Nintendo 2DS Does Not Mean Nintendo Will Abandon 3D Says Iwata

By Ishaan . November 5, 2013 . 9:23am

Last month, Nintendo released the Nintendo 2DS in the U.S. and Europe, alongside the launch of Pokémon X and Pokémon Y. The 2DS is a lower priced variant of the Nintendo 3DS, sans the stereoscopic 3D visuals and clamshell design, and is an attempt on Nintendo’s part to reach out to younger consumers with a cheap portable system.

 

Naturally, the launch of the Nintendo 2DS raised some questions regarding Nintendo’s plans for stereoscopic 3D, with some wondering if 3D is no longer considered an important part of the company’s strategy for its portables. However, Nintendo president Satoru Iwata says that this isn’t the case.

 

Speaking to investors and analysts, Iwata recently clarified, “Nintendo 2DS is, however, simply one of the options for consumers and we will continue to offer the existing Nintendo 3DS and Nintendo 3DS XL platforms in the overseas markets, and we are not saying that we will abandon 3D or cease to make new propositions in 3D.”

 

“The Legend of Zelda [A Link Between Worlds] title that we are going to release toward the end of the year is a superb showcase of the 3D effect, featuring a top-down style and offering a new form of gameplay by taking advantage of the 3D effect vertically.”


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  • Smooosher than ever

    Eh, I honestly wouldn’t care if they did.
    I mean the system itself and its library are amazing, probably one of my top 3 consoles/handhelds of all time, but I could easily do without the 3D.
    I haven’t used it in a while now. Was cool for the first few hours, but I’ve only played like 1 or 2 games (Pilotwings & Super Mario 3D Land) who really utilize the effect in a way that made resting in that one sweet-spot worth it.

    • http://www.youtube.com/user/xxHiryuuxx Tohsaka

      The novelty, for me, kinda wore off about 10 minutes after experiencing it. I’ve played a few games that did a halfway decent job at the model but in the end I just didn’t really care about it all that much as a feature. Content first, bells and whistle later, I guess.

      • FitzpatrickPhillips

        I can’t go back to 2D unless the 3D being on effects the frame rate like in Pokemon. I feel like all the work on making things look good (like in AA5′s character motions or FE:A’s sparkling effects) get lost while in 2D.

        • http://jesse-dylan.livejournal.com Jesse_Dylan

          So much of Pokemon doesn’t even use 3D, though.

          • http://jesse-dylan.livejournal.com Jesse_Dylan

            I guess you sort of implied that anyway, though. I wonder if Pokemon’s lack of 3D in many parts is due to frame rate concerns.

        • kylehyde

          Certainly nintendo and capcom know how to make a 3D game.

      • http://jesse-dylan.livejournal.com Jesse_Dylan

        Yeah, I tend to every once in a while think, “Oh, hey, I haven’t used 3D in ages,” and I turn it on. My eyes hurt, or the frame rate goes down, and I think… meh… and turn it back off for another week.

  • Shady Shariest

    This on news:
    “Moon is not made out of cheese”
    “Water is wet”. :3

    In all seriousness: Glad that Nintendo made this clear, for whatever reason people did not understand the meaning of 2ds :/

    • Virevolte

      I heard people saying that the meaning of 2DS was to continue to make sell 3DS without dropping its price. ^^

      I wonder if it’s true.

      • Shady Shariest

        Well, Vita 2000 sure has given the original model more attractiveness :3

        • Laer_HeiSeiRyuu

          Only if you value a device with a 5 year life expectancy with its OLED screen.

          I prefer the 2000 model in build quality

          • Shady Shariest

            I will go with my wallet, whenever it reaches Europe, that is :/
            Edit: One does not simply know of import prices.

  • Arrngrim

    Nintendo give up a clunky, gimmicky design because it causes eye-strain and…blah-di-blah? Yeah, no.

    http://en.wikipedia.org/wiki/R.O.B.

    On my 3DS I’ve used it for one or two games and then only for a short duration. Sorry, this 3D just doesn’t work very well, can we skip straight to the holographic interfaces? :3

    And don’t even get me started on the Wii’s motion detection! (/~.~)/ |___|

    • Shady Shariest

      *Flips the table back*
      Couldn’t agree with you more on the holographs… 3d has been tried and failed too many times…

    • ronin4life

      I use it for every game all the time except Pokemon, and only then because of the awkward frame dips and mandatory switchoff portions.

      In many scense, depth of plane offers a lot of neat effects, like allowing for text boxes and menus to be placed without hideous obstruction to the main action.

      • http://jesse-dylan.livejournal.com Jesse_Dylan

        Personally, it hurts my eyes, and I don’t like how I have to hold the system at the correct angle. I turn it on once in a while and think “this is neat!”, but I end up quickly turning it back off. Kudos to the folks who are able to keep it on consistently. (Kills my poor battery life, too.)

    • idrawrobots

      I use the 3D almost all of the time.

  • InfectedAI

    Sometimes I feel like I’m one of the only people who really likes the 3D effect. I may not have bought my 3DS or got a Vita instead if it weren’t for that. Some games half ass it, but some use it really damn well.

    Also, they may not be abandoning it, but they are limiting it. With the release of the 2DS they had to go back and redesign some of A Link Between Worlds. I really wish I could see what it was like before they changed it to work better for people who can’t play in 3D.

