Capcom Looking Forward To Announcing Several New Titles In 2014

By Sato . January 3, 2014 . 10:00am

Aside from the new Strider game and Ultra Street Fighter IV, things are still up in the air as to what else we’ll be seeing from Capcom this year. In addition to the new Ace Attorney game, there are naturally other projects in the works, and a few Capcom developers shed some light on what they’ve been up to, during an end-of-year talk with 4Gamer.


“2013 was also Capcom’s 30th anniversary, and we were able to reintroduce past titles by reviving them in the form of arcade games through the Capcom Arcade Cabinet. How did you guys like it?asks Kenji Kataoka, who also recently worked on Dungeons & Dragons: Chronicles of Mystara.


“I can’t say too much about it now, but I’m currently working hard on being able to announce new titles throughout 2014,” shares Kataoka. “It might take a little longer, but I believe that we’ll have something once the weather starts getting a little warmer, so please look forward to it. Also, I hope you guys continue supporting Capcom in 2014.”


Next, 4Gamer talks to Hiroyuki Kobayashi, who has worked on Resident Evil, Sengoku Basara, and Gaist Crusher.


“In 2014, I’d really like to be active and develop as much as possible!” exclaims Kobayashi. “It’d also make me really happy if we could show you guys the new developments for different series! On January 23, 2014, Sengoku Basara 4 will also be coming out! I think that we’ll be offering a lot for people from the start of the new year. Thank you for your continued support!”


Finally, 4Gamer speaks to Kazunori Sugiura, producer of titles such as Monster Hunter Frontier G, Deep Down, Breath of Fire 6, and more.


“In 2013, we had three big announcements in Monster Hunter Frontier G, deep down, and Breath of Fire 6,” says Sugiura. “It’d bring me great pleasure if we could continue announcing more for those titles.”


“Again, there are plenty of announcements we couldn’t make in 2013 for major and new titles!” he continues. “We’ll most likely be announcing them in 2014, and I believe that we’ll be surprising many of you readers out there.”


“In addition to the online and browser games I work on within the second development division, I’m also currently working on a fighting game. In 2014, we’ll marking those genres with something like ‘Capcom was here!’ as a way to continue our appeal. So please look forward to it!”

Read more stories about & & on Siliconera.

  • Masa

    hopefully one of those games will be Dragon Dogma 2,
    i’m guessing that will be 2015 though. :(

    • LM009

      haha first thing that popped in my mind too when I saw Capcom and “new titles”

      • CirnoTheStrongest

        Me as well

        • Kornelious

          It would be an awesome and smart deciscion on their part, as long as they dont screw it up.

      • SiliconNooB

        The first thing that popped into my head was: more mobile phone games…

        I envy your optimism.

    • Kaitsu

      Honestly, this Dragon’s Dogma has the potential to be a great franchise as long as they spend a good long time on it. I say it definitely has the potential to be up there with Elder Scrolls and Dark Souls. Plus, I want Capcom to do well, since they’re still my favorite childhood company, and that I’m a big Street Fighter fan

    • k.b.a.

      really? i figured deep down would fill that hole. but personally i’m hoping for less new ips from them and taking rebirthed classics in a proper direction as well as reviving the others. from the 8 fighters to making DmC right [by which i mean expanding on the rebooted junk in a manner that’d please everyone]

      but the new RE, all of the sengoku basara, lost planet, ace attorney, dead rising, pn03– i mean remember me, monster hunter… i know many like all of those, but i’d personally see some classics done right. I think many people wouldn’t have minded RE6 as much if it were dino crisis

    • Ric Vazquez

      And Monster Hunter 4 localization.

  • Craig

    I won’t get my hopes up.

  • rorschacht

    Some Vita love ple…what am i saying? it’s capcom.

    • tubers

      They’ll give it more lovin’.. in the form of another glorified mobile game like Dragon’s Dogma Quest 2.

    • It’s sad because they were a big support for the PSP.

  • CptPokerface

    Ah if only the fat cats sitting at the top of capcom had the same passion as their devs.

    Hope they have some great surprises in store for the new year.

  • sakusakusakura_nyo

    If nothing else, I’m sure the new Ace Attorney game will be good. I’m loving Dual Destinies.

  • Leon_Tekashi

    Okay Capcom. All you gotta do is announce a Mega Man game that YOU guys made and actually release it while making sure the quality is pretty good. You guys do that, you all will be on the right track. I’ll still keep my hopes down just to be safe.

    Edit: Also, control yourselves with mobile related things.

    • disqus_P3Wxk5exlW

      Did you know that Mega Man Zero 1-4, Mega Man ZX, Mega Man ZX Advent, and Mega Man 9-10 were all developed externally by Inti Creates?

      • Haganeren

        Oh ! I didn’t know at all ! But seeing the Wikipedia page, isn’t that just where Inafune is hidden ? It’s also Inti Creates who create Mighty N°9 right now. (And helped with Shantae…)

      • Hound

        You comment doesn’t disagree with the original post.

        Yes, it has been a LONG while since a Mega Man game was developed internally by Capcom, and it almost seems like Mighty Number 9 would come out before any reasonably big game is released.

        • disqus_P3Wxk5exlW

          I’m just wondering what the significance of it being made internally would be when it’s been outsourced for so long, unless Leon is saying that all of the outsourced ones were bad. In which case, why is this three-year gap such a big deal?

          Or like, did you want to see a return to MM Starforce?

  • Tyler Beale

    Please say Mega Man…X9….

    • Kris

      I don’t get why people really want an X9… Mechanically, the series hasn’t been up to snuff since X5 (although I like X8, it still feels off to me) and as much as I’d love to destroy Axl, it’s hard to get excited about the story in that universe continuing. I’d like to see something that takes elements of and design cues from the X series, but takes Mega Man in a new direction.

      As much as I loathe Xover, for instance, there are some cool ideas about players being able to completely customize their own Mega Man and play online with each other. I think it’d be cool to see something like that in a connected world like ZX, especially if each item you could customize gave you different abilities and the enemies were designed to take on a few players at a time.

      Really, I just want to see a new Mega Man that’s actually new, I guess.

      • Tyler Beale

        1. Because X is awesome, and since X8 he’s only had apparences in MvC3 (as a costume for Zero) and Project X Zone.

        2. When I said X9, I really meant just any new Mega Man game that isn’t of the classic series, which has been done to death. If I did have a choice, I’d pick Mega Man X9.

        3. I think the X series is better than the Classic series, and that there needs to be more X games. It doesn’t have to be a continuation of X8 (as much as I’d love to see that happen), it can be a reboot done in 16-bit, for example.

        ….Just as long as it isn’t the shitshows that were X6 and X7. (even though I thought X7 was okay).

