’m referring to the original.

          • Jordan Coleman

            Putting words in your mouth? I didn’t. Thats exactly the trail of you’re logic.

            I said I was disappointed by what the game seemingly is.

            You said that is wrong to claim to be disappointed because I haven’t played it.

            And how does it not look like it? It looks like it has the same terrible level design, it has the exact boring and crappy character designs, will have some of the same otaku-centric pandering things, and it looks like it has a similar battle system which is not a good thing.

            And Argarst, don’t remind me. Yeah there is so little creept fanservice, but jesus more would have been better then the guild system and the extreme tedious way to do anything in that game.

          • Lynx

            Read my comment. I was referring to Agarest War, not Agarest War 2.

            And seriously? How can you say any of that? You said you weren’t a time traveler, right? Then how do you know?

          • Jordan Coleman

            Are you confused?

            I’m not at all talking about the 2nd game. I never mentioned it. The guild system is in 1 and I was agreeing about the fanservice.

            How can I say what?

            That I dislike the character desgins? Um by looking at the promo material such as the stuff posted here? Unless when we play the game we find out it was all a lie and character designs aren’t generic anime designs I don’t like.

          • M’iau M’iaut

            @LynxAmali:disqus Nothing is going to be gained here folks. Just respect the others ideas and move along.

          • Jordan Coleman

            When has character artwork transfers over into 3d? Um like most of the time.

            Final Fantasy’s after X, Tales of Games, Metal Gear Solid, Gears of War, Soul Calibur, Xenosaga or Xeno games in general…… The list goes on. Even this game has its designs transferd well to 3d which is the problem for me.

            What the heck are you talking about?

          • Lynx

            The difference is those are RENDERS.

          • Jordan Coleman

            What?

            The character potriats FFX. Yep, renders.

            Do they even render Tales characters? Nope they look just like the artwork.

            Same for Soul Calibur.

            Um what are you talking about. Where did anyone say anything about CG renders? You really don’t know what you are talking about. Plenty of games look like their character art. Which one’s dont?

          • Jordan Coleman

            Here’s another question, why are you even talking about this?

          • Jordan Coleman

            What?

            The character potriats FFX. Yep, renders.

            Do they even render Tales characters? Nope they look just like the artwork.

            Same for Soul Calibur.

            Um what are you talking about. Where did anyone say anything about CG renders? You really don’t know what you are talking about. Plenty of games look like their character art. Which one’s dont?

          • M’iau M’iaut

            Why does it matter to you what makes someone else happy? If IF ain’t your cup of tea, smile and move on to a game you do like. I doubt the fact they produce a certain style of game means someone else will refuse to make games you appreciate.

          • brian

            I thought their otome stuff generally did about 10k and Neptune does around 30k?

          • Ladius

            No, their main otome series are actually more successful than Neptunia, even mere ports of Hakuoki were enough to sell more than every Neptunia game released so far (and those were new entries in that franchise), not to mention the anime series and merchandise linked to series like the aforementioned Hakuoki and Amnesia have made them even more profitable and opened them to the western markets.

            Also, Design Factory releases lots of games every year, and many of them are able to sell more than 10k copies, while Compile Hearts only has Neptunia and Mugen Souls (and the latter isn’t really performing well for them), whose sales are in the 30k range, so the otome sales as a whole are on a completely different level compared to the otaku-centered ones. The CH games have higher development costs and longer development cycles compared to visual novels, too.

      • Muffum

        That’s certainly one large leap you’re making.

        • Ferrick

          eh, it’s not really that farfetch’d

          • Jordan Coleman

            No, just wrong.

      • http://www.siliconera.com/ Ishaan

        Knock it off. You’re no better than he is.

    • Ladius

      Even if you dislike anything IF has published so far (ranging from otome visual novel set in the Bakumatsu age like Hakuoki and heroic fantasy grand-strategy jrpgs like the Neverland series to moe parody jrpgs like Neptunia or Mugen Souls), keep in mind they’ve just acquire the main Disgaea team from NIS, so if you like that series you could still be interested in some IF games.

      • Jordan Coleman

        I don’t like anything NIS makes.

        • Ladius

          Then you shouldn’t be affected in any way by this whole situation.

        • M’iau M’iaut

          Then your point is noted and accepted. Move along, move along.

          • Jordan Coleman

            Where are you mods when people hate on Square/FFXIII?

          • M’iau M’iaut

            Most of those fools are just deleted due to their stupidity. We note the same things to them that I am now. Note our rules, if you don’t like something, once you have let us know, lets not drive it into the ground.

          • Zero_Destiny

            No I’m the mod where people hate on Cowboy Kid.

