Forza Motorsport 5 Update Will Make It Easier To Unlock Cars Without Money

By Ishaan . December 13, 2013 . 9:30am

When Microsoft launched Forza Motorsport 5 alongside the Xbox One, the racer’s in-game economy, which encouraged players to pay further fees to unlock the best cars in the game, was met with harsh criticism. Having taken note of feedback since the game’s release, Microsoft and developer Turn 10 are going to be making changes to the game in an upcoming content update patch.


Changes to the game’s economy are being made based on player behaviour within the game, as well as feedback from the Forza community, according a post on Microsoft’s Xbox Wire blog. Here’s an excerpt:


First of all, we are dramatically increasing the rate at which credits are being earned in the game. For example, driver level payouts have more than doubled (from just over 15,000 credits to 35,000 credits). Players using average difficulty settings will also see approximately a 60 percent increase in credits earned per hour of play — a number that can dramatically increase by upping the Drivatar difficulty and assist settings used during races. Wherever your skill level lies, however, you’ll be earning more credits per hour in Forza Motorsport 5 to spend on the cars that matter most to you.


The post goes on to cite the specific example of the Ferrari 250 GTO, one of the most expensive vehicles in the game, which will cost 2 million credits after the update—down from the original price of 6 million. The ultimate result of the update, Microsoft say, is that you’ll be able to unlock cars in one-fifth the amount of time it took in Forza 4.


In addition to the economy changes, the update will also introduce more modes like Drag Racing and multiplayer “Tag”. Microsoft say the update will be available “soon,” and that Forza Motorsport 5 will continue to be updated beyond this first patch.

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  • LustEnvy

    I remember a time when you didn’t have to pay a damn thing to unlock things. This has gotten out of hand. If you should pay for ANYTHING, it’s for additional content in excess of whatever is launched with the game. I hate this. Hate it so much. Like new equipment/vehicles, extra content like extra chapters, or what have you. Not that we should pay for incomplete games to be completed.

    • idrawrobots

      You don’t have to pay for anything.
      This is no different than having the option to pay for leveling in a Tales game.

      • DanielGearSolid

        Thank you…

      • greeeed

        you can buy 40 level ( of 99 or 200) but if you are in NG+ you can easily farm exp ( even in NG if you know where to farm)

        edit: don’t to mention you don’t need level cap to finish the game

      • Duo Maxwell

        Gimping content because there is transaction is the worst practice ever. Especially in the $60 game. Almost all the feature in Forza 4 that gives players access to cars have been taken out.

      • Tom_Phoenix

        That argument doesn’t really work. Jim Sterling explains it better than I could as to why that is:

        • idrawrobots

          Jim “Hotdog Fingers” Sterling has got wrong as usual. I have never felt compelled to by levels or jellies in Tales of Vesperia, I will never buy items in Dead Space 3 and I’ve yet to feel like I need to buy tokens for Forza 5. Is the practice dumb, yes, but I don’t blame companies for adding it when people will use it.

          • Godmars

            Question is, are you being asked or offered to buy them each time you’re in menu.

            If the reminder to do it is there all the time, then its the company’s fault.

          • idrawrobots

            I have never been asked by Forza 5 to spend real world money, I think it told me once that I could do as such. It does, however, show you that there are cars available via paid DLC, but in no way is it as in your face as Burnout Paradise’s Big Surf Island.

        • Guest

          So off base. I’m never going to buy tokens for Forza5.

        • Sergio Briceño

          Video lost all credibility at 20 seconds when it called Dinasty Warriors 8 a GOTY contender…

          • Tom_Phoenix

            That was a joke. Jim Sterling is quite open about the fact that the Dynasty Warriors series represents a guilty pleasure for him.

      • ChiffonCake

        Wait, I haven’t been gollowing the series too much, but Tales games have microtransactions now too? Shit.

      • ZEROthefirst

        You actually do have to pay to buy some cars. All of the cars are in the game and dealership on launch, but some are locked behind getting the VIP pack as well as DLC. Increasing credits for this game is a nice tiny step in the right direction, but if Turn 10 has shown anything with how they’re handling Forza already out the door then what BS are they going to do in the future?

  • カルロ ランバルディ

    They should do this for gran tourismo

  • FlyingPony

    Good choice, consumer already pay the full price, and the last thing they want is to pay further more to fully enjoy the experience.

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