      • Uso Ewin

        “something that takes elements of and design cues from the X series, but takes Mega Man in a new direction”

        Isn’t that the Zero and ZX series.

  • Tales_of_Master

    How interesting. Just earlier today I was reminiscing about how awesome Capcom used to be back in the day, with many titles that made my childhood, while listening to X’s opening stage theme from MMX4. Those where they days when Capcom pretty much dominated every gaming console in the market.

    Capcom is promising big titles for 2014, but to be honest this isn’t the first time they make the same promises, so I’m not holding my breath for anything mind blowing. Still I’m cautiously optimistic, and if Capcom truly deliver on their promises, they’re going to win back one fiercely loyal fan.

    All I’m asking for 2014 is DMC5 and a new Mega Man title. Please make it happen Capcom.

    • Ouryu

      Devil May Cry 5 and a new MegaMan are the best choice.

    • Chido55

      I want to see more of Nero.

  • Jettythesunfish

    Frankly I don’t give a damn. Unless Capcom announces that they’re get back to working on Legends 3, I don’t really care what they’re up to.

    At the very least, Gaist Crusher looks interesting but it’s dubious as to whether it’ll even be localized.

    • Kaihedgie

      Everytime I hear someone complaining about no new Mega Man, that just makes me want a new title even less.

      It’s not about trust towards Capcom, just the fanbase.

  • z_merquise

    I’m still hoping Capcom would develop new 2D beat-em-ups.

    It’s really cool that they brought back Strider and I hope they’ll do the same for the likes of Final Fight, Captain Commando or even Battle Circuit.

    • Solomon_Kano

      A new Captain Commando would get all of my yes.

    • k.b.a.

      omg so much this right now! you’re the only one.
      you’d figure after the killing crushing success of dragon’s crown they’d do a double take at their library and say

      “wait a minute we have about 5 of these that are really good that we can still do. battle circuit, armored warriors, final fight, i guess we can meld the captain commando guys into a new ip, lets just call it commandos makes it a FTP with level progression and commando customization. hmm we can have armored warriors game interact with a new cyberbots fighter. make that a ftp as well god knows it’s working for that chinese game… yeah this is a good start”

  • MrRobbyM

    All I want from Capcom this year is a new, console Monster Hunter that actually gets localized and a new Dragon’s Dogma.

    Speaking of new games, Capcom is working on a new RE game, right? So, that’ll get announced soon.

    • MrTyrant

      I support Dragon Dogma! I really loved the first one.

      • MrRobbyM

        For a first try, Dragon’s Dogma was solid game even if a bit of a mess. A much more refined sequel on a next gen console would be great.

        • Demeanor

          I hail Dogma as a true classic, like I would treat the Souls series. Not really the main game, it’s the expansion that hit me and hit me strongly: real time 3d person medieval combat, insane difficulty paired up with randomized loot, that epic atmosphere and cool equipment, and the depth of the class system.
          The game could surely use a lot of rebalancing though, some fights are plain unfair and some classes are unfeasible in Dark Arisen (how could someone tackle 2 instacast super dragons with say, a Warrior? Or a Sorc equipped with ultimate spells with insane casting time? On the other hand, take MA => roflstomp everything).

          • MrRobbyM

            I’d agree with you, but I’ve yet to play Dark Arisen. But with my experience with the vanilla game, I believe you. I see the potential DD has to be a great series. Just needs a lot of refining and as you mentioned, rebalancing.

          • Demeanor

            Dark Arisen is a completely, and I mean completely, different take on DD. In a nutshell:
            – you have a pretty long and complex dungeon, roughly divided into 3 parts, housing the best equipment in the game and the worst possible enemies and encounters
            – you have access to 2 tiers of equipment enhancing BEYOND dragonforged
            – you now have to suffer the infamous purification system: you will not find fixed equipment in the dungeon, it’s all randomized every run (with limits), and you find a “cursed” item (weapon, armor, accessory or general tool/item) lv1, lv2 or lv3; to identify the item you’ll need rift crystals (expansion mobs drop a ton of them) and what you get depends on lvX, your own class and sheer luck -> you can change class to get a different item (3 possibilities), but the exact item is determined when you find it, and if you trade it online the item CHANGES so you can’t just request them specifically (you can only get a cursed, ? item). This leads to a loot craze never before seen in vanilla DD :D especially because you NEED the new equipment to survive the horrors of the expansion.
            – you get also random nightmares like uber mosters that spawn if you kill too many mobs, petrification every 2 encounters, mimics à-la-Dark Souls, lightspeed gargoyles with the aim of Robin Hood and the punch of an incoming truck.
            – did I mention that when you complete the dungeon the 1st time it becomes 10x harder? New enemies and encounters, and even better loot. You will FEAR the 11-bar instacast superdragons who pummel you with Bolide and Lightning and tail sweeps and breath attacks for 50-80% of your lifebar each. Super version of last boss too.

            Since you can find Dark Arisen pretty cheap I highly recommend trying it out. Just be careful of save corruption bugs, I’m not sure it was ever fixed and I played the whole game offline from start to finish (that made it harder I guess).

    • Godman

      Monster Hunter for PS4; dear God I’ll probably won’t be able to leave my house until next year lol

      • MrRobbyM

        I don’t see Capcom making a Monster Hunter game on a console other than than Wii U, unfortunately. The only way we’d see a MH game on the PS4 is if they make one for the Vita. Even then, the Ultimate version could even end up on the PS3.

        As much as I want a MH for the PS3/4, I don’t see Capcom leaving Nintendo anytime soon.

        • icecoffemix

          Yeah let’s forget about Frontier and all its console, and even Vita, port.

          Yes it’s online but the asset is there (which they recently just upgraded on G) if they ever want to make it. If PS4 ever become a runaway success I don’t see how anyone could see Capcom not making console MH beside on Wii U (which is on its death bed).

          • Frontier is on consoles precisely because it’s a subscription-based game. It’s on every system that can run it and supports the subscription model. This is because Frontier serves an entirely different market from the main Monster Hunter audience.

            The main Monster Hunter series relies entirely on word of mouth and peer pressure to sell. This is why it usually stays on one platform (or two connected platforms) at any given point in time. Because people buy it, and then encourage their friends/family to buy it and play it with them. By keeping it on the same console manufacturer’s infrastructure, they ensure that everyone who owns that company’s platforms will have access to the MH community and be able to play together.

          • icecoffemix

            My point is, the assets and engine is there, there’s nothing holding capcom making console MH other than on Wii U if (a big if admittedly) PS4 ever become another huge hits PS2 was.

            There’s nothing holding capcom from making the game connect on various platform by the way since it’s server based, so I don’t buy that argument for home console. Now if it’s for portable I see why they’re trying to keep it on one platform for ad-hoc (which is very big on Japan as I understand it).