    • Ferrick

      wow, this is the most informative criticism i’ve ever seen!
      -Sarcasm flag-

    • http://www.siliconera.com/ Ishaan

      You would probably not be receiving as much resistance as you are, had you bothered to explain why you don’t like them. Blanket hate is easy and anyone can make those sort of statements. Actually articulating why you don’t like something takes effort and is the more worthwhile endeavor.

      There are certainly discussions to be had regarding the quality of games that different publishers put out, and we encourage those, but a one-line statement like that doesn’t even come close to cutting it.

      • Fenrir

        While he should’ve put them in his first comment, he already has mentioned his reasons for disliking these games.

        Quite honestly, I have to agree with him. I personally find their games to be horrible and that’s considering I actually did give Neptunia a chance at one point. I just could not stand the shameless pandering and boring gameplay. Now most games have pandering in them but honestly, IF’s games seem to just have them in extraordinary amounts.

        A shame though, I had some liking for the previous Generation of Chaos games but honestly, even those had a good number of flaws in my opinion.

        • http://www.siliconera.com/ Ishaan

          The problem is, those are things he needed to mention upfront, not after a dozen people goaded him into doing it. :P

          You could have the most valid opinion in the world, but if you don’t present it properly, no one’s going to take you seriously. That’s why we always tell people to spell out what they’re saying. Sarcasm and one-liners on the Internet rarely go over well.

  • Michael Connell

    Please let this mean more localized otome games in the future

  • Pdugna

    So wasn’t this company supposed to announce something on monday? must have completely missed it…

    • Manny Being Manny

      Its a new game from the Disgaea 4 producer for Vita

  • Brotato Chip

    so who’s gonna be bringing the other neptunia games here

  • Warboss Aohd

    0_0

    Holy crap….

  • brian

    I had no idea Haru Akenaga ever left NISA.
    Why did it happen?
    And who replaced him?
    But um, yeah.
    Holy crap.

  • AnimeRemix

    Well, whatever happens next, I hope for their success over here! I honestly can’t help but hope that we Neptunia fans continue to get our games localized over here in the west. I mean, I do hope other fans get their favorite games localized here, but I’m really paying attention on Neptunia.

    *See the mods below*

    Oh… I always noticed that there usually are many fights that break out on Compile Hearts related articles. I wonder will some magical law be added to the Siliconera law & order list that says “Non shall argue on Compile Heart articles and disrupt the flow, or thou shall face the wrath of the ban hammer for a week/month/year/eternity!” …. J-Just joking mods! D:

    • Ni ~UNREAL BLACK THINGS~

      I hope not. making a rule to protect one company just because the divergence of opinion would not be a good thing to do.

      • AnimeRemix

        Thank goodness that the mods and the upper leaders have common sense to not restrict users like this. I would certainly make a terrible mod, lawl.

        But anyways, was just a joke. If someone has negative thoughts they’re free to post it. That’s fine. I just dislike when I see things such as this

        “I’m not sure where this love of IF came from, I’m turly shocked. Are people that desperate for good console JRPGS they will take anything?”

        If you’re going to bash on the companies and their games, then at least not try and say stuff like that. Urks me, but not enough to fully get into a heated conversation. But meh.

  • Alex Sargeant

    If this turns out with Idea Factory actually producing games I like then this is good. But.. I don’t know if I see that happening. That Neptunia Rebirth comparison they put out themselves is just horrible.

    But maybe having a US Office that can say to them ‘You need to at least get the goddamn framerate stable’ might help?

  • Tom Robert Toonami

    YKnow, dont mention their good stuff like the Neverland Series
    Please remake Neverland Games and release them all in America <3

  • MasterScrub

    But what will happen to everyone’s favorite flatty heroine? Nisa was like, my favorite Neptunia character

    • DesmaX

      She’ll remain at N1 games

  • Trinity

    Is this the company behind Diabolik Lovers? Does that FINALLY mean localized DL?

  • KonniSekai

    EARLIER LOCALIZE, ME LIKE THIS!!!!

  • Saintdante

    A U.S. branch means there’s a higher chance to localize the Idol game right? That would be awesome.

    • http://youtube.com/miyabigaming 禍津水木

      Probably

  • Robbyfishersora

    that sound like really great, I hope we start seeing even more niche stuff and hell maybe visual novel. I wish them luck in their attempt into U.S. market.

  • Demeanor

    Me likes! Now give us moar Noire games! :D

  • Sentsuizan_93

    The only thing I think would be that this makes IF games easier to localize outside Japan. Don’t see anything wrong there.

