Castlevania: Lords of Shadow 2 Developer Diary Answers A Few Questions

By Ishaan . January 9, 2014 . 11:30am

Castlevania: Lords of Shadow 2 will allow you to transform into a dragon during the course of the game. The game will also deal with Dracula’s relationship with his wife, according to a video Q&A Konami posted this morning. You can watch it below.    



Castlevania: Lords of Shadow 2 will be released on PC, Xbox 360 and PlayStation 3 on February 25th in the U.S. and February 27th in Europe.

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  • MrJechgo

    Where’s the “Why did you reboot the series instead of giving us the Battle of 1999” question?

    • César H. Sandoval

      Was the Battle of 1999 ever meant to be playable or is that jus fan-speculation?

      • Brandonmkii

        Some people think this series is the death of the old Caslevania continuity, and some people are just mad they didn’t get another 2D Metroidvania.


        I don’t remember correctly but it was quoted by Julius in AOS.

      • MrJechgo

        The theory is that there’s a major gap between Portrait of Ruin and Aria of Sorrow, in term of continuity. PoR is set in 1944 and AoS is set in 2035. AoS also mentioned a great battle that sealed Dracula for good 36 years ago in 1999 by a Belmont, in this case Julius. Problem is that… we never witnessed (read: played) that part.

        The most climactic battle that ever occured in the Castlevania series that would resolve any loose end releated to PoR and AoS has never been made into a game, let alone an official portion of the story.

        Honestly, it would have been better to get THAT game BEFORE moving on a reboot like Lords of Shadows. Why? Because every major event would have been covered and the timeline would have been complete.


      blame kojima.
      and LoS is not a reboot is another timeline

      • Spirit Macardi

        That’s… pretty much what constitutes a reboot.

        Konami seems to only be about satisfying Kojima anymore. Yeah, I get that people like his games (for some reason), but that can’t be their sole focus. Heck, all that’s holding up the Yu-Gi-Oh franchise is a British guy doing funny voices over footage from the show.

        They have tons of properties under their belt that they haven’t touched in years: Mystical Ninja, Sparkster/Rocket Knight, and ALL of Hudson’s former IPs like Bomberman. There has to be SOMETHING else that they can work on that doesn’t need approval from lord high chancellor Kojima.

        • ndjn3979

          I would play a polished Bomberman.

          *fondly remembers being stuck in the first level of Bomberman 64 for DAYS


          yeah. sorry i’m slow today. nut mutiple timelines can coexist withoout one beign discarded in favor of another

          i stopped caring for konami in the past few years. too much MGS and PES and Kojima. When some other stuff pops up is almost a miracle.
          Even my Metal Gear hype level is getting slower

        • British_Otaku

          I wish Lord High Chancellor Kojima could approve another Boktai/Lunar Knights sometime.

        • Namuro

          I want a new Goemon game so bad…

  • Not sure how I feel about the implied stealth sections. As Dracula I don’t wanna sneak past anyone. I just wanna fuck shit up.

  • That girl’s got style. Which is something LoS lacks.

  • PreyMantis

    Don’t hate me on this, but for me personally, the last Castlevania game was Order of Ecclesia. The franchise just went downhill for me after that.

    • Amine Hsu Nekuchan

      Honestly, my preference is just saying: It became a different type of game. Order of Ecclesia was a Metroidvania style game, comparing it to any of the Lord of Shadows games is like comparing apples and oranges.

      • Calintz YT

        Yeah, it became a bland clone of even better games.

    • Trevor Nicolaysen

      Did you yet try Lords of Shadow 1 (not mirrors of fate, because ew) or Harmony of Despair?

      • PreyMantis

        Yeah, and it’s just not my cup of tea.

    • Namuro

      I missed the good ol’ Castlevania as well. I wish they could develop both new style (Lord of Shadow), and a classic side-scrolling, metroidvania style at the same time for the old fans like us…

  • James Williams

    Loved LoS and the demo for the second one was brilliant, can’t wait for it!

  • I’m sure I’ll get downvoted, but I get a chuckle out of people who say they want classic/old Castlevania and site the IGA games. Castlevania III, Super Castlevania IV, Rondo of Blood and The Adventure ReBirth are examples of classic Castlevania, not the Metroidvania style games he released for over a decade.

  • Göran Isacson

    As someone who was less than impressed with the main plot and the protagonist of Lords of Shadows, and who unfortunately had to endure the story in Mirror of Fate, I can’t say I can get very hyped about this story or Draculas relationship with Marie. I never got why Marie liked the dour sour-face, and then Mirror of Fate introduced that mirror which made her give up Trevor and I just… I just gave up on that part of the plot. Nothing will now interesting me in that part of the plot.

    Still, that’s perhaps just me being overly grumpy. Maybe this one is the one where they finally hit the story out of the park. I will just say that I found Lucifers petulance far more interesting than anything dour-faced grump Gabriel ever said or did, and honestly: if you unlock a Lucifer-mode in the game after you beat it, I would be over the moon. Either that, or a Zobek mode. can you imagine getting to play Patrick Stewart cutting loose in epic speeches whenever he faces an opponent? I can. It’s glorious.

    Also, using STEALTH against the modern day enemies since they have weapons that can take him out quickly? Please say this isn’t true, or if it is true than at least say it only applies to to the first couple of hours and that you eventually get powerful enough to fight them hand to hand. Werewolves in power armour is too good an idea to waste on stealth goshdarnit.

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