          • My point is, the assets and engine is there, there’s nothing holding capcom making console MH other than on Wii U if (a big if admittedly) PS4 ever become another huge hits PS2 was.

            But there is. Monster Hunter is only on Wii U because it was on 3DS first. Its success has always been on portables, not on home consoles. The most successful console Monster Hunter thus far is Tri on Wii, and even that didn’t come close to doing the numbers that the PSP and 3DS games have done.

            There’s nothing holding capcom from making the game connect on various platform by the way since it’s server based, so I don’t buy that argument for home console.

            Being server-based doesn’t solve the problem. For example, Final Fantasy XIV is an MMO, but that doesn’t mean it doesn’t exist within Sony’s PlayStation Network infrastructure on PS3 and PS4. Yoshida has even said that Square needed to negotiate with Sony to make sure players wouldn’t have to pay for a PlayStation Plus subscription on top of FFXIV’s monthly fee on PS4.

            We also know for a fact that Monster Hunter 3 Ultimate runs on Nintendo servers, not Capcom servers.

          • icecoffemix

            I still don’t buy the POV of the game being company exclusive franchise, the evidence presented so far is very weak. Ultimate is a total upgrade over 3DS game, even better and with more effort given than MHP3rdHD (which basically is just an emulated PSP game inserted with HD textures).

            But it’s not an insurmountable wall, unlike ad-hoc where it’s pretty much impossible to expect cross platform communication. You also seem to assume that every person who have 3DS also have Wii U, which is well…

            TBH, it’s very very stupid of Sony to let go of MH over to Nintendo on portable side, I don’t get how did they could be that shortsighted.

          • You also seem to assume that every person who have 3DS also have Wii U, which is well…

            No, that’s not what I’m assuming. What I—and presumably Capcom, too, if I’m correct—am assuming is that Wii U owners will have more people to play Monster Hunter 3 Ultimate with because the game is also on 3DS, which is a Nintendo platform as well.

            To put it another way, any Wii U owners—however few they might be—will add to and benefit the existing Monster Hunter community, since both platforms can play together. How much the Wii U version sells is of secondary concern to Capcom. The 3DS is where the main sales come from. If they find the Wii U versions aren’t worth the effort, they’ll simply stop making them.

            TBH, it’s very very stupid of Sony to let go of MH over to Nintendo on portable side, I don’t get how did they could be that shortsighted.

            I’m not sure there’s anything Sony could have done. Monster Hunter was only on PSP for so many years because there was no other platform that could support it at the time. Nintendo DS wasn’t capable of running the game or it would probably have been there instead, since that was the more successful and more social handheld.

            It makes sense for Capcom to go where they’re more likely to find success out of the gate, instead of first having to revive a dead platform so they can begin building their userbase on it, like they had to do with PSP.

          • icecoffemix

            I see your point now, I guess they’re trying to sell MH on console with the promise of playing together with your 3DS friend, like they did with MHP3 HD. It’s actually should be possible to do it with any console but I guess it’s easier for everyone involved (and more profitable for Ninty) to just stick with one company’s network.

            PSP still has bigger base on Japan than 3DS even now after millions of unit moved because of MH4. I thought part of reason they left the platform is because Nintendo offered to help them publicize MH on the west? Also I’ve read report on Sony NA refused to make the ad hoc capability/network infrastructure of PSP-PS3 available on NA, which is probably another big factor.

    • Minos

      Not a chance, too expensive.

  • Martian Wong

    Perhaps they will announce Monster Hunter 5 for Vita.

    • JonathanisPrimus


    • Tatsuya Fabre

      I’d like that. I find it fascinating how people got it into their heads that the Vita has no games. It has plenty, it’s just that most of them aren’t in English. MH would work well with the Vita’s hardware and the series would certainly improve in visual aesthetics.

      • Martian Wong

        I dont think I mention that Vita has no games…

      • 하세요

        It’s hard to defend a system when the only defense it has is importing games in a language many in NA/EU do not understand.

        As for MH, fans do not care much for the aesthetics. It already looks beautiful on 3DS. With the camera improved all around and the lock on feature, there’s no need for a second analog stick.

        • icecoffemix

          “Only”? You ever look at its library?

          Sure there’s no “need” for second analog stick but it help tremendously when it has one.

    • Herok♞

      MonHun 5 wouldn’t be coming so fast on any platform, they haven’t done any improvements to 4 yet which they always do before making another new one

      • Martian Wong

        You are correct. I hope they will make an upgraded version of 4 on Vita.

  • Kaetsu

    It’s a stretch but I’d like to see a new Power Stone or Gotcha Force.

  • Azure Flame

    I smell Monster Hunter 4

    • Kaetsu

      Probably but I just hope we’ll eventually get an ultimate edition on Wii U like they did with MH3 because I hate playing MH on the 3DS.

      • 하세요

        To be specific, it was MH3G, not MH3. I don’t see them putting MH4 on Wii-U. Maybe 4G whenever that comes out, but there needs to be another 4th Gen MH title before 4G comes out.

        Seeing how successful MH4 is with online and being handheld, it may be tough to have a need to even move it to Wii-U. After all, the online addition was the only real reason they put 3G on Wii-U (two years after initial release).

        MH4 feels right on the 3DS imo, but I can understand how it isn’t for everyone. They revamped smoothness with controls big time.

  • Shane Guidaboni

    They should just announce them now.

  • “Also, I hope you guys continue supporting Capcom in 2014.”

    I am. But I need Dragon’s Dogma 2 first. And maybe a new Resident Evil game as well. That’s all.

  • Fingers crossed that we get an announcement for DmC2. I really, really like what they did with the first one. It’s so much goddamned fun. The weapon-switching system is fantastic, and all of the weapons are very unique in their own way.

    Ninja Theory got a lot of things right with DmC in general. The section near the start, where you first acquire Arbiter and Osiris, and need to use them in combination while platforming was kind of poetic, since that whole stage involves Dante learning about his demon father and angel mother. In fact, the platforming throughout is really great, because it helps keep the pace going.

    They nailed the feel of the world, too, although I do wish the game was a bit more like the original trailer we got at TGS 2011, where the actual city was called “Limbo City” and seemed inherently demonic. Still, Dante doesn’t seem to have changed too much from their original concept. He’s like this potty-mouthed punk with a heart of gold, and he’s constantly entertaining. Seeing an older version of him would be fun.

    I guess the question is whether or not they’re willing to invest in another stylish action game at a time when the genre isn’t doing all that well. Sales for stylish action stuff in general has been pretty low across the board, so I guess it depends on whether they’re okay with sales in the 1.5 – 2 million range.