  • ivanchu77

    Holy fucking shit, first the scandal with NIS japan where they lost lots of employees and just a day later i see news that mean won´t be localizing IF factory games anymore (so no noptunia, no mugen souls…), first they lost atelier and now neptunia, who were some of their best sellers

    Things look terrible for the company, it seems safe to say they are doomed :(

  • malek86

    This is kind of unexpected. I wonder what’s been going on at NIS and NISA. Money problems? I know that many NIS titles aside from Disgaea haven’t managed to be successful, and perhaps NISA suffered from the loss of Atelier?

    Strange situation though. And I wonder why Idea Factory. It’s not like their titles have become much more successful now than they were before, so I’m not sure where this growth spurt is coming from. I think that collaboration with Inafune has made their name more famous all around.

  • DyLaN

    More IF otome in the future? Some of them looks pretty interesting.

  • Zeonsilt

    Holy…..will i finally get my Neptunia Idol PP game?
    Vita and Noire needs more love!

  • SupaPhly

    date a live, maybe?

    • Renaldi Saputra

      hmm no, it’s visual novel console..
      they seem won’t do VNs

  • Bec66

    This might explain why we haven’t gotten an announcement for Re-Birth 1 localization.

  • Kami nii

    Now its time localize Rebirth 1 and 2 and guess who? Nowaru’s Game! give em to me!!! :)

  • http://www.gamefaqs.com/features/recognition/21421.html?type=4 Kashell

    Heck yeah. Also, does this mean that the remake of Nep-Nep for Vita is coming to America?

    • TheExile285

      Nothing is confirmed yet but probably. Even if it was left up to NISA, I think we would have gotten the 2 Rebirth games.

      TBH, I don’t see the Idol game getting localized reguardless though. Could be wrong.

  • Linhua

    … like a good neighbor, IFI is there~

  • http://www.segalization.com/ Kuronoa

    So that means they can localize Idea Factory and Compile Heart stuff while NISA and Aksys can localize more non-Ideal Factory and Compile Heart stuff?
    (I like that some of the games localized just saying).

    • School Idol Addict

      Yeah that’s what i was thinking too.
      If they opened a branch in the west it must mean their games sold enough, but they probably want to make more profit by localizing their games themself.
      It’s also possible that they would localize games from other compagny.

  • Spirate

    Hmm… from what I can tell from the company’s statement (the “general and overall information” part), it seems that the U.S. branch may actually only be licensing their products in the west and not actually localizing them, kinda like what Level-5 International America has been doing.

    • Renaldi Saputra

      lol, level-5 won’t do Inazuma series on North America..
      you’re right

      • School Idol Addict

        It isn’t impossible, they did ask on their facebook if peoples in NA was interested in getting Inazuma, so the chance are still really slim, but it’s possible.

        • Renaldi Saputra

          even if possible, they should’ve brought the earlier inazuma series.. anw NA doesn’t like soccer, even fantasy weird soccer like Inazuma

    • DesmaX

      Yeah, that does seems to make more sense.

      I guess their games have a market here, but not enough to justify a full-pledged localization company

  • Renaldi Saputra

    I think opening branch outside japan doesn’t mean more games will be localized such like monster monpiece and neptune idol PP..

    maybe they can bring the neptune remake, but still, they seem can’t do for minor games or maybe games that doesn’t match the target audiences in US

  • Aristides

    We welcome you to our shores! Just give us games! Lots and lots of your games!

  • School Idol Addict

    That’s good news since it probably mean more games localized.
    Idea will be able to localize their own games and thoses who did that until now will be able to localize other games.

  • magicalfollower

    This is good news!
    Good to see that IF! is growing. :D

  • Shizumasa

    I can expect good things in the future.

  • http://www.youtube.com/user/ShozunTheFrostedRose Shozun

    Lord the blow this article did to my heart this morning. I could honestly cry ;_; Very happy this finally happened for IF. Can honestly hope this mean there is still a chance for SF Legacy to come here now. Already hoping the game they are making for the PS4 is a genuine Neverland one. Which if so, double the greatness. Long live IF.

  • natchu96

    I’ve always wanted to know what this series was about.

    Hope they localize the Vita version, because I don’t have an actual console where I live right now T_T

    • Leon_Tekashi

      I will let you know, the plot doesn’t really take itself seriously, the gameplay is alright, and the characters are pretty good, despite barely any character development. You can ignore the fan service and still enjoy it. =)

  • Lima

    Amnesia localisation please ; u ;

  • artemisthemp

    Does this means the West will see more Idea Factory games?

  • Crimson_Cloud

    Nice. I can smell a little bit of Fairy Fencer F somewhere out there… :)

  • kg1

    Does this mean that NISA won’t continue with their awful localizations, and now IF will bring us their games with good translations and all the content?!
    Is this real life?

  • ZekeFreek

    Well this could pretty much force NISA to branch out now.

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