Unsurprisingly, J-Stars Victory Vs. Has An Upbeat Theme Song

By Ishaan . January 20, 2014 . 11:40pm

Namco Bandai have shared another promo video for upcoming arena fighter J-Stars Victory Vs., showing off more of the characters you’ll get to see in the game, such as D. Gray Man’s Allen Walker and Saint Seiya’s Pegasus Seiya.



The promo also features the game’s theme song, “Fighting Stars” by the “AniSon Big 3″—in this case referring to Akira Kushida, Hironobu Kageyama, and Hiroshi Kitadani—who have recorded the theme songs for several prominent anime shows. If the song reminds you of “Chou Hero Densetsu” from the Bakuman anime, it’s because Kageyama sang that song.


J-Stars Victory Vs. is slated for release on PlayStation 3 and Vita on March 19th in Japan. A western release for the game hasn’t been confirmed as yet.

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  • Scipio

    I thought D. Gray-Man got moved to Jump SQ due to the author’s constant illnesses. I didn’t know Allen was going to make it, glad to see he did.

    • Detrimont

      Only as a support though(probably due to the magazine change)

      • British_Otaku

        More likely due to the series not running full steam or whatever they felt like doing (remember, these guys made Boa, the second One Piece character over a crewmember).

        • DivinePhoenix69

          To be fair, iirc wasn’t the reason for Boa being added over the other strawhats that she was pretty much voted in by Jump fans in that poll they held during the first few months of the game’s announcement?

          • British_Otaku

            I’m not convinced that is the reason why she is in, I’m fairly sure any decent poll wouldn’t even have her in the top 10. Unsurprisingly, One Piece Shonen Jump polls tend to have Luffy, Zoro and then a mix of crew members filling up the first 16 spots, impactful and topical characters which would probably be Law as of recent not that I want him over a crew member either.

            Previous polls for Medaka Box typically put Kumagawa above Medaka, but I guess it is a stretch to see an ally/villain/rival person get in over the main and title character.

            This is a different set of polls, but that’s my take. >_>

          • KnifeAndFork

            There’s no reason this game is currently missing Dr Slump, Hokuto no Ken, Death Note, Yu-Gi-Oh!, Kinnikuman, Prince of Tennis, Black Cat, Slam Dunk, Busou Renkin, Eyeshield 21, Rokudenashi Blues, Sakigake!, Jungle King Tar-Chan, Bobobo, Shaman King, Ninku, Captain Tsubasa, Cobra, Strawberry 100%, I”s, Hoshin Engi, Tottemo! Luckyman, Baoh the Visitor, Bastard!!, Ring Ni Kakero, Magical Taluloto, and heck even Mazinger Z if they asked Go Nagai nicely enough.

            Most of those were in Jump! Ultimate Stars and many made Jump Comics what it is today so it would seem weird to not include them…

          • Kasuga Yuki

            I only wish Yugi, Train heartnet, Kobayakawa Sena, Hanamichi Sakuragi, Ichizen Ryoma, and Shaman King main char there. Also i dun’t know which Ichigo 100% char they will choose if the series can be in this game, most unlikely though.

          • Ninastars

            Hokuto no Ken is no longer under Jump though so that would explain it’s absence at least.

            And a lot of those series aren’t particularly popular anymore and might’ve been more relevant years ago when JUS came out.

          • KnifeAndFork

            The issue with Hokuto no Ken happened before the release of Jump! Superstars which at first explained why he wasn’t in that game…..but he made it into Jump! Ultimate Stars so obviously it was never that big an issue then…

            And if you’re going to argue popularity, I’d argue a lot of what I mentioned can be considered more popular than Hell Teacher Nube, so if you’re going to use that angle; it’s a baseless and inconsistent one based on who got in so far..

          • Mugiwara

            Now, how many of these one were playable? This list you made were almost all supports. O.o

          • KnifeAndFork

            Dr Slump, Hokuto no Ken, Yu-Gi-Oh!, Kinnikuman, Black Cat, Busou Renkin, Bobobo Bo Bobobo, Shaman King, Hoshin Engi.