    • Kaihedgie

      I’d like to see a sequel as well. Kinda curious to see how this Dante and Vergil has evolved/changed

      But of course, we’ll be branded as traitors/not real fans for actually investing any interest in the reboot.

    • Lynx

      I’d be okay with a sequel if it develops its own identity, separate from Devil May Cry. It really did in the endgame but early game, I feel like they weren’t completely sure of what they were doing with it.

      DmC 2 and Devil May Cry 5? I’m all for it.

      I really like the setting they have and feel like it has potential. However, that potential really relies if they want to go all out and really distance DmC from Devil May Cry. ‘Dante’ would be the first major thing they need to change and take in a different direction for it to work

      • Yeah, agreed. The trailer they showed at TGS was very bold, and that was the reason I was interested in the game to begin with. Dante seemed much more demonic in nature, both in terms of his body language and physical appearance, and Limbo City looked very intriguing as well. I thought that was the perfect way to reboot the series, since the old Devil May Cry was much more campy.

        I do think there’s scope for Dante to go a really different route than the old Dante. In some ways, he’s already very different. They gave him this really quirky sense of humour, which I absolutely adore. It isn’t just horrid one-liners all of the time. It’s little things in the delivery of even just regular dialogue that makes him so likeable. Little things like:

        Kat: There you are.
        Dante: Here I am.

        That isn’t really “funny,” but it’s entertaining. And he’s always, always doing it. It isn’t the forced Hollywood-style American humour you find in so many games. It’s more subtle than that. I don’t know if it’s a British thing, but it’s the kind of humour I can relate to very well, and I wish more games used it. More movies, too, for that matter.

        And then to contrast that, they have scenes like the time he gets into a cursing match with a succubus. I thought that was hilarious. He’s very genuine.

      • Herok♞

        This is what I was going to say, I enjoyed all of the DMC games and I would hate to see either just end, if Capcom has ideas for a DMC 5 I would love to see what they do and I know NT has plans for a DmC 2 since Vergil’s Downfall had a pretty interesting ending that leaves the series open to continuation.

    • TheRealMalek

      Looks like it’s a good game.
      i avoided it because of :
      – Ninja theory
      – Big fan of the first one of the previous series (D M C)

      Maybe i will try it the next time it’s on sales.

      • Herok♞

        if you have Playstation + in America give a try this month, I don’t see why Ninja Theory would be a turn off gameplay wise since they make good stuff and DmC was their best yet unless you are talking about the way they handled it which was a mess, but the game was fun. I played all 5 of the DMC games last year and I feel that DmC is about as fun as 3 and 4 and better then 1 & 2 If you can look past the controversy it is a really fun game.

        • Solomon_Kano

          I’ll be the first to say that Ninja Theory did a good job with DmC’s gameplay, but it’s really not hard to see why they’d be a turn-off. Heavenly Sword and Enslaved didn’t exactly have great combat, so DmC was really a see-it-to-believe-it thing.

        • k.b.a.

          im sure they made good stuff i’ve only played DmC by them but it doesn’t quite meet the standard DMC titles set, though it surpasses DMC2. there were things about the combat that were interesting the say the least, however alot of it was somewhat… a tribute to dmc4. with the lift and pull, osiris having streak, and aquila having round trip caliber and so forth. i’m glad they did what they did, but if they’d made it their own i believe i’d like it all alot more. hopefully if there is a 2 they’ll do something fresh and new.

          one more thing. it was enough of a bullshit that dante previously just copied fist moves from street fighter. the only worse look is throwing haymakers like formless punk. he’s better learn how to fight and with some crazy original devil martial arts style all his own. they showed originality when they made diablo nevan and cerebus. i need something more than UM PUNCH REALLY HARD

      • Chido55

        I am too, a big fan of the original DMC series, but I decided to try DmC to see if my skeptical feel about the game as fair or not. Honestly the action part was good albeit being too easy. Airtime gained through masterful JC was nonexistent in DmC.

        To summarize it, its a nice action game. Just put the thought in your head that its a NOT DMC game.

    • Göran Isacson

      As someone who thinks DmC is about on par with DMC4, yeah: the game would probably not sell too well since unless a game like that is absolutely fantastic, you’re probably not gonna push over a million in sales unless there are some other circumstances, like say, developing it for the PS4 or something and getting a ride from everyone who wants an action game for their new fancy machine. guess it all depends on whether or not Capcom is okay with those kinda sales.

      Also I find it humorous that you liked the original concept trailer, since to me that trailer was everything I was AFRAID the game would be and mostly stayed away from. It REEKED of “trying too hard” and forced edginess, THAT Dante would have really been the laughable super emo-angsty myspace user one everyone thought the new Dante would become, considering what I’ve heard of Tameem and CO:s writing chops when they don’t have another writer and/or editor on board to rein them in.

      Then again, I’m also one of those who went “eh this is a bit too easy” about DmC in general, even on the hardest of hard difficulty, hated everything about the Succubus fight from start to finish AND I found the platforming to be a bigger drag than entertainment. I dunno, for some reason I expected Bionic Commando, but it feels like all I got was “press X to teleport between platforms”. Not so much a question of platforms that must be navigated by skilful controlling so much as an excuse to put a bunch of floating boxes in a colorful void and call it a level, so maybe I wasn’t really ever the intended audience in the first place.

      • Also I find it humorous that you liked the original concept trailer, since to me that trailer was everything I was AFRAID the game would be and mostly stayed away from. It REEKED of “trying too hard” and forced edginess…

        The thing is, it was a trailer, and if you go in expecting the worst, then you imagine the worst outcome, too.

        People say the same thing about Dante in the game as he is now, and the truth of the matter is that he’s nothing like that. He’s this cocky, young punk and he’s hilarious. You have to see him within the context of the game to understand what it’s like.

        I feel the same is true of that old trailer. In the actual game, he would’ve turned out to be just as personable and well-rounded as he is now.

        • Spider-Man

          Honestly I was more interested in what was shown the the first trailer than the end result. Donte looked like he had something going on in his head and whatnot.

          • He did, yeah. I always found the idea of him being kind of off-kilter very interesting.

        • Göran Isacson

          Eeeh… agree to disagree.

          Having read what I have of Ninja Theory when they don’t have a writer onboard to help them sort through their stories, I’m not so sure. Fun fact, Enslaved was originally going to have Monkey kill escaping slaves from the spaceship he’s on at the start, not because they got in his way… but because Tameem thought that would be “badass”. Alex Garland then told him quite firmly “no, no it wouldn’t be cool, it would be douchey.” This, combined with what looks like a very stereotypical OOOH HE’S MAYBE IN A MENTAL HOSPITAL BECAUSE THIS MOVIE IS DARK AND THE MAN WANTS TO KEEP HIM DOPED AND NOT REBELLING (a trope which I have personal issues with) vibe in the original trailer, not to mention how he was smoking, which to me is just the most stereotypical, no-thought short-hand for “attitude” that you can get, so lame that even Kamiya said that he didn’t want to have Dante smoking because it was just too phoney…

          And all in all, I believe that the original vision of Dante would have been a mess until Capcom stepped in and started demanding changes.