    • http://www.siliconera.com/ Ishaan

      I don’t think you’re the only person that enjoys it at all. Just that the people that enjoy it don’t feel the need to complain about it online all the time, whereas the people that don’t enjoy it do. It brings us back to that old vocal minority argument.

    • Barrylocke89

      I agree. I really like the 3D effect on the 3DS, and am seriously considering getting a regular 3DS over an XL so that I can take better advantage of the sweet spot. And I say this as a guy that was never that big on 3D movies or similar setups.

      • InfectedAI

        Why? It seems to be universally accepted that the 3D is better on the XL.

        • Barrylocke89

          Are you referring to the sweetspot or some other aspect of the 3d? Because I found the sweetspot harder for me to detect on the xl vs the original. Unfortunately I’m not 100% sure if this is just my imagination or not because I’ve yet to try them out side by side, but I’ve seen others say essentially the same thing.

          • InfectedAI

            Really? I have never heard that. Almost everyone thinks it’s much easier to see the 3D effect on the 3DS. The things I constantly see being listed as reasons to get an XL over a 3DS are better battery life, better 3D effect, and bigger screens. Most people seem to find that ‘sweetspot’ easier to find on an XL.

    • revenent hell

      Your definitely not alone but there are valid complaints. It hurts to use it for some people, which renders it a useless feature probably for a good number of folks who have eye issues. Technically if I could have saved money by buying a version of it at launch that didn’t have the 3D I probably would have simply because its something wasted for someone like me who cant use it.

      Others have also mentioned how when they use it you have to hold it “just so” for the effect to be correct looking which can make playing a game even more difficult, that is if the game does the effect as well as its supposed to, That in itself makes something that should be convenient and fun not.

      If people don’t voice the issues they find with a product things cant be fixed or improved upon.

      I think its great that Nintendo is putting out the 2DS. I wish they would have done that earlier. They have at least minimally listened to their consumers and by this everyone can gain from it. They sell more systems and people who have no use for the 3D feature aren’t being made to pay for something they wouldn’t use anyways.

      There’s ,obviously, people out there who do like the 3D aspect and I have seen people coo and praise it for its greatness as well but when “you” pay for something as expensive as these systems tend to be who in their right mind wouldn’t voice their complaints when they encounter a problem? Who wouldn’t want to save some money, if possible, by not having to buy something that they wouldn’t/couldn’t use?

      Yeah, these topics do tend to get complainers like myself more so than people who are just plain “happy” with whatever it happens to be but if Nintendo couldn’t see a valid reason for making the 2DS they wouldn’t have.

  • idrawrobots

    Just like, Vita TV doesn’t mean Sony is abandoning the Vita.

    • Enzo

      Good comparison. Some people may not think it’s the same thing, but actually it kind of is. Vita TV is meant to supplement sales (as a cheaper option) just like the 2DS is.

  • http://output1-2.bandcamp.com/ db4johnny

    I absolutely love my 3ds. Super Mario 3d Land, the beautiful Ocarina of Time remake, Fire Emblem, Etrian Odyssey IV & Millenium Girl, Shin Megami IV, Animal Crossing, Luigi’s Mansion and I can not wait to get my hands on the new Zelda.

  • Namuro

    Glad to hear that! It’d be a real shame if they were to give up on this neat feature.

    Games like Kingdom Hearts, Kid Icarus, and Monster Hunter really benefit from the 3D effect; the added depth and dimension make the gameplay feel so much more immersive. There’s nothing quite like seeing worlds stretching out before your eyes, or having huge monsters looming over you, blasting fireballs that seem as if they’re going to come out of the screen, right into your face.

    I can’t wait to see how well the 3D effect will be in the new Zelda game. So excited!

  • kylehyde

    Glad to hear that they are not abandoning the 3D, at least for now. However I can’t deny that if the succesor doesn’t come with 3D it could carry some benefits like a better price, better battery life and maybe (keyword, maybe) better graphics.

    • revenent hell

      I don’t think the graphics are bad for the 3DS but I agree they could be improved upon for future systems.
      The 3D, for those who can use it, does add a lot of detail and depth to a game that’s made for it but by focusing more on the graphical capabilities in a new system it could still add just as much depth and detail as the effect does without it being there. Granted you wouldn’t get the 3D look but the graphics could still be so much better in the long run…..

  • http://people.ign.com/rob1610 rob1610

    I’m starting to think they should’ve just called the 2DS something else to prevent confusion and so forth. Something like the 3DS Not…

  • Fox

    Why would it? They’re the exact same hardware. The only real difference is that the 2DS lacks the 3D depth slider, and that’s only an aesthetic change. No ones claiming the new model of PS Vita is competing with the older models because it uses LED instead of UED.

  • s07195

    Do you think Nintendo will make a JP region 2DS?

  • revenent hell

    I never use the 3D aspect anyways. It did make stuff look cool for a few seconds but it just hurts my eyes and isn’t worth the strain to bother with for me.
    Like 3D movies and Televisions I see it as a phase that everyone tries it once then it dies away until a few years go by and someone thinks 3D is popular again and the cycle continues.
    Personally I think they would do just fine without it in the future, I cant imagine people could play a game for very long with it on at any rate…. which makes me wonder what percentage of people actually use it and for how long at a time.

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