            Not in previous two games but could be playable as fighters:

            Baoh the Visitor, Bastard!, Magical Taluloto,, Ring Ni Kakero

            Besides, what does it matter if the others were supports? They were still in, and many people are complaining how certain fighting characters are relocated to being supports in this new game when they really should be playable. Many of the support only characters in the Jump! Games made sense as a lot of them really weren’t fighters anyway. Though some could have been (Sakigake, Rokudenashi Blues, Cobra)

    • Randgriz

      Yeah im suprised Allen even showed up cause hes always got SOME kind of health problems… okay that was a low blow – i love d.gray-man, i hope he supports well in the game.

    • subsamuel01

      He’s a support only character, but at least hes in the game.

  • tarbis

    Localize this pls pls pls!!!

    • Renaldi Saputra

      the same as SRW games, licensing is the problem

      • KnifeAndFork

        If licensing were only SRW’s problem, then we’d have the rest of SRW OG series localized instead of stopping at the first SRW’S OG Endless Frontier game on the NDS.
        The problem is Namco’s lack of faith in that market. Always has been.
        The second problem is the huge scripts and voice work that they’d have to pay royalties again to. But even that is not such a big deal as they are willing to do it for their other Anime games that get localized.
        The third problem is a lack of connect with the Western gaming community and thus being out of touch with them.
        The whole reason Saint Seiya: Brave Soldiers was even localized in the U.S. was because a small group of U.S. fans ran up to a Namco rep at a comic con and
        Begged him to speak to his company on their behalf to get the game localized as Namco didn’t think there was even a U.S. fan base for Saint Seiya due to the show being dead on the air for years after the crappy 90’s localization attempt.
        Namco won’t even localize their own Gundam games unless they’re Koei developed games so it was quite a surprise. Same with JoJo’s Bizarre Adventure All Star Battle.
        So it would seem Namco is starting to take some chances and starting to listen to consumers outside Japan. We are now getting the One Piece rpg for 3DS (more possibly due to Pirate Warriors though), and I guess that’ll determine if we get Unlimited World RED too.
        Now before Capcom went full retard last gen, they were able to give us Tatsunoko vs Capcom , which everyone said would be a licensing nightmare.
        In the process, we lost Hakushon Daimaoh (Genie Family), due to either a European license holder who may have been too greedy; or more likely, purposely taken out to avoid racial insensitivity.
        But in the trade off we got Condor Joe, Yatterman 2, And Tekkaman Blade, online mode (and not to mention Frank West and Zero).

        So yeah, it all depends on who owns the foreign publishing rights, how far does that extend to (is it just for Anime distribution or does it include any properties including games), and how long those rights are on effect for. And last but not least, how bad does the publisher really want to localize it and if they think there’s enough interest for it to warrant the effort to gather a worthy monetary revenue

    • [S]unjΔy of Equestria

      Not gonna happen.

  • Nitraion

    Lol now i wish there is Bakuman or Deatnote chara in it

    • British_Otaku

      Nothing fom Takeshi Obata eh? Even if none of the three series that come to mind are built off fighting, there could have been some fun supports there…

      • Luke Blackwood

        Well, Nisekoi, To Love-Ru, Kuroko, Sket Dance and some others aren’t built off fighting either, so…

        Really dunno why there isn’t anyone from Obata there, since he’s quite the sucessful author :/

      • Nitraion

        well its kinda weird he is quite unique author in jump series although his chara fit mostly for support..
        I want to see kira’s “hand writing” attacks or saikou “art” attacks lol

  • JonathanisPrimus

    (C)岸本斉史 スコット/集英社・テレビ東京・ぴえろ
    (C)Yoshihiro Togashi 1990年-1994年 (C)ぴえろ/集英社
    (C)田村隆平/集英社・べるぜバブ製作委員会 2011
    (C)2012 西尾維新・暁月あきら/集英社・箱庭学園生徒会
    (C)2014 NBGI

    Laughs at the idea of this game ever getting localized.