          Granted, this may be unfair. Maybe working with Rhianna Pratchett in Heavenly Sword and Alex Garland in Enslaved DID teach Tameem enough about writing and character development that the Dante we got WOULD have been there even without editorial insight.

          But the way Ninja Theory approached the project, their initial attitude and other assorted factors just makes me very, very skeptical that would be the case.

          Again, I’m grateful for the Dante we got. Dante from DMC4 WAS turning kind of unlikable (though ironically enough I think it was more his callous disregard of the people dying around him, not the over the top acting moment with the bosses that did it: I freaking LOVED those scenes). Dante from DmC was surprisingly mellow and likable, even if I was honestly a bit thrown by how… TOGETHER he was, when all the hype had been about how he would have attitude and be damaged and extreme and what not.Dude’s easily the most mellow and mentally sound guy in the whole game. I just can’t feel comfortable with pinning all that on Tameem.

          Especially because the villains in DmC sucked, every single one. Won’t hear any arguments on this one, they weren’t even FUN villains like Agnus or Arkham. Just… black holes of boring and dull and poorly thought out motivations.

          • To be honest, I feel like that’s a tad nitpicky. Lots of writers go through lots of bogus drafts before they manage to nail the feel of what they’re going for. Singling Tameem out is unrealistic because it’s a process every writer goes through, regardless of whether they’re writing books or comics or movies or games. I wouldn’t begrudge him his credibility just because someone happened to point out something in his writing that seemed inconsistent.

            In fact, if you look at another comment I posted above, regarding that exact same quote from Garland, he goes on to say that he believes Tameem is a talented and imaginative writer, and one that would be well-suited to writing not just games but also movies.


            I don’t think that’s the feel they were going for at all, to be honest. Or rather, that’s simplifying it to a great extent. The game was set in a demonic city, where demons ran the show. We know for a fact that Dante came from an orphanage. It doesn’t take much imagination to see the possibilities that would’ve opened up and helped move away from whatever stereotypical progression you’re imagining.

            The UK went through a punk rock movement back in the 1970s and that first teaser of Dante was clearly inspired by that. The haircut, the cigarette, the Union Jack on his jacket. It was an interpretation of Devil May Cry by a British developer. In some ways, it still is. Personally, I thought that setting was far more imaginative than anything that regular DMC has done in years.

            Yes, they were going for a dark feel. Why is that so bad? Being dark doesn’t necessarily equate to being stereotypical. Every piece of art is influenced by others before it in some way, and just because you missed the subtleties and inspirations behind it doesn’t mean that it wasn’t original or had nothing going for it.

            To be honest, it kind of feels as though you’re deliberately trying to find fault with the teaser because you don’t like Tameem or whatever other reasons you may have. And frankly, I find that this is the main problem with arguments that most “DMC fans” make. It always comes down to slandering the developer with made-up stories or purposeful ignorance. An unwillingness to consider the possibilities, just because you’re so sure that it would’ve sucked, since it wasn’t in line with your personal tastes.

  • serpentear

    Please dragon’s dogma 2 please dragon’s dogma 2 please dragon’s dogma 2

  • Roberto

    Not this time capcom

  • Rafael Martines

    “I’m also currently working on a fighting game”… It’s all I need to hear :D hope he is not talking about USFIV…

  • Lynx

    New Tech Romancer?

    Oh, who am I kidding. They probably don’t even remember it exists.

    • Abend


    • Just Tim

      Even better if Capcom FINALLY licenses its mecha games to Namdai for SRW! Hey, extra licensing deal helps, especially when it only have $152Million in the bank, no?

      I found it sad when Capcom denied then-Banpresto Cyberbots, pre-SRWJ, especially when outside Japan, Capcom registered “SF Alpha” while then-Banpresto did likewise for “SRW Alpha” in Japan.

  • Valtiel Ikari

    pleace a new real Devil May Cry game.

    • Kris

      DMC5 could be fantastic, especially if they cook it a bit longer than they did 4. 4 had amazing combat, but the design, music, and environments felt a lot weaker than 1 and 3.

      I’d love to see a DMC5 that could implement proper co-op (more than just 3’s Doppelganger and Arkham fight tricks), balanced the cheese and story back to around DMC3 levels (4 is just too zany), and reaffirmed 1’s gothic atmosphere or did something else with DmC’s oppressive psychedelia.

      Honestly, as much as people have been worried about Capcom after DmC (which I really enjoyed) and RE6, I think that there’s a chance for Capcom to use that to get positive buzz. A DMC5 or RE7 that focuses on the series “returning to their roots” could get a lot of people excited again. We just have to see if Capcom recognizes that and still has the talent to follow through on those promises. I still think they do, I just hope that all the talent isn’t relegated to mobile!

      • z_merquise

        Honestly, as much as people have been worried about Capcom after DmC (which I really enjoyed) and RE6, I think that there’s a chance for Capcom to use that to get positive buzz.

        That’s what I think as well. It could be like the DMC 2 / DMC 3 situation where the 2nd game turned to a disappointment, made DMC 3 as a way of “learning from their mistakes” then turning it to a well-polished game that brought back the fanbase’s trust.

      • Demeanor

        If they ever release a DmC 5 I’d really like it to have devil-specific special moves like in the first game, and not the generic powerup of DmC 3 and 4 (I’m kind of trying to think 2 never existed) – or God forbid the 2-seconds duration of DmC paired up with absurdly long recharging time, I must have used the devil form for 10 seconds total in the whole game XD.
        Also, let us use the Sparda sword for goodness’ sake!!! XD With Dante’s devil form!

      • Valtiel Ikari

        This, hope they understand that fans want stuff that is back to roots, wich it’s not necesarely implementing outdated mechanics, but thind a way to mix the best of the past with the new stuff and not losing it’s personality.
        I also enjoy DmC, but the problem was wen I Tryied to apreciate it as it’s own thing, it always went ahead and tried to remind us that its Devil May Cry, and was dissapointed at the lackluster story and char development, considering all the praise NT recived for their previous two works.

        • Kris

          Yeah, it seems that any strength in NT’s storytelling comes from the writers they collaborate with… I wish Alex Garland wrote the entirety of DmC instead of coming up with some concepts and handing it off to NT.

          • Valtiel Ikari

            I once read that there where disagreement during the development of Enslaved, since Tameem wanted to include scenes of monkey kicking slaves in the face and throwing them down to their death to make him look badass, wich the writers refused since it would be inconsistent with the character, they had several disagreement, wich the writer describes “Tameem 12 years old mentality being the detonant” (the writer did declare something along those lines).
            So it’s pretty safe to asume that NT are not the great writers and storyteller their fans and their self claim them to be, thats just because the writers they work with maneges to keep their creation unaltered.

          • What complete and utter bullshit. I know exactly the interview in question that you’re referring to and no such remark about Tameem being a 12-year-old was made. In fact, it was just the opposite.

            Here is a quote from Alex Garland, the writer who made tweaks to Enslaved’s script: “As for Tameem’s script, it was structurally all there. He’s a gifted and imaginative storyteller, and would work very naturally in the film world. I sort of hope he tries it someday, but in another way I don’t think he should, because there may be more interesting things to achieve in the games world.”


            This is the point at which people stop taking you seriously. When you contort facts to suit your own nonsensical theories. I hope everyone reading your comment also reads this reply and knows to ignore everything you have to say on this matter, because it’s a bunch of fairytales.

            In fact, this is precisely the problem with a lot of so-called “DMC fans” and why no one takes them seriously. Because 70% of the arguments being made are things that most people don’t care about and 20% are made up. I see very few legitimate, cohesive criticisms of DmC Devil May Cry.

            That isn’t to say it’s a perfect game. It’s a great game with a few flaws, and there are definitely both highs and lows to dissect. Just that these so called “huge DMC fans” appear to be the people least capable of actually critiquing it in a manner that doesn’t make everyone else cringe.

          • Valtiel Ikari

            it was in a web site I saw by chance one time, no need to get so agresive, and I did say “along those lines”, not “he said that” (as in some thing similar but in other words) other thing, I was just having a casual talk, no need for you to start ragin like a madmen, chill.

            You are severely taking a casual chat out of context, pretty much saying that my opinion is wortles, and you are better just because I think deferently, and read my coment just abit, youll see that I actually state that I did enjoy DmC at parts, but my problem was that it tried to hard to remind me that it’s Devil May Cry.
            as it’s own game, it’s ok, as Devil May Cry, I feel it’s lackluster, my opinion.
            Don’t distort my words to suit your fairytales. I haven’t offended anybody, so please stop making your self look bad by being so offensive to a guy that just said his thoughts in a casual chat.

        • k.b.a.

          not all fans. i’m in a small 5% who thinks they should take the best from both. but me and my people are crazy

          • Valtiel Ikari

            that’s what I said, to mix the good aspect of the old with the good aspect of the new, so, yeah.

  • MrTyrant

    Rival School, guys.

    • Uso Ewin

      Power Stone, gals.

      • k.b.a.

        let’s go, fighting love.

    • Alberto Maytorena


  • Luis Camargo

    New and great games please.

    And no, iOS/Android does not count, Capcom.

    Mobile gaming can be great, but I want more console and handheld titles.

  • icecoffemix

    Just stay away from any dormant IP if it mean getting another BoFVI-like treatment. I’d rather have them dead.

  • landlock

    Dragon’s Dogma 2, Onimusha, Breath Of Fire (console) and a new Ghosts’n’Goblins would be great. Some new IPs would be good to.

  • Just Tim

    Seeing how Americans are still obsessing over zombies, how about a prequel Resident Evil game that fleshes out Nemesis’ origins? After all, like I have been saying before, “Americans are necro for zombies, to the point Capcom will switch its mascot from Classic Megaman to Nemesis.”

    • Kaihedgie

      Why an origin story for Nemesis?

      • Just Tim

        Having played Nemesis and haven’t finished it since 1999, I notice Capcom NEVER elaborated on that until now.

        I’ll also add right now that Nemesis is the most memorable Bio-Organic Weapon in all of the franchise.

        • Kaihedgie

          So is the Tyrant.

          Yeah, they used the Nemesis in the live action movies, but still.

          • Just Tim

            Did Tyrant make it to MvC3? No. Nemesis did.
            Did Tyrant make it to PXZ? No. Nemesis did.

          • Kaihedgie

            Tyrant was in the MVC series long before Nemesis or did you miss him in both one of Jill’s supers in 2 an again in the Tricell lab in 3?

            Plus the entire series revolved around trying to mass-produce these things, not Nemesis.

          • Just Tim

            Yes, I do agree with you say, but was Tyrant a playable character? No. Nemesis is.

            Nemesis is scarier than Tyrant because it’s THE eponymous boss of one entire game. Even in the Japanese reveal vid for Nemesis, it says, “Nemesis” instead of “Nemesis T-Type.”

          • Kaihedgie

            Playable in all of one crossover game and there is only one Nemesis.There are several Tyrants and one of them was the catalyst for turning Wesker into what he is now

          • Just Tim

            Tyrants tend to be grunts, while Nemesis is just BOSS.

          • Kaihedgie

            Actually, they tend to be the final boss.

          • Just Tim

            The fact that Tyrants are recurring just even made Nemesis more special to the eyes of the fanbase.

    • Honestly, I feel Resident Evil needs a story reboot at this point. There are too many characters who’ve gotten involved in too many incidents, too many virus outbreaks, too many unresolved plot threads that seem to be going nowhere. At this point, they should probably start over from scratch instead of letting the story baggage hold them back.

      • MrRobbyM

        I’m all for that. I think the franchise needs an overhaul at the very least if not a reboot.

      • Arcana Wiz

        i would like this, at very least a new resident evil franchise like Bravely Default is becoming in Final Fantasy. And this one focus more on the old school elements, and they go with RE the way they want.

      • Just Tim

        Actually, unresolved plot threads are just screaming, “MILK US!!”

        By the way, Ishaan, for three Halloweens in a row, I notice that Capcom still hasn’t resolved those plot threads, let alone making a Halloween-appropriate Marvel Zombies DLC; I already pointed out the latter during Halloween 2013.

  • Alexander Marquis Starkey

    Though I already have the Japanese version preordered, I’d like to see Capcom actually try with getting Sengoku Basara 4 to sell in the states. Not just the marketing, the actually localized game. Now that I officially own SB:SH, I can say that Capcom half assed the localization. They did not bother to reanimate the lip synching for English voice acting, which is kind of just lazy and cutting corners, which is stupid considering they went all out to get an amazing all-star voice cast.

  • Göran Isacson

    “Big announcements like… Breath of Fire 6”

    ha ha ha ha no.

    But on a less bitter note, it was kind of interesting to see the reason for all those remakes, especially Dungeons and Dragons. Didn’t know it was all for the 30th anniversary… though I have to admit, I’m not seeing much to be excited about so far. I may look into Strider if it reviews well, and maybe Ultra Street Fighter IV in order to finally upgrade from vanilla SFIV, but deep down? Not even on my radar.