    • Lin

      Thank god the vita isn’t region locked then. I’ll gladly play this in Japanese.

      • KnifeAndFork

        Region locking is pointless and anti consumer

        • subsamuel01

          Wish Nintendo would realize this, they would have way more software sales if their consoles were not region locked.

    • You’d think so, but the possibility of a localised version is better than that. Namco Bandai are producing the game and their English studios already own the localisation rights for several of the anime featured in J-Stars Victory Vs. Well, the games of those anime to be precise. All they need to do is contact the right Japanese person or company (One of the 24-26 you listed…yeah, I counted them. xD) and get the rights. The big questions are:
      Can they get the rights?
      WILL they get the rights? / Is it worth it?
      Does any other company own the rights?
      Can they get permission if another company owns the rights?
      (Considering the type of anime, it would most likely be FUNimation or Viz Media if it’s the rights for the anime itself)
      And most importantly, what about if the game doesn’t sell as well as they hope?
      It’s these questions that tell me this game will never be localised. Also, if it does get localised, there’s an even less chance of getting an English dub track. It’d just be too hard in more ways than one.

      • Renaldi Saputra

        yep, if they localize it, there’s a chance that Namdai will flop if the sales aren’t well

      • Nitraion

        Haha kinda sad Namdai isn’t NIS/atlus
        and sony isn’t nintendo

        • Renaldi Saputra

          correction: Namdai, Sega, and Capcom

        • Umm…I’m Australian. So to me, it’s kinda AWESOME Namdai isn’t NIS/Atlus. If Namdai were NIS/Atlus, and if J-Stars Victory Vs. was localised, I wouldn’t even get my hands on it for a few more years. Hell, I’d probably be sitting here wondering where my One Piece Pirate Warriors was…the first one! xD

        • JonathanisPrimus

          If Sony was Nintendo no one outside of Japan would be able to play this game due to region locks.

          And NIS/Atlus wouldn’t have localized this game either.

      • subsamuel01

        It’s not impossible to localize, they would have to remove certain characters, but they don’t need to dub the game. One piece, Jo Jo, were Japanese only. If this game sells enough in Japan I’m sure they would make an effort to at least bring it to Europe, North America is a long shot way to much restrictions.

    • katamari damacy

      Copyright nightmare. It likely will never ever get localized. but it’s a fighting game. Jump Ultimate Stars was probably 4 times as complex and people still managed to play it and set up koma combinations well enough.

      • GH56734

        Well we did saw a localization for Tatsunoko vs Capcom…

    • GH56734

      That’s one for Sunday VS Magazine
      Nevertheless they did file an European patent for this one…

      • JonathanisPrimus

        That was a website domain, and no they didn’t. Other than the word “Vs.” there’s nothing linking J-Stars Victory Vs. and Awakened Legends Vs. but unfounded speculation.

    • OathkeeperSoraXIII

      I’ve tried explaining to people why the game won’t get localized because of licenses. Maybe now people will understand because this hits home just how many licenses there are. And this is just Japan

      • Guest

        I think i might have asked before but I still don’t really understand. Aren’t the main rights and licenses are owned by jump/shuensha? cant they just negotiate with them for the localization permission?

        why do they need to go through the anime companies too when both the anime and games are adapted from the manga?

        • OathkeeperSoraXIII

          They likely have to go to the anime companies for the voice actors. Not just about the licenses though, it’s also that each one of them would get a % of each game sale. So imagine doing that for all the other companies that license the series outside of Japan.It’s just not feesable. I hope that makes sense. http://en.wikipedia.org/wiki/Licensing this explains licensing a lot better than I ever could lol

          • echokanon

            But I think I recall some voice actors are actually separated from anime studios though. Some manga actually had drama/radio version released first before anime was even planned. Though most people will prefer using same VA for every medium.

          • GH56734

            At least both Jump Super/Ultimate Star games, D.O.N, and Sunday VS Magazine used exclusively manga assets (no anime company ever involved, -but the VAs were, and game companies can directly go to these VAs and contract them without involvement whatsoever from the anime studio/producer- and the music was completely original)
            IF anime companies were involved, even the JP version would be next to impossible to release.

    • echokanon

      I think i might have asked before but I still don’t really understand. Aren’t the main rights and licenses are owned by jump/shuensha? cant they just negotiate with them for the localization permission?

      Why do they need to go through the anime companies too when both the anime and games are adapted from the manga?

      • JonathanisPrimus

        Shueshia licensed their properties to other companies for distribution. You have to get the approval of those companies to release product.

        While this game says it’s manga based, the logos, voice actors, colour schemes, etc. are all anime based.

    • Samsara09

      it gets worse.Do we know the entire cast?This could still get bigger

    • RagingTiger44

      I feel like I’ve been smacked in the face by a reality check. Getting the licenses for all the feature anime in the US. would be a nightmare. Import+English FAQs it is. I’ll still maintain a sliver of hope for a western release.

  • anthony apduhan

    Still needs Yugi Motou Yoh Asakura and Hiruma Youichi YA-HA!

  • Renaldi Saputra

    need Daimon Masaru

    • Nitraion

      Digimon is jump series?
      i rather see Taichi’s wargreymon or omnimon attacks though

      • Renaldi Saputra

        digimon has been being a part of v-jump series since long time ago

        but, hey, Daimon Masaru fits very well in this game.. He can do what other human character in digimon can’t

        • Muffum

          This game’s WSJ only, though.

          • Renaldi Saputra

            digimon is in it IIRC..
            or maybe V-Jump is different comparing to WSJ?

          • Muffum

            V-Jump is completely different from WSJ. WSJ has unique manga run; V-Jump is all about promoting tie-ins to those manga or to run tie-in manga to other series.

          • Renaldi Saputra

            maybe V-Jump is different from WSJ
            there’s some digimon related on it

  • Heropon

    Wait . What ? Chitoge is on this game and Nura Rikuo is not. How can a character from romance and comedy manga like Nisekoi get into here ?

    • Renaldi Saputra

      nah, that’s also a question..
      maybe the manga is a part of v-jump?

    • cyberkinghardy

      Nah, she’s just a support character

    • This is all of Shonen Jump not just Shonen Jump’s action series. Even I’s and Ichigo 100% were in Jump Ultimate Stars.

  • cyberkinghardy

    So many characters OMG!! Day 1 buy. Japanese? So what? What’s the difference bet. English and Japanese in a fighting game anyway?

    • KnifeAndFork

      It’s actually lacking characters in comparison to the last game: Jump! Ultimate Stars…

      • Muffum

        And Jump Ultimate Stars was a sequel to Jump Superstars; I’m not sure why you’d expect the games to have similar roster sizes, since literally the only similarity is the premise. They can’t exactly build off JUS for anything in this game.

        • KnifeAndFork

          Because every previous Jump collaboration game was to celebrate an anniversary year of Jump and all the series that helped them be where they are today. Every past game had a roster much bigger than this in celebratory fashion to the history of Jump.
          This roster is weak so far and missing some of the obvious pioneers that put Jump comics on the map to begin with.
          Hopefully Namco is not purposely holding out to nickel and dime the consumer that would blow

          • Muffum

            “Every past game had a roster much bigger than this in celebratory fashion to the history of Jump.”
            JSS had a roster of 34 playable characters; I wouldn’t call that much bigger, and I fully expect the roster to at least be that big by the time this game releases.

            And JUS/JSS are the only real precedent, and even then they’re still completely different games, so I think you’re overstating the roster of previous games compared to this one.

          • Mugiwara

            He’s just impatience. Let’s wait the full roster and then we can discuss this.

          • KnifeAndFork

            I’m also including both Famicom Jump games. Characters don’t have to be playable just represented

          • Muffum

            Then we can’t really say how J-Stars stacks up to the other games either way until release, since even if you ignore that we don’t know the full roster, it’s been confirmed that some characters will only appear in story mode, but we know very few of the characters that will.

          • subsamuel01

            final roster has not been confirmed yet, still more coming.