  • Pinwheel

    If we’re talking fighting games, for fuck’s sake Capcom, just give me a new Rival Schools so I can calm myself.

  • Solomon_Kano

    Considering Sugiura was talking about new announcements, it seems we’ll be getting a fighter other than USFIV. Interest piqued.

    I wonder what series though? I mean, we spent an entire gen with no new entries for any series other than SF, so what do they bring back now? Darkstalkers seems unlikely, but it’s probably the most likely of their remaining IP. Capcom employees have been joking about Rival Schools, but maybe they weren’t joking after all…

    Edit: always, always, always writing Darksiders when I mean to write Darkstalkers but never the reverse orz

    • k.b.a.

      Cyberbots, darkstalkers, rival schools, star gladiator, street fighter alpha/one/ex, i feel like there is a mech arena fighter i’m forgetting
      if they hadn’t lost marvel aside from a mvc, they coulda made and avegners/shield game, an x-men only game, or a street fighter style marvel title focusing on the slightly less spectacular characters who have fighting skills but not much in the name of powers

      • Solomon_Kano

        Certainly, they’ve no shortage of IP to pick from, but I can’t picture them bringing back the more obscure ones like Cyberbots or Tech Romancer (the arena fighter you were thinking of). Or going back to the SF sub-series while they’re still putting out revisions to 4. It’s truly a pity that they no longer have the Marvel license though. Lots of possibilities there.

        I’d think Rival Schools and DS are the most likely, with RS probably having the edge due to Resurrection’s performance and comments made by Capcom within the last year.

        • k.b.a.

          that’s if they make a fighter. and at that if they make a one and done fighter.
          i think cyberbots or any of the fighters that have direct beat ’em up tie in’s have potential most especially in the Free to play format. the chances of that success are even greater if they update and change up the meta frequently. let fan feedback determine which direction to take the title. with the street fighter titles each change happens perhaps once a year, if at all, and balancing the game is done with such fine detail because everyone one tweak might affect how the whole cast deals with it.
          but i’d be ok with them taking another franchise and dialing it down a bit. soul calibur started with it’s item skill customization and tekken revolution allows you to spend attribute points to increase one of three stats. capcom has said time and time again they’re going to push dlc, they should push it in the area that’s shown the most success. from candy crush to puzzles and dragons to lol. the money is there they just have to listen to their customers and proceed WISELY to get it.
          also dragon’s crown has been selling out in japan and getting amazing reviews. if that’s not a sign that the beat ’em up is not dead i don’t know what is. it simply has to be done a) 2D!!! b) well. these seem like no brainers but it’s serious stuff. double dragon neon was quite fine however. but if they just drop a 3d model, nowadays they won’t stand out. even a high res 2.5d model will do, but it’s gotta be to the point where it looks like GGXRD. in short, grasp at dragon’s crown thrown and don’t make a half assed attempt

        • k.b.a.

          and besides. don’t you think capcom has been quite dickheaded about things for a while? it seems a solid chunk of their releases they made simply to be stubborn “PEOPLE WILL BUY THIS” but they didn’t. because remember me wasn’t quite as good as you guys thought it was/told everyone it was going to be.
          they lost their heads making HD recollections of games many people already owned, at which point most anyone who’d even buy it already had it after having purchased it 3+ times and downloading it onto pc. so when people say “we want darkstalkers” we’re not talking about the DC or PS1 sitting in our game libraries. why would we want that? it’s right there, we already have it. we want a new one. we’re not asking you to give us what you already made, we can buy for cheap online and sitting in our homes. we want the new thing. which is what capcom makes. new things… at least they used to #WarOfTheGems

  • RagingTiger44

    Whoa, whoa whoa!! BOFVI was announced? When did this happen?

    • Just Tim

      Mobile game.

      • RagingTiger44

        Yeah I just looked it up. Soul-crushing disappointment.

    • Göran Isacson

      I was about to advice you to curb your enthusiasm, but someone else beat me to it. Yeah, it’s a mobile game and nowhere near as interesting as the older ones. Sad, but true. Let us be fellows in crushing disappointment, that might help soothe the pain.

  • Herok♞

    Capcom has such a diverse portfolio of games I wonder what they will make next, if I had my way the next thing they would make would be another Crossover fighter of some kind.

  • Hopefully one of the new games is a new power stone.

  • Spirit Macardi

    I’m still waiting on a new Onimusha game. I’d also like to see something new from Viewtiful Joe and/or Okami.

    Also a Devil May Cry game where Dante isn’t a complete douche with the emotional range of a toaster.

    • Martian Wong

      I want Onimusha as well…

    • Nice Boat Quatro

      I am a toaster lover and I find that offensive

    • Kaihedgie

      “Also a Devil May Cry game where Dante isn’t a complete douche with the emotional range of a toaster.”

      That sounds like every DMC game ever

      • ChatKnight


      • k.b.a.

        you’re absolutely correct tho. at this point i think the fans could right the best possible stories for both universes of DMC. for the rebooted one, just go more serious and take the original story. add twist here and there and ground it more in reality. as for the original, just get fucking wacky. i mean dante was most fashionable in one and two, after that he was wearing god damned chaps. CHAPS.
        and more weapons like the diablo and pandora. they’re demon arms they should have some original crazy style not rip off of street fighter moves. that’s why i play street fighter erm… ‘mahvel’

  • Theofratus ‘Geese’ Lester

    Dear Capcom,

    It’s been far too long for Captain Commando to ever have a sequel, along with Muscle Bomber/Saturday Night Slam Masters, the Justice Gakuen series, and Tech Romancer. I’m sure a lot of fans of those games would be great, and (possibly) make money, if done right.

    T.J. (The Straight-Edge Old-School Retro Gamer)

  • MasterScrub

    …Wasn’t he the guy who said he wanted to make a new Rival Schools?


  • DanielGearSolid

    Breath of Fire 6? When?

  • Heldronus

    Dragon’s Dogma 2 and Devil May Cry 5 would be stellar.

    • Ouryu

      Impossible because it’s made by the same team.

      • Heldronus

        Yeah but they said announcing the titles. They could have both of the titles in the works by the same team and have them finished and released at different times.

  • Brandonmkii

    I can’t wait for my copy of Sengoku Basara 4 to come in later this month. I’d really enjoy a new RE game, or a new DmC even. If i want to get super crazy ideas, maybe an in-house developed Lost Planet 4 next year.

  • ZEROthefirst

    Mega Man ZX3 please, and I know it’ll never happen but how about a new Mega Man RPG… say Command Mission 2?

  • British_Otaku

    E.X Troopers 2? Please?

    • 하세요

      As much as I’d love that, I believe the first one didn’t do so well overall.

      • British_Otaku

        You are correct, collectively it sold around 25K on the 3DS and PS3 (basically 2/3rds on the 3DS) in the first week despite a pretty big push and even with the year gone, word of mouth and general good vibes I can’t have gone too much higher…

        Still I’m going to hope for it, more than them using their Clover licenses without a capable team.

    • Rafael Martines

      I playead the demo and liked a lote, hope they localize the game :)

      … with dual audio please

    • k.b.a.

      Street Fighter EX v One please?

  • Cephrien

    What I need is a new Megaman and a localization for Monster Hunter 4.

  • ShawnOtakuSomething

    Street Monster ? Fighter Hunter? No? Viewtiful Joe or Megaman Please

  • megaten666

    The lack of Darkstalkers request in the comment section is disturbing me.
    Y U NO love Morrigan and company?!

    Seriously Capcom, enough of your BS. Just give me a new Night Warriors game.
    Wait… why should I put faith in Capcom? lol
    Damn your marvelous past Capcom, damn your past!

    • Arcana Wiz

      well they already said that they arent planning to revive darkstalkers franchise so soon, and these projects were already in works for quite some time. So isnt probrably that they will announce a new darkstalkers game… people already know it.

  • Shadowman

    Hopefully MH4 western release

  • ragingmerifes

    Dragon’s Dogma II (PS4/X1/PC)
    Mega Man X HD Collection (PS4/X1/Wii U/3DS/Vita/PC)
    Rival Schools II (technically, 3, I guess) (Arcade/PS3)
    Monster Hunter 5 (3DS/Vita)
    Ghost Trick: Phantom Detective HD (PS4/Vita/iOS/Android/Wii U)
    Resident Evil 7 (PS4/X1/PC) (made by Ninja Theory)
    Power Stone 3 (PS4/Wii U/X1)
    God Hand II (PS4)

    And the great thing is, you don’t need to take this list seriously, because none of these will ever happen, aside from the RE7 one.

    • Rafael Martines

      I liked the list except for Resident Evil 7 made by another studio besides Capcom itself, all mainly RE was made by Capcom, and other s like Operation Raccon City made by another studio… well you know

      Another problem of your list is that you expect these games to be released in the actual generation, I think the HD Collections need to be released for PS3 and 360 and some fighting games as well

    • Anime10121

      Mega Man X Collection has already happened… just without the HD, and honestly remastering psone games, wouldnt look all that great. Unless you mean straight up remaking the games with HD sprite work and everything, and if THATS what you mean, youre right, no way in hell that’d EVER happen. I mean they MAYBE would remake one game and sell it alone, but no way a collection of remade games.

  • I dunno with them anymore but a new Onimusha with no BS development catches would be my dream game out of you guys at the moment.

  • Demeanor

    Capcom, there are FOUR things I want from you:
    – A sequel to Dragon’s Dogma Dark Arisen (masterpiece imho) for PS4/nextgen.
    – Let Deep Down be a good game, let me pay full price to unlock everything 4ever.
    – Breath of Fire 7 on PS4/nextgen (or even PS3, or even Vita), for real this time.
    – RE7 for PS4/nextgen, and may it be the best RE ever. :P

    You can keep all the rest.

    • Warboss Aohd

      i agree completely with everything you just said.

  • Another year, another prayer that Capcom (and Suda) will remember Killer7.

  • hazelnut1112

    Hopefully it’s going to be a new Devil May Cry game by Itsuno himself.
    Plus I hope Capcom lets him finish the damn game this time.

  • Servant BerserCAR

    We are always looking forward to your comeback, Capcom.

  • Tonton Ramos

    Lego Capcom… Hey there’s Lego DC and Lego Marvel so why not?

  • anthony apduhan


  • echokanon

    Not that I hate that mobile version, but I’d like another BOF

  • Lemski07

    dragon’s dogma on vita. and wheres my monster hunter 4?

  • Juan Andrés Valencia

    Dragon’s Dogma for the PC please. I hate the letterboxing in the console versions.

  • eilegz

    resident evil 7
    devil may cry 5
    final fight 4
    a new onimusha game
    localization latest sengoku basara

  • Yan Zhao

    Guy hyping up Sengoku Basara 4 and how they want to offer a lot for everyone.

    Does that mean it’ll be localized at least? :

  • Duc PC-QB

    My iPhone is ready

    • M’iau M’iaut

      But your android might be crying :P.

  • ign0z

    “(…) I’m also currently working on a fighting game.”

    Anyone remember that “Fighters of Capcom” trademark? *crosses fingers*

    • Rafael Martines

      That Card Game?

      • ign0z

        No one ever confirmed whether it was a card game or not. Plus it was an US trademark, and since iOS games are not very big there it COULD be a fighter.

        Maybe I shouldn’t get my hopes up too much though.

  • Learii

    Breath of Fire 6 but I not no hope anyway Breath of Fire 6 already coming to iOS

  • Sergio Briceño

    I’m gonna lose faith in the world if I was the only one who read the whole thing looking for the slightest hint for a Megaman title.

  • gRiMmYdArK13

    Hoping for Devil May Cry 5! That seriously needs a comeback!

  • Kamen Rider Rayz

    I’d screaming out loud like nobody else on earth excitedly if they would actually announce a new Megaman game, Onimusha 5 game or Devil May Cry game! If they announce other Capcom games besides than these 3 games that I’ve mention earlier, I’ll pass…… Moreover, I am so eagerly for a new DMC5 game for a very long time!!! Or at least they make a new Megaman Musou game exclusively for PS3, Xbox 360, Wii U, PS4 and Xbox One? Similar to Sengoku BASARA and Warriors Orochi gameplay. Imagine when you play as Classic Megaman, Megaman X, Megaman Zero, Megaman ZX, Megaman Volnutt, Megaman Network, Megaman Starforce, Zero, Axl, Vile, Bass, Protoman, Duo, Colonel and other characters slashing your thousand enemies with massive combos and satisfactory at its best! In order to get the BEST ending, defeat the revival of the Maverick Devil King, Sigma as a true final boss of the game! More weapons,varieties of weapons to choose from, many different types of Musou to choose from, more stages from Megaman universe, more cutscenes, customization mode for ALL characters, etc.! Megaman Xover
    from Megaman Xover game as one of the DLC characters! Oh, and also, localization for Sengoku Basara 4 is a MUST!

    Last but not least, this picture always hypes me up like CRAZY!


  • Qubonic

    Was I the only one that liked powerstone?

  • HerosLight

    I always look forward to their new RE games, even if I didn’t like their recent ones.

    RE:R was great though.

    Having played RE1 GC version for the first time recently, makes me think they’ll never do something as great as that remake again. Still have little hopes for a Resident Evil 2 remake.

  • The Watcher

    Power Stone 3

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