          • British_Otaku

            Namco Bandai confirmed that they won’t charge for DLC characters, so if they do try to nickel and dime us for more, they would be pulling a BlazBlue or making us wait for the next proper installment in 2 to 5 years.


            It is possible that the characters you want could be free, but I won’t push that sort of expectation onto you. These guys are more or less the EA + Activision of Japan as far as getting every license ever is concerned

      • 하세요

        To be fair, creating a ton of sprites and simple “A B C D” moves is a lot easier to do than a full-blown 3D game with high, high poly models.

  • I’m surprised they remembered that Allen Walker still exists…

    • katamari damacy

      I’m surprised they remember any of their series in the monthly publication exist. Series are usually just sent there to die

  • DemonKingAsura

    Lala getting frisky with Chtioge in the Trailer.

    George Takei: “Oh, My”.

  • Daniel Jeanbaptiste


    Itsuki from Air Gear! :(

    • Herok♞

      But Air Gear isn’t a Jump manga

      • Daniel Jeanbaptiste

        I thought it was when I did research on it

        • 하세요

          Shōnen Magazine ≠ Shōnen Jump

  • Roberto

    Seiya looks awesome
    still wating for kazuki mutou

    • KnifeAndFork

      Where’s Saga or Hades

  • fairysun

    Collaboration from the singer of
    “Space Sherrif Gavan + Pegasus Fantasy (Saint Seiya) + We Are (One Piece)”

    in a game full of my childhood heroes (Saint Seiya, Son Goku, Yusuke, JoJo, etc)==> Somebody, call an ambulance, my inner 9 year old overloaded with extreme happiness.

  • LazuliteLiamz

    wow that looks really awesome, I love how it looks like an animated manga.
    Are there any full version of that opening theme?

    • British_Otaku

      There will almost definitely be a full version out on CD and digital fronts around the time the game releases, perhaps before it is out. I remember listening to samples of Battle of Gods’ soundtrack (on a digital store so I could have bought it) before the movie was in theatres.

  • Minos

    Song lacks epicness.

    • British_Otaku

      Them be strong words.

      It isn’t my favourite song from Kageyama (I CAN’T PICK ONE!), Kitadani (WE GO IS SO GAR!) and Kushida (need to watch more shows) but it is pretty strong showing from them.

    • RichyGaming

      Same here. But I only hated the singer.

  • Learii

    too bad they never show Yoh in the game

  • 하세요

    I wasn’t too into this when it was first shown, but the more I see, the more I like it. If I can get this job before it comes out, then I’ll definitely get it.

    Oh, I should probably demand a character of some sort. Uh, put, um..that one obscure character from…that obscure anime I like in…y-yeah.

    • Mugiwara

      Taro Yamada! Never heard of him. That’s why he will be one of my mains. >:)

  • SerChief

    I am sooo pumped for JRock Hair. And this game.

  • Asura

    Uh, guys… the other Jump crossover games weren’t released outside Japan, and if a release date for this one hasn’t been announced then there’s a chance this one will be Japan-only as well.

    • 하세요

      Pretty sure this has been covered in comments below. Not like it’s stopping any of us from importing it.

  • kaotron

    I still preferred jump ultimate star opening more for some reason..

  • SuBw00FeR

    Already got my Anison sound edition pre-ordered. :>

  • Erwin MadJelly

    Either way I’ll still gladly buy the japanese edition, despite the high cost of japanese games here, one of the games that is worth the $$$ (This is it!!)

  • [S]unjΔy of Equestria

    I want this game for Tsuna, Reborn, Ichigo and Rukia.

  • Anthony Birken

    Still hurts me that Alan is a support character, but on the other hand. CHITOGE!!!!!! hopefully my wallet has some life left in it after February’s brutality.

    • M’iau M’iaut

      Love how shes about as prominent as anybody on that cover. Strike while the iron is hot I guess. Just don’t lose sales to those who hate her bloody guts.

      • Anthony Birken

        I honestly didn’t expect her there. I only read the manga about half a year ago (the chapters that were